
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (fma b (* b 4.0) (pow (hypot a b) 4.0)) -1.0))
double code(double a, double b) {
return fma(b, (b * 4.0), pow(hypot(a, b), 4.0)) + -1.0;
}
function code(a, b) return Float64(fma(b, Float64(b * 4.0), (hypot(a, b) ^ 4.0)) + -1.0) end
code[a_, b_] := N[(N[(b * N[(b * 4.0), $MachinePrecision] + N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(b, b \cdot 4, {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4}\right) + -1
\end{array}
Initial program 99.9%
associate--l+99.9%
sqr-neg99.9%
sqr-neg99.9%
associate--l+99.9%
sub-neg99.9%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (+ -1.0 (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b)))))
double code(double a, double b) {
return -1.0 + (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b)))
end function
public static double code(double a, double b) {
return -1.0 + (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b)));
}
def code(a, b): return -1.0 + (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b)))
function code(a, b) return Float64(-1.0 + Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b)))) end
function tmp = code(a, b) tmp = -1.0 + ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))); end
code[a_, b_] := N[(-1.0 + N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (a b) :precision binary64 (+ -1.0 (pow b 4.0)))
double code(double a, double b) {
return -1.0 + pow(b, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (b ** 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + Math.pow(b, 4.0);
}
def code(a, b): return -1.0 + math.pow(b, 4.0)
function code(a, b) return Float64(-1.0 + (b ^ 4.0)) end
function tmp = code(a, b) tmp = -1.0 + (b ^ 4.0); end
code[a_, b_] := N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + {b}^{4}
\end{array}
Initial program 99.9%
associate--l+99.9%
sqr-neg99.9%
sqr-neg99.9%
associate--l+99.9%
sub-neg99.9%
Simplified100.0%
Taylor expanded in a around 0 71.8%
Taylor expanded in b around inf 71.1%
Final simplification71.1%
(FPCore (a b) :precision binary64 (+ -1.0 (* 4.0 (* b b))))
double code(double a, double b) {
return -1.0 + (4.0 * (b * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (4.0d0 * (b * b))
end function
public static double code(double a, double b) {
return -1.0 + (4.0 * (b * b));
}
def code(a, b): return -1.0 + (4.0 * (b * b))
function code(a, b) return Float64(-1.0 + Float64(4.0 * Float64(b * b))) end
function tmp = code(a, b) tmp = -1.0 + (4.0 * (b * b)); end
code[a_, b_] := N[(-1.0 + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + 4 \cdot \left(b \cdot b\right)
\end{array}
Initial program 99.9%
associate--l+99.9%
sqr-neg99.9%
sqr-neg99.9%
associate--l+99.9%
sub-neg99.9%
Simplified100.0%
Taylor expanded in a around 0 71.8%
Taylor expanded in b around 0 51.5%
unpow251.5%
Applied egg-rr51.5%
Final simplification51.5%
herbie shell --seed 2023336
(FPCore (a b)
:name "Bouland and Aaronson, Equation (26)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))