
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 1e-8) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 1e-8) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 1d-8) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-8) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-8: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-8) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-8) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-8], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 10^{-8}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 1e-8Initial program 4.0%
flip--4.6%
div-inv4.6%
add-sqr-sqrt4.3%
add-sqr-sqrt4.6%
associate--l+4.6%
Applied egg-rr4.6%
associate-*r/4.6%
*-rgt-identity4.6%
+-commutative4.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
inv-pow99.6%
add-sqr-sqrt98.9%
unpow-prod-down98.9%
pow-prod-up99.0%
add-sqr-sqrt98.8%
add-sqr-sqrt98.7%
hypot-def98.8%
pow1/298.8%
sqrt-pow199.0%
metadata-eval99.0%
pow1/299.0%
sqrt-pow198.9%
metadata-eval98.9%
metadata-eval98.9%
Applied egg-rr98.9%
Taylor expanded in x around inf 98.5%
*-commutative98.5%
*-lft-identity98.5%
Simplified98.5%
*-commutative98.5%
unpow-prod-down98.6%
pow-pow98.4%
metadata-eval98.4%
sqrt-pow2100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if 1e-8 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.8%
Final simplification99.9%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 50.4%
flip--50.8%
div-inv50.8%
add-sqr-sqrt50.6%
add-sqr-sqrt50.8%
associate--l+50.8%
Applied egg-rr50.8%
associate-*r/50.8%
*-rgt-identity50.8%
+-commutative50.8%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 1.0 (+ 1.0 (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 / (1.0d0 + sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 / (1.0 + Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 / (1.0 + math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 / Float64(1.0 + sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 / (1.0 + sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{1}{1 + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
flip--100.0%
div-inv100.0%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
associate--l+100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
+-commutative100.0%
associate-+l-100.0%
+-inverses100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
inv-pow100.0%
add-sqr-sqrt99.9%
unpow-prod-down99.9%
pow-prod-up99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
hypot-def99.9%
pow1/299.9%
sqrt-pow199.9%
metadata-eval99.9%
pow1/299.9%
sqrt-pow199.9%
metadata-eval99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 98.1%
if 1 < x Initial program 4.6%
flip--5.3%
div-inv5.3%
add-sqr-sqrt5.0%
add-sqr-sqrt5.3%
associate--l+5.3%
Applied egg-rr5.3%
associate-*r/5.3%
*-rgt-identity5.3%
+-commutative5.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
inv-pow99.6%
add-sqr-sqrt98.9%
unpow-prod-down98.9%
pow-prod-up99.0%
add-sqr-sqrt98.8%
add-sqr-sqrt98.7%
hypot-def98.8%
pow1/298.8%
sqrt-pow199.0%
metadata-eval99.0%
pow1/299.0%
sqrt-pow198.9%
metadata-eval98.9%
metadata-eval98.9%
Applied egg-rr98.9%
Taylor expanded in x around inf 98.1%
*-commutative98.1%
*-lft-identity98.1%
Simplified98.1%
*-commutative98.1%
unpow-prod-down98.2%
pow-pow98.1%
metadata-eval98.1%
sqrt-pow299.6%
metadata-eval99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification98.9%
(FPCore (x) :precision binary64 (if (<= x 0.38) (+ 1.0 (* x -0.5)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.38) {
tmp = 1.0 + (x * -0.5);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.38d0) then
tmp = 1.0d0 + (x * (-0.5d0))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.38) {
tmp = 1.0 + (x * -0.5);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.38: tmp = 1.0 + (x * -0.5) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.38) tmp = Float64(1.0 + Float64(x * -0.5)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.38) tmp = 1.0 + (x * -0.5); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.38], N[(1.0 + N[(x * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.38:\\
\;\;\;\;1 + x \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.38Initial program 100.0%
flip--100.0%
div-inv100.0%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
associate--l+100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
+-commutative100.0%
associate-+l-100.0%
+-inverses100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
+-commutative100.0%
add-cube-cbrt100.0%
sqrt-prod100.0%
fma-def100.0%
pow2100.0%
Applied egg-rr100.0%
unpow2100.0%
rem-sqrt-square100.0%
unpow1100.0%
metadata-eval100.0%
pow-sqr100.0%
unpow1/2100.0%
unpow1/2100.0%
fabs-sqr100.0%
unpow1/2100.0%
unpow1/2100.0%
pow-sqr100.0%
metadata-eval100.0%
unpow1100.0%
Simplified100.0%
Taylor expanded in x around 0 97.3%
if 0.38 < x Initial program 4.6%
flip--5.3%
div-inv5.3%
add-sqr-sqrt5.0%
add-sqr-sqrt5.3%
associate--l+5.3%
Applied egg-rr5.3%
associate-*r/5.3%
*-rgt-identity5.3%
+-commutative5.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
inv-pow99.6%
add-sqr-sqrt98.9%
unpow-prod-down98.9%
pow-prod-up99.0%
add-sqr-sqrt98.8%
add-sqr-sqrt98.7%
hypot-def98.8%
pow1/298.8%
sqrt-pow199.0%
metadata-eval99.0%
pow1/299.0%
sqrt-pow198.9%
metadata-eval98.9%
metadata-eval98.9%
Applied egg-rr98.9%
Taylor expanded in x around inf 98.1%
*-commutative98.1%
*-lft-identity98.1%
Simplified98.1%
*-commutative98.1%
unpow-prod-down98.2%
pow-pow98.1%
metadata-eval98.1%
sqrt-pow299.6%
metadata-eval99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification98.5%
(FPCore (x) :precision binary64 (if (<= x 0.38) (+ 1.0 (* x -0.5)) (sqrt (/ 0.25 x))))
double code(double x) {
double tmp;
if (x <= 0.38) {
tmp = 1.0 + (x * -0.5);
} else {
tmp = sqrt((0.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.38d0) then
tmp = 1.0d0 + (x * (-0.5d0))
else
tmp = sqrt((0.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.38) {
tmp = 1.0 + (x * -0.5);
} else {
tmp = Math.sqrt((0.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.38: tmp = 1.0 + (x * -0.5) else: tmp = math.sqrt((0.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.38) tmp = Float64(1.0 + Float64(x * -0.5)); else tmp = sqrt(Float64(0.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.38) tmp = 1.0 + (x * -0.5); else tmp = sqrt((0.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.38], N[(1.0 + N[(x * -0.5), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.38:\\
\;\;\;\;1 + x \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.25}{x}}\\
\end{array}
\end{array}
if x < 0.38Initial program 100.0%
flip--100.0%
div-inv100.0%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
associate--l+100.0%
Applied egg-rr100.0%
associate-*r/100.0%
*-rgt-identity100.0%
+-commutative100.0%
associate-+l-100.0%
+-inverses100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
+-commutative100.0%
add-cube-cbrt100.0%
sqrt-prod100.0%
fma-def100.0%
pow2100.0%
Applied egg-rr100.0%
unpow2100.0%
rem-sqrt-square100.0%
unpow1100.0%
metadata-eval100.0%
pow-sqr100.0%
unpow1/2100.0%
unpow1/2100.0%
fabs-sqr100.0%
unpow1/2100.0%
unpow1/2100.0%
pow-sqr100.0%
metadata-eval100.0%
unpow1100.0%
Simplified100.0%
Taylor expanded in x around 0 97.3%
if 0.38 < x Initial program 4.6%
flip--5.3%
div-inv5.3%
add-sqr-sqrt5.0%
add-sqr-sqrt5.3%
associate--l+5.3%
Applied egg-rr5.3%
associate-*r/5.3%
*-rgt-identity5.3%
+-commutative5.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
inv-pow99.6%
add-sqr-sqrt98.9%
unpow-prod-down98.9%
pow-prod-up99.0%
add-sqr-sqrt98.8%
add-sqr-sqrt98.7%
hypot-def98.8%
pow1/298.8%
sqrt-pow199.0%
metadata-eval99.0%
pow1/299.0%
sqrt-pow198.9%
metadata-eval98.9%
metadata-eval98.9%
Applied egg-rr98.9%
Taylor expanded in x around inf 98.1%
*-commutative98.1%
*-lft-identity98.1%
Simplified98.1%
add-sqr-sqrt98.1%
sqrt-unprod98.1%
unpow-prod-down98.2%
sqrt-pow298.5%
metadata-eval98.5%
metadata-eval98.5%
pow-pow98.8%
metadata-eval98.8%
metadata-eval98.8%
sqrt-pow198.8%
inv-pow98.8%
unpow-prod-down98.8%
sqrt-pow299.1%
metadata-eval99.1%
metadata-eval99.1%
pow-pow99.4%
metadata-eval99.4%
metadata-eval99.4%
sqrt-pow199.4%
inv-pow99.4%
swap-sqr99.4%
Applied egg-rr99.4%
associate-*r/99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification98.4%
(FPCore (x) :precision binary64 (/ 1.0 (+ 1.0 (* x 0.5))))
double code(double x) {
return 1.0 / (1.0 + (x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (1.0d0 + (x * 0.5d0))
end function
public static double code(double x) {
return 1.0 / (1.0 + (x * 0.5));
}
def code(x): return 1.0 / (1.0 + (x * 0.5))
function code(x) return Float64(1.0 / Float64(1.0 + Float64(x * 0.5))) end
function tmp = code(x) tmp = 1.0 / (1.0 + (x * 0.5)); end
code[x_] := N[(1.0 / N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + x \cdot 0.5}
\end{array}
Initial program 50.4%
flip--50.8%
div-inv50.8%
add-sqr-sqrt50.6%
add-sqr-sqrt50.8%
associate--l+50.8%
Applied egg-rr50.8%
associate-*r/50.8%
*-rgt-identity50.8%
+-commutative50.8%
associate-+l-99.8%
+-inverses99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
+-commutative99.8%
add-cube-cbrt99.6%
sqrt-prod99.5%
fma-def99.6%
pow299.6%
Applied egg-rr99.6%
unpow299.6%
rem-sqrt-square99.6%
unpow199.6%
metadata-eval99.6%
pow-sqr99.4%
unpow1/299.4%
unpow1/299.4%
fabs-sqr99.4%
unpow1/299.4%
unpow1/299.4%
pow-sqr99.6%
metadata-eval99.6%
unpow199.6%
Simplified99.6%
Taylor expanded in x around 0 50.3%
*-commutative50.3%
Simplified50.3%
Final simplification50.3%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 50.4%
Taylor expanded in x around 0 50.2%
Final simplification50.2%
(FPCore (x) :precision binary64 (if (<= x 66000000.0) (- (sqrt (+ 1.0 x)) (sqrt x)) (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))))
double code(double x) {
double tmp;
if (x <= 66000000.0) {
tmp = sqrt((1.0 + x)) - sqrt(x);
} else {
tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 66000000.0d0) then
tmp = sqrt((1.0d0 + x)) - sqrt(x)
else
tmp = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 66000000.0) {
tmp = Math.sqrt((1.0 + x)) - Math.sqrt(x);
} else {
tmp = 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 66000000.0: tmp = math.sqrt((1.0 + x)) - math.sqrt(x) else: tmp = 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x)) return tmp
function code(x) tmp = 0.0 if (x <= 66000000.0) tmp = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)); else tmp = Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 66000000.0) tmp = sqrt((1.0 + x)) - sqrt(x); else tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 66000000.0], N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 66000000:\\
\;\;\;\;\sqrt{1 + x} - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{x + 1} + \sqrt{x}}\\
\end{array}
\end{array}
herbie shell --seed 2023339
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:herbie-target
(if (<= x 66000000.0) (- (sqrt (+ 1.0 x)) (sqrt x)) (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))