
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 9.6e-6) (/ x (+ 1.0 (+ 1.0 (* x 0.5)))) (+ (sqrt (+ x 1.0)) -1.0)))
double code(double x) {
double tmp;
if (x <= 9.6e-6) {
tmp = x / (1.0 + (1.0 + (x * 0.5)));
} else {
tmp = sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 9.6d-6) then
tmp = x / (1.0d0 + (1.0d0 + (x * 0.5d0)))
else
tmp = sqrt((x + 1.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 9.6e-6) {
tmp = x / (1.0 + (1.0 + (x * 0.5)));
} else {
tmp = Math.sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 9.6e-6: tmp = x / (1.0 + (1.0 + (x * 0.5))) else: tmp = math.sqrt((x + 1.0)) + -1.0 return tmp
function code(x) tmp = 0.0 if (x <= 9.6e-6) tmp = Float64(x / Float64(1.0 + Float64(1.0 + Float64(x * 0.5)))); else tmp = Float64(sqrt(Float64(x + 1.0)) + -1.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 9.6e-6) tmp = x / (1.0 + (1.0 + (x * 0.5))); else tmp = sqrt((x + 1.0)) + -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 9.6e-6], N[(x / N[(1.0 + N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9.6 \cdot 10^{-6}:\\
\;\;\;\;\frac{x}{1 + \left(1 + x \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x + 1} + -1\\
\end{array}
\end{array}
if x < 9.5999999999999996e-6Initial program 100.0%
Taylor expanded in x around 0 99.5%
+-commutative99.5%
Simplified99.5%
if 9.5999999999999996e-6 < x Initial program 99.2%
flip-+99.0%
metadata-eval99.0%
add-sqr-sqrt99.7%
+-commutative99.7%
associate--r+99.7%
metadata-eval99.7%
neg-sub099.7%
associate-/r/99.7%
Applied egg-rr99.7%
remove-double-neg99.7%
distribute-frac-neg99.7%
*-inverses99.7%
metadata-eval99.7%
neg-mul-199.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= x 4.0) (/ x (+ 1.0 (+ 1.0 (* x 0.5)))) (+ -1.0 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = x / (1.0 + (1.0 + (x * 0.5)));
} else {
tmp = -1.0 + sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.0d0) then
tmp = x / (1.0d0 + (1.0d0 + (x * 0.5d0)))
else
tmp = (-1.0d0) + sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = x / (1.0 + (1.0 + (x * 0.5)));
} else {
tmp = -1.0 + Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.0: tmp = x / (1.0 + (1.0 + (x * 0.5))) else: tmp = -1.0 + math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 4.0) tmp = Float64(x / Float64(1.0 + Float64(1.0 + Float64(x * 0.5)))); else tmp = Float64(-1.0 + sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.0) tmp = x / (1.0 + (1.0 + (x * 0.5))); else tmp = -1.0 + sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.0], N[(x / N[(1.0 + N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4:\\
\;\;\;\;\frac{x}{1 + \left(1 + x \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;-1 + \sqrt{x}\\
\end{array}
\end{array}
if x < 4Initial program 100.0%
Taylor expanded in x around 0 99.1%
+-commutative99.1%
Simplified99.1%
if 4 < x Initial program 99.2%
+-commutative99.2%
flip-+99.3%
add-sqr-sqrt100.0%
add-exp-log90.1%
+-commutative90.1%
log1p-udef90.1%
metadata-eval90.1%
expm1-udef90.1%
expm1-log1p-u100.0%
pow1/2100.0%
pow-to-exp91.6%
+-commutative91.6%
log1p-udef91.6%
expm1-def91.6%
Applied egg-rr91.6%
associate-/r/91.6%
*-inverses91.6%
*-un-lft-identity91.6%
Applied egg-rr91.6%
Taylor expanded in x around -inf 0.0%
sub-neg0.0%
metadata-eval0.0%
+-commutative0.0%
*-commutative0.0%
exp-prod0.0%
unpow1/20.0%
mul-1-neg0.0%
unsub-neg0.0%
log-div90.9%
remove-double-neg90.9%
neg-mul-190.9%
associate-/r*90.9%
metadata-eval90.9%
associate-/l*90.9%
neg-mul-190.9%
remove-double-neg90.9%
/-rgt-identity90.9%
rem-exp-log99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x) :precision binary64 (/ x (+ 1.0 (+ 1.0 (* x 0.5)))))
double code(double x) {
return x / (1.0 + (1.0 + (x * 0.5)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + (1.0d0 + (x * 0.5d0)))
end function
public static double code(double x) {
return x / (1.0 + (1.0 + (x * 0.5)));
}
def code(x): return x / (1.0 + (1.0 + (x * 0.5)))
function code(x) return Float64(x / Float64(1.0 + Float64(1.0 + Float64(x * 0.5)))) end
function tmp = code(x) tmp = x / (1.0 + (1.0 + (x * 0.5))); end
code[x_] := N[(x / N[(1.0 + N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \left(1 + x \cdot 0.5\right)}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 69.0%
+-commutative69.0%
Simplified69.0%
Final simplification69.0%
(FPCore (x) :precision binary64 (/ x (+ (* x 0.5) 2.0)))
double code(double x) {
return x / ((x * 0.5) + 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * 0.5d0) + 2.0d0)
end function
public static double code(double x) {
return x / ((x * 0.5) + 2.0);
}
def code(x): return x / ((x * 0.5) + 2.0)
function code(x) return Float64(x / Float64(Float64(x * 0.5) + 2.0)) end
function tmp = code(x) tmp = x / ((x * 0.5) + 2.0); end
code[x_] := N[(x / N[(N[(x * 0.5), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot 0.5 + 2}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 69.0%
+-commutative69.0%
Simplified69.0%
Final simplification69.0%
(FPCore (x) :precision binary64 (/ x 2.0))
double code(double x) {
return x / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / 2.0d0
end function
public static double code(double x) {
return x / 2.0;
}
def code(x): return x / 2.0
function code(x) return Float64(x / 2.0) end
function tmp = code(x) tmp = x / 2.0; end
code[x_] := N[(x / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{2}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 68.1%
Final simplification68.1%
herbie shell --seed 2023336
(FPCore (x)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, B"
:precision binary64
(/ x (+ 1.0 (sqrt (+ x 1.0)))))