
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (* (/ (* c0 d) (* D (* w h))) (/ d D))))
(* 0.25 (* (pow M 2.0) (* h (* (/ D d) (/ D d))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * (((c0 * d) / (D * (w * h))) * (d / D)));
} else {
tmp = 0.25 * (pow(M, 2.0) * (h * ((D / d) * (D / d))));
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * (((c0 * d) / (D * (w * h))) * (d / D)));
} else {
tmp = 0.25 * (Math.pow(M, 2.0) * (h * ((D / d) * (D / d))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((D * D) * (w * h)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * (((c0 * d) / (D * (w * h))) * (d / D))) else: tmp = 0.25 * (math.pow(M, 2.0) * (h * ((D / d) * (D / d)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(Float64(c0 * d) / Float64(D * Float64(w * h))) * Float64(d / D)))); else tmp = Float64(0.25 * Float64((M ^ 2.0) * Float64(h * Float64(Float64(D / d) * Float64(D / d))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((D * D) * (w * h)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * (((c0 * d) / (D * (w * h))) * (d / D))); else tmp = 0.25 * ((M ^ 2.0) * (h * ((D / d) * (D / d)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(N[(c0 * d), $MachinePrecision] / N[(D * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.25 * N[(N[Power[M, 2.0], $MachinePrecision] * N[(h * N[(N[(D / d), $MachinePrecision] * N[(D / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\frac{c0 \cdot d}{D \cdot \left(w \cdot h\right)} \cdot \frac{d}{D}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \left({M}^{2} \cdot \left(h \cdot \left(\frac{D}{d} \cdot \frac{D}{d}\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 76.8%
Simplified71.6%
Taylor expanded in c0 around inf 76.1%
*-commutative76.1%
*-commutative76.1%
frac-times71.0%
associate-/r*70.9%
pow270.9%
pow270.9%
frac-times73.1%
associate-*r*81.0%
associate-/l/81.0%
Applied egg-rr81.0%
frac-times82.9%
Applied egg-rr82.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified0.7%
Taylor expanded in c0 around -inf 2.4%
+-commutative2.4%
times-frac1.3%
associate-*r*1.3%
neg-mul-11.3%
distribute-lft1-in1.3%
metadata-eval1.3%
mul0-lft28.8%
distribute-lft-neg-in28.8%
distribute-rgt-neg-in28.8%
metadata-eval28.8%
mul0-lft1.3%
metadata-eval1.3%
Simplified28.8%
Taylor expanded in c0 around 0 41.2%
*-commutative41.2%
associate-/l*42.6%
*-commutative42.6%
unpow242.6%
unpow242.6%
times-frac53.5%
unpow253.5%
Simplified53.5%
div-inv53.5%
pow-flip55.2%
metadata-eval55.2%
Applied egg-rr55.2%
*-commutative55.2%
associate-*l*56.4%
Simplified56.4%
metadata-eval56.4%
pow-flip55.8%
pow255.8%
frac-times44.5%
unpow244.5%
unpow244.5%
clear-num44.5%
add-sqr-sqrt44.5%
sqrt-div44.5%
unpow244.5%
sqrt-prod22.2%
add-sqr-sqrt37.6%
unpow237.6%
sqrt-prod20.0%
add-sqr-sqrt41.0%
sqrt-div41.0%
unpow241.0%
sqrt-prod25.7%
add-sqr-sqrt46.5%
unpow246.5%
sqrt-prod28.3%
add-sqr-sqrt56.4%
Applied egg-rr56.4%
Final simplification65.0%
(FPCore (c0 w h D d M) :precision binary64 (if (or (<= d 1.5e+46) (and (not (<= d 5.4e+82)) (<= d 1.02e+165))) (* (/ c0 (* 2.0 w)) (* 2.0 (* (/ d D) (* (/ c0 D) (/ d (* w h)))))) 0.0))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((d <= 1.5e+46) || (!(d <= 5.4e+82) && (d <= 1.02e+165))) {
tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((c0 / D) * (d / (w * h)))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if ((d_1 <= 1.5d+46) .or. (.not. (d_1 <= 5.4d+82)) .and. (d_1 <= 1.02d+165)) then
tmp = (c0 / (2.0d0 * w)) * (2.0d0 * ((d_1 / d) * ((c0 / d) * (d_1 / (w * h)))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((d <= 1.5e+46) || (!(d <= 5.4e+82) && (d <= 1.02e+165))) {
tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((c0 / D) * (d / (w * h)))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if (d <= 1.5e+46) or (not (d <= 5.4e+82) and (d <= 1.02e+165)): tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((c0 / D) * (d / (w * h))))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if ((d <= 1.5e+46) || (!(d <= 5.4e+82) && (d <= 1.02e+165))) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(2.0 * Float64(Float64(d / D) * Float64(Float64(c0 / D) * Float64(d / Float64(w * h)))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if ((d <= 1.5e+46) || (~((d <= 5.4e+82)) && (d <= 1.02e+165))) tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((c0 / D) * (d / (w * h))))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[Or[LessEqual[d, 1.5e+46], And[N[Not[LessEqual[d, 5.4e+82]], $MachinePrecision], LessEqual[d, 1.02e+165]]], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[(d / D), $MachinePrecision] * N[(N[(c0 / D), $MachinePrecision] * N[(d / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;d \leq 1.5 \cdot 10^{+46} \lor \neg \left(d \leq 5.4 \cdot 10^{+82}\right) \land d \leq 1.02 \cdot 10^{+165}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(2 \cdot \left(\frac{d}{D} \cdot \left(\frac{c0}{D} \cdot \frac{d}{w \cdot h}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if d < 1.50000000000000012e46 or 5.3999999999999999e82 < d < 1.02000000000000003e165Initial program 27.4%
Simplified25.8%
Taylor expanded in c0 around inf 35.5%
*-commutative35.5%
*-commutative35.5%
frac-times33.8%
associate-/r*34.9%
pow234.9%
pow234.9%
frac-times44.8%
associate-*r*51.2%
associate-/l/49.2%
Applied egg-rr49.2%
Taylor expanded in c0 around 0 47.0%
times-frac45.1%
Simplified45.1%
if 1.50000000000000012e46 < d < 5.3999999999999999e82 or 1.02000000000000003e165 < d Initial program 16.8%
Simplified16.7%
Taylor expanded in c0 around -inf 0.1%
associate-*r*0.1%
neg-mul-10.1%
distribute-lft1-in0.1%
metadata-eval0.1%
mul0-lft45.0%
distribute-lft-neg-in45.0%
distribute-rgt-neg-in45.0%
metadata-eval45.0%
mul0-lft0.1%
metadata-eval0.1%
distribute-lft1-in0.1%
distribute-lft-in0.1%
Simplified45.0%
Taylor expanded in c0 around 0 46.8%
Final simplification45.5%
(FPCore (c0 w h D d M) :precision binary64 (if (<= d 1.1e+165) (* (/ c0 (* 2.0 w)) (* 2.0 (* (/ d D) (* (/ d D) (/ c0 (* w h)))))) 0.0))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (d <= 1.1e+165) {
tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((d / D) * (c0 / (w * h)))));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (d_1 <= 1.1d+165) then
tmp = (c0 / (2.0d0 * w)) * (2.0d0 * ((d_1 / d) * ((d_1 / d) * (c0 / (w * h)))))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (d <= 1.1e+165) {
tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((d / D) * (c0 / (w * h)))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if d <= 1.1e+165: tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((d / D) * (c0 / (w * h))))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (d <= 1.1e+165) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(2.0 * Float64(Float64(d / D) * Float64(Float64(d / D) * Float64(c0 / Float64(w * h)))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (d <= 1.1e+165) tmp = (c0 / (2.0 * w)) * (2.0 * ((d / D) * ((d / D) * (c0 / (w * h))))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[d, 1.1e+165], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[(d / D), $MachinePrecision] * N[(N[(d / D), $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;d \leq 1.1 \cdot 10^{+165}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(2 \cdot \left(\frac{d}{D} \cdot \left(\frac{d}{D} \cdot \frac{c0}{w \cdot h}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if d < 1.1e165Initial program 26.8%
Simplified25.3%
Taylor expanded in c0 around inf 34.7%
*-commutative34.7%
*-commutative34.7%
frac-times33.1%
associate-/r*34.1%
pow234.1%
pow234.1%
frac-times43.6%
associate-*r*50.3%
associate-/l/47.9%
Applied egg-rr47.9%
if 1.1e165 < d Initial program 17.5%
Simplified17.4%
Taylor expanded in c0 around -inf 0.0%
associate-*r*0.0%
neg-mul-10.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft44.0%
distribute-lft-neg-in44.0%
distribute-rgt-neg-in44.0%
metadata-eval44.0%
mul0-lft0.0%
metadata-eval0.0%
distribute-lft1-in0.0%
distribute-lft-in0.0%
Simplified44.0%
Taylor expanded in c0 around 0 46.1%
Final simplification47.5%
(FPCore (c0 w h D d M) :precision binary64 (if (<= d 1.02e+165) (* (/ c0 (* 2.0 w)) (* 2.0 (/ (* (/ d D) (/ c0 (* w h))) (/ D d)))) 0.0))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (d <= 1.02e+165) {
tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (c0 / (w * h))) / (D / d)));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (d_1 <= 1.02d+165) then
tmp = (c0 / (2.0d0 * w)) * (2.0d0 * (((d_1 / d) * (c0 / (w * h))) / (d / d_1)))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (d <= 1.02e+165) {
tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (c0 / (w * h))) / (D / d)));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if d <= 1.02e+165: tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (c0 / (w * h))) / (D / d))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (d <= 1.02e+165) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(2.0 * Float64(Float64(Float64(d / D) * Float64(c0 / Float64(w * h))) / Float64(D / d)))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (d <= 1.02e+165) tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (c0 / (w * h))) / (D / d))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[d, 1.02e+165], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[(N[(d / D), $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(D / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;d \leq 1.02 \cdot 10^{+165}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(2 \cdot \frac{\frac{d}{D} \cdot \frac{c0}{w \cdot h}}{\frac{D}{d}}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if d < 1.02000000000000003e165Initial program 26.8%
Simplified25.3%
Taylor expanded in c0 around inf 34.7%
*-commutative34.7%
*-commutative34.7%
frac-times33.1%
associate-/r*34.1%
pow234.1%
pow234.1%
frac-times43.6%
associate-*r*50.3%
associate-/l/47.9%
Applied egg-rr47.9%
associate-*r/47.0%
*-commutative47.0%
Applied egg-rr47.0%
associate-/l*47.9%
*-commutative47.9%
Simplified47.9%
if 1.02000000000000003e165 < d Initial program 17.5%
Simplified17.4%
Taylor expanded in c0 around -inf 0.0%
associate-*r*0.0%
neg-mul-10.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft44.0%
distribute-lft-neg-in44.0%
distribute-rgt-neg-in44.0%
metadata-eval44.0%
mul0-lft0.0%
metadata-eval0.0%
distribute-lft1-in0.0%
distribute-lft-in0.0%
Simplified44.0%
Taylor expanded in c0 around 0 46.1%
Final simplification47.5%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 24.9%
Simplified23.7%
Taylor expanded in c0 around -inf 4.5%
associate-*r*4.5%
neg-mul-14.5%
distribute-lft1-in4.5%
metadata-eval4.5%
mul0-lft30.7%
distribute-lft-neg-in30.7%
distribute-rgt-neg-in30.7%
metadata-eval30.7%
mul0-lft4.5%
metadata-eval4.5%
distribute-lft1-in4.5%
distribute-lft-in4.0%
Simplified30.7%
Taylor expanded in c0 around 0 33.5%
Final simplification33.5%
herbie shell --seed 2023338
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))