
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (/ (cos th) (sqrt 2.0)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) / sqrt(2.0d0)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) / Math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.cos(th) / math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(cos(th) / sqrt(2.0)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.68) (* (cos th) (* (- a1 a2) (- a1 a2))) (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.68) {
tmp = cos(th) * ((a1 - a2) * (a1 - a2));
} else {
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.68d0) then
tmp = cos(th) * ((a1 - a2) * (a1 - a2))
else
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.68) {
tmp = Math.cos(th) * ((a1 - a2) * (a1 - a2));
} else {
tmp = ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.68: tmp = math.cos(th) * ((a1 - a2) * (a1 - a2)) else: tmp = ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.68) tmp = Float64(cos(th) * Float64(Float64(a1 - a2) * Float64(a1 - a2))); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.68) tmp = cos(th) * ((a1 - a2) * (a1 - a2)); else tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.68], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 - a2), $MachinePrecision] * N[(a1 - a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.68:\\
\;\;\;\;\cos th \cdot \left(\left(a1 - a2\right) \cdot \left(a1 - a2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if (cos.f64 th) < 0.680000000000000049Initial program 99.7%
distribute-lft-out99.7%
Simplified99.7%
clear-num99.6%
flip-+24.6%
frac-times24.6%
*-un-lft-identity24.6%
pow224.6%
pow224.6%
pow-prod-up24.6%
metadata-eval24.6%
pow224.6%
pow224.6%
pow-prod-up24.6%
metadata-eval24.6%
pow224.6%
pow224.6%
Applied egg-rr24.6%
Applied egg-rr60.3%
*-commutative60.3%
associate-*l*60.3%
Simplified60.3%
if 0.680000000000000049 < (cos.f64 th) Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 92.2%
Final simplification80.8%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (* (cos th) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (Math.cos(th) * Math.sqrt(0.5));
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * (math.cos(th) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(cos(th) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (* (cos th) (sqrt 0.5)))))
double code(double a1, double a2, double th) {
return a2 * (a2 * (cos(th) * sqrt(0.5)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * (cos(th) * sqrt(0.5d0)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * (Math.cos(th) * Math.sqrt(0.5)));
}
def code(a1, a2, th): return a2 * (a2 * (math.cos(th) * math.sqrt(0.5)))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * Float64(cos(th) * sqrt(0.5)))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * (cos(th) * sqrt(0.5))); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \left(\cos th \cdot \sqrt{0.5}\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in a1 around 0 58.8%
clear-num58.4%
pow258.4%
associate-/r/58.8%
pow1/258.8%
pow-flip58.8%
metadata-eval58.8%
*-commutative58.8%
associate-*l*58.8%
associate-*r*58.8%
add-sqr-sqrt58.5%
sqrt-unprod58.8%
pow-prod-up58.8%
metadata-eval58.8%
metadata-eval58.8%
Applied egg-rr58.8%
Final simplification58.8%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* (- a1 a2) (- a1 a2))))
double code(double a1, double a2, double th) {
return cos(th) * ((a1 - a2) * (a1 - a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a1 - a2) * (a1 - a2))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a1 - a2) * (a1 - a2));
}
def code(a1, a2, th): return math.cos(th) * ((a1 - a2) * (a1 - a2))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a1 - a2) * Float64(a1 - a2))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a1 - a2) * (a1 - a2)); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 - a2), $MachinePrecision] * N[(a1 - a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\left(a1 - a2\right) \cdot \left(a1 - a2\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
flip-+28.6%
frac-times28.6%
*-un-lft-identity28.6%
pow228.6%
pow228.6%
pow-prod-up28.6%
metadata-eval28.6%
pow228.6%
pow228.6%
pow-prod-up28.6%
metadata-eval28.6%
pow228.6%
pow228.6%
Applied egg-rr28.6%
Applied egg-rr59.7%
*-commutative59.7%
associate-*l*59.7%
Simplified59.7%
Final simplification59.7%
(FPCore (a1 a2 th) :precision binary64 (* (* (cos th) a2) (- a2 a1)))
double code(double a1, double a2, double th) {
return (cos(th) * a2) * (a2 - a1);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) * a2) * (a2 - a1)
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) * a2) * (a2 - a1);
}
def code(a1, a2, th): return (math.cos(th) * a2) * (a2 - a1)
function code(a1, a2, th) return Float64(Float64(cos(th) * a2) * Float64(a2 - a1)) end
function tmp = code(a1, a2, th) tmp = (cos(th) * a2) * (a2 - a1); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision] * N[(a2 - a1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos th \cdot a2\right) \cdot \left(a2 - a1\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
flip-+28.6%
frac-times28.6%
*-un-lft-identity28.6%
pow228.6%
pow228.6%
pow-prod-up28.6%
metadata-eval28.6%
pow228.6%
pow228.6%
pow-prod-up28.6%
metadata-eval28.6%
pow228.6%
pow228.6%
Applied egg-rr28.6%
Applied egg-rr59.7%
Taylor expanded in a1 around 0 38.4%
mul-1-neg38.4%
distribute-lft-neg-out38.4%
*-commutative38.4%
Simplified38.4%
Final simplification38.4%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 5e+68) (* (- a1 a2) (- a1 a2)) (* (+ (* a1 a1) (* a2 a2)) -0.5)))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 5e+68) {
tmp = (a1 - a2) * (a1 - a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 5d+68) then
tmp = (a1 - a2) * (a1 - a2)
else
tmp = ((a1 * a1) + (a2 * a2)) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 5e+68) {
tmp = (a1 - a2) * (a1 - a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 5e+68: tmp = (a1 - a2) * (a1 - a2) else: tmp = ((a1 * a1) + (a2 * a2)) * -0.5 return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 5e+68) tmp = Float64(Float64(a1 - a2) * Float64(a1 - a2)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 5e+68) tmp = (a1 - a2) * (a1 - a2); else tmp = ((a1 * a1) + (a2 * a2)) * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 5e+68], N[(N[(a1 - a2), $MachinePrecision] * N[(a1 - a2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 5 \cdot 10^{+68}:\\
\;\;\;\;\left(a1 - a2\right) \cdot \left(a1 - a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\
\end{array}
\end{array}
if th < 5.0000000000000004e68Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
flip-+28.3%
frac-times28.3%
*-un-lft-identity28.3%
pow228.3%
pow228.3%
pow-prod-up28.3%
metadata-eval28.3%
pow228.3%
pow228.3%
pow-prod-up28.3%
metadata-eval28.3%
pow228.3%
pow228.3%
Applied egg-rr28.3%
Applied egg-rr60.9%
Taylor expanded in th around 0 50.3%
if 5.0000000000000004e68 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 25.7%
Applied egg-rr39.0%
Final simplification48.6%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (<= th 5e+68) (* t_1 0.5) (* t_1 -0.5))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 5e+68) {
tmp = t_1 * 0.5;
} else {
tmp = t_1 * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (th <= 5d+68) then
tmp = t_1 * 0.5d0
else
tmp = t_1 * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 5e+68) {
tmp = t_1 * 0.5;
} else {
tmp = t_1 * -0.5;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 5e+68: tmp = t_1 * 0.5 else: tmp = t_1 * -0.5 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 5e+68) tmp = Float64(t_1 * 0.5); else tmp = Float64(t_1 * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 5e+68) tmp = t_1 * 0.5; else tmp = t_1 * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 5e+68], N[(t$95$1 * 0.5), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 5 \cdot 10^{+68}:\\
\;\;\;\;t_1 \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot -0.5\\
\end{array}
\end{array}
if th < 5.0000000000000004e68Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 75.1%
Applied egg-rr50.6%
if 5.0000000000000004e68 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 25.7%
Applied egg-rr39.0%
Final simplification48.9%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 5e+68) (* (- a1 a2) (- a1 a2)) (- (* a1 (- a1)) (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 5e+68) {
tmp = (a1 - a2) * (a1 - a2);
} else {
tmp = (a1 * -a1) - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 5d+68) then
tmp = (a1 - a2) * (a1 - a2)
else
tmp = (a1 * -a1) - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 5e+68) {
tmp = (a1 - a2) * (a1 - a2);
} else {
tmp = (a1 * -a1) - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 5e+68: tmp = (a1 - a2) * (a1 - a2) else: tmp = (a1 * -a1) - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 5e+68) tmp = Float64(Float64(a1 - a2) * Float64(a1 - a2)); else tmp = Float64(Float64(a1 * Float64(-a1)) - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 5e+68) tmp = (a1 - a2) * (a1 - a2); else tmp = (a1 * -a1) - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 5e+68], N[(N[(a1 - a2), $MachinePrecision] * N[(a1 - a2), $MachinePrecision]), $MachinePrecision], N[(N[(a1 * (-a1)), $MachinePrecision] - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 5 \cdot 10^{+68}:\\
\;\;\;\;\left(a1 - a2\right) \cdot \left(a1 - a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 \cdot \left(-a1\right) - a2 \cdot a2\\
\end{array}
\end{array}
if th < 5.0000000000000004e68Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
flip-+28.3%
frac-times28.3%
*-un-lft-identity28.3%
pow228.3%
pow228.3%
pow-prod-up28.3%
metadata-eval28.3%
pow228.3%
pow228.3%
pow-prod-up28.3%
metadata-eval28.3%
pow228.3%
pow228.3%
Applied egg-rr28.3%
Applied egg-rr60.9%
Taylor expanded in th around 0 50.3%
if 5.0000000000000004e68 < th Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 25.7%
Applied egg-rr38.4%
Final simplification48.5%
(FPCore (a1 a2 th) :precision binary64 (* (- a1 a2) (- a1 a2)))
double code(double a1, double a2, double th) {
return (a1 - a2) * (a1 - a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a1 - a2) * (a1 - a2)
end function
public static double code(double a1, double a2, double th) {
return (a1 - a2) * (a1 - a2);
}
def code(a1, a2, th): return (a1 - a2) * (a1 - a2)
function code(a1, a2, th) return Float64(Float64(a1 - a2) * Float64(a1 - a2)) end
function tmp = code(a1, a2, th) tmp = (a1 - a2) * (a1 - a2); end
code[a1_, a2_, th_] := N[(N[(a1 - a2), $MachinePrecision] * N[(a1 - a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 - a2\right) \cdot \left(a1 - a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
flip-+28.6%
frac-times28.6%
*-un-lft-identity28.6%
pow228.6%
pow228.6%
pow-prod-up28.6%
metadata-eval28.6%
pow228.6%
pow228.6%
pow-prod-up28.6%
metadata-eval28.6%
pow228.6%
pow228.6%
Applied egg-rr28.6%
Applied egg-rr59.7%
Taylor expanded in th around 0 46.5%
Final simplification46.5%
(FPCore (a1 a2 th) :precision binary64 (/ (- (- a2) a1) -2.0))
double code(double a1, double a2, double th) {
return (-a2 - a1) / -2.0;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (-a2 - a1) / (-2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (-a2 - a1) / -2.0;
}
def code(a1, a2, th): return (-a2 - a1) / -2.0
function code(a1, a2, th) return Float64(Float64(Float64(-a2) - a1) / -2.0) end
function tmp = code(a1, a2, th) tmp = (-a2 - a1) / -2.0; end
code[a1_, a2_, th_] := N[(N[((-a2) - a1), $MachinePrecision] / -2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-a2\right) - a1}{-2}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.6%
Applied egg-rr4.2%
Final simplification4.2%
(FPCore (a1 a2 th) :precision binary64 (+ a1 a2))
double code(double a1, double a2, double th) {
return a1 + a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 + a2
end function
public static double code(double a1, double a2, double th) {
return a1 + a2;
}
def code(a1, a2, th): return a1 + a2
function code(a1, a2, th) return Float64(a1 + a2) end
function tmp = code(a1, a2, th) tmp = a1 + a2; end
code[a1_, a2_, th_] := N[(a1 + a2), $MachinePrecision]
\begin{array}{l}
\\
a1 + a2
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.6%
Applied egg-rr4.2%
Final simplification4.2%
(FPCore (a1 a2 th) :precision binary64 -2.0)
double code(double a1, double a2, double th) {
return -2.0;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = -2.0d0
end function
public static double code(double a1, double a2, double th) {
return -2.0;
}
def code(a1, a2, th): return -2.0
function code(a1, a2, th) return -2.0 end
function tmp = code(a1, a2, th) tmp = -2.0; end
code[a1_, a2_, th_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
*-un-lft-identity99.6%
add-sqr-sqrt99.6%
times-frac99.2%
pow1/299.2%
sqrt-pow199.2%
metadata-eval99.2%
pow1/299.2%
sqrt-pow199.2%
metadata-eval99.2%
Applied egg-rr99.2%
associate-*l/99.6%
*-lft-identity99.6%
Simplified99.6%
Applied egg-rr1.9%
associate-*l*1.9%
times-frac1.9%
*-inverses1.9%
*-commutative1.9%
associate-/l*1.9%
*-inverses1.9%
metadata-eval1.9%
metadata-eval1.9%
Simplified1.9%
Final simplification1.9%
(FPCore (a1 a2 th) :precision binary64 1.0)
double code(double a1, double a2, double th) {
return 1.0;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = 1.0d0
end function
public static double code(double a1, double a2, double th) {
return 1.0;
}
def code(a1, a2, th): return 1.0
function code(a1, a2, th) return 1.0 end
function tmp = code(a1, a2, th) tmp = 1.0; end
code[a1_, a2_, th_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
*-un-lft-identity99.6%
add-sqr-sqrt99.6%
times-frac99.2%
pow1/299.2%
sqrt-pow199.2%
metadata-eval99.2%
pow1/299.2%
sqrt-pow199.2%
metadata-eval99.2%
Applied egg-rr99.2%
associate-*l/99.6%
*-lft-identity99.6%
Simplified99.6%
Applied egg-rr2.5%
distribute-lft-neg-out2.5%
distribute-rgt-neg-out2.5%
*-commutative2.5%
*-inverses3.8%
Simplified3.8%
Final simplification3.8%
herbie shell --seed 2023337
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))