
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * ((t - x) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t - x}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 22 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * ((t - x) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t - x}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- t x) (- a z))) (t_2 (+ x (* (- y z) t_1))))
(if (or (<= t_2 -1e-239) (not (<= t_2 4e-237)))
(fma (- y z) t_1 x)
(+ t (/ (- x t) (/ z (- y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) / (a - z);
double t_2 = x + ((y - z) * t_1);
double tmp;
if ((t_2 <= -1e-239) || !(t_2 <= 4e-237)) {
tmp = fma((y - z), t_1, x);
} else {
tmp = t + ((x - t) / (z / (y - a)));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t - x) / Float64(a - z)) t_2 = Float64(x + Float64(Float64(y - z) * t_1)) tmp = 0.0 if ((t_2 <= -1e-239) || !(t_2 <= 4e-237)) tmp = fma(Float64(y - z), t_1, x); else tmp = Float64(t + Float64(Float64(x - t) / Float64(z / Float64(y - a)))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$2, -1e-239], N[Not[LessEqual[t$95$2, 4e-237]], $MachinePrecision]], N[(N[(y - z), $MachinePrecision] * t$95$1 + x), $MachinePrecision], N[(t + N[(N[(x - t), $MachinePrecision] / N[(z / N[(y - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - x}{a - z}\\
t_2 := x + \left(y - z\right) \cdot t_1\\
\mathbf{if}\;t_2 \leq -1 \cdot 10^{-239} \lor \neg \left(t_2 \leq 4 \cdot 10^{-237}\right):\\
\;\;\;\;\mathsf{fma}\left(y - z, t_1, x\right)\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x - t}{\frac{z}{y - a}}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.0000000000000001e-239 or 4e-237 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 91.9%
+-commutative91.9%
fma-def91.9%
Simplified91.9%
if -1.0000000000000001e-239 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 4e-237Initial program 7.0%
Taylor expanded in z around inf 80.4%
associate--l+80.4%
distribute-lft-out--80.4%
div-sub80.5%
mul-1-neg80.5%
unsub-neg80.5%
distribute-rgt-out--80.8%
associate-/l*97.1%
Simplified97.1%
Final simplification92.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- y z) (/ (- t x) (- a z))))))
(if (or (<= t_1 -1e-239) (not (<= t_1 4e-237)))
t_1
(+ t (/ (- x t) (/ z (- y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if ((t_1 <= -1e-239) || !(t_1 <= 4e-237)) {
tmp = t_1;
} else {
tmp = t + ((x - t) / (z / (y - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y - z) * ((t - x) / (a - z)))
if ((t_1 <= (-1d-239)) .or. (.not. (t_1 <= 4d-237))) then
tmp = t_1
else
tmp = t + ((x - t) / (z / (y - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if ((t_1 <= -1e-239) || !(t_1 <= 4e-237)) {
tmp = t_1;
} else {
tmp = t + ((x - t) / (z / (y - a)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((y - z) * ((t - x) / (a - z))) tmp = 0 if (t_1 <= -1e-239) or not (t_1 <= 4e-237): tmp = t_1 else: tmp = t + ((x - t) / (z / (y - a))) return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) tmp = 0.0 if ((t_1 <= -1e-239) || !(t_1 <= 4e-237)) tmp = t_1; else tmp = Float64(t + Float64(Float64(x - t) / Float64(z / Float64(y - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((y - z) * ((t - x) / (a - z))); tmp = 0.0; if ((t_1 <= -1e-239) || ~((t_1 <= 4e-237))) tmp = t_1; else tmp = t + ((x - t) / (z / (y - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e-239], N[Not[LessEqual[t$95$1, 4e-237]], $MachinePrecision]], t$95$1, N[(t + N[(N[(x - t), $MachinePrecision] / N[(z / N[(y - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{-239} \lor \neg \left(t_1 \leq 4 \cdot 10^{-237}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x - t}{\frac{z}{y - a}}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -1.0000000000000001e-239 or 4e-237 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 91.9%
if -1.0000000000000001e-239 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 4e-237Initial program 7.0%
Taylor expanded in z around inf 80.4%
associate--l+80.4%
distribute-lft-out--80.4%
div-sub80.5%
mul-1-neg80.5%
unsub-neg80.5%
distribute-rgt-out--80.8%
associate-/l*97.1%
Simplified97.1%
Final simplification92.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y a)))))
(if (<= z -1.26e+99)
t
(if (<= z 1.1e-167)
t_1
(if (<= z 1.2e-125)
(* t (/ y (- a z)))
(if (<= z 3.9e+64)
t_1
(if (<= z 1.65e+106)
t
(if (<= z 6.6e+129)
t_1
(if (<= z 2.9e+199) (* x (/ (- y a) z)) t)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -1.26e+99) {
tmp = t;
} else if (z <= 1.1e-167) {
tmp = t_1;
} else if (z <= 1.2e-125) {
tmp = t * (y / (a - z));
} else if (z <= 3.9e+64) {
tmp = t_1;
} else if (z <= 1.65e+106) {
tmp = t;
} else if (z <= 6.6e+129) {
tmp = t_1;
} else if (z <= 2.9e+199) {
tmp = x * ((y - a) / z);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / a))
if (z <= (-1.26d+99)) then
tmp = t
else if (z <= 1.1d-167) then
tmp = t_1
else if (z <= 1.2d-125) then
tmp = t * (y / (a - z))
else if (z <= 3.9d+64) then
tmp = t_1
else if (z <= 1.65d+106) then
tmp = t
else if (z <= 6.6d+129) then
tmp = t_1
else if (z <= 2.9d+199) then
tmp = x * ((y - a) / z)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -1.26e+99) {
tmp = t;
} else if (z <= 1.1e-167) {
tmp = t_1;
} else if (z <= 1.2e-125) {
tmp = t * (y / (a - z));
} else if (z <= 3.9e+64) {
tmp = t_1;
} else if (z <= 1.65e+106) {
tmp = t;
} else if (z <= 6.6e+129) {
tmp = t_1;
} else if (z <= 2.9e+199) {
tmp = x * ((y - a) / z);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (1.0 - (y / a)) tmp = 0 if z <= -1.26e+99: tmp = t elif z <= 1.1e-167: tmp = t_1 elif z <= 1.2e-125: tmp = t * (y / (a - z)) elif z <= 3.9e+64: tmp = t_1 elif z <= 1.65e+106: tmp = t elif z <= 6.6e+129: tmp = t_1 elif z <= 2.9e+199: tmp = x * ((y - a) / z) else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (z <= -1.26e+99) tmp = t; elseif (z <= 1.1e-167) tmp = t_1; elseif (z <= 1.2e-125) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (z <= 3.9e+64) tmp = t_1; elseif (z <= 1.65e+106) tmp = t; elseif (z <= 6.6e+129) tmp = t_1; elseif (z <= 2.9e+199) tmp = Float64(x * Float64(Float64(y - a) / z)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (1.0 - (y / a)); tmp = 0.0; if (z <= -1.26e+99) tmp = t; elseif (z <= 1.1e-167) tmp = t_1; elseif (z <= 1.2e-125) tmp = t * (y / (a - z)); elseif (z <= 3.9e+64) tmp = t_1; elseif (z <= 1.65e+106) tmp = t; elseif (z <= 6.6e+129) tmp = t_1; elseif (z <= 2.9e+199) tmp = x * ((y - a) / z); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.26e+99], t, If[LessEqual[z, 1.1e-167], t$95$1, If[LessEqual[z, 1.2e-125], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.9e+64], t$95$1, If[LessEqual[z, 1.65e+106], t, If[LessEqual[z, 6.6e+129], t$95$1, If[LessEqual[z, 2.9e+199], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;z \leq -1.26 \cdot 10^{+99}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{-167}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-125}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+64}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{+106}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 6.6 \cdot 10^{+129}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{+199}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -1.25999999999999996e99 or 3.8999999999999998e64 < z < 1.65000000000000004e106 or 2.8999999999999999e199 < z Initial program 59.2%
Taylor expanded in z around inf 61.6%
if -1.25999999999999996e99 < z < 1.1e-167 or 1.2000000000000001e-125 < z < 3.8999999999999998e64 or 1.65000000000000004e106 < z < 6.5999999999999998e129Initial program 91.5%
Taylor expanded in z around 0 64.9%
Taylor expanded in x around inf 59.1%
mul-1-neg59.1%
unsub-neg59.1%
Simplified59.1%
if 1.1e-167 < z < 1.2000000000000001e-125Initial program 100.0%
Taylor expanded in y around inf 99.8%
div-sub100.0%
associate-*r/100.0%
associate-/l*99.8%
associate-/r/100.0%
Simplified100.0%
Taylor expanded in t around inf 73.8%
associate-*r/73.8%
Simplified73.8%
if 6.5999999999999998e129 < z < 2.8999999999999999e199Initial program 59.3%
Taylor expanded in z around inf 60.1%
associate--l+60.1%
distribute-lft-out--60.1%
div-sub60.1%
mul-1-neg60.1%
unsub-neg60.1%
distribute-rgt-out--60.5%
associate-/l*75.9%
Simplified75.9%
Taylor expanded in t around 0 35.0%
associate-*r/47.1%
Simplified47.1%
Final simplification59.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y a)))))
(if (<= z -2.95e+94)
t
(if (<= z 1.02e-181)
t_1
(if (<= z 1.4e-127)
(* y (/ (- t x) a))
(if (<= z 3.3e+64)
t_1
(if (<= z 2.7e+106)
t
(if (<= z 3.4e+133)
t_1
(if (<= z 3.7e+199) (* x (/ (- y a) z)) t)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -2.95e+94) {
tmp = t;
} else if (z <= 1.02e-181) {
tmp = t_1;
} else if (z <= 1.4e-127) {
tmp = y * ((t - x) / a);
} else if (z <= 3.3e+64) {
tmp = t_1;
} else if (z <= 2.7e+106) {
tmp = t;
} else if (z <= 3.4e+133) {
tmp = t_1;
} else if (z <= 3.7e+199) {
tmp = x * ((y - a) / z);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / a))
if (z <= (-2.95d+94)) then
tmp = t
else if (z <= 1.02d-181) then
tmp = t_1
else if (z <= 1.4d-127) then
tmp = y * ((t - x) / a)
else if (z <= 3.3d+64) then
tmp = t_1
else if (z <= 2.7d+106) then
tmp = t
else if (z <= 3.4d+133) then
tmp = t_1
else if (z <= 3.7d+199) then
tmp = x * ((y - a) / z)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -2.95e+94) {
tmp = t;
} else if (z <= 1.02e-181) {
tmp = t_1;
} else if (z <= 1.4e-127) {
tmp = y * ((t - x) / a);
} else if (z <= 3.3e+64) {
tmp = t_1;
} else if (z <= 2.7e+106) {
tmp = t;
} else if (z <= 3.4e+133) {
tmp = t_1;
} else if (z <= 3.7e+199) {
tmp = x * ((y - a) / z);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (1.0 - (y / a)) tmp = 0 if z <= -2.95e+94: tmp = t elif z <= 1.02e-181: tmp = t_1 elif z <= 1.4e-127: tmp = y * ((t - x) / a) elif z <= 3.3e+64: tmp = t_1 elif z <= 2.7e+106: tmp = t elif z <= 3.4e+133: tmp = t_1 elif z <= 3.7e+199: tmp = x * ((y - a) / z) else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (z <= -2.95e+94) tmp = t; elseif (z <= 1.02e-181) tmp = t_1; elseif (z <= 1.4e-127) tmp = Float64(y * Float64(Float64(t - x) / a)); elseif (z <= 3.3e+64) tmp = t_1; elseif (z <= 2.7e+106) tmp = t; elseif (z <= 3.4e+133) tmp = t_1; elseif (z <= 3.7e+199) tmp = Float64(x * Float64(Float64(y - a) / z)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (1.0 - (y / a)); tmp = 0.0; if (z <= -2.95e+94) tmp = t; elseif (z <= 1.02e-181) tmp = t_1; elseif (z <= 1.4e-127) tmp = y * ((t - x) / a); elseif (z <= 3.3e+64) tmp = t_1; elseif (z <= 2.7e+106) tmp = t; elseif (z <= 3.4e+133) tmp = t_1; elseif (z <= 3.7e+199) tmp = x * ((y - a) / z); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.95e+94], t, If[LessEqual[z, 1.02e-181], t$95$1, If[LessEqual[z, 1.4e-127], N[(y * N[(N[(t - x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.3e+64], t$95$1, If[LessEqual[z, 2.7e+106], t, If[LessEqual[z, 3.4e+133], t$95$1, If[LessEqual[z, 3.7e+199], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;z \leq -2.95 \cdot 10^{+94}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 1.02 \cdot 10^{-181}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{-127}:\\
\;\;\;\;y \cdot \frac{t - x}{a}\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{+64}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+106}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 3.4 \cdot 10^{+133}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{+199}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -2.94999999999999995e94 or 3.29999999999999988e64 < z < 2.70000000000000006e106 or 3.70000000000000021e199 < z Initial program 59.2%
Taylor expanded in z around inf 61.6%
if -2.94999999999999995e94 < z < 1.02000000000000003e-181 or 1.4e-127 < z < 3.29999999999999988e64 or 2.70000000000000006e106 < z < 3.39999999999999987e133Initial program 91.4%
Taylor expanded in z around 0 64.4%
Taylor expanded in x around inf 58.5%
mul-1-neg58.5%
unsub-neg58.5%
Simplified58.5%
if 1.02000000000000003e-181 < z < 1.4e-127Initial program 100.0%
Taylor expanded in y around inf 99.8%
div-sub100.0%
associate-*r/100.0%
associate-/l*99.8%
associate-/r/99.8%
Simplified99.8%
Taylor expanded in a around inf 88.9%
associate-*r/88.9%
Simplified88.9%
if 3.39999999999999987e133 < z < 3.70000000000000021e199Initial program 59.3%
Taylor expanded in z around inf 60.1%
associate--l+60.1%
distribute-lft-out--60.1%
div-sub60.1%
mul-1-neg60.1%
unsub-neg60.1%
distribute-rgt-out--60.5%
associate-/l*75.9%
Simplified75.9%
Taylor expanded in t around 0 35.0%
associate-*r/47.1%
Simplified47.1%
Final simplification60.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y a)))))
(if (<= z -4.5e+97)
t
(if (<= z 1.35e-179)
t_1
(if (<= z 5.5e-42)
(+ x (/ t (/ a y)))
(if (<= z 4.9e+64)
t_1
(if (<= z 5e+105)
t
(if (<= z 2.3e+129)
t_1
(if (<= z 4.8e+199) (* x (/ (- y a) z)) t)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -4.5e+97) {
tmp = t;
} else if (z <= 1.35e-179) {
tmp = t_1;
} else if (z <= 5.5e-42) {
tmp = x + (t / (a / y));
} else if (z <= 4.9e+64) {
tmp = t_1;
} else if (z <= 5e+105) {
tmp = t;
} else if (z <= 2.3e+129) {
tmp = t_1;
} else if (z <= 4.8e+199) {
tmp = x * ((y - a) / z);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / a))
if (z <= (-4.5d+97)) then
tmp = t
else if (z <= 1.35d-179) then
tmp = t_1
else if (z <= 5.5d-42) then
tmp = x + (t / (a / y))
else if (z <= 4.9d+64) then
tmp = t_1
else if (z <= 5d+105) then
tmp = t
else if (z <= 2.3d+129) then
tmp = t_1
else if (z <= 4.8d+199) then
tmp = x * ((y - a) / z)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -4.5e+97) {
tmp = t;
} else if (z <= 1.35e-179) {
tmp = t_1;
} else if (z <= 5.5e-42) {
tmp = x + (t / (a / y));
} else if (z <= 4.9e+64) {
tmp = t_1;
} else if (z <= 5e+105) {
tmp = t;
} else if (z <= 2.3e+129) {
tmp = t_1;
} else if (z <= 4.8e+199) {
tmp = x * ((y - a) / z);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (1.0 - (y / a)) tmp = 0 if z <= -4.5e+97: tmp = t elif z <= 1.35e-179: tmp = t_1 elif z <= 5.5e-42: tmp = x + (t / (a / y)) elif z <= 4.9e+64: tmp = t_1 elif z <= 5e+105: tmp = t elif z <= 2.3e+129: tmp = t_1 elif z <= 4.8e+199: tmp = x * ((y - a) / z) else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (z <= -4.5e+97) tmp = t; elseif (z <= 1.35e-179) tmp = t_1; elseif (z <= 5.5e-42) tmp = Float64(x + Float64(t / Float64(a / y))); elseif (z <= 4.9e+64) tmp = t_1; elseif (z <= 5e+105) tmp = t; elseif (z <= 2.3e+129) tmp = t_1; elseif (z <= 4.8e+199) tmp = Float64(x * Float64(Float64(y - a) / z)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (1.0 - (y / a)); tmp = 0.0; if (z <= -4.5e+97) tmp = t; elseif (z <= 1.35e-179) tmp = t_1; elseif (z <= 5.5e-42) tmp = x + (t / (a / y)); elseif (z <= 4.9e+64) tmp = t_1; elseif (z <= 5e+105) tmp = t; elseif (z <= 2.3e+129) tmp = t_1; elseif (z <= 4.8e+199) tmp = x * ((y - a) / z); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.5e+97], t, If[LessEqual[z, 1.35e-179], t$95$1, If[LessEqual[z, 5.5e-42], N[(x + N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.9e+64], t$95$1, If[LessEqual[z, 5e+105], t, If[LessEqual[z, 2.3e+129], t$95$1, If[LessEqual[z, 4.8e+199], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;z \leq -4.5 \cdot 10^{+97}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{-179}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{-42}:\\
\;\;\;\;x + \frac{t}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq 4.9 \cdot 10^{+64}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+105}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+129}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{+199}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -4.49999999999999976e97 or 4.9000000000000003e64 < z < 5.00000000000000046e105 or 4.8000000000000003e199 < z Initial program 59.2%
Taylor expanded in z around inf 61.6%
if -4.49999999999999976e97 < z < 1.34999999999999994e-179 or 5.5e-42 < z < 4.9000000000000003e64 or 5.00000000000000046e105 < z < 2.2999999999999999e129Initial program 92.4%
Taylor expanded in z around 0 68.1%
Taylor expanded in x around inf 62.3%
mul-1-neg62.3%
unsub-neg62.3%
Simplified62.3%
if 1.34999999999999994e-179 < z < 5.5e-42Initial program 88.1%
Taylor expanded in z around 0 51.1%
Taylor expanded in t around inf 50.0%
associate-/l*50.1%
Simplified50.1%
if 2.2999999999999999e129 < z < 4.8000000000000003e199Initial program 59.3%
Taylor expanded in z around inf 60.1%
associate--l+60.1%
distribute-lft-out--60.1%
div-sub60.1%
mul-1-neg60.1%
unsub-neg60.1%
distribute-rgt-out--60.5%
associate-/l*75.9%
Simplified75.9%
Taylor expanded in t around 0 35.0%
associate-*r/47.1%
Simplified47.1%
Final simplification60.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (* y t) z)))
(t_2 (- t (/ (* x a) z)))
(t_3 (* y (/ (- x t) z))))
(if (<= a -5.2e+74)
(* x (- 1.0 (/ y a)))
(if (<= a -2.4e-74)
t_2
(if (<= a -7.2e-86)
t_3
(if (<= a -8e-100)
t_1
(if (<= a -1.55e-167)
t_2
(if (<= a 1.7e-218)
t_3
(if (<= a 7e+29) t_1 (- x (/ x (/ a y))))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double t_2 = t - ((x * a) / z);
double t_3 = y * ((x - t) / z);
double tmp;
if (a <= -5.2e+74) {
tmp = x * (1.0 - (y / a));
} else if (a <= -2.4e-74) {
tmp = t_2;
} else if (a <= -7.2e-86) {
tmp = t_3;
} else if (a <= -8e-100) {
tmp = t_1;
} else if (a <= -1.55e-167) {
tmp = t_2;
} else if (a <= 1.7e-218) {
tmp = t_3;
} else if (a <= 7e+29) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = t - ((y * t) / z)
t_2 = t - ((x * a) / z)
t_3 = y * ((x - t) / z)
if (a <= (-5.2d+74)) then
tmp = x * (1.0d0 - (y / a))
else if (a <= (-2.4d-74)) then
tmp = t_2
else if (a <= (-7.2d-86)) then
tmp = t_3
else if (a <= (-8d-100)) then
tmp = t_1
else if (a <= (-1.55d-167)) then
tmp = t_2
else if (a <= 1.7d-218) then
tmp = t_3
else if (a <= 7d+29) then
tmp = t_1
else
tmp = x - (x / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double t_2 = t - ((x * a) / z);
double t_3 = y * ((x - t) / z);
double tmp;
if (a <= -5.2e+74) {
tmp = x * (1.0 - (y / a));
} else if (a <= -2.4e-74) {
tmp = t_2;
} else if (a <= -7.2e-86) {
tmp = t_3;
} else if (a <= -8e-100) {
tmp = t_1;
} else if (a <= -1.55e-167) {
tmp = t_2;
} else if (a <= 1.7e-218) {
tmp = t_3;
} else if (a <= 7e+29) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y * t) / z) t_2 = t - ((x * a) / z) t_3 = y * ((x - t) / z) tmp = 0 if a <= -5.2e+74: tmp = x * (1.0 - (y / a)) elif a <= -2.4e-74: tmp = t_2 elif a <= -7.2e-86: tmp = t_3 elif a <= -8e-100: tmp = t_1 elif a <= -1.55e-167: tmp = t_2 elif a <= 1.7e-218: tmp = t_3 elif a <= 7e+29: tmp = t_1 else: tmp = x - (x / (a / y)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y * t) / z)) t_2 = Float64(t - Float64(Float64(x * a) / z)) t_3 = Float64(y * Float64(Float64(x - t) / z)) tmp = 0.0 if (a <= -5.2e+74) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (a <= -2.4e-74) tmp = t_2; elseif (a <= -7.2e-86) tmp = t_3; elseif (a <= -8e-100) tmp = t_1; elseif (a <= -1.55e-167) tmp = t_2; elseif (a <= 1.7e-218) tmp = t_3; elseif (a <= 7e+29) tmp = t_1; else tmp = Float64(x - Float64(x / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y * t) / z); t_2 = t - ((x * a) / z); t_3 = y * ((x - t) / z); tmp = 0.0; if (a <= -5.2e+74) tmp = x * (1.0 - (y / a)); elseif (a <= -2.4e-74) tmp = t_2; elseif (a <= -7.2e-86) tmp = t_3; elseif (a <= -8e-100) tmp = t_1; elseif (a <= -1.55e-167) tmp = t_2; elseif (a <= 1.7e-218) tmp = t_3; elseif (a <= 7e+29) tmp = t_1; else tmp = x - (x / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(N[(x * a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(y * N[(N[(x - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.2e+74], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -2.4e-74], t$95$2, If[LessEqual[a, -7.2e-86], t$95$3, If[LessEqual[a, -8e-100], t$95$1, If[LessEqual[a, -1.55e-167], t$95$2, If[LessEqual[a, 1.7e-218], t$95$3, If[LessEqual[a, 7e+29], t$95$1, N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{y \cdot t}{z}\\
t_2 := t - \frac{x \cdot a}{z}\\
t_3 := y \cdot \frac{x - t}{z}\\
\mathbf{if}\;a \leq -5.2 \cdot 10^{+74}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;a \leq -2.4 \cdot 10^{-74}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq -7.2 \cdot 10^{-86}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;a \leq -8 \cdot 10^{-100}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -1.55 \cdot 10^{-167}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq 1.7 \cdot 10^{-218}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;a \leq 7 \cdot 10^{+29}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if a < -5.2000000000000001e74Initial program 93.4%
Taylor expanded in z around 0 71.3%
Taylor expanded in x around inf 71.6%
mul-1-neg71.6%
unsub-neg71.6%
Simplified71.6%
if -5.2000000000000001e74 < a < -2.3999999999999999e-74 or -8.0000000000000002e-100 < a < -1.55e-167Initial program 67.1%
Taylor expanded in z around inf 62.2%
associate--l+62.2%
distribute-lft-out--62.2%
div-sub62.2%
mul-1-neg62.2%
unsub-neg62.2%
distribute-rgt-out--62.2%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in y around 0 56.9%
sub-neg56.9%
mul-1-neg56.9%
remove-double-neg56.9%
associate-/l*59.4%
Simplified59.4%
Taylor expanded in t around 0 57.1%
mul-1-neg57.1%
*-commutative57.1%
Simplified57.1%
if -2.3999999999999999e-74 < a < -7.19999999999999932e-86 or -1.55e-167 < a < 1.69999999999999993e-218Initial program 80.5%
Taylor expanded in z around inf 80.5%
associate--l+80.5%
distribute-lft-out--80.5%
div-sub80.5%
mul-1-neg80.5%
unsub-neg80.5%
distribute-rgt-out--80.5%
associate-/l*86.1%
Simplified86.1%
Taylor expanded in y around -inf 61.0%
mul-1-neg61.0%
associate-*r/68.5%
*-commutative68.5%
distribute-rgt-neg-in68.5%
Simplified68.5%
if -7.19999999999999932e-86 < a < -8.0000000000000002e-100 or 1.69999999999999993e-218 < a < 6.99999999999999958e29Initial program 74.2%
Taylor expanded in z around inf 73.3%
associate--l+73.3%
distribute-lft-out--73.3%
div-sub75.0%
mul-1-neg75.0%
unsub-neg75.0%
distribute-rgt-out--75.0%
associate-/l*84.8%
Simplified84.8%
Taylor expanded in t around inf 65.5%
Taylor expanded in y around inf 65.5%
*-commutative65.5%
Simplified65.5%
if 6.99999999999999958e29 < a Initial program 85.4%
Taylor expanded in z around 0 60.0%
Taylor expanded in t around 0 47.2%
mul-1-neg47.2%
unsub-neg47.2%
associate-/l*57.0%
Simplified57.0%
Final simplification63.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ t (* y (/ x z)))) (t_2 (* (- t x) (/ y (- a z)))))
(if (<= z -3.4e+59)
t_1
(if (<= z -3.8e-181)
(- x (/ x (/ a y)))
(if (<= z -1.95e-228)
t_2
(if (<= z 6.6e-187)
(* x (- 1.0 (/ y a)))
(if (<= z 2e+42)
t_2
(if (<= z 9e+135) (* (- y z) (/ t (- a z))) t_1))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double t_2 = (t - x) * (y / (a - z));
double tmp;
if (z <= -3.4e+59) {
tmp = t_1;
} else if (z <= -3.8e-181) {
tmp = x - (x / (a / y));
} else if (z <= -1.95e-228) {
tmp = t_2;
} else if (z <= 6.6e-187) {
tmp = x * (1.0 - (y / a));
} else if (z <= 2e+42) {
tmp = t_2;
} else if (z <= 9e+135) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t + (y * (x / z))
t_2 = (t - x) * (y / (a - z))
if (z <= (-3.4d+59)) then
tmp = t_1
else if (z <= (-3.8d-181)) then
tmp = x - (x / (a / y))
else if (z <= (-1.95d-228)) then
tmp = t_2
else if (z <= 6.6d-187) then
tmp = x * (1.0d0 - (y / a))
else if (z <= 2d+42) then
tmp = t_2
else if (z <= 9d+135) then
tmp = (y - z) * (t / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double t_2 = (t - x) * (y / (a - z));
double tmp;
if (z <= -3.4e+59) {
tmp = t_1;
} else if (z <= -3.8e-181) {
tmp = x - (x / (a / y));
} else if (z <= -1.95e-228) {
tmp = t_2;
} else if (z <= 6.6e-187) {
tmp = x * (1.0 - (y / a));
} else if (z <= 2e+42) {
tmp = t_2;
} else if (z <= 9e+135) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t + (y * (x / z)) t_2 = (t - x) * (y / (a - z)) tmp = 0 if z <= -3.4e+59: tmp = t_1 elif z <= -3.8e-181: tmp = x - (x / (a / y)) elif z <= -1.95e-228: tmp = t_2 elif z <= 6.6e-187: tmp = x * (1.0 - (y / a)) elif z <= 2e+42: tmp = t_2 elif z <= 9e+135: tmp = (y - z) * (t / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t + Float64(y * Float64(x / z))) t_2 = Float64(Float64(t - x) * Float64(y / Float64(a - z))) tmp = 0.0 if (z <= -3.4e+59) tmp = t_1; elseif (z <= -3.8e-181) tmp = Float64(x - Float64(x / Float64(a / y))); elseif (z <= -1.95e-228) tmp = t_2; elseif (z <= 6.6e-187) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (z <= 2e+42) tmp = t_2; elseif (z <= 9e+135) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t + (y * (x / z)); t_2 = (t - x) * (y / (a - z)); tmp = 0.0; if (z <= -3.4e+59) tmp = t_1; elseif (z <= -3.8e-181) tmp = x - (x / (a / y)); elseif (z <= -1.95e-228) tmp = t_2; elseif (z <= 6.6e-187) tmp = x * (1.0 - (y / a)); elseif (z <= 2e+42) tmp = t_2; elseif (z <= 9e+135) tmp = (y - z) * (t / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t + N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.4e+59], t$95$1, If[LessEqual[z, -3.8e-181], N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.95e-228], t$95$2, If[LessEqual[z, 6.6e-187], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2e+42], t$95$2, If[LessEqual[z, 9e+135], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + y \cdot \frac{x}{z}\\
t_2 := \left(t - x\right) \cdot \frac{y}{a - z}\\
\mathbf{if}\;z \leq -3.4 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -3.8 \cdot 10^{-181}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq -1.95 \cdot 10^{-228}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 6.6 \cdot 10^{-187}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+42}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+135}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -3.40000000000000006e59 or 9.00000000000000014e135 < z Initial program 56.7%
Taylor expanded in z around inf 65.4%
associate--l+65.4%
distribute-lft-out--65.4%
div-sub65.4%
mul-1-neg65.4%
unsub-neg65.4%
distribute-rgt-out--65.7%
associate-/l*87.2%
Simplified87.2%
Taylor expanded in y around inf 79.4%
Taylor expanded in t around 0 63.4%
mul-1-neg63.4%
associate-*l/73.8%
distribute-rgt-neg-in73.8%
Simplified73.8%
if -3.40000000000000006e59 < z < -3.7999999999999998e-181Initial program 90.9%
Taylor expanded in z around 0 50.5%
Taylor expanded in t around 0 43.9%
mul-1-neg43.9%
unsub-neg43.9%
associate-/l*54.7%
Simplified54.7%
if -3.7999999999999998e-181 < z < -1.95000000000000014e-228 or 6.6e-187 < z < 2.00000000000000009e42Initial program 90.3%
Taylor expanded in y around inf 65.8%
div-sub65.8%
associate-*r/62.8%
associate-/l*65.8%
associate-/r/67.5%
Simplified67.5%
if -1.95000000000000014e-228 < z < 6.6e-187Initial program 95.8%
Taylor expanded in z around 0 93.7%
Taylor expanded in x around inf 76.5%
mul-1-neg76.5%
unsub-neg76.5%
Simplified76.5%
if 2.00000000000000009e42 < z < 9.00000000000000014e135Initial program 89.5%
Taylor expanded in x around 0 59.4%
associate-/l*73.9%
associate-/r/70.4%
Simplified70.4%
Final simplification69.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ t (* y (/ x z)))) (t_2 (* (- y z) (/ t (- a z)))))
(if (<= z -1.4e+58)
t_1
(if (<= z 1.1e-167)
(- x (/ x (/ a y)))
(if (<= z 3.6e-35)
t_2
(if (<= z 1.35e+56)
(* x (- 1.0 (/ y a)))
(if (<= z 8.4e+133) t_2 t_1)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double t_2 = (y - z) * (t / (a - z));
double tmp;
if (z <= -1.4e+58) {
tmp = t_1;
} else if (z <= 1.1e-167) {
tmp = x - (x / (a / y));
} else if (z <= 3.6e-35) {
tmp = t_2;
} else if (z <= 1.35e+56) {
tmp = x * (1.0 - (y / a));
} else if (z <= 8.4e+133) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t + (y * (x / z))
t_2 = (y - z) * (t / (a - z))
if (z <= (-1.4d+58)) then
tmp = t_1
else if (z <= 1.1d-167) then
tmp = x - (x / (a / y))
else if (z <= 3.6d-35) then
tmp = t_2
else if (z <= 1.35d+56) then
tmp = x * (1.0d0 - (y / a))
else if (z <= 8.4d+133) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double t_2 = (y - z) * (t / (a - z));
double tmp;
if (z <= -1.4e+58) {
tmp = t_1;
} else if (z <= 1.1e-167) {
tmp = x - (x / (a / y));
} else if (z <= 3.6e-35) {
tmp = t_2;
} else if (z <= 1.35e+56) {
tmp = x * (1.0 - (y / a));
} else if (z <= 8.4e+133) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t + (y * (x / z)) t_2 = (y - z) * (t / (a - z)) tmp = 0 if z <= -1.4e+58: tmp = t_1 elif z <= 1.1e-167: tmp = x - (x / (a / y)) elif z <= 3.6e-35: tmp = t_2 elif z <= 1.35e+56: tmp = x * (1.0 - (y / a)) elif z <= 8.4e+133: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t + Float64(y * Float64(x / z))) t_2 = Float64(Float64(y - z) * Float64(t / Float64(a - z))) tmp = 0.0 if (z <= -1.4e+58) tmp = t_1; elseif (z <= 1.1e-167) tmp = Float64(x - Float64(x / Float64(a / y))); elseif (z <= 3.6e-35) tmp = t_2; elseif (z <= 1.35e+56) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (z <= 8.4e+133) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t + (y * (x / z)); t_2 = (y - z) * (t / (a - z)); tmp = 0.0; if (z <= -1.4e+58) tmp = t_1; elseif (z <= 1.1e-167) tmp = x - (x / (a / y)); elseif (z <= 3.6e-35) tmp = t_2; elseif (z <= 1.35e+56) tmp = x * (1.0 - (y / a)); elseif (z <= 8.4e+133) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t + N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.4e+58], t$95$1, If[LessEqual[z, 1.1e-167], N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.6e-35], t$95$2, If[LessEqual[z, 1.35e+56], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.4e+133], t$95$2, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + y \cdot \frac{x}{z}\\
t_2 := \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{if}\;z \leq -1.4 \cdot 10^{+58}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{-167}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-35}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{+56}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;z \leq 8.4 \cdot 10^{+133}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -1.3999999999999999e58 or 8.4e133 < z Initial program 56.7%
Taylor expanded in z around inf 65.4%
associate--l+65.4%
distribute-lft-out--65.4%
div-sub65.4%
mul-1-neg65.4%
unsub-neg65.4%
distribute-rgt-out--65.7%
associate-/l*87.2%
Simplified87.2%
Taylor expanded in y around inf 79.4%
Taylor expanded in t around 0 63.4%
mul-1-neg63.4%
associate-*l/73.8%
distribute-rgt-neg-in73.8%
Simplified73.8%
if -1.3999999999999999e58 < z < 1.1e-167Initial program 93.5%
Taylor expanded in z around 0 74.2%
Taylor expanded in t around 0 60.0%
mul-1-neg60.0%
unsub-neg60.0%
associate-/l*64.5%
Simplified64.5%
if 1.1e-167 < z < 3.60000000000000019e-35 or 1.35000000000000005e56 < z < 8.4e133Initial program 88.6%
Taylor expanded in x around 0 58.3%
associate-/l*65.0%
associate-/r/63.1%
Simplified63.1%
if 3.60000000000000019e-35 < z < 1.35000000000000005e56Initial program 90.1%
Taylor expanded in z around 0 62.5%
Taylor expanded in x around inf 66.3%
mul-1-neg66.3%
unsub-neg66.3%
Simplified66.3%
Final simplification67.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ t (* y (/ x z)))))
(if (<= z -2.6e+59)
t_1
(if (<= z 1.75e-180)
(- x (/ x (/ a y)))
(if (<= z 4.2e-41)
(+ x (/ t (/ a y)))
(if (<= z 4.6e+64)
(* x (- 1.0 (/ y a)))
(if (<= z 3.7e+117) (- t (/ (* y t) z)) t_1)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double tmp;
if (z <= -2.6e+59) {
tmp = t_1;
} else if (z <= 1.75e-180) {
tmp = x - (x / (a / y));
} else if (z <= 4.2e-41) {
tmp = x + (t / (a / y));
} else if (z <= 4.6e+64) {
tmp = x * (1.0 - (y / a));
} else if (z <= 3.7e+117) {
tmp = t - ((y * t) / z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t + (y * (x / z))
if (z <= (-2.6d+59)) then
tmp = t_1
else if (z <= 1.75d-180) then
tmp = x - (x / (a / y))
else if (z <= 4.2d-41) then
tmp = x + (t / (a / y))
else if (z <= 4.6d+64) then
tmp = x * (1.0d0 - (y / a))
else if (z <= 3.7d+117) then
tmp = t - ((y * t) / z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double tmp;
if (z <= -2.6e+59) {
tmp = t_1;
} else if (z <= 1.75e-180) {
tmp = x - (x / (a / y));
} else if (z <= 4.2e-41) {
tmp = x + (t / (a / y));
} else if (z <= 4.6e+64) {
tmp = x * (1.0 - (y / a));
} else if (z <= 3.7e+117) {
tmp = t - ((y * t) / z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t + (y * (x / z)) tmp = 0 if z <= -2.6e+59: tmp = t_1 elif z <= 1.75e-180: tmp = x - (x / (a / y)) elif z <= 4.2e-41: tmp = x + (t / (a / y)) elif z <= 4.6e+64: tmp = x * (1.0 - (y / a)) elif z <= 3.7e+117: tmp = t - ((y * t) / z) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t + Float64(y * Float64(x / z))) tmp = 0.0 if (z <= -2.6e+59) tmp = t_1; elseif (z <= 1.75e-180) tmp = Float64(x - Float64(x / Float64(a / y))); elseif (z <= 4.2e-41) tmp = Float64(x + Float64(t / Float64(a / y))); elseif (z <= 4.6e+64) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (z <= 3.7e+117) tmp = Float64(t - Float64(Float64(y * t) / z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t + (y * (x / z)); tmp = 0.0; if (z <= -2.6e+59) tmp = t_1; elseif (z <= 1.75e-180) tmp = x - (x / (a / y)); elseif (z <= 4.2e-41) tmp = x + (t / (a / y)); elseif (z <= 4.6e+64) tmp = x * (1.0 - (y / a)); elseif (z <= 3.7e+117) tmp = t - ((y * t) / z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t + N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.6e+59], t$95$1, If[LessEqual[z, 1.75e-180], N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.2e-41], N[(x + N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.6e+64], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.7e+117], N[(t - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + y \cdot \frac{x}{z}\\
\mathbf{if}\;z \leq -2.6 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.75 \cdot 10^{-180}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq 4.2 \cdot 10^{-41}:\\
\;\;\;\;x + \frac{t}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{+64}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{+117}:\\
\;\;\;\;t - \frac{y \cdot t}{z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -2.59999999999999999e59 or 3.6999999999999999e117 < z Initial program 58.2%
Taylor expanded in z around inf 63.4%
associate--l+63.4%
distribute-lft-out--63.4%
div-sub63.4%
mul-1-neg63.4%
unsub-neg63.4%
distribute-rgt-out--63.7%
associate-/l*85.4%
Simplified85.4%
Taylor expanded in y around inf 77.9%
Taylor expanded in t around 0 61.3%
mul-1-neg61.3%
associate-*l/72.5%
distribute-rgt-neg-in72.5%
Simplified72.5%
if -2.59999999999999999e59 < z < 1.75e-180Initial program 93.5%
Taylor expanded in z around 0 74.2%
Taylor expanded in t around 0 60.0%
mul-1-neg60.0%
unsub-neg60.0%
associate-/l*64.5%
Simplified64.5%
if 1.75e-180 < z < 4.20000000000000025e-41Initial program 88.1%
Taylor expanded in z around 0 51.1%
Taylor expanded in t around inf 50.0%
associate-/l*50.1%
Simplified50.1%
if 4.20000000000000025e-41 < z < 4.6e64Initial program 91.7%
Taylor expanded in z around 0 60.9%
Taylor expanded in x around inf 60.2%
mul-1-neg60.2%
unsub-neg60.2%
Simplified60.2%
if 4.6e64 < z < 3.6999999999999999e117Initial program 84.5%
Taylor expanded in z around inf 76.6%
associate--l+76.6%
distribute-lft-out--76.6%
div-sub76.6%
mul-1-neg76.6%
unsub-neg76.6%
distribute-rgt-out--77.1%
associate-/l*77.0%
Simplified77.0%
Taylor expanded in t around inf 71.1%
Taylor expanded in y around inf 71.3%
*-commutative71.3%
Simplified71.3%
Final simplification66.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y a)))))
(if (<= z -1.25e+95)
t
(if (<= z 1.65e-168)
t_1
(if (<= z 1.02e-128) (* t (/ y (- a z))) (if (<= z 2.4e+64) t_1 t))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -1.25e+95) {
tmp = t;
} else if (z <= 1.65e-168) {
tmp = t_1;
} else if (z <= 1.02e-128) {
tmp = t * (y / (a - z));
} else if (z <= 2.4e+64) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / a))
if (z <= (-1.25d+95)) then
tmp = t
else if (z <= 1.65d-168) then
tmp = t_1
else if (z <= 1.02d-128) then
tmp = t * (y / (a - z))
else if (z <= 2.4d+64) then
tmp = t_1
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (1.0 - (y / a));
double tmp;
if (z <= -1.25e+95) {
tmp = t;
} else if (z <= 1.65e-168) {
tmp = t_1;
} else if (z <= 1.02e-128) {
tmp = t * (y / (a - z));
} else if (z <= 2.4e+64) {
tmp = t_1;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (1.0 - (y / a)) tmp = 0 if z <= -1.25e+95: tmp = t elif z <= 1.65e-168: tmp = t_1 elif z <= 1.02e-128: tmp = t * (y / (a - z)) elif z <= 2.4e+64: tmp = t_1 else: tmp = t return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (z <= -1.25e+95) tmp = t; elseif (z <= 1.65e-168) tmp = t_1; elseif (z <= 1.02e-128) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (z <= 2.4e+64) tmp = t_1; else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (1.0 - (y / a)); tmp = 0.0; if (z <= -1.25e+95) tmp = t; elseif (z <= 1.65e-168) tmp = t_1; elseif (z <= 1.02e-128) tmp = t * (y / (a - z)); elseif (z <= 2.4e+64) tmp = t_1; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.25e+95], t, If[LessEqual[z, 1.65e-168], t$95$1, If[LessEqual[z, 1.02e-128], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.4e+64], t$95$1, t]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{+95}:\\
\;\;\;\;t\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{-168}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.02 \cdot 10^{-128}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{+64}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -1.25000000000000006e95 or 2.39999999999999999e64 < z Initial program 61.8%
Taylor expanded in z around inf 54.5%
if -1.25000000000000006e95 < z < 1.6500000000000001e-168 or 1.02e-128 < z < 2.39999999999999999e64Initial program 91.1%
Taylor expanded in z around 0 66.7%
Taylor expanded in x around inf 59.2%
mul-1-neg59.2%
unsub-neg59.2%
Simplified59.2%
if 1.6500000000000001e-168 < z < 1.02e-128Initial program 100.0%
Taylor expanded in y around inf 99.8%
div-sub100.0%
associate-*r/100.0%
associate-/l*99.8%
associate-/r/100.0%
Simplified100.0%
Taylor expanded in t around inf 73.8%
associate-*r/73.8%
Simplified73.8%
Final simplification57.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (* y t) z))) (t_2 (* x (- 1.0 (/ y a)))))
(if (<= a -4.8e-9)
t_2
(if (<= a -1.8e-171)
t_1
(if (<= a 4.6e-304)
(* x (/ (- y a) z))
(if (<= a 2.25e+29) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double t_2 = x * (1.0 - (y / a));
double tmp;
if (a <= -4.8e-9) {
tmp = t_2;
} else if (a <= -1.8e-171) {
tmp = t_1;
} else if (a <= 4.6e-304) {
tmp = x * ((y - a) / z);
} else if (a <= 2.25e+29) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - ((y * t) / z)
t_2 = x * (1.0d0 - (y / a))
if (a <= (-4.8d-9)) then
tmp = t_2
else if (a <= (-1.8d-171)) then
tmp = t_1
else if (a <= 4.6d-304) then
tmp = x * ((y - a) / z)
else if (a <= 2.25d+29) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double t_2 = x * (1.0 - (y / a));
double tmp;
if (a <= -4.8e-9) {
tmp = t_2;
} else if (a <= -1.8e-171) {
tmp = t_1;
} else if (a <= 4.6e-304) {
tmp = x * ((y - a) / z);
} else if (a <= 2.25e+29) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y * t) / z) t_2 = x * (1.0 - (y / a)) tmp = 0 if a <= -4.8e-9: tmp = t_2 elif a <= -1.8e-171: tmp = t_1 elif a <= 4.6e-304: tmp = x * ((y - a) / z) elif a <= 2.25e+29: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y * t) / z)) t_2 = Float64(x * Float64(1.0 - Float64(y / a))) tmp = 0.0 if (a <= -4.8e-9) tmp = t_2; elseif (a <= -1.8e-171) tmp = t_1; elseif (a <= 4.6e-304) tmp = Float64(x * Float64(Float64(y - a) / z)); elseif (a <= 2.25e+29) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y * t) / z); t_2 = x * (1.0 - (y / a)); tmp = 0.0; if (a <= -4.8e-9) tmp = t_2; elseif (a <= -1.8e-171) tmp = t_1; elseif (a <= 4.6e-304) tmp = x * ((y - a) / z); elseif (a <= 2.25e+29) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.8e-9], t$95$2, If[LessEqual[a, -1.8e-171], t$95$1, If[LessEqual[a, 4.6e-304], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.25e+29], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{y \cdot t}{z}\\
t_2 := x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{if}\;a \leq -4.8 \cdot 10^{-9}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq -1.8 \cdot 10^{-171}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 4.6 \cdot 10^{-304}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{elif}\;a \leq 2.25 \cdot 10^{+29}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if a < -4.8e-9 or 2.2500000000000001e29 < a Initial program 87.1%
Taylor expanded in z around 0 62.5%
Taylor expanded in x around inf 60.1%
mul-1-neg60.1%
unsub-neg60.1%
Simplified60.1%
if -4.8e-9 < a < -1.80000000000000002e-171 or 4.5999999999999999e-304 < a < 2.2500000000000001e29Initial program 73.9%
Taylor expanded in z around inf 73.1%
associate--l+73.1%
distribute-lft-out--73.1%
div-sub74.1%
mul-1-neg74.1%
unsub-neg74.1%
distribute-rgt-out--74.1%
associate-/l*82.1%
Simplified82.1%
Taylor expanded in t around inf 56.1%
Taylor expanded in y around inf 56.0%
*-commutative56.0%
Simplified56.0%
if -1.80000000000000002e-171 < a < 4.5999999999999999e-304Initial program 74.9%
Taylor expanded in z around inf 84.4%
associate--l+84.4%
distribute-lft-out--84.4%
div-sub84.4%
mul-1-neg84.4%
unsub-neg84.4%
distribute-rgt-out--84.4%
associate-/l*84.6%
Simplified84.6%
Taylor expanded in t around 0 54.7%
associate-*r/51.8%
Simplified51.8%
Final simplification57.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (* y t) z))))
(if (<= a -2.8e-10)
(* x (- 1.0 (/ y a)))
(if (<= a -2.55e-173)
t_1
(if (<= a 4.6e-304)
(* x (/ (- y a) z))
(if (<= a 9.2e+28) t_1 (- x (/ x (/ a y)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double tmp;
if (a <= -2.8e-10) {
tmp = x * (1.0 - (y / a));
} else if (a <= -2.55e-173) {
tmp = t_1;
} else if (a <= 4.6e-304) {
tmp = x * ((y - a) / z);
} else if (a <= 9.2e+28) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t - ((y * t) / z)
if (a <= (-2.8d-10)) then
tmp = x * (1.0d0 - (y / a))
else if (a <= (-2.55d-173)) then
tmp = t_1
else if (a <= 4.6d-304) then
tmp = x * ((y - a) / z)
else if (a <= 9.2d+28) then
tmp = t_1
else
tmp = x - (x / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double tmp;
if (a <= -2.8e-10) {
tmp = x * (1.0 - (y / a));
} else if (a <= -2.55e-173) {
tmp = t_1;
} else if (a <= 4.6e-304) {
tmp = x * ((y - a) / z);
} else if (a <= 9.2e+28) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y * t) / z) tmp = 0 if a <= -2.8e-10: tmp = x * (1.0 - (y / a)) elif a <= -2.55e-173: tmp = t_1 elif a <= 4.6e-304: tmp = x * ((y - a) / z) elif a <= 9.2e+28: tmp = t_1 else: tmp = x - (x / (a / y)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y * t) / z)) tmp = 0.0 if (a <= -2.8e-10) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (a <= -2.55e-173) tmp = t_1; elseif (a <= 4.6e-304) tmp = Float64(x * Float64(Float64(y - a) / z)); elseif (a <= 9.2e+28) tmp = t_1; else tmp = Float64(x - Float64(x / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y * t) / z); tmp = 0.0; if (a <= -2.8e-10) tmp = x * (1.0 - (y / a)); elseif (a <= -2.55e-173) tmp = t_1; elseif (a <= 4.6e-304) tmp = x * ((y - a) / z); elseif (a <= 9.2e+28) tmp = t_1; else tmp = x - (x / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -2.8e-10], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -2.55e-173], t$95$1, If[LessEqual[a, 4.6e-304], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 9.2e+28], t$95$1, N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{y \cdot t}{z}\\
\mathbf{if}\;a \leq -2.8 \cdot 10^{-10}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;a \leq -2.55 \cdot 10^{-173}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 4.6 \cdot 10^{-304}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{elif}\;a \leq 9.2 \cdot 10^{+28}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if a < -2.80000000000000015e-10Initial program 89.3%
Taylor expanded in z around 0 65.8%
Taylor expanded in x around inf 64.1%
mul-1-neg64.1%
unsub-neg64.1%
Simplified64.1%
if -2.80000000000000015e-10 < a < -2.5499999999999999e-173 or 4.5999999999999999e-304 < a < 9.19999999999999935e28Initial program 73.9%
Taylor expanded in z around inf 73.1%
associate--l+73.1%
distribute-lft-out--73.1%
div-sub74.1%
mul-1-neg74.1%
unsub-neg74.1%
distribute-rgt-out--74.1%
associate-/l*82.1%
Simplified82.1%
Taylor expanded in t around inf 56.1%
Taylor expanded in y around inf 56.0%
*-commutative56.0%
Simplified56.0%
if -2.5499999999999999e-173 < a < 4.5999999999999999e-304Initial program 74.9%
Taylor expanded in z around inf 84.4%
associate--l+84.4%
distribute-lft-out--84.4%
div-sub84.4%
mul-1-neg84.4%
unsub-neg84.4%
distribute-rgt-out--84.4%
associate-/l*84.6%
Simplified84.6%
Taylor expanded in t around 0 54.7%
associate-*r/51.8%
Simplified51.8%
if 9.19999999999999935e28 < a Initial program 85.4%
Taylor expanded in z around 0 60.0%
Taylor expanded in t around 0 47.2%
mul-1-neg47.2%
unsub-neg47.2%
associate-/l*57.0%
Simplified57.0%
Final simplification57.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (* y t) z))))
(if (<= a -3.1e-7)
(* x (- 1.0 (/ y a)))
(if (<= a -2.55e-173)
t_1
(if (<= a 2.8e-302)
(/ (* x (- y a)) z)
(if (<= a 5.8e+28) t_1 (- x (/ x (/ a y)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double tmp;
if (a <= -3.1e-7) {
tmp = x * (1.0 - (y / a));
} else if (a <= -2.55e-173) {
tmp = t_1;
} else if (a <= 2.8e-302) {
tmp = (x * (y - a)) / z;
} else if (a <= 5.8e+28) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t - ((y * t) / z)
if (a <= (-3.1d-7)) then
tmp = x * (1.0d0 - (y / a))
else if (a <= (-2.55d-173)) then
tmp = t_1
else if (a <= 2.8d-302) then
tmp = (x * (y - a)) / z
else if (a <= 5.8d+28) then
tmp = t_1
else
tmp = x - (x / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double tmp;
if (a <= -3.1e-7) {
tmp = x * (1.0 - (y / a));
} else if (a <= -2.55e-173) {
tmp = t_1;
} else if (a <= 2.8e-302) {
tmp = (x * (y - a)) / z;
} else if (a <= 5.8e+28) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y * t) / z) tmp = 0 if a <= -3.1e-7: tmp = x * (1.0 - (y / a)) elif a <= -2.55e-173: tmp = t_1 elif a <= 2.8e-302: tmp = (x * (y - a)) / z elif a <= 5.8e+28: tmp = t_1 else: tmp = x - (x / (a / y)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y * t) / z)) tmp = 0.0 if (a <= -3.1e-7) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (a <= -2.55e-173) tmp = t_1; elseif (a <= 2.8e-302) tmp = Float64(Float64(x * Float64(y - a)) / z); elseif (a <= 5.8e+28) tmp = t_1; else tmp = Float64(x - Float64(x / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y * t) / z); tmp = 0.0; if (a <= -3.1e-7) tmp = x * (1.0 - (y / a)); elseif (a <= -2.55e-173) tmp = t_1; elseif (a <= 2.8e-302) tmp = (x * (y - a)) / z; elseif (a <= 5.8e+28) tmp = t_1; else tmp = x - (x / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.1e-7], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -2.55e-173], t$95$1, If[LessEqual[a, 2.8e-302], N[(N[(x * N[(y - a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 5.8e+28], t$95$1, N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{y \cdot t}{z}\\
\mathbf{if}\;a \leq -3.1 \cdot 10^{-7}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;a \leq -2.55 \cdot 10^{-173}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{-302}:\\
\;\;\;\;\frac{x \cdot \left(y - a\right)}{z}\\
\mathbf{elif}\;a \leq 5.8 \cdot 10^{+28}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if a < -3.1e-7Initial program 89.3%
Taylor expanded in z around 0 65.8%
Taylor expanded in x around inf 64.1%
mul-1-neg64.1%
unsub-neg64.1%
Simplified64.1%
if -3.1e-7 < a < -2.5499999999999999e-173 or 2.8e-302 < a < 5.8000000000000002e28Initial program 73.9%
Taylor expanded in z around inf 73.1%
associate--l+73.1%
distribute-lft-out--73.1%
div-sub74.1%
mul-1-neg74.1%
unsub-neg74.1%
distribute-rgt-out--74.1%
associate-/l*82.1%
Simplified82.1%
Taylor expanded in t around inf 56.1%
Taylor expanded in y around inf 56.0%
*-commutative56.0%
Simplified56.0%
if -2.5499999999999999e-173 < a < 2.8e-302Initial program 74.9%
Taylor expanded in z around inf 84.4%
associate--l+84.4%
distribute-lft-out--84.4%
div-sub84.4%
mul-1-neg84.4%
unsub-neg84.4%
distribute-rgt-out--84.4%
associate-/l*84.6%
Simplified84.6%
Taylor expanded in t around 0 54.7%
if 5.8000000000000002e28 < a Initial program 85.4%
Taylor expanded in z around 0 60.0%
Taylor expanded in t around 0 47.2%
mul-1-neg47.2%
unsub-neg47.2%
associate-/l*57.0%
Simplified57.0%
Final simplification57.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (/ (* y t) z))))
(if (<= a -5.3e-8)
(* x (- 1.0 (/ y a)))
(if (<= a -7.3e-168)
t_1
(if (<= a 3.7e-217)
(* y (/ (- x t) z))
(if (<= a 2.3e+29) t_1 (- x (/ x (/ a y)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double tmp;
if (a <= -5.3e-8) {
tmp = x * (1.0 - (y / a));
} else if (a <= -7.3e-168) {
tmp = t_1;
} else if (a <= 3.7e-217) {
tmp = y * ((x - t) / z);
} else if (a <= 2.3e+29) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t - ((y * t) / z)
if (a <= (-5.3d-8)) then
tmp = x * (1.0d0 - (y / a))
else if (a <= (-7.3d-168)) then
tmp = t_1
else if (a <= 3.7d-217) then
tmp = y * ((x - t) / z)
else if (a <= 2.3d+29) then
tmp = t_1
else
tmp = x - (x / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - ((y * t) / z);
double tmp;
if (a <= -5.3e-8) {
tmp = x * (1.0 - (y / a));
} else if (a <= -7.3e-168) {
tmp = t_1;
} else if (a <= 3.7e-217) {
tmp = y * ((x - t) / z);
} else if (a <= 2.3e+29) {
tmp = t_1;
} else {
tmp = x - (x / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - ((y * t) / z) tmp = 0 if a <= -5.3e-8: tmp = x * (1.0 - (y / a)) elif a <= -7.3e-168: tmp = t_1 elif a <= 3.7e-217: tmp = y * ((x - t) / z) elif a <= 2.3e+29: tmp = t_1 else: tmp = x - (x / (a / y)) return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(Float64(y * t) / z)) tmp = 0.0 if (a <= -5.3e-8) tmp = Float64(x * Float64(1.0 - Float64(y / a))); elseif (a <= -7.3e-168) tmp = t_1; elseif (a <= 3.7e-217) tmp = Float64(y * Float64(Float64(x - t) / z)); elseif (a <= 2.3e+29) tmp = t_1; else tmp = Float64(x - Float64(x / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - ((y * t) / z); tmp = 0.0; if (a <= -5.3e-8) tmp = x * (1.0 - (y / a)); elseif (a <= -7.3e-168) tmp = t_1; elseif (a <= 3.7e-217) tmp = y * ((x - t) / z); elseif (a <= 2.3e+29) tmp = t_1; else tmp = x - (x / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.3e-8], N[(x * N[(1.0 - N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -7.3e-168], t$95$1, If[LessEqual[a, 3.7e-217], N[(y * N[(N[(x - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.3e+29], t$95$1, N[(x - N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - \frac{y \cdot t}{z}\\
\mathbf{if}\;a \leq -5.3 \cdot 10^{-8}:\\
\;\;\;\;x \cdot \left(1 - \frac{y}{a}\right)\\
\mathbf{elif}\;a \leq -7.3 \cdot 10^{-168}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 3.7 \cdot 10^{-217}:\\
\;\;\;\;y \cdot \frac{x - t}{z}\\
\mathbf{elif}\;a \leq 2.3 \cdot 10^{+29}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
if a < -5.2999999999999998e-8Initial program 89.3%
Taylor expanded in z around 0 65.8%
Taylor expanded in x around inf 64.1%
mul-1-neg64.1%
unsub-neg64.1%
Simplified64.1%
if -5.2999999999999998e-8 < a < -7.3e-168 or 3.6999999999999996e-217 < a < 2.3000000000000001e29Initial program 70.5%
Taylor expanded in z around inf 69.9%
associate--l+69.9%
distribute-lft-out--69.9%
div-sub71.0%
mul-1-neg71.0%
unsub-neg71.0%
distribute-rgt-out--71.0%
associate-/l*80.4%
Simplified80.4%
Taylor expanded in t around inf 56.3%
Taylor expanded in y around inf 56.3%
*-commutative56.3%
Simplified56.3%
if -7.3e-168 < a < 3.6999999999999996e-217Initial program 81.0%
Taylor expanded in z around inf 87.0%
associate--l+87.0%
distribute-lft-out--87.0%
div-sub87.0%
mul-1-neg87.0%
unsub-neg87.0%
distribute-rgt-out--87.0%
associate-/l*87.1%
Simplified87.1%
Taylor expanded in y around -inf 65.8%
mul-1-neg65.8%
associate-*r/67.9%
*-commutative67.9%
distribute-rgt-neg-in67.9%
Simplified67.9%
if 2.3000000000000001e29 < a Initial program 85.4%
Taylor expanded in z around 0 60.0%
Taylor expanded in t around 0 47.2%
mul-1-neg47.2%
unsub-neg47.2%
associate-/l*57.0%
Simplified57.0%
Final simplification60.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ t (* y (/ x z)))))
(if (<= z -8.5e+61)
t_1
(if (<= z 3e+64)
(+ x (* (- t x) (/ y a)))
(if (<= z 3.4e+135) (* (- y z) (/ t (- a z))) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double tmp;
if (z <= -8.5e+61) {
tmp = t_1;
} else if (z <= 3e+64) {
tmp = x + ((t - x) * (y / a));
} else if (z <= 3.4e+135) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t + (y * (x / z))
if (z <= (-8.5d+61)) then
tmp = t_1
else if (z <= 3d+64) then
tmp = x + ((t - x) * (y / a))
else if (z <= 3.4d+135) then
tmp = (y - z) * (t / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t + (y * (x / z));
double tmp;
if (z <= -8.5e+61) {
tmp = t_1;
} else if (z <= 3e+64) {
tmp = x + ((t - x) * (y / a));
} else if (z <= 3.4e+135) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t + (y * (x / z)) tmp = 0 if z <= -8.5e+61: tmp = t_1 elif z <= 3e+64: tmp = x + ((t - x) * (y / a)) elif z <= 3.4e+135: tmp = (y - z) * (t / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(t + Float64(y * Float64(x / z))) tmp = 0.0 if (z <= -8.5e+61) tmp = t_1; elseif (z <= 3e+64) tmp = Float64(x + Float64(Float64(t - x) * Float64(y / a))); elseif (z <= 3.4e+135) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t + (y * (x / z)); tmp = 0.0; if (z <= -8.5e+61) tmp = t_1; elseif (z <= 3e+64) tmp = x + ((t - x) * (y / a)); elseif (z <= 3.4e+135) tmp = (y - z) * (t / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t + N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.5e+61], t$95$1, If[LessEqual[z, 3e+64], N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.4e+135], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + y \cdot \frac{x}{z}\\
\mathbf{if}\;z \leq -8.5 \cdot 10^{+61}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+64}:\\
\;\;\;\;x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{elif}\;z \leq 3.4 \cdot 10^{+135}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -8.50000000000000035e61 or 3.4000000000000001e135 < z Initial program 56.7%
Taylor expanded in z around inf 65.4%
associate--l+65.4%
distribute-lft-out--65.4%
div-sub65.4%
mul-1-neg65.4%
unsub-neg65.4%
distribute-rgt-out--65.7%
associate-/l*87.2%
Simplified87.2%
Taylor expanded in y around inf 79.4%
Taylor expanded in t around 0 63.4%
mul-1-neg63.4%
associate-*l/73.8%
distribute-rgt-neg-in73.8%
Simplified73.8%
if -8.50000000000000035e61 < z < 3.0000000000000002e64Initial program 92.4%
Taylor expanded in z around 0 68.6%
associate-/l*72.5%
associate-/r/73.6%
Simplified73.6%
if 3.0000000000000002e64 < z < 3.4000000000000001e135Initial program 86.8%
Taylor expanded in x around 0 63.1%
associate-/l*76.8%
associate-/r/72.4%
Simplified72.4%
Final simplification73.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -6e+76) (not (<= a 3.6e+28))) (+ x (* (- y z) (/ (- t x) a))) (+ t (/ (- x t) (/ z y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -6e+76) || !(a <= 3.6e+28)) {
tmp = x + ((y - z) * ((t - x) / a));
} else {
tmp = t + ((x - t) / (z / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-6d+76)) .or. (.not. (a <= 3.6d+28))) then
tmp = x + ((y - z) * ((t - x) / a))
else
tmp = t + ((x - t) / (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -6e+76) || !(a <= 3.6e+28)) {
tmp = x + ((y - z) * ((t - x) / a));
} else {
tmp = t + ((x - t) / (z / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -6e+76) or not (a <= 3.6e+28): tmp = x + ((y - z) * ((t - x) / a)) else: tmp = t + ((x - t) / (z / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -6e+76) || !(a <= 3.6e+28)) tmp = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / a))); else tmp = Float64(t + Float64(Float64(x - t) / Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -6e+76) || ~((a <= 3.6e+28))) tmp = x + ((y - z) * ((t - x) / a)); else tmp = t + ((x - t) / (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -6e+76], N[Not[LessEqual[a, 3.6e+28]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x - t), $MachinePrecision] / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6 \cdot 10^{+76} \lor \neg \left(a \leq 3.6 \cdot 10^{+28}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t - x}{a}\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x - t}{\frac{z}{y}}\\
\end{array}
\end{array}
if a < -5.9999999999999996e76 or 3.5999999999999999e28 < a Initial program 88.4%
Taylor expanded in a around inf 70.6%
associate-/l*85.7%
associate-/r/82.4%
Simplified82.4%
if -5.9999999999999996e76 < a < 3.5999999999999999e28Initial program 74.3%
Taylor expanded in z around inf 72.6%
associate--l+72.6%
distribute-lft-out--72.6%
div-sub73.3%
mul-1-neg73.3%
unsub-neg73.3%
distribute-rgt-out--73.3%
associate-/l*81.0%
Simplified81.0%
Taylor expanded in y around inf 74.5%
Final simplification77.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -5.5e+75) (not (<= a 1.15e+29))) (+ x (* (- y z) (/ (- t x) a))) (+ t (/ (- x t) (/ z (- y a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -5.5e+75) || !(a <= 1.15e+29)) {
tmp = x + ((y - z) * ((t - x) / a));
} else {
tmp = t + ((x - t) / (z / (y - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-5.5d+75)) .or. (.not. (a <= 1.15d+29))) then
tmp = x + ((y - z) * ((t - x) / a))
else
tmp = t + ((x - t) / (z / (y - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -5.5e+75) || !(a <= 1.15e+29)) {
tmp = x + ((y - z) * ((t - x) / a));
} else {
tmp = t + ((x - t) / (z / (y - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -5.5e+75) or not (a <= 1.15e+29): tmp = x + ((y - z) * ((t - x) / a)) else: tmp = t + ((x - t) / (z / (y - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -5.5e+75) || !(a <= 1.15e+29)) tmp = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / a))); else tmp = Float64(t + Float64(Float64(x - t) / Float64(z / Float64(y - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -5.5e+75) || ~((a <= 1.15e+29))) tmp = x + ((y - z) * ((t - x) / a)); else tmp = t + ((x - t) / (z / (y - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -5.5e+75], N[Not[LessEqual[a, 1.15e+29]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x - t), $MachinePrecision] / N[(z / N[(y - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.5 \cdot 10^{+75} \lor \neg \left(a \leq 1.15 \cdot 10^{+29}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t - x}{a}\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x - t}{\frac{z}{y - a}}\\
\end{array}
\end{array}
if a < -5.5000000000000001e75 or 1.1500000000000001e29 < a Initial program 88.4%
Taylor expanded in a around inf 70.6%
associate-/l*85.7%
associate-/r/82.4%
Simplified82.4%
if -5.5000000000000001e75 < a < 1.1500000000000001e29Initial program 74.3%
Taylor expanded in z around inf 72.6%
associate--l+72.6%
distribute-lft-out--72.6%
div-sub73.3%
mul-1-neg73.3%
unsub-neg73.3%
distribute-rgt-out--73.3%
associate-/l*81.0%
Simplified81.0%
Final simplification81.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -3.3e-42) (not (<= a 2.35e+29))) (+ x (* (- t x) (/ y a))) (+ t (/ (- x t) (/ z y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -3.3e-42) || !(a <= 2.35e+29)) {
tmp = x + ((t - x) * (y / a));
} else {
tmp = t + ((x - t) / (z / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-3.3d-42)) .or. (.not. (a <= 2.35d+29))) then
tmp = x + ((t - x) * (y / a))
else
tmp = t + ((x - t) / (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -3.3e-42) || !(a <= 2.35e+29)) {
tmp = x + ((t - x) * (y / a));
} else {
tmp = t + ((x - t) / (z / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -3.3e-42) or not (a <= 2.35e+29): tmp = x + ((t - x) * (y / a)) else: tmp = t + ((x - t) / (z / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -3.3e-42) || !(a <= 2.35e+29)) tmp = Float64(x + Float64(Float64(t - x) * Float64(y / a))); else tmp = Float64(t + Float64(Float64(x - t) / Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -3.3e-42) || ~((a <= 2.35e+29))) tmp = x + ((t - x) * (y / a)); else tmp = t + ((x - t) / (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -3.3e-42], N[Not[LessEqual[a, 2.35e+29]], $MachinePrecision]], N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x - t), $MachinePrecision] / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.3 \cdot 10^{-42} \lor \neg \left(a \leq 2.35 \cdot 10^{+29}\right):\\
\;\;\;\;x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x - t}{\frac{z}{y}}\\
\end{array}
\end{array}
if a < -3.3000000000000002e-42 or 2.3500000000000001e29 < a Initial program 85.5%
Taylor expanded in z around 0 62.2%
associate-/l*69.1%
associate-/r/72.6%
Simplified72.6%
if -3.3000000000000002e-42 < a < 2.3500000000000001e29Initial program 75.0%
Taylor expanded in z around inf 76.6%
associate--l+76.6%
distribute-lft-out--76.6%
div-sub77.4%
mul-1-neg77.4%
unsub-neg77.4%
distribute-rgt-out--77.4%
associate-/l*84.0%
Simplified84.0%
Taylor expanded in y around inf 78.8%
Final simplification75.7%
(FPCore (x y z t a)
:precision binary64
(if (<= a -1.65e+96)
x
(if (<= a -7.2e-172)
t
(if (<= a 3.25e-158) (/ x (/ z y)) (if (<= a 2.6e+38) t x)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.65e+96) {
tmp = x;
} else if (a <= -7.2e-172) {
tmp = t;
} else if (a <= 3.25e-158) {
tmp = x / (z / y);
} else if (a <= 2.6e+38) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.65d+96)) then
tmp = x
else if (a <= (-7.2d-172)) then
tmp = t
else if (a <= 3.25d-158) then
tmp = x / (z / y)
else if (a <= 2.6d+38) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.65e+96) {
tmp = x;
} else if (a <= -7.2e-172) {
tmp = t;
} else if (a <= 3.25e-158) {
tmp = x / (z / y);
} else if (a <= 2.6e+38) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -1.65e+96: tmp = x elif a <= -7.2e-172: tmp = t elif a <= 3.25e-158: tmp = x / (z / y) elif a <= 2.6e+38: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -1.65e+96) tmp = x; elseif (a <= -7.2e-172) tmp = t; elseif (a <= 3.25e-158) tmp = Float64(x / Float64(z / y)); elseif (a <= 2.6e+38) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -1.65e+96) tmp = x; elseif (a <= -7.2e-172) tmp = t; elseif (a <= 3.25e-158) tmp = x / (z / y); elseif (a <= 2.6e+38) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -1.65e+96], x, If[LessEqual[a, -7.2e-172], t, If[LessEqual[a, 3.25e-158], N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.6e+38], t, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.65 \cdot 10^{+96}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -7.2 \cdot 10^{-172}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 3.25 \cdot 10^{-158}:\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\mathbf{elif}\;a \leq 2.6 \cdot 10^{+38}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.64999999999999992e96 or 2.5999999999999999e38 < a Initial program 88.0%
Taylor expanded in a around inf 48.9%
if -1.64999999999999992e96 < a < -7.20000000000000029e-172 or 3.24999999999999986e-158 < a < 2.5999999999999999e38Initial program 70.7%
Taylor expanded in z around inf 41.8%
if -7.20000000000000029e-172 < a < 3.24999999999999986e-158Initial program 80.9%
Taylor expanded in z around inf 87.1%
associate--l+87.1%
distribute-lft-out--87.1%
div-sub87.1%
mul-1-neg87.1%
unsub-neg87.1%
distribute-rgt-out--87.1%
associate-/l*88.7%
Simplified88.7%
Taylor expanded in y around -inf 60.4%
mul-1-neg60.4%
associate-*r/63.6%
*-commutative63.6%
distribute-rgt-neg-in63.6%
Simplified63.6%
Taylor expanded in t around 0 42.0%
associate-/l*43.6%
Simplified43.6%
Final simplification45.1%
(FPCore (x y z t a)
:precision binary64
(if (<= a -8.8e+95)
x
(if (<= a -7.8e-172)
t
(if (<= a 3.2e-217) (/ (* x y) z) (if (<= a 1e+37) t x)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -8.8e+95) {
tmp = x;
} else if (a <= -7.8e-172) {
tmp = t;
} else if (a <= 3.2e-217) {
tmp = (x * y) / z;
} else if (a <= 1e+37) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-8.8d+95)) then
tmp = x
else if (a <= (-7.8d-172)) then
tmp = t
else if (a <= 3.2d-217) then
tmp = (x * y) / z
else if (a <= 1d+37) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -8.8e+95) {
tmp = x;
} else if (a <= -7.8e-172) {
tmp = t;
} else if (a <= 3.2e-217) {
tmp = (x * y) / z;
} else if (a <= 1e+37) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -8.8e+95: tmp = x elif a <= -7.8e-172: tmp = t elif a <= 3.2e-217: tmp = (x * y) / z elif a <= 1e+37: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -8.8e+95) tmp = x; elseif (a <= -7.8e-172) tmp = t; elseif (a <= 3.2e-217) tmp = Float64(Float64(x * y) / z); elseif (a <= 1e+37) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -8.8e+95) tmp = x; elseif (a <= -7.8e-172) tmp = t; elseif (a <= 3.2e-217) tmp = (x * y) / z; elseif (a <= 1e+37) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -8.8e+95], x, If[LessEqual[a, -7.8e-172], t, If[LessEqual[a, 3.2e-217], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 1e+37], t, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -8.8 \cdot 10^{+95}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -7.8 \cdot 10^{-172}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 3.2 \cdot 10^{-217}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;a \leq 10^{+37}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -8.7999999999999996e95 or 9.99999999999999954e36 < a Initial program 88.0%
Taylor expanded in a around inf 48.9%
if -8.7999999999999996e95 < a < -7.79999999999999946e-172 or 3.2000000000000001e-217 < a < 9.99999999999999954e36Initial program 72.2%
Taylor expanded in z around inf 40.7%
if -7.79999999999999946e-172 < a < 3.2000000000000001e-217Initial program 81.0%
Taylor expanded in z around inf 87.0%
associate--l+87.0%
distribute-lft-out--87.0%
div-sub87.0%
mul-1-neg87.0%
unsub-neg87.0%
distribute-rgt-out--87.0%
associate-/l*87.1%
Simplified87.1%
Taylor expanded in y around -inf 65.8%
mul-1-neg65.8%
associate-*r/67.9%
*-commutative67.9%
distribute-rgt-neg-in67.9%
Simplified67.9%
Taylor expanded in t around 0 47.9%
Final simplification45.3%
(FPCore (x y z t a) :precision binary64 (if (<= a -1.12e+107) x (if (<= a 7e+32) t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.12e+107) {
tmp = x;
} else if (a <= 7e+32) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.12d+107)) then
tmp = x
else if (a <= 7d+32) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -1.12e+107) {
tmp = x;
} else if (a <= 7e+32) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -1.12e+107: tmp = x elif a <= 7e+32: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -1.12e+107) tmp = x; elseif (a <= 7e+32) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -1.12e+107) tmp = x; elseif (a <= 7e+32) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -1.12e+107], x, If[LessEqual[a, 7e+32], t, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.12 \cdot 10^{+107}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 7 \cdot 10^{+32}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.11999999999999997e107 or 7.0000000000000002e32 < a Initial program 88.0%
Taylor expanded in a around inf 48.9%
if -1.11999999999999997e107 < a < 7.0000000000000002e32Initial program 74.9%
Taylor expanded in z around inf 34.9%
Final simplification40.6%
(FPCore (x y z t a) :precision binary64 t)
double code(double x, double y, double z, double t, double a) {
return t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t
end function
public static double code(double x, double y, double z, double t, double a) {
return t;
}
def code(x, y, z, t, a): return t
function code(x, y, z, t, a) return t end
function tmp = code(x, y, z, t, a) tmp = t; end
code[x_, y_, z_, t_, a_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 80.3%
Taylor expanded in z around inf 25.5%
Final simplification25.5%
herbie shell --seed 2023336
(FPCore (x y z t a)
:name "Numeric.Signal:interpolate from hsignal-0.2.7.1"
:precision binary64
(+ x (* (- y z) (/ (- t x) (- a z)))))