
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* a c) 4.0) (pow b 7.0)) (/ 20.0 a)))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((a * c), 4.0) / pow(b, 7.0)) * (20.0 / a))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * ((((a * c) ** 4.0d0) / (b ** 7.0d0)) * (20.0d0 / a))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * ((Math.pow((a * c), 4.0) / Math.pow(b, 7.0)) * (20.0 / a))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * ((math.pow((a * c), 4.0) / math.pow(b, 7.0)) * (20.0 / a))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(a * c) ^ 4.0) / (b ^ 7.0)) * Float64(20.0 / a))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * ((((a * c) ^ 4.0) / (b ^ 7.0)) * (20.0 / a))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * N[(20.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{{b}^{7}} \cdot \frac{20}{a}\right) - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 17.3%
*-commutative17.3%
Simplified17.3%
Taylor expanded in b around inf 97.8%
Taylor expanded in c around 0 97.8%
*-commutative97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (a b c) :precision binary64 (- (* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0))) (+ (/ c b) (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) - ((c / b) + ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) - ((c / b) + ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) - ((c / b) + ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) - ((c / b) + ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) - Float64(Float64(c / b) + Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) - ((c / b) + ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] + N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} - \left(\frac{c}{b} + \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 17.3%
*-commutative17.3%
Simplified17.3%
Taylor expanded in b around inf 97.2%
Final simplification97.2%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -200000.0) t_0 (/ (- c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -200000.0) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-200000.0d0)) then
tmp = t_0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -200000.0) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -200000.0: tmp = t_0 else: tmp = -c / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -200000.0) tmp = t_0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -200000.0) tmp = t_0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200000.0], t$95$0, N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t_0 \leq -200000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -2e5Initial program 73.7%
if -2e5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 13.0%
*-commutative13.0%
Simplified13.0%
Taylor expanded in b around inf 94.0%
mul-1-neg94.0%
Simplified94.0%
Final simplification92.6%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (* a (/ (pow c 2.0) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-c / b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-c / b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-c / b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-c / b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - a \cdot \frac{{c}^{2}}{{b}^{3}}
\end{array}
Initial program 17.3%
*-commutative17.3%
Simplified17.3%
Taylor expanded in b around inf 95.3%
distribute-lft-out95.3%
associate-/l*95.4%
associate-/r/95.3%
*-commutative95.3%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in a around 0 95.8%
associate-*l/95.8%
mul-1-neg95.8%
unsub-neg95.8%
associate-*r/95.8%
neg-mul-195.8%
associate-*l/95.8%
associate-*r/95.8%
Simplified95.8%
Final simplification95.8%
(FPCore (a b c) :precision binary64 (/ (* -2.0 (+ (* c (/ a b)) (/ (pow (* a (/ c b)) 2.0) b))) (* a 2.0)))
double code(double a, double b, double c) {
return (-2.0 * ((c * (a / b)) + (pow((a * (c / b)), 2.0) / b))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * ((c * (a / b)) + (((a * (c / b)) ** 2.0d0) / b))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((c * (a / b)) + (Math.pow((a * (c / b)), 2.0) / b))) / (a * 2.0);
}
def code(a, b, c): return (-2.0 * ((c * (a / b)) + (math.pow((a * (c / b)), 2.0) / b))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64(c * Float64(a / b)) + Float64((Float64(a * Float64(c / b)) ^ 2.0) / b))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = (-2.0 * ((c * (a / b)) + (((a * (c / b)) ^ 2.0) / b))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2 \cdot \left(c \cdot \frac{a}{b} + \frac{{\left(a \cdot \frac{c}{b}\right)}^{2}}{b}\right)}{a \cdot 2}
\end{array}
Initial program 17.3%
*-commutative17.3%
Simplified17.3%
Taylor expanded in b around inf 95.3%
distribute-lft-out95.3%
associate-/l*95.4%
associate-/r/95.3%
*-commutative95.3%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in c around 0 95.3%
unpow295.3%
unpow295.3%
swap-sqr95.3%
unpow295.3%
Simplified95.3%
*-un-lft-identity95.3%
metadata-eval95.3%
cube-mult95.3%
times-frac95.3%
metadata-eval95.3%
unpow295.3%
frac-times95.3%
associate-*l/95.3%
associate-*l/95.3%
unpow295.3%
associate-*l/95.3%
associate-*r/95.3%
Applied egg-rr95.3%
associate-*l/95.3%
*-lft-identity95.3%
Simplified95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 17.3%
*-commutative17.3%
Simplified17.3%
Taylor expanded in b around inf 90.9%
mul-1-neg90.9%
Simplified90.9%
Final simplification90.9%
herbie shell --seed 2023336
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))