
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -330000.0) (not (<= x 0.000112))) (/ (- 1.0 x) (tan B)) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -330000.0) || !(x <= 0.000112)) {
tmp = (1.0 - x) / tan(B);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-330000.0d0)) .or. (.not. (x <= 0.000112d0))) then
tmp = (1.0d0 - x) / tan(b)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -330000.0) || !(x <= 0.000112)) {
tmp = (1.0 - x) / Math.tan(B);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -330000.0) or not (x <= 0.000112): tmp = (1.0 - x) / math.tan(B) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -330000.0) || !(x <= 0.000112)) tmp = Float64(Float64(1.0 - x) / tan(B)); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -330000.0) || ~((x <= 0.000112))) tmp = (1.0 - x) / tan(B); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -330000.0], N[Not[LessEqual[x, 0.000112]], $MachinePrecision]], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -330000 \lor \neg \left(x \leq 0.000112\right):\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -3.3e5 or 1.11999999999999998e-4 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
frac-sub94.8%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 99.0%
if -3.3e5 < x < 1.11999999999999998e-4Initial program 99.8%
Taylor expanded in B around 0 99.2%
Final simplification99.1%
(FPCore (B x)
:precision binary64
(let* ((t_0 (/ (- x) (tan B))))
(if (<= x -1.45)
t_0
(if (<= x 7.8e-5)
(/ 1.0 (sin B))
(if (<= x 57000000.0) (/ (- 1.0 x) B) t_0)))))
double code(double B, double x) {
double t_0 = -x / tan(B);
double tmp;
if (x <= -1.45) {
tmp = t_0;
} else if (x <= 7.8e-5) {
tmp = 1.0 / sin(B);
} else if (x <= 57000000.0) {
tmp = (1.0 - x) / B;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -x / tan(b)
if (x <= (-1.45d0)) then
tmp = t_0
else if (x <= 7.8d-5) then
tmp = 1.0d0 / sin(b)
else if (x <= 57000000.0d0) then
tmp = (1.0d0 - x) / b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -x / Math.tan(B);
double tmp;
if (x <= -1.45) {
tmp = t_0;
} else if (x <= 7.8e-5) {
tmp = 1.0 / Math.sin(B);
} else if (x <= 57000000.0) {
tmp = (1.0 - x) / B;
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = -x / math.tan(B) tmp = 0 if x <= -1.45: tmp = t_0 elif x <= 7.8e-5: tmp = 1.0 / math.sin(B) elif x <= 57000000.0: tmp = (1.0 - x) / B else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(-x) / tan(B)) tmp = 0.0 if (x <= -1.45) tmp = t_0; elseif (x <= 7.8e-5) tmp = Float64(1.0 / sin(B)); elseif (x <= 57000000.0) tmp = Float64(Float64(1.0 - x) / B); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = -x / tan(B); tmp = 0.0; if (x <= -1.45) tmp = t_0; elseif (x <= 7.8e-5) tmp = 1.0 / sin(B); elseif (x <= 57000000.0) tmp = (1.0 - x) / B; else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.45], t$95$0, If[LessEqual[x, 7.8e-5], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 57000000.0], N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{\tan B}\\
\mathbf{if}\;x \leq -1.45:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{elif}\;x \leq 57000000:\\
\;\;\;\;\frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.44999999999999996 or 5.7e7 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
frac-sub95.8%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.5%
neg-mul-198.5%
Simplified98.5%
if -1.44999999999999996 < x < 7.7999999999999999e-5Initial program 99.8%
Taylor expanded in x around 0 98.4%
if 7.7999999999999999e-5 < x < 5.7e7Initial program 99.2%
Taylor expanded in B around 0 100.0%
Final simplification98.5%
(FPCore (B x) :precision binary64 (if (or (<= x -8.5e-7) (not (<= x 3.8e-5))) (/ (- 1.0 x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -8.5e-7) || !(x <= 3.8e-5)) {
tmp = (1.0 - x) / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-8.5d-7)) .or. (.not. (x <= 3.8d-5))) then
tmp = (1.0d0 - x) / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -8.5e-7) || !(x <= 3.8e-5)) {
tmp = (1.0 - x) / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -8.5e-7) or not (x <= 3.8e-5): tmp = (1.0 - x) / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -8.5e-7) || !(x <= 3.8e-5)) tmp = Float64(Float64(1.0 - x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -8.5e-7) || ~((x <= 3.8e-5))) tmp = (1.0 - x) / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -8.5e-7], N[Not[LessEqual[x, 3.8e-5]], $MachinePrecision]], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-7} \lor \neg \left(x \leq 3.8 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -8.50000000000000014e-7 or 3.8000000000000002e-5 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
frac-sub94.1%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 99.0%
if -8.50000000000000014e-7 < x < 3.8000000000000002e-5Initial program 99.8%
Taylor expanded in x around 0 98.9%
Final simplification98.9%
(FPCore (B x) :precision binary64 (if (<= B 12.0) (+ (/ (- 1.0 x) B) (* B (+ 0.16666666666666666 (* x 0.3333333333333333)))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 12.0) {
tmp = ((1.0 - x) / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 12.0d0) then
tmp = ((1.0d0 - x) / b) + (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0)))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 12.0) {
tmp = ((1.0 - x) / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 12.0: tmp = ((1.0 - x) / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333))) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 12.0) tmp = Float64(Float64(Float64(1.0 - x) / B) + Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333)))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 12.0) tmp = ((1.0 - x) / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333))); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 12.0], N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 12:\\
\;\;\;\;\frac{1 - x}{B} + B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 12Initial program 99.8%
Taylor expanded in B around 0 68.2%
associate--l+68.2%
*-commutative68.2%
div-sub68.2%
Simplified68.2%
if 12 < B Initial program 99.5%
Taylor expanded in x around 0 47.9%
Final simplification62.8%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* 0.3333333333333333 (* B x))))
double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (0.3333333333333333d0 * (b * x))
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
def code(B, x): return ((1.0 - x) / B) + (0.3333333333333333 * (B * x))
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(0.3333333333333333 * Float64(B * x))) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x)); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + 0.3333333333333333 \cdot \left(B \cdot x\right)
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 50.8%
associate--l+50.8%
*-commutative50.8%
div-sub50.8%
Simplified50.8%
Taylor expanded in x around inf 50.9%
Final simplification50.9%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 72.8%
Taylor expanded in B around 0 50.8%
associate--l+50.8%
*-commutative50.8%
div-sub50.8%
Simplified50.8%
Final simplification50.8%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 50.7%
Taylor expanded in x around inf 49.0%
associate-*r/49.0%
neg-mul-149.0%
Simplified49.0%
if -1 < x < 1Initial program 99.8%
Taylor expanded in B around 0 49.9%
Taylor expanded in x around 0 47.3%
Final simplification48.2%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 50.4%
Final simplification50.4%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 65.2%
Taylor expanded in B around inf 3.2%
*-commutative3.2%
Simplified3.2%
Final simplification3.2%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 50.4%
Taylor expanded in x around 0 23.0%
Final simplification23.0%
herbie shell --seed 2023339
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))