
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ (- c) b)))
(if (<= b -4.8e+121)
(if (>= b 0.0) (/ (- b) a) t_1)
(if (<= b 1.5e+136)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a)))) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -c / b;
double tmp_1;
if (b <= -4.8e+121) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+136) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_1 = -c / b
if (b <= (-4.8d+121)) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 1.5d+136) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = -c / b;
double tmp_1;
if (b <= -4.8e+121) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+136) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_1 = -c / b tmp_1 = 0 if b <= -4.8e+121: tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 1.5e+136: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -4.8e+121) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 1.5e+136) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); t_1 = -c / b; tmp_2 = 0.0; if (b <= -4.8e+121) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 1.5e+136) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -4.8e+121], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], t$95$1], If[LessEqual[b, 1.5e+136], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -4.8 \cdot 10^{+121}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 1.5 \cdot 10^{+136}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if b < -4.8e121Initial program 42.5%
Simplified42.5%
Taylor expanded in b around -inf 95.7%
mul-1-neg95.7%
distribute-neg-frac95.7%
Simplified95.7%
Taylor expanded in b around inf 95.7%
Taylor expanded in c around 0 95.7%
associate-*r/95.7%
associate-/l*95.7%
associate-/r/95.7%
Simplified95.7%
Taylor expanded in a around 0 95.7%
associate-*r/95.7%
mul-1-neg95.7%
Simplified95.7%
if -4.8e121 < b < 1.49999999999999989e136Initial program 90.8%
if 1.49999999999999989e136 < b Initial program 44.4%
Simplified44.4%
Taylor expanded in b around -inf 44.4%
mul-1-neg44.4%
distribute-neg-frac44.4%
Simplified44.4%
Taylor expanded in b around inf 98.7%
Final simplification93.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a (* c -4.0))))
(t_1 (* -0.5 (/ (+ b b) a)))
(t_2 (/ (- c) b)))
(if (<= b -2.2e-43)
(if (>= b 0.0) t_1 (* c (/ 2.0 (- (- (/ (* a 2.0) (/ b c)) b) b))))
(if (<= b -5e-310)
(if (>= b 0.0) t_1 (* c (/ 2.0 (- t_0 b))))
(if (<= b 1e-8)
(if (>= b 0.0) (* -0.5 (/ (+ b t_0) a)) t_2)
(if (>= b 0.0) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a)))) t_2))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * (c * -4.0)));
double t_1 = -0.5 * ((b + b) / a);
double t_2 = -c / b;
double tmp_1;
if (b <= -2.2e-43) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b));
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = c * (2.0 / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b <= 1e-8) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -0.5 * ((b + t_0) / a);
} else {
tmp_4 = t_2;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_2;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = sqrt((a * (c * (-4.0d0))))
t_1 = (-0.5d0) * ((b + b) / a)
t_2 = -c / b
if (b <= (-2.2d-43)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = c * (2.0d0 / ((((a * 2.0d0) / (b / c)) - b) - b))
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = c * (2.0d0 / (t_0 - b))
end if
tmp_1 = tmp_3
else if (b <= 1d-8) then
if (b >= 0.0d0) then
tmp_4 = (-0.5d0) * ((b + t_0) / a)
else
tmp_4 = t_2
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp_1 = t_2
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * (c * -4.0)));
double t_1 = -0.5 * ((b + b) / a);
double t_2 = -c / b;
double tmp_1;
if (b <= -2.2e-43) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b));
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = c * (2.0 / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b <= 1e-8) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -0.5 * ((b + t_0) / a);
} else {
tmp_4 = t_2;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp_1 = t_2;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt((a * (c * -4.0))) t_1 = -0.5 * ((b + b) / a) t_2 = -c / b tmp_1 = 0 if b <= -2.2e-43: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b)) tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = c * (2.0 / (t_0 - b)) tmp_1 = tmp_3 elif b <= 1e-8: tmp_4 = 0 if b >= 0.0: tmp_4 = -0.5 * ((b + t_0) / a) else: tmp_4 = t_2 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp_1 = t_2 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(a * Float64(c * -4.0))) t_1 = Float64(-0.5 * Float64(Float64(b + b) / a)) t_2 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -2.2e-43) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b))); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(c * Float64(2.0 / Float64(t_0 - b))); end tmp_1 = tmp_3; elseif (b <= 1e-8) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(-0.5 * Float64(Float64(b + t_0) / a)); else tmp_4 = t_2; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp_1 = t_2; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = sqrt((a * (c * -4.0))); t_1 = -0.5 * ((b + b) / a); t_2 = -c / b; tmp_2 = 0.0; if (b <= -2.2e-43) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b)); end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = c * (2.0 / (t_0 - b)); end tmp_2 = tmp_4; elseif (b <= 1e-8) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = -0.5 * ((b + t_0) / a); else tmp_5 = t_2; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp_2 = t_2; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -2.2e-43], If[GreaterEqual[b, 0.0], t$95$1, N[(c * N[(2.0 / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], t$95$1, N[(c * N[(2.0 / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e-8], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + t$95$0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$2], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot \left(c \cdot -4\right)}\\
t_1 := -0.5 \cdot \frac{b + b}{a}\\
t_2 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -2.2 \cdot 10^{-43}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{-8}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + t_0}{a}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if b < -2.19999999999999997e-43Initial program 66.9%
Simplified66.8%
Taylor expanded in b around inf 66.8%
Taylor expanded in b around -inf 83.8%
+-commutative83.8%
mul-1-neg83.8%
unsub-neg83.8%
associate-/l*88.9%
associate-*r/88.9%
Simplified88.9%
if -2.19999999999999997e-43 < b < -4.999999999999985e-310Initial program 78.7%
Simplified78.3%
Taylor expanded in b around inf 78.3%
Taylor expanded in b around 0 69.0%
*-commutative69.0%
associate-*r*69.7%
Simplified69.7%
if -4.999999999999985e-310 < b < 1e-8Initial program 88.5%
Simplified88.5%
Taylor expanded in b around -inf 88.5%
mul-1-neg88.5%
distribute-neg-frac88.5%
Simplified88.5%
Taylor expanded in b around 0 71.2%
*-commutative24.3%
associate-*r*24.3%
Simplified71.2%
if 1e-8 < b Initial program 62.9%
Simplified62.9%
Taylor expanded in b around -inf 62.9%
mul-1-neg62.9%
distribute-neg-frac62.9%
Simplified62.9%
Taylor expanded in b around inf 94.7%
Final simplification85.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* -0.5 (/ (+ b b) a))))
(if (<= b -4.2e-53)
(if (>= b 0.0) t_0 (* c (/ 2.0 (- (- (/ (* a 2.0) (/ b c)) b) b))))
(if (>= b 0.0) t_0 (* c (/ 2.0 (- (sqrt (* a (* c -4.0))) b)))))))
double code(double a, double b, double c) {
double t_0 = -0.5 * ((b + b) / a);
double tmp_1;
if (b <= -4.2e-53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (sqrt((a * (c * -4.0))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (-0.5d0) * ((b + b) / a)
if (b <= (-4.2d-53)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = c * (2.0d0 / ((((a * 2.0d0) / (b / c)) - b) - b))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c * (2.0d0 / (sqrt((a * (c * (-4.0d0)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -0.5 * ((b + b) / a);
double tmp_1;
if (b <= -4.2e-53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (2.0 / (Math.sqrt((a * (c * -4.0))) - b));
}
return tmp_1;
}
def code(a, b, c): t_0 = -0.5 * ((b + b) / a) tmp_1 = 0 if b <= -4.2e-53: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c * (2.0 / (math.sqrt((a * (c * -4.0))) - b)) return tmp_1
function code(a, b, c) t_0 = Float64(-0.5 * Float64(Float64(b + b) / a)) tmp_1 = 0.0 if (b <= -4.2e-53) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c * Float64(2.0 / Float64(sqrt(Float64(a * Float64(c * -4.0))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -0.5 * ((b + b) / a); tmp_2 = 0.0; if (b <= -4.2e-53) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = c * (2.0 / ((((a * 2.0) / (b / c)) - b) - b)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c * (2.0 / (sqrt((a * (c * -4.0))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.2e-53], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.5 \cdot \frac{b + b}{a}\\
\mathbf{if}\;b \leq -4.2 \cdot 10^{-53}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\sqrt{a \cdot \left(c \cdot -4\right)} - b}\\
\end{array}
\end{array}
if b < -4.19999999999999955e-53Initial program 66.9%
Simplified66.8%
Taylor expanded in b around inf 66.8%
Taylor expanded in b around -inf 83.8%
+-commutative83.8%
mul-1-neg83.8%
unsub-neg83.8%
associate-/l*88.9%
associate-*r/88.9%
Simplified88.9%
if -4.19999999999999955e-53 < b Initial program 72.3%
Simplified72.3%
Taylor expanded in b around inf 72.1%
Taylor expanded in b around 0 70.6%
*-commutative70.6%
associate-*r*70.7%
Simplified70.7%
Final simplification76.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (+ (* -2.0 (/ c b)) (* 2.0 (/ b a)))) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * (((-2.0d0) * (c / b)) + (2.0d0 * (b / a)))
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a)));
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a)))); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((-2.0 * (c / b)) + (2.0 * (b / a))); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 70.7%
Simplified70.6%
Taylor expanded in b around -inf 70.7%
mul-1-neg70.7%
distribute-neg-frac70.7%
Simplified70.7%
Taylor expanded in b around inf 71.3%
Final simplification71.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 70.7%
Simplified70.6%
Taylor expanded in b around -inf 70.7%
mul-1-neg70.7%
distribute-neg-frac70.7%
Simplified70.7%
Taylor expanded in b around inf 71.3%
Taylor expanded in c around 0 70.6%
associate-*r/70.6%
associate-/l*70.4%
associate-/r/70.5%
Simplified70.5%
Taylor expanded in a around 0 70.6%
associate-*r/70.6%
mul-1-neg70.6%
Simplified70.6%
Final simplification70.6%
herbie shell --seed 2023336
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))