
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma x 200.0 (* 200.0 (- y))))
double code(double x, double y) {
return fma(x, 200.0, (200.0 * -y));
}
function code(x, y) return fma(x, 200.0, Float64(200.0 * Float64(-y))) end
code[x_, y_] := N[(x * 200.0 + N[(200.0 * (-y)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 200, 200 \cdot \left(-y\right)\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-rgt-in100.0%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (fma -200.0 y (* x 200.0)))
double code(double x, double y) {
return fma(-200.0, y, (x * 200.0));
}
function code(x, y) return fma(-200.0, y, Float64(x * 200.0)) end
code[x_, y_] := N[(-200.0 * y + N[(x * 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-200, y, x \cdot 200\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -1.12e+36)
(and (not (<= x -0.095)) (or (<= x -3.5e-24) (not (<= x 7e+42)))))
(* x 200.0)
(* y -200.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.12e+36) || (!(x <= -0.095) && ((x <= -3.5e-24) || !(x <= 7e+42)))) {
tmp = x * 200.0;
} else {
tmp = y * -200.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.12d+36)) .or. (.not. (x <= (-0.095d0))) .and. (x <= (-3.5d-24)) .or. (.not. (x <= 7d+42))) then
tmp = x * 200.0d0
else
tmp = y * (-200.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.12e+36) || (!(x <= -0.095) && ((x <= -3.5e-24) || !(x <= 7e+42)))) {
tmp = x * 200.0;
} else {
tmp = y * -200.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.12e+36) or (not (x <= -0.095) and ((x <= -3.5e-24) or not (x <= 7e+42))): tmp = x * 200.0 else: tmp = y * -200.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.12e+36) || (!(x <= -0.095) && ((x <= -3.5e-24) || !(x <= 7e+42)))) tmp = Float64(x * 200.0); else tmp = Float64(y * -200.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.12e+36) || (~((x <= -0.095)) && ((x <= -3.5e-24) || ~((x <= 7e+42))))) tmp = x * 200.0; else tmp = y * -200.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.12e+36], And[N[Not[LessEqual[x, -0.095]], $MachinePrecision], Or[LessEqual[x, -3.5e-24], N[Not[LessEqual[x, 7e+42]], $MachinePrecision]]]], N[(x * 200.0), $MachinePrecision], N[(y * -200.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{+36} \lor \neg \left(x \leq -0.095\right) \land \left(x \leq -3.5 \cdot 10^{-24} \lor \neg \left(x \leq 7 \cdot 10^{+42}\right)\right):\\
\;\;\;\;x \cdot 200\\
\mathbf{else}:\\
\;\;\;\;y \cdot -200\\
\end{array}
\end{array}
if x < -1.11999999999999999e36 or -0.095000000000000001 < x < -3.4999999999999996e-24 or 7.00000000000000047e42 < x Initial program 99.9%
Taylor expanded in x around inf 81.8%
if -1.11999999999999999e36 < x < -0.095000000000000001 or -3.4999999999999996e-24 < x < 7.00000000000000047e42Initial program 100.0%
Taylor expanded in x around 0 78.1%
Final simplification79.9%
(FPCore (x y) :precision binary64 (+ (* x 200.0) (* y -200.0)))
double code(double x, double y) {
return (x * 200.0) + (y * -200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 200.0d0) + (y * (-200.0d0))
end function
public static double code(double x, double y) {
return (x * 200.0) + (y * -200.0);
}
def code(x, y): return (x * 200.0) + (y * -200.0)
function code(x, y) return Float64(Float64(x * 200.0) + Float64(y * -200.0)) end
function tmp = code(x, y) tmp = (x * 200.0) + (y * -200.0); end
code[x_, y_] := N[(N[(x * 200.0), $MachinePrecision] + N[(y * -200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 200 + y \cdot -200
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* y -200.0))
double code(double x, double y) {
return y * -200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-200.0d0)
end function
public static double code(double x, double y) {
return y * -200.0;
}
def code(x, y): return y * -200.0
function code(x, y) return Float64(y * -200.0) end
function tmp = code(x, y) tmp = y * -200.0; end
code[x_, y_] := N[(y * -200.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -200
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 49.7%
Final simplification49.7%
herbie shell --seed 2023338
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))