
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
double code(double a, double b) {
return sqrt(((a * a) - (b * b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(((a * a) - (b * b)))
end function
public static double code(double a, double b) {
return Math.sqrt(((a * a) - (b * b)));
}
def code(a, b): return math.sqrt(((a * a) - (b * b)))
function code(a, b) return sqrt(Float64(Float64(a * a) - Float64(b * b))) end
function tmp = code(a, b) tmp = sqrt(((a * a) - (b * b))); end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{a \cdot a - b \cdot b}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
double code(double a, double b) {
return sqrt(((a * a) - (b * b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(((a * a) - (b * b)))
end function
public static double code(double a, double b) {
return Math.sqrt(((a * a) - (b * b)));
}
def code(a, b): return math.sqrt(((a * a) - (b * b)))
function code(a, b) return sqrt(Float64(Float64(a * a) - Float64(b * b))) end
function tmp = code(a, b) tmp = sqrt(((a * a) - (b * b))); end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{a \cdot a - b \cdot b}
\end{array}
a_m = (fabs.f64 a) b_m = (fabs.f64 b) (FPCore (a_m b_m) :precision binary64 (/ (- a_m b_m) (/ (sqrt (- a_m b_m)) (sqrt (+ a_m b_m)))))
a_m = fabs(a);
b_m = fabs(b);
double code(double a_m, double b_m) {
return (a_m - b_m) / (sqrt((a_m - b_m)) / sqrt((a_m + b_m)));
}
a_m = abs(a)
b_m = abs(b)
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (a_m - b_m) / (sqrt((a_m - b_m)) / sqrt((a_m + b_m)))
end function
a_m = Math.abs(a);
b_m = Math.abs(b);
public static double code(double a_m, double b_m) {
return (a_m - b_m) / (Math.sqrt((a_m - b_m)) / Math.sqrt((a_m + b_m)));
}
a_m = math.fabs(a) b_m = math.fabs(b) def code(a_m, b_m): return (a_m - b_m) / (math.sqrt((a_m - b_m)) / math.sqrt((a_m + b_m)))
a_m = abs(a) b_m = abs(b) function code(a_m, b_m) return Float64(Float64(a_m - b_m) / Float64(sqrt(Float64(a_m - b_m)) / sqrt(Float64(a_m + b_m)))) end
a_m = abs(a); b_m = abs(b); function tmp = code(a_m, b_m) tmp = (a_m - b_m) / (sqrt((a_m - b_m)) / sqrt((a_m + b_m))); end
a_m = N[Abs[a], $MachinePrecision] b_m = N[Abs[b], $MachinePrecision] code[a$95$m_, b$95$m_] := N[(N[(a$95$m - b$95$m), $MachinePrecision] / N[(N[Sqrt[N[(a$95$m - b$95$m), $MachinePrecision]], $MachinePrecision] / N[Sqrt[N[(a$95$m + b$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
\frac{a_m - b_m}{\frac{\sqrt{a_m - b_m}}{\sqrt{a_m + b_m}}}
\end{array}
Initial program 56.8%
difference-of-squares57.3%
sqrt-prod49.6%
*-commutative49.6%
Applied egg-rr49.6%
flip-+26.4%
sqrt-div26.5%
difference-of-squares26.8%
sqrt-unprod49.6%
*-commutative49.6%
associate-*r/33.5%
Applied egg-rr33.7%
associate-/l*50.0%
+-commutative50.0%
Simplified50.0%
Final simplification50.0%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) (FPCore (a_m b_m) :precision binary64 (* (- a_m b_m) (sqrt (/ (+ a_m b_m) (- a_m b_m)))))
a_m = fabs(a);
b_m = fabs(b);
double code(double a_m, double b_m) {
return (a_m - b_m) * sqrt(((a_m + b_m) / (a_m - b_m)));
}
a_m = abs(a)
b_m = abs(b)
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (a_m - b_m) * sqrt(((a_m + b_m) / (a_m - b_m)))
end function
a_m = Math.abs(a);
b_m = Math.abs(b);
public static double code(double a_m, double b_m) {
return (a_m - b_m) * Math.sqrt(((a_m + b_m) / (a_m - b_m)));
}
a_m = math.fabs(a) b_m = math.fabs(b) def code(a_m, b_m): return (a_m - b_m) * math.sqrt(((a_m + b_m) / (a_m - b_m)))
a_m = abs(a) b_m = abs(b) function code(a_m, b_m) return Float64(Float64(a_m - b_m) * sqrt(Float64(Float64(a_m + b_m) / Float64(a_m - b_m)))) end
a_m = abs(a); b_m = abs(b); function tmp = code(a_m, b_m) tmp = (a_m - b_m) * sqrt(((a_m + b_m) / (a_m - b_m))); end
a_m = N[Abs[a], $MachinePrecision] b_m = N[Abs[b], $MachinePrecision] code[a$95$m_, b$95$m_] := N[(N[(a$95$m - b$95$m), $MachinePrecision] * N[Sqrt[N[(N[(a$95$m + b$95$m), $MachinePrecision] / N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
\left(a_m - b_m\right) \cdot \sqrt{\frac{a_m + b_m}{a_m - b_m}}
\end{array}
Initial program 56.8%
difference-of-squares57.3%
sqrt-prod49.6%
*-commutative49.6%
Applied egg-rr49.6%
flip-+26.4%
sqrt-div26.5%
difference-of-squares26.8%
sqrt-unprod49.6%
*-commutative49.6%
associate-*r/33.5%
Applied egg-rr33.7%
associate-/l*50.0%
+-commutative50.0%
Simplified50.0%
div-inv50.0%
*-commutative50.0%
sub-neg50.0%
distribute-rgt-in50.0%
clear-num50.0%
sqrt-undiv50.0%
+-commutative50.0%
clear-num50.0%
sqrt-undiv50.6%
+-commutative50.6%
Applied egg-rr50.6%
cancel-sign-sub-inv50.6%
distribute-rgt-out--50.6%
*-commutative50.6%
Simplified50.6%
Final simplification50.6%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) (FPCore (a_m b_m) :precision binary64 a_m)
a_m = fabs(a);
b_m = fabs(b);
double code(double a_m, double b_m) {
return a_m;
}
a_m = abs(a)
b_m = abs(b)
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = a_m
end function
a_m = Math.abs(a);
b_m = Math.abs(b);
public static double code(double a_m, double b_m) {
return a_m;
}
a_m = math.fabs(a) b_m = math.fabs(b) def code(a_m, b_m): return a_m
a_m = abs(a) b_m = abs(b) function code(a_m, b_m) return a_m end
a_m = abs(a); b_m = abs(b); function tmp = code(a_m, b_m) tmp = a_m; end
a_m = N[Abs[a], $MachinePrecision] b_m = N[Abs[b], $MachinePrecision] code[a$95$m_, b$95$m_] := a$95$m
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
a_m
\end{array}
Initial program 56.8%
Taylor expanded in a around inf 50.3%
Final simplification50.3%
(FPCore (a b) :precision binary64 (* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b)))))
double code(double a, double b) {
return sqrt((fabs(a) + fabs(b))) * sqrt((fabs(a) - fabs(b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt((abs(a) + abs(b))) * sqrt((abs(a) - abs(b)))
end function
public static double code(double a, double b) {
return Math.sqrt((Math.abs(a) + Math.abs(b))) * Math.sqrt((Math.abs(a) - Math.abs(b)));
}
def code(a, b): return math.sqrt((math.fabs(a) + math.fabs(b))) * math.sqrt((math.fabs(a) - math.fabs(b)))
function code(a, b) return Float64(sqrt(Float64(abs(a) + abs(b))) * sqrt(Float64(abs(a) - abs(b)))) end
function tmp = code(a, b) tmp = sqrt((abs(a) + abs(b))) * sqrt((abs(a) - abs(b))); end
code[a_, b_] := N[(N[Sqrt[N[(N[Abs[a], $MachinePrecision] + N[Abs[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[a], $MachinePrecision] - N[Abs[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|a\right| + \left|b\right|} \cdot \sqrt{\left|a\right| - \left|b\right|}
\end{array}
herbie shell --seed 2023336
(FPCore (a b)
:name "bug366, discussion (missed optimization)"
:precision binary64
:herbie-target
(* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b))))
(sqrt (- (* a a) (* b b))))