
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (- (* m (* (/ m v) (- 1.0 m))) m))
double code(double m, double v) {
return (m * ((m / v) * (1.0 - m))) - m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m * ((m / v) * (1.0d0 - m))) - m
end function
public static double code(double m, double v) {
return (m * ((m / v) * (1.0 - m))) - m;
}
def code(m, v): return (m * ((m / v) * (1.0 - m))) - m
function code(m, v) return Float64(Float64(m * Float64(Float64(m / v) * Float64(1.0 - m))) - m) end
function tmp = code(m, v) tmp = (m * ((m / v) * (1.0 - m))) - m; end
code[m_, v_] := N[(N[(m * N[(N[(m / v), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m}{v} \cdot \left(1 - m\right)\right) - m
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
distribute-rgt-in99.8%
associate-/l*99.8%
associate-/r/99.8%
metadata-eval99.8%
neg-mul-199.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (or (<= v 1.8e-180) (and (not (<= v 1.4e-156)) (<= v 5.1e-151))) (* m (/ m v)) (- m)))
double code(double m, double v) {
double tmp;
if ((v <= 1.8e-180) || (!(v <= 1.4e-156) && (v <= 5.1e-151))) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if ((v <= 1.8d-180) .or. (.not. (v <= 1.4d-156)) .and. (v <= 5.1d-151)) then
tmp = m * (m / v)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if ((v <= 1.8e-180) || (!(v <= 1.4e-156) && (v <= 5.1e-151))) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if (v <= 1.8e-180) or (not (v <= 1.4e-156) and (v <= 5.1e-151)): tmp = m * (m / v) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if ((v <= 1.8e-180) || (!(v <= 1.4e-156) && (v <= 5.1e-151))) tmp = Float64(m * Float64(m / v)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if ((v <= 1.8e-180) || (~((v <= 1.4e-156)) && (v <= 5.1e-151))) tmp = m * (m / v); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[Or[LessEqual[v, 1.8e-180], And[N[Not[LessEqual[v, 1.4e-156]], $MachinePrecision], LessEqual[v, 5.1e-151]]], N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 1.8 \cdot 10^{-180} \lor \neg \left(v \leq 1.4 \cdot 10^{-156}\right) \land v \leq 5.1 \cdot 10^{-151}:\\
\;\;\;\;m \cdot \frac{m}{v}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if v < 1.8e-180 or 1.4000000000000001e-156 < v < 5.0999999999999997e-151Initial program 99.7%
Taylor expanded in v around 0 90.4%
Taylor expanded in m around 0 48.0%
if 1.8e-180 < v < 1.4000000000000001e-156 or 5.0999999999999997e-151 < v Initial program 99.9%
Taylor expanded in m around 0 43.4%
neg-mul-143.4%
Simplified43.4%
Final simplification45.4%
(FPCore (m v) :precision binary64 (if (or (<= v 2.7e-180) (and (not (<= v 1.06e-156)) (<= v 5.1e-151))) (/ m (/ v m)) (- m)))
double code(double m, double v) {
double tmp;
if ((v <= 2.7e-180) || (!(v <= 1.06e-156) && (v <= 5.1e-151))) {
tmp = m / (v / m);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if ((v <= 2.7d-180) .or. (.not. (v <= 1.06d-156)) .and. (v <= 5.1d-151)) then
tmp = m / (v / m)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if ((v <= 2.7e-180) || (!(v <= 1.06e-156) && (v <= 5.1e-151))) {
tmp = m / (v / m);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if (v <= 2.7e-180) or (not (v <= 1.06e-156) and (v <= 5.1e-151)): tmp = m / (v / m) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if ((v <= 2.7e-180) || (!(v <= 1.06e-156) && (v <= 5.1e-151))) tmp = Float64(m / Float64(v / m)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if ((v <= 2.7e-180) || (~((v <= 1.06e-156)) && (v <= 5.1e-151))) tmp = m / (v / m); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[Or[LessEqual[v, 2.7e-180], And[N[Not[LessEqual[v, 1.06e-156]], $MachinePrecision], LessEqual[v, 5.1e-151]]], N[(m / N[(v / m), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 2.7 \cdot 10^{-180} \lor \neg \left(v \leq 1.06 \cdot 10^{-156}\right) \land v \leq 5.1 \cdot 10^{-151}:\\
\;\;\;\;\frac{m}{\frac{v}{m}}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if v < 2.70000000000000014e-180 or 1.06e-156 < v < 5.0999999999999997e-151Initial program 99.7%
Taylor expanded in v around 0 90.4%
Taylor expanded in m around 0 48.0%
associate-/r/48.0%
Applied egg-rr48.0%
if 2.70000000000000014e-180 < v < 1.06e-156 or 5.0999999999999997e-151 < v Initial program 99.9%
Taylor expanded in m around 0 43.4%
neg-mul-143.4%
Simplified43.4%
Final simplification45.4%
(FPCore (m v) :precision binary64 (if (<= m 1.42e-11) (- (* m (/ m v)) m) (* m (* m (/ (- 1.0 m) v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.42e-11) {
tmp = (m * (m / v)) - m;
} else {
tmp = m * (m * ((1.0 - m) / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.42d-11) then
tmp = (m * (m / v)) - m
else
tmp = m * (m * ((1.0d0 - m) / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.42e-11) {
tmp = (m * (m / v)) - m;
} else {
tmp = m * (m * ((1.0 - m) / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.42e-11: tmp = (m * (m / v)) - m else: tmp = m * (m * ((1.0 - m) / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.42e-11) tmp = Float64(Float64(m * Float64(m / v)) - m); else tmp = Float64(m * Float64(m * Float64(Float64(1.0 - m) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.42e-11) tmp = (m * (m / v)) - m; else tmp = m * (m * ((1.0 - m) / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.42e-11], N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision], N[(m * N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1.42 \cdot 10^{-11}:\\
\;\;\;\;m \cdot \frac{m}{v} - m\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{1 - m}{v}\right)\\
\end{array}
\end{array}
if m < 1.42e-11Initial program 99.7%
Taylor expanded in m around 0 86.9%
neg-mul-186.9%
+-commutative86.9%
unsub-neg86.9%
Simplified86.9%
div-inv86.9%
unpow286.9%
associate-*l*99.4%
div-inv99.4%
Applied egg-rr99.4%
if 1.42e-11 < m Initial program 100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 52.0%
+-commutative52.0%
*-lft-identity52.0%
mul-1-neg52.0%
unpow252.0%
associate-*r/52.0%
distribute-lft-neg-in52.0%
distribute-rgt-in100.0%
sub-neg100.0%
associate-*l/100.0%
associate-*r/99.9%
Simplified99.9%
Final simplification99.6%
(FPCore (m v) :precision binary64 (if (<= m 1.42e-11) (- (* m (/ m v)) m) (* m (/ (* m (- 1.0 m)) v))))
double code(double m, double v) {
double tmp;
if (m <= 1.42e-11) {
tmp = (m * (m / v)) - m;
} else {
tmp = m * ((m * (1.0 - m)) / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.42d-11) then
tmp = (m * (m / v)) - m
else
tmp = m * ((m * (1.0d0 - m)) / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.42e-11) {
tmp = (m * (m / v)) - m;
} else {
tmp = m * ((m * (1.0 - m)) / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.42e-11: tmp = (m * (m / v)) - m else: tmp = m * ((m * (1.0 - m)) / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.42e-11) tmp = Float64(Float64(m * Float64(m / v)) - m); else tmp = Float64(m * Float64(Float64(m * Float64(1.0 - m)) / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.42e-11) tmp = (m * (m / v)) - m; else tmp = m * ((m * (1.0 - m)) / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.42e-11], N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision], N[(m * N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1.42 \cdot 10^{-11}:\\
\;\;\;\;m \cdot \frac{m}{v} - m\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m \cdot \left(1 - m\right)}{v}\\
\end{array}
\end{array}
if m < 1.42e-11Initial program 99.7%
Taylor expanded in m around 0 86.9%
neg-mul-186.9%
+-commutative86.9%
unsub-neg86.9%
Simplified86.9%
div-inv86.9%
unpow286.9%
associate-*l*99.4%
div-inv99.4%
Applied egg-rr99.4%
if 1.42e-11 < m Initial program 100.0%
Taylor expanded in v around 0 100.0%
Final simplification99.6%
(FPCore (m v) :precision binary64 (* m (+ (* m (/ (- 1.0 m) v)) -1.0)))
double code(double m, double v) {
return m * ((m * ((1.0 - m) / v)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((m * ((1.0d0 - m) / v)) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * ((m * ((1.0 - m) / v)) + -1.0);
}
def code(m, v): return m * ((m * ((1.0 - m) / v)) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(m * Float64(Float64(1.0 - m) / v)) + -1.0)) end
function tmp = code(m, v) tmp = m * ((m * ((1.0 - m) / v)) + -1.0); end
code[m_, v_] := N[(m * N[(N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(m \cdot \frac{1 - m}{v} + -1\right)
\end{array}
Initial program 99.8%
Taylor expanded in m around 0 77.6%
+-commutative50.8%
*-lft-identity50.8%
mul-1-neg50.8%
unpow250.8%
associate-*r/50.8%
distribute-lft-neg-in50.8%
distribute-rgt-in73.0%
sub-neg73.0%
associate-*l/73.0%
associate-*r/73.0%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (* m (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return m * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (- (* m (/ m v)) m) (* m (* m (/ (- m) v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (m * (m / v)) - m;
} else {
tmp = m * (m * (-m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (m * (m / v)) - m
else
tmp = m * (m * (-m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (m * (m / v)) - m;
} else {
tmp = m * (m * (-m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = (m * (m / v)) - m else: tmp = m * (m * (-m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(m * Float64(m / v)) - m); else tmp = Float64(m * Float64(m * Float64(Float64(-m) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = (m * (m / v)) - m; else tmp = m * (m * (-m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision], N[(m * N[(m * N[((-m) / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \frac{m}{v} - m\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{-m}{v}\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.7%
Taylor expanded in m around 0 86.1%
neg-mul-186.1%
+-commutative86.1%
unsub-neg86.1%
Simplified86.1%
div-inv86.0%
unpow286.0%
associate-*l*98.2%
div-inv98.2%
Applied egg-rr98.2%
if 1 < m Initial program 100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 50.4%
+-commutative50.4%
*-lft-identity50.4%
mul-1-neg50.4%
unpow250.4%
associate-*r/50.4%
distribute-lft-neg-in50.4%
distribute-rgt-in100.0%
sub-neg100.0%
associate-*l/100.0%
associate-*r/99.9%
Simplified99.9%
Taylor expanded in m around inf 99.5%
associate-*r/99.5%
mul-1-neg99.5%
Simplified99.5%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ (/ m v) -1.0)) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m / v) + -1.0) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m / v) + -1.0); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.7%
Taylor expanded in m around 0 98.1%
if 1 < m Initial program 100.0%
Taylor expanded in m around 0 5.4%
neg-mul-15.4%
Simplified5.4%
Final simplification56.5%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (- (* m (/ m v)) m) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (m * (m / v)) - m;
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (m * (m / v)) - m
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (m * (m / v)) - m;
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = (m * (m / v)) - m else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(m * Float64(m / v)) - m); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = (m * (m / v)) - m; else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \frac{m}{v} - m\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.7%
Taylor expanded in m around 0 86.1%
neg-mul-186.1%
+-commutative86.1%
unsub-neg86.1%
Simplified86.1%
div-inv86.0%
unpow286.0%
associate-*l*98.2%
div-inv98.2%
Applied egg-rr98.2%
if 1 < m Initial program 100.0%
Taylor expanded in m around 0 5.4%
neg-mul-15.4%
Simplified5.4%
Final simplification56.5%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (- (* m (/ m v)) m) (/ (- m) (/ v m))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (m * (m / v)) - m;
} else {
tmp = -m / (v / m);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (m * (m / v)) - m
else
tmp = -m / (v / m)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (m * (m / v)) - m;
} else {
tmp = -m / (v / m);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = (m * (m / v)) - m else: tmp = -m / (v / m) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(m * Float64(m / v)) - m); else tmp = Float64(Float64(-m) / Float64(v / m)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = (m * (m / v)) - m; else tmp = -m / (v / m); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision] - m), $MachinePrecision], N[((-m) / N[(v / m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \frac{m}{v} - m\\
\mathbf{else}:\\
\;\;\;\;\frac{-m}{\frac{v}{m}}\\
\end{array}
\end{array}
if m < 1Initial program 99.7%
Taylor expanded in m around 0 86.1%
neg-mul-186.1%
+-commutative86.1%
unsub-neg86.1%
Simplified86.1%
div-inv86.0%
unpow286.0%
associate-*l*98.2%
div-inv98.2%
Applied egg-rr98.2%
if 1 < m Initial program 100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in m around 0 0.0%
*-commutative0.0%
clear-num0.0%
*-un-lft-identity0.0%
associate-*l/0.0%
frac-2neg0.0%
metadata-eval0.0%
associate-*r/0.0%
associate-*l/0.0%
*-un-lft-identity0.0%
distribute-neg-frac0.0%
add-sqr-sqrt0.0%
sqrt-unprod0.0%
sqr-neg0.0%
sqrt-unprod0.0%
add-sqr-sqrt80.3%
frac-2neg80.3%
Applied egg-rr80.3%
Final simplification90.2%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.8%
Taylor expanded in m around 0 29.3%
neg-mul-129.3%
Simplified29.3%
Final simplification29.3%
herbie shell --seed 2023339
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))