Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1

Percentage Accurate: 88.4% → 99.8%
Time: 6.3s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Alternative 1: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \frac{1 + \frac{x}{y}}{1 + x} \end{array} \]
(FPCore (x y) :precision binary64 (* x (/ (+ 1.0 (/ x y)) (+ 1.0 x))))
double code(double x, double y) {
	return x * ((1.0 + (x / y)) / (1.0 + x));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = x * ((1.0d0 + (x / y)) / (1.0d0 + x))
end function
public static double code(double x, double y) {
	return x * ((1.0 + (x / y)) / (1.0 + x));
}
def code(x, y):
	return x * ((1.0 + (x / y)) / (1.0 + x))
function code(x, y)
	return Float64(x * Float64(Float64(1.0 + Float64(x / y)) / Float64(1.0 + x)))
end
function tmp = code(x, y)
	tmp = x * ((1.0 + (x / y)) / (1.0 + x));
end
code[x_, y_] := N[(x * N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \frac{1 + \frac{x}{y}}{1 + x}
\end{array}
Derivation
  1. Initial program 87.9%

    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
  2. Step-by-step derivation
    1. associate-/l*99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
  3. Simplified99.9%

    \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
  4. Step-by-step derivation
    1. clear-num99.6%

      \[\leadsto \color{blue}{\frac{1}{\frac{\frac{x + 1}{\frac{x}{y} + 1}}{x}}} \]
    2. associate-/r/99.8%

      \[\leadsto \color{blue}{\frac{1}{\frac{x + 1}{\frac{x}{y} + 1}} \cdot x} \]
    3. clear-num99.9%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{x + 1}} \cdot x \]
    4. +-commutative99.9%

      \[\leadsto \frac{\color{blue}{1 + \frac{x}{y}}}{x + 1} \cdot x \]
  5. Applied egg-rr99.9%

    \[\leadsto \color{blue}{\frac{1 + \frac{x}{y}}{x + 1} \cdot x} \]
  6. Final simplification99.9%

    \[\leadsto x \cdot \frac{1 + \frac{x}{y}}{1 + x} \]

Alternative 2: 74.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{1 + x}\\ \mathbf{if}\;x \leq -1.05:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\ \;\;\;\;\frac{x}{\frac{y}{x}}\\ \mathbf{elif}\;x \leq 3.1 \cdot 10^{+16}:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ x (+ 1.0 x))))
   (if (<= x -1.05)
     (/ x y)
     (if (<= x 1.05e-144)
       t_0
       (if (<= x 5.5e-107) (/ x (/ y x)) (if (<= x 3.1e+16) t_0 (/ x y)))))))
double code(double x, double y) {
	double t_0 = x / (1.0 + x);
	double tmp;
	if (x <= -1.05) {
		tmp = x / y;
	} else if (x <= 1.05e-144) {
		tmp = t_0;
	} else if (x <= 5.5e-107) {
		tmp = x / (y / x);
	} else if (x <= 3.1e+16) {
		tmp = t_0;
	} else {
		tmp = x / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x / (1.0d0 + x)
    if (x <= (-1.05d0)) then
        tmp = x / y
    else if (x <= 1.05d-144) then
        tmp = t_0
    else if (x <= 5.5d-107) then
        tmp = x / (y / x)
    else if (x <= 3.1d+16) then
        tmp = t_0
    else
        tmp = x / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = x / (1.0 + x);
	double tmp;
	if (x <= -1.05) {
		tmp = x / y;
	} else if (x <= 1.05e-144) {
		tmp = t_0;
	} else if (x <= 5.5e-107) {
		tmp = x / (y / x);
	} else if (x <= 3.1e+16) {
		tmp = t_0;
	} else {
		tmp = x / y;
	}
	return tmp;
}
def code(x, y):
	t_0 = x / (1.0 + x)
	tmp = 0
	if x <= -1.05:
		tmp = x / y
	elif x <= 1.05e-144:
		tmp = t_0
	elif x <= 5.5e-107:
		tmp = x / (y / x)
	elif x <= 3.1e+16:
		tmp = t_0
	else:
		tmp = x / y
	return tmp
function code(x, y)
	t_0 = Float64(x / Float64(1.0 + x))
	tmp = 0.0
	if (x <= -1.05)
		tmp = Float64(x / y);
	elseif (x <= 1.05e-144)
		tmp = t_0;
	elseif (x <= 5.5e-107)
		tmp = Float64(x / Float64(y / x));
	elseif (x <= 3.1e+16)
		tmp = t_0;
	else
		tmp = Float64(x / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = x / (1.0 + x);
	tmp = 0.0;
	if (x <= -1.05)
		tmp = x / y;
	elseif (x <= 1.05e-144)
		tmp = t_0;
	elseif (x <= 5.5e-107)
		tmp = x / (y / x);
	elseif (x <= 3.1e+16)
		tmp = t_0;
	else
		tmp = x / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.05], N[(x / y), $MachinePrecision], If[LessEqual[x, 1.05e-144], t$95$0, If[LessEqual[x, 5.5e-107], N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.1e+16], t$95$0, N[(x / y), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{1 + x}\\
\mathbf{if}\;x \leq -1.05:\\
\;\;\;\;\frac{x}{y}\\

\mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{\frac{y}{x}}\\

\mathbf{elif}\;x \leq 3.1 \cdot 10^{+16}:\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -1.05000000000000004 or 3.1e16 < x

    1. Initial program 72.7%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 71.6%

      \[\leadsto \frac{x}{\color{blue}{y}} \]

    if -1.05000000000000004 < x < 1.0500000000000001e-144 or 5.49999999999999986e-107 < x < 3.1e16

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 78.0%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]

    if 1.0500000000000001e-144 < x < 5.49999999999999986e-107

    1. Initial program 99.8%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. *-commutative99.8%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
      2. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{x + 1}{x}}} \]
      3. +-commutative99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 + x}}{x}} \]
      4. remove-double-neg99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1 + \color{blue}{\left(-\left(-x\right)\right)}}{x}} \]
      5. unsub-neg99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 - \left(-x\right)}}{x}} \]
      6. div-sub99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x} - \frac{-x}{x}}} \]
      7. distribute-frac-neg99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{\left(-\frac{x}{x}\right)}} \]
      8. *-inverses99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \left(-\color{blue}{1}\right)} \]
      9. metadata-eval99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{-1}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{1}{x} - -1}} \]
    4. Taylor expanded in y around 0 78.7%

      \[\leadsto \color{blue}{\frac{x}{y \cdot \left(1 + \frac{1}{x}\right)}} \]
    5. Step-by-step derivation
      1. distribute-lft-in78.7%

        \[\leadsto \frac{x}{\color{blue}{y \cdot 1 + y \cdot \frac{1}{x}}} \]
      2. *-rgt-identity78.7%

        \[\leadsto \frac{x}{\color{blue}{y} + y \cdot \frac{1}{x}} \]
      3. associate-*r/78.5%

        \[\leadsto \frac{x}{y + \color{blue}{\frac{y \cdot 1}{x}}} \]
      4. *-rgt-identity78.5%

        \[\leadsto \frac{x}{y + \frac{\color{blue}{y}}{x}} \]
    6. Simplified78.5%

      \[\leadsto \color{blue}{\frac{x}{y + \frac{y}{x}}} \]
    7. Taylor expanded in x around 0 78.5%

      \[\leadsto \frac{x}{\color{blue}{\frac{y}{x}}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification75.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.05:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\ \;\;\;\;\frac{x}{\frac{y}{x}}\\ \mathbf{elif}\;x \leq 3.1 \cdot 10^{+16}:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]

Alternative 3: 74.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{1 + x}\\ \mathbf{if}\;x \leq -1.05:\\ \;\;\;\;\frac{x + -1}{y}\\ \mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\ \;\;\;\;\frac{x}{\frac{y}{x}}\\ \mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ x (+ 1.0 x))))
   (if (<= x -1.05)
     (/ (+ x -1.0) y)
     (if (<= x 1.05e-144)
       t_0
       (if (<= x 5.5e-107) (/ x (/ y x)) (if (<= x 7.5e+15) t_0 (/ x y)))))))
double code(double x, double y) {
	double t_0 = x / (1.0 + x);
	double tmp;
	if (x <= -1.05) {
		tmp = (x + -1.0) / y;
	} else if (x <= 1.05e-144) {
		tmp = t_0;
	} else if (x <= 5.5e-107) {
		tmp = x / (y / x);
	} else if (x <= 7.5e+15) {
		tmp = t_0;
	} else {
		tmp = x / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x / (1.0d0 + x)
    if (x <= (-1.05d0)) then
        tmp = (x + (-1.0d0)) / y
    else if (x <= 1.05d-144) then
        tmp = t_0
    else if (x <= 5.5d-107) then
        tmp = x / (y / x)
    else if (x <= 7.5d+15) then
        tmp = t_0
    else
        tmp = x / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = x / (1.0 + x);
	double tmp;
	if (x <= -1.05) {
		tmp = (x + -1.0) / y;
	} else if (x <= 1.05e-144) {
		tmp = t_0;
	} else if (x <= 5.5e-107) {
		tmp = x / (y / x);
	} else if (x <= 7.5e+15) {
		tmp = t_0;
	} else {
		tmp = x / y;
	}
	return tmp;
}
def code(x, y):
	t_0 = x / (1.0 + x)
	tmp = 0
	if x <= -1.05:
		tmp = (x + -1.0) / y
	elif x <= 1.05e-144:
		tmp = t_0
	elif x <= 5.5e-107:
		tmp = x / (y / x)
	elif x <= 7.5e+15:
		tmp = t_0
	else:
		tmp = x / y
	return tmp
function code(x, y)
	t_0 = Float64(x / Float64(1.0 + x))
	tmp = 0.0
	if (x <= -1.05)
		tmp = Float64(Float64(x + -1.0) / y);
	elseif (x <= 1.05e-144)
		tmp = t_0;
	elseif (x <= 5.5e-107)
		tmp = Float64(x / Float64(y / x));
	elseif (x <= 7.5e+15)
		tmp = t_0;
	else
		tmp = Float64(x / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = x / (1.0 + x);
	tmp = 0.0;
	if (x <= -1.05)
		tmp = (x + -1.0) / y;
	elseif (x <= 1.05e-144)
		tmp = t_0;
	elseif (x <= 5.5e-107)
		tmp = x / (y / x);
	elseif (x <= 7.5e+15)
		tmp = t_0;
	else
		tmp = x / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.05], N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 1.05e-144], t$95$0, If[LessEqual[x, 5.5e-107], N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.5e+15], t$95$0, N[(x / y), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{1 + x}\\
\mathbf{if}\;x \leq -1.05:\\
\;\;\;\;\frac{x + -1}{y}\\

\mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{\frac{y}{x}}\\

\mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if x < -1.05000000000000004

    1. Initial program 80.6%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 98.5%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
    5. Taylor expanded in y around 0 66.3%

      \[\leadsto \color{blue}{\frac{x - 1}{y}} \]

    if -1.05000000000000004 < x < 1.0500000000000001e-144 or 5.49999999999999986e-107 < x < 7.5e15

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 78.0%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]

    if 1.0500000000000001e-144 < x < 5.49999999999999986e-107

    1. Initial program 99.8%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. *-commutative99.8%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
      2. associate-/l*99.7%

        \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{x + 1}{x}}} \]
      3. +-commutative99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 + x}}{x}} \]
      4. remove-double-neg99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1 + \color{blue}{\left(-\left(-x\right)\right)}}{x}} \]
      5. unsub-neg99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 - \left(-x\right)}}{x}} \]
      6. div-sub99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x} - \frac{-x}{x}}} \]
      7. distribute-frac-neg99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{\left(-\frac{x}{x}\right)}} \]
      8. *-inverses99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \left(-\color{blue}{1}\right)} \]
      9. metadata-eval99.7%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{-1}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{1}{x} - -1}} \]
    4. Taylor expanded in y around 0 78.7%

      \[\leadsto \color{blue}{\frac{x}{y \cdot \left(1 + \frac{1}{x}\right)}} \]
    5. Step-by-step derivation
      1. distribute-lft-in78.7%

        \[\leadsto \frac{x}{\color{blue}{y \cdot 1 + y \cdot \frac{1}{x}}} \]
      2. *-rgt-identity78.7%

        \[\leadsto \frac{x}{\color{blue}{y} + y \cdot \frac{1}{x}} \]
      3. associate-*r/78.5%

        \[\leadsto \frac{x}{y + \color{blue}{\frac{y \cdot 1}{x}}} \]
      4. *-rgt-identity78.5%

        \[\leadsto \frac{x}{y + \frac{\color{blue}{y}}{x}} \]
    6. Simplified78.5%

      \[\leadsto \color{blue}{\frac{x}{y + \frac{y}{x}}} \]
    7. Taylor expanded in x around 0 78.5%

      \[\leadsto \frac{x}{\color{blue}{\frac{y}{x}}} \]

    if 7.5e15 < x

    1. Initial program 64.6%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 78.5%

      \[\leadsto \frac{x}{\color{blue}{y}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification75.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.05:\\ \;\;\;\;\frac{x + -1}{y}\\ \mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\ \;\;\;\;\frac{x}{\frac{y}{x}}\\ \mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]

Alternative 4: 98.1% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{x}{y}\\ \mathbf{if}\;x \leq -1:\\ \;\;\;\;1 + \frac{x + -1}{y}\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;x \cdot t_0\\ \mathbf{else}:\\ \;\;\;\;t_0 + \frac{-1}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ 1.0 (/ x y))))
   (if (<= x -1.0)
     (+ 1.0 (/ (+ x -1.0) y))
     (if (<= x 1.0) (* x t_0) (+ t_0 (/ -1.0 y))))))
double code(double x, double y) {
	double t_0 = 1.0 + (x / y);
	double tmp;
	if (x <= -1.0) {
		tmp = 1.0 + ((x + -1.0) / y);
	} else if (x <= 1.0) {
		tmp = x * t_0;
	} else {
		tmp = t_0 + (-1.0 / y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = 1.0d0 + (x / y)
    if (x <= (-1.0d0)) then
        tmp = 1.0d0 + ((x + (-1.0d0)) / y)
    else if (x <= 1.0d0) then
        tmp = x * t_0
    else
        tmp = t_0 + ((-1.0d0) / y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = 1.0 + (x / y);
	double tmp;
	if (x <= -1.0) {
		tmp = 1.0 + ((x + -1.0) / y);
	} else if (x <= 1.0) {
		tmp = x * t_0;
	} else {
		tmp = t_0 + (-1.0 / y);
	}
	return tmp;
}
def code(x, y):
	t_0 = 1.0 + (x / y)
	tmp = 0
	if x <= -1.0:
		tmp = 1.0 + ((x + -1.0) / y)
	elif x <= 1.0:
		tmp = x * t_0
	else:
		tmp = t_0 + (-1.0 / y)
	return tmp
function code(x, y)
	t_0 = Float64(1.0 + Float64(x / y))
	tmp = 0.0
	if (x <= -1.0)
		tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y));
	elseif (x <= 1.0)
		tmp = Float64(x * t_0);
	else
		tmp = Float64(t_0 + Float64(-1.0 / y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = 1.0 + (x / y);
	tmp = 0.0;
	if (x <= -1.0)
		tmp = 1.0 + ((x + -1.0) / y);
	elseif (x <= 1.0)
		tmp = x * t_0;
	else
		tmp = t_0 + (-1.0 / y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(x * t$95$0), $MachinePrecision], N[(t$95$0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;1 + \frac{x + -1}{y}\\

\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x \cdot t_0\\

\mathbf{else}:\\
\;\;\;\;t_0 + \frac{-1}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -1

    1. Initial program 80.6%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 98.5%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
    5. Step-by-step derivation
      1. associate--l+98.5%

        \[\leadsto \color{blue}{1 + \left(\frac{x}{y} - \frac{1}{y}\right)} \]
      2. +-commutative98.5%

        \[\leadsto \color{blue}{\left(\frac{x}{y} - \frac{1}{y}\right) + 1} \]
      3. sub-div98.5%

        \[\leadsto \color{blue}{\frac{x - 1}{y}} + 1 \]
      4. sub-neg98.5%

        \[\leadsto \frac{\color{blue}{x + \left(-1\right)}}{y} + 1 \]
      5. metadata-eval98.5%

        \[\leadsto \frac{x + \color{blue}{-1}}{y} + 1 \]
    6. Applied egg-rr98.5%

      \[\leadsto \color{blue}{\frac{x + -1}{y} + 1} \]

    if -1 < x < 1

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
      2. associate-/l*99.6%

        \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{x + 1}{x}}} \]
      3. +-commutative99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 + x}}{x}} \]
      4. remove-double-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1 + \color{blue}{\left(-\left(-x\right)\right)}}{x}} \]
      5. unsub-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 - \left(-x\right)}}{x}} \]
      6. div-sub99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x} - \frac{-x}{x}}} \]
      7. distribute-frac-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{\left(-\frac{x}{x}\right)}} \]
      8. *-inverses99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \left(-\color{blue}{1}\right)} \]
      9. metadata-eval99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{-1}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{1}{x} - -1}} \]
    4. Taylor expanded in x around 0 98.5%

      \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x}}} \]
    5. Step-by-step derivation
      1. +-commutative98.5%

        \[\leadsto \frac{\color{blue}{1 + \frac{x}{y}}}{\frac{1}{x}} \]
      2. associate-/r/98.8%

        \[\leadsto \color{blue}{\frac{1 + \frac{x}{y}}{1} \cdot x} \]
      3. /-rgt-identity98.8%

        \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right)} \cdot x \]
    6. Applied egg-rr98.8%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) \cdot x} \]

    if 1 < x

    1. Initial program 67.0%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 97.8%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification98.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1:\\ \;\;\;\;1 + \frac{x + -1}{y}\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \end{array} \]

Alternative 5: 86.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 15.5\right):\\ \;\;\;\;\frac{x + -1}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.0) (not (<= x 15.5)))
   (/ (+ x -1.0) y)
   (* x (+ 1.0 (/ x y)))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 15.5)) {
		tmp = (x + -1.0) / y;
	} else {
		tmp = x * (1.0 + (x / y));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.0d0)) .or. (.not. (x <= 15.5d0))) then
        tmp = (x + (-1.0d0)) / y
    else
        tmp = x * (1.0d0 + (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 15.5)) {
		tmp = (x + -1.0) / y;
	} else {
		tmp = x * (1.0 + (x / y));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.0) or not (x <= 15.5):
		tmp = (x + -1.0) / y
	else:
		tmp = x * (1.0 + (x / y))
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.0) || !(x <= 15.5))
		tmp = Float64(Float64(x + -1.0) / y);
	else
		tmp = Float64(x * Float64(1.0 + Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.0) || ~((x <= 15.5)))
		tmp = (x + -1.0) / y;
	else
		tmp = x * (1.0 + (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 15.5]], $MachinePrecision]], N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 15.5\right):\\
\;\;\;\;\frac{x + -1}{y}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1 or 15.5 < x

    1. Initial program 73.4%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 98.8%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
    5. Taylor expanded in y around 0 71.4%

      \[\leadsto \color{blue}{\frac{x - 1}{y}} \]

    if -1 < x < 15.5

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
      2. associate-/l*99.6%

        \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{x + 1}{x}}} \]
      3. +-commutative99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 + x}}{x}} \]
      4. remove-double-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1 + \color{blue}{\left(-\left(-x\right)\right)}}{x}} \]
      5. unsub-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 - \left(-x\right)}}{x}} \]
      6. div-sub99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x} - \frac{-x}{x}}} \]
      7. distribute-frac-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{\left(-\frac{x}{x}\right)}} \]
      8. *-inverses99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \left(-\color{blue}{1}\right)} \]
      9. metadata-eval99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{-1}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{1}{x} - -1}} \]
    4. Taylor expanded in x around 0 97.9%

      \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x}}} \]
    5. Step-by-step derivation
      1. +-commutative97.9%

        \[\leadsto \frac{\color{blue}{1 + \frac{x}{y}}}{\frac{1}{x}} \]
      2. associate-/r/98.2%

        \[\leadsto \color{blue}{\frac{1 + \frac{x}{y}}{1} \cdot x} \]
      3. /-rgt-identity98.2%

        \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right)} \cdot x \]
    6. Applied egg-rr98.2%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification86.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 15.5\right):\\ \;\;\;\;\frac{x + -1}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\ \end{array} \]

Alternative 6: 98.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\ \;\;\;\;1 + \frac{x + -1}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.0) (not (<= x 1.0)))
   (+ 1.0 (/ (+ x -1.0) y))
   (* x (+ 1.0 (/ x y)))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 1.0)) {
		tmp = 1.0 + ((x + -1.0) / y);
	} else {
		tmp = x * (1.0 + (x / y));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
        tmp = 1.0d0 + ((x + (-1.0d0)) / y)
    else
        tmp = x * (1.0d0 + (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 1.0)) {
		tmp = 1.0 + ((x + -1.0) / y);
	} else {
		tmp = x * (1.0 + (x / y));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.0) or not (x <= 1.0):
		tmp = 1.0 + ((x + -1.0) / y)
	else:
		tmp = x * (1.0 + (x / y))
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.0) || !(x <= 1.0))
		tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y));
	else
		tmp = Float64(x * Float64(1.0 + Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.0) || ~((x <= 1.0)))
		tmp = 1.0 + ((x + -1.0) / y);
	else
		tmp = x * (1.0 + (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;1 + \frac{x + -1}{y}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1 or 1 < x

    1. Initial program 73.6%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 98.1%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]
    5. Step-by-step derivation
      1. associate--l+98.1%

        \[\leadsto \color{blue}{1 + \left(\frac{x}{y} - \frac{1}{y}\right)} \]
      2. +-commutative98.1%

        \[\leadsto \color{blue}{\left(\frac{x}{y} - \frac{1}{y}\right) + 1} \]
      3. sub-div98.1%

        \[\leadsto \color{blue}{\frac{x - 1}{y}} + 1 \]
      4. sub-neg98.1%

        \[\leadsto \frac{\color{blue}{x + \left(-1\right)}}{y} + 1 \]
      5. metadata-eval98.1%

        \[\leadsto \frac{x + \color{blue}{-1}}{y} + 1 \]
    6. Applied egg-rr98.1%

      \[\leadsto \color{blue}{\frac{x + -1}{y} + 1} \]

    if -1 < x < 1

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. *-commutative99.9%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
      2. associate-/l*99.6%

        \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{x + 1}{x}}} \]
      3. +-commutative99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 + x}}{x}} \]
      4. remove-double-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1 + \color{blue}{\left(-\left(-x\right)\right)}}{x}} \]
      5. unsub-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{\color{blue}{1 - \left(-x\right)}}{x}} \]
      6. div-sub99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x} - \frac{-x}{x}}} \]
      7. distribute-frac-neg99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{\left(-\frac{x}{x}\right)}} \]
      8. *-inverses99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \left(-\color{blue}{1}\right)} \]
      9. metadata-eval99.6%

        \[\leadsto \frac{\frac{x}{y} + 1}{\frac{1}{x} - \color{blue}{-1}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\frac{x}{y} + 1}{\frac{1}{x} - -1}} \]
    4. Taylor expanded in x around 0 98.5%

      \[\leadsto \frac{\frac{x}{y} + 1}{\color{blue}{\frac{1}{x}}} \]
    5. Step-by-step derivation
      1. +-commutative98.5%

        \[\leadsto \frac{\color{blue}{1 + \frac{x}{y}}}{\frac{1}{x}} \]
      2. associate-/r/98.8%

        \[\leadsto \color{blue}{\frac{1 + \frac{x}{y}}{1} \cdot x} \]
      3. /-rgt-identity98.8%

        \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right)} \cdot x \]
    6. Applied egg-rr98.8%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\ \;\;\;\;1 + \frac{x + -1}{y}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\ \end{array} \]

Alternative 7: 75.2% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.05 \lor \neg \left(x \leq 2.1 \cdot 10^{+15}\right):\\ \;\;\;\;\frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 + x}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.05) (not (<= x 2.1e+15))) (/ x y) (/ x (+ 1.0 x))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.05) || !(x <= 2.1e+15)) {
		tmp = x / y;
	} else {
		tmp = x / (1.0 + x);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.05d0)) .or. (.not. (x <= 2.1d+15))) then
        tmp = x / y
    else
        tmp = x / (1.0d0 + x)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.05) || !(x <= 2.1e+15)) {
		tmp = x / y;
	} else {
		tmp = x / (1.0 + x);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.05) or not (x <= 2.1e+15):
		tmp = x / y
	else:
		tmp = x / (1.0 + x)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.05) || !(x <= 2.1e+15))
		tmp = Float64(x / y);
	else
		tmp = Float64(x / Float64(1.0 + x));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.05) || ~((x <= 2.1e+15)))
		tmp = x / y;
	else
		tmp = x / (1.0 + x);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.05], N[Not[LessEqual[x, 2.1e+15]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \lor \neg \left(x \leq 2.1 \cdot 10^{+15}\right):\\
\;\;\;\;\frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{1 + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.05000000000000004 or 2.1e15 < x

    1. Initial program 72.7%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 71.6%

      \[\leadsto \frac{x}{\color{blue}{y}} \]

    if -1.05000000000000004 < x < 2.1e15

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 74.7%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification73.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.05 \lor \neg \left(x \leq 2.1 \cdot 10^{+15}\right):\\ \;\;\;\;\frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 + x}\\ \end{array} \]

Alternative 8: 74.5% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.15\right):\\ \;\;\;\;\frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.0) (not (<= x 1.15))) (/ x y) x))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 1.15)) {
		tmp = x / y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.0d0)) .or. (.not. (x <= 1.15d0))) then
        tmp = x / y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 1.15)) {
		tmp = x / y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.0) or not (x <= 1.15):
		tmp = x / y
	else:
		tmp = x
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.0) || !(x <= 1.15))
		tmp = Float64(x / y);
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.0) || ~((x <= 1.15)))
		tmp = x / y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.15]], $MachinePrecision]], N[(x / y), $MachinePrecision], x]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.15\right):\\
\;\;\;\;\frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1 or 1.1499999999999999 < x

    1. Initial program 73.4%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 70.4%

      \[\leadsto \frac{x}{\color{blue}{y}} \]

    if -1 < x < 1.1499999999999999

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around 0 74.0%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification72.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.15\right):\\ \;\;\;\;\frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 9: 49.2% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -960000000000:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq 400000000:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -960000000000.0) 1.0 (if (<= x 400000000.0) x 1.0)))
double code(double x, double y) {
	double tmp;
	if (x <= -960000000000.0) {
		tmp = 1.0;
	} else if (x <= 400000000.0) {
		tmp = x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-960000000000.0d0)) then
        tmp = 1.0d0
    else if (x <= 400000000.0d0) then
        tmp = x
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -960000000000.0) {
		tmp = 1.0;
	} else if (x <= 400000000.0) {
		tmp = x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -960000000000.0:
		tmp = 1.0
	elif x <= 400000000.0:
		tmp = x
	else:
		tmp = 1.0
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -960000000000.0)
		tmp = 1.0;
	elseif (x <= 400000000.0)
		tmp = x;
	else
		tmp = 1.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -960000000000.0)
		tmp = 1.0;
	elseif (x <= 400000000.0)
		tmp = x;
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -960000000000.0], 1.0, If[LessEqual[x, 400000000.0], x, 1.0]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -960000000000:\\
\;\;\;\;1\\

\mathbf{elif}\;x \leq 400000000:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -9.6e11 or 4e8 < x

    1. Initial program 72.2%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 27.6%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
    5. Taylor expanded in x around inf 27.1%

      \[\leadsto \color{blue}{1} \]

    if -9.6e11 < x < 4e8

    1. Initial program 99.8%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around 0 71.6%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification52.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -960000000000:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq 400000000:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]

Alternative 10: 13.9% accurate, 11.0× speedup?

\[\begin{array}{l} \\ 1 \end{array} \]
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
	return 1.0;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 1.0d0
end function
public static double code(double x, double y) {
	return 1.0;
}
def code(x, y):
	return 1.0
function code(x, y)
	return 1.0
end
function tmp = code(x, y)
	tmp = 1.0;
end
code[x_, y_] := 1.0
\begin{array}{l}

\\
1
\end{array}
Derivation
  1. Initial program 87.9%

    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
  2. Step-by-step derivation
    1. associate-/l*99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
  3. Simplified99.9%

    \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
  4. Taylor expanded in y around inf 53.0%

    \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
  5. Taylor expanded in x around inf 13.8%

    \[\leadsto \color{blue}{1} \]
  6. Final simplification13.8%

    \[\leadsto 1 \]

Developer target: 99.8% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y):
	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y)
	return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0)))
end
function tmp = code(x, y)
	tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}

Reproduce

?
herbie shell --seed 2023336 
(FPCore (x y)
  :name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
  :precision binary64

  :herbie-target
  (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))

  (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))