
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.99999999999999) (not (<= (exp re) 1.02))) (* (exp re) im) (/ (sin im) (- 1.0 re))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.99999999999999) || !(exp(re) <= 1.02)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) / (1.0 - re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.99999999999999d0) .or. (.not. (exp(re) <= 1.02d0))) then
tmp = exp(re) * im
else
tmp = sin(im) / (1.0d0 - re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.99999999999999) || !(Math.exp(re) <= 1.02)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) / (1.0 - re);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.99999999999999) or not (math.exp(re) <= 1.02): tmp = math.exp(re) * im else: tmp = math.sin(im) / (1.0 - re) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.99999999999999) || !(exp(re) <= 1.02)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) / Float64(1.0 - re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.99999999999999) || ~((exp(re) <= 1.02))) tmp = exp(re) * im; else tmp = sin(im) / (1.0 - re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.99999999999999], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.02]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] / N[(1.0 - re), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.99999999999999 \lor \neg \left(e^{re} \leq 1.02\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin im}{1 - re}\\
\end{array}
\end{array}
if (exp.f64 re) < 0.99999999999999001 or 1.02 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 88.4%
if 0.99999999999999001 < (exp.f64 re) < 1.02Initial program 100.0%
Taylor expanded in re around 0 99.8%
distribute-rgt1-in99.8%
Simplified99.8%
flip-+99.8%
associate-*l/99.8%
metadata-eval99.8%
fma-neg99.8%
metadata-eval99.8%
sub-neg99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in re around 0 99.8%
mul-1-neg99.8%
Simplified99.8%
frac-2neg99.8%
div-inv99.8%
remove-double-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
*-rgt-identity99.8%
sub-neg99.8%
*-rgt-identity99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification94.1%
(FPCore (re im) :precision binary64 (if (<= (exp re) 0.0) (exp re) (if (<= (exp re) 1.02) (* (sin im) (+ re 1.0)) (* (exp re) im))))
double code(double re, double im) {
double tmp;
if (exp(re) <= 0.0) {
tmp = exp(re);
} else if (exp(re) <= 1.02) {
tmp = sin(im) * (re + 1.0);
} else {
tmp = exp(re) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (exp(re) <= 0.0d0) then
tmp = exp(re)
else if (exp(re) <= 1.02d0) then
tmp = sin(im) * (re + 1.0d0)
else
tmp = exp(re) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.exp(re) <= 0.0) {
tmp = Math.exp(re);
} else if (Math.exp(re) <= 1.02) {
tmp = Math.sin(im) * (re + 1.0);
} else {
tmp = Math.exp(re) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if math.exp(re) <= 0.0: tmp = math.exp(re) elif math.exp(re) <= 1.02: tmp = math.sin(im) * (re + 1.0) else: tmp = math.exp(re) * im return tmp
function code(re, im) tmp = 0.0 if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 1.02) tmp = Float64(sin(im) * Float64(re + 1.0)); else tmp = Float64(exp(re) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (exp(re) <= 0.0) tmp = exp(re); elseif (exp(re) <= 1.02) tmp = sin(im) * (re + 1.0); else tmp = exp(re) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Exp[re], $MachinePrecision], If[LessEqual[N[Exp[re], $MachinePrecision], 1.02], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;e^{re} \leq 1.02:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{re} \cdot im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0Initial program 100.0%
add-cbrt-cube100.0%
pow1/3100.0%
pow-to-exp100.0%
pow3100.0%
log-pow100.0%
log-prod36.8%
add-log-exp36.8%
Applied egg-rr36.8%
Taylor expanded in re around inf 100.0%
if 0.0 < (exp.f64 re) < 1.02Initial program 100.0%
Taylor expanded in re around 0 99.8%
distribute-rgt1-in99.8%
Simplified99.8%
if 1.02 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 74.6%
Final simplification94.1%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.99999999999999) (not (<= (exp re) 1.02))) (* (exp re) im) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.99999999999999) || !(exp(re) <= 1.02)) {
tmp = exp(re) * im;
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.99999999999999d0) .or. (.not. (exp(re) <= 1.02d0))) then
tmp = exp(re) * im
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.99999999999999) || !(Math.exp(re) <= 1.02)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.99999999999999) or not (math.exp(re) <= 1.02): tmp = math.exp(re) * im else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.99999999999999) || !(exp(re) <= 1.02)) tmp = Float64(exp(re) * im); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.99999999999999) || ~((exp(re) <= 1.02))) tmp = exp(re) * im; else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.99999999999999], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.02]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.99999999999999 \lor \neg \left(e^{re} \leq 1.02\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.99999999999999001 or 1.02 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 88.4%
if 0.99999999999999001 < (exp.f64 re) < 1.02Initial program 100.0%
Taylor expanded in re around 0 99.0%
Final simplification93.7%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 2.0))) (exp re) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 2 < (exp.f64 re) Initial program 100.0%
add-cbrt-cube100.0%
pow1/378.5%
pow-to-exp78.5%
pow378.5%
log-pow78.5%
log-prod44.4%
add-log-exp44.4%
Applied egg-rr44.4%
Taylor expanded in re around inf 77.9%
if 0.0 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 98.2%
Final simplification88.2%
(FPCore (re im) :precision binary64 (if (or (<= re -0.94) (not (<= re 5.0))) (exp re) (* im (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -0.94) || !(re <= 5.0)) {
tmp = exp(re);
} else {
tmp = im * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.94d0)) .or. (.not. (re <= 5.0d0))) then
tmp = exp(re)
else
tmp = im * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.94) || !(re <= 5.0)) {
tmp = Math.exp(re);
} else {
tmp = im * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.94) or not (re <= 5.0): tmp = math.exp(re) else: tmp = im * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.94) || !(re <= 5.0)) tmp = exp(re); else tmp = Float64(im * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.94) || ~((re <= 5.0))) tmp = exp(re); else tmp = im * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.94], N[Not[LessEqual[re, 5.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(im * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.94 \lor \neg \left(re \leq 5\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -0.93999999999999995 or 5 < re Initial program 100.0%
add-cbrt-cube100.0%
pow1/378.5%
pow-to-exp78.5%
pow378.5%
log-pow78.5%
log-prod44.4%
add-log-exp44.4%
Applied egg-rr44.4%
Taylor expanded in re around inf 77.9%
if -0.93999999999999995 < re < 5Initial program 100.0%
Taylor expanded in re around 0 99.3%
distribute-rgt1-in99.3%
Simplified99.3%
Taylor expanded in im around 0 55.1%
Final simplification66.3%
(FPCore (re im) :precision binary64 (/ (- im) (+ re -1.0)))
double code(double re, double im) {
return -im / (re + -1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -im / (re + (-1.0d0))
end function
public static double code(double re, double im) {
return -im / (re + -1.0);
}
def code(re, im): return -im / (re + -1.0)
function code(re, im) return Float64(Float64(-im) / Float64(re + -1.0)) end
function tmp = code(re, im) tmp = -im / (re + -1.0); end
code[re_, im_] := N[((-im) / N[(re + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-im}{re + -1}
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.2%
distribute-rgt1-in52.2%
Simplified52.2%
flip-+61.7%
associate-*l/61.7%
metadata-eval61.7%
fma-neg61.7%
metadata-eval61.7%
sub-neg61.7%
metadata-eval61.7%
Applied egg-rr61.7%
Taylor expanded in re around 0 58.9%
mul-1-neg58.9%
Simplified58.9%
Taylor expanded in im around 0 36.3%
sub-neg36.3%
metadata-eval36.3%
associate-*r/36.3%
mul-1-neg36.3%
+-commutative36.3%
Simplified36.3%
Final simplification36.3%
(FPCore (re im) :precision binary64 (* im (+ re 1.0)))
double code(double re, double im) {
return im * (re + 1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * (re + 1.0d0)
end function
public static double code(double re, double im) {
return im * (re + 1.0);
}
def code(re, im): return im * (re + 1.0)
function code(re, im) return Float64(im * Float64(re + 1.0)) end
function tmp = code(re, im) tmp = im * (re + 1.0); end
code[re_, im_] := N[(im * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(re + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.2%
distribute-rgt1-in52.2%
Simplified52.2%
Taylor expanded in im around 0 30.5%
Final simplification30.5%
(FPCore (re im) :precision binary64 (* re im))
double code(double re, double im) {
return re * im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re * im
end function
public static double code(double re, double im) {
return re * im;
}
def code(re, im): return re * im
function code(re, im) return Float64(re * im) end
function tmp = code(re, im) tmp = re * im; end
code[re_, im_] := N[(re * im), $MachinePrecision]
\begin{array}{l}
\\
re \cdot im
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.2%
distribute-rgt1-in52.2%
Simplified52.2%
Taylor expanded in re around inf 4.3%
*-commutative4.3%
Simplified4.3%
Taylor expanded in im around 0 5.0%
Final simplification5.0%
herbie shell --seed 2023339
(FPCore (re im)
:name "math.exp on complex, imaginary part"
:precision binary64
(* (exp re) (sin im)))