
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.55e+187) (not (<= y 4.4e+104))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.55e+187) || !(y <= 4.4e+104)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.55d+187)) .or. (.not. (y <= 4.4d+104))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.55e+187) || !(y <= 4.4e+104)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.55e+187) or not (y <= 4.4e+104): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.55e+187) || !(y <= 4.4e+104)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.55e+187) || ~((y <= 4.4e+104))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.55e+187], N[Not[LessEqual[y, 4.4e+104]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{+187} \lor \neg \left(y \leq 4.4 \cdot 10^{+104}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.55000000000000006e187 or 4.40000000000000001e104 < y Initial program 99.7%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in y around inf 83.8%
if -1.55000000000000006e187 < y < 4.40000000000000001e104Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 93.6%
Final simplification91.2%
(FPCore (x y) :precision binary64 (if (<= x -2.1e-9) x (if (<= x 1.4) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -2.1e-9) {
tmp = x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.1d-9)) then
tmp = x
else if (x <= 1.4d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.1e-9) {
tmp = x;
} else if (x <= 1.4) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.1e-9: tmp = x elif x <= 1.4: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.1e-9) tmp = x; elseif (x <= 1.4) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.1e-9) tmp = x; elseif (x <= 1.4) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.1e-9], x, If[LessEqual[x, 1.4], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.4:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.10000000000000019e-9 or 1.3999999999999999 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 97.8%
if -2.10000000000000019e-9 < x < 1.3999999999999999Initial program 99.8%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 77.1%
Final simplification88.2%
(FPCore (x y) :precision binary64 (if (<= x -3.2e-122) x (if (<= x 9.2e-41) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -3.2e-122) {
tmp = x;
} else if (x <= 9.2e-41) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.2d-122)) then
tmp = x
else if (x <= 9.2d-41) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.2e-122) {
tmp = x;
} else if (x <= 9.2e-41) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.2e-122: tmp = x elif x <= 9.2e-41: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.2e-122) tmp = x; elseif (x <= 9.2e-41) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.2e-122) tmp = x; elseif (x <= 9.2e-41) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.2e-122], x, If[LessEqual[x, 9.2e-41], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-122}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{-41}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.2000000000000002e-122 or 9.20000000000000041e-41 < x Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 87.8%
if -3.2000000000000002e-122 < x < 9.20000000000000041e-41Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 68.5%
mul-1-neg68.5%
Simplified68.5%
Final simplification81.1%
(FPCore (x y) :precision binary64 (+ x (/ -1.0 (+ (* x 0.5) (/ 1.0 y)))))
double code(double x, double y) {
return x + (-1.0 / ((x * 0.5) + (1.0 / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((-1.0d0) / ((x * 0.5d0) + (1.0d0 / y)))
end function
public static double code(double x, double y) {
return x + (-1.0 / ((x * 0.5) + (1.0 / y)));
}
def code(x, y): return x + (-1.0 / ((x * 0.5) + (1.0 / y)))
function code(x, y) return Float64(x + Float64(-1.0 / Float64(Float64(x * 0.5) + Float64(1.0 / y)))) end
function tmp = code(x, y) tmp = x + (-1.0 / ((x * 0.5) + (1.0 / y))); end
code[x_, y_] := N[(x + N[(-1.0 / N[(N[(x * 0.5), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{-1}{x \cdot 0.5 + \frac{1}{y}}
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
clear-num99.9%
associate-/l*99.9%
inv-pow99.9%
+-commutative99.9%
associate-/l*99.9%
div-inv99.8%
fma-def99.8%
clear-num99.9%
div-inv99.9%
metadata-eval99.9%
Applied egg-rr99.9%
unpow-199.9%
frac-2neg99.9%
associate-/r/99.9%
neg-sub099.9%
fma-udef99.9%
+-commutative99.9%
associate-*r*99.9%
*-commutative99.9%
associate--r+99.9%
metadata-eval99.9%
*-commutative99.9%
associate-*r*99.9%
Applied egg-rr99.9%
associate-*l/99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 64.1%
Final simplification64.1%
herbie shell --seed 2023336
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))