
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (+ 1.0 (/ x y)) (+ 1.0 x))))
double code(double x, double y) {
return x * ((1.0 + (x / y)) / (1.0 + x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * ((1.0d0 + (x / y)) / (1.0d0 + x))
end function
public static double code(double x, double y) {
return x * ((1.0 + (x / y)) / (1.0 + x));
}
def code(x, y): return x * ((1.0 + (x / y)) / (1.0 + x))
function code(x, y) return Float64(x * Float64(Float64(1.0 + Float64(x / y)) / Float64(1.0 + x))) end
function tmp = code(x, y) tmp = x * ((1.0 + (x / y)) / (1.0 + x)); end
code[x_, y_] := N[(x * N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{1 + \frac{x}{y}}{1 + x}
\end{array}
Initial program 87.9%
associate-/l*99.9%
Simplified99.9%
clear-num99.6%
associate-/r/99.8%
clear-num99.9%
+-commutative99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (+ 1.0 x))))
(if (<= x -1.05)
(/ x y)
(if (<= x 1.05e-144)
t_0
(if (<= x 5.5e-107) (/ x (/ y x)) (if (<= x 3.1e+16) t_0 (/ x y)))))))
double code(double x, double y) {
double t_0 = x / (1.0 + x);
double tmp;
if (x <= -1.05) {
tmp = x / y;
} else if (x <= 1.05e-144) {
tmp = t_0;
} else if (x <= 5.5e-107) {
tmp = x / (y / x);
} else if (x <= 3.1e+16) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 + x)
if (x <= (-1.05d0)) then
tmp = x / y
else if (x <= 1.05d-144) then
tmp = t_0
else if (x <= 5.5d-107) then
tmp = x / (y / x)
else if (x <= 3.1d+16) then
tmp = t_0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (1.0 + x);
double tmp;
if (x <= -1.05) {
tmp = x / y;
} else if (x <= 1.05e-144) {
tmp = t_0;
} else if (x <= 5.5e-107) {
tmp = x / (y / x);
} else if (x <= 3.1e+16) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = x / (1.0 + x) tmp = 0 if x <= -1.05: tmp = x / y elif x <= 1.05e-144: tmp = t_0 elif x <= 5.5e-107: tmp = x / (y / x) elif x <= 3.1e+16: tmp = t_0 else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(x / Float64(1.0 + x)) tmp = 0.0 if (x <= -1.05) tmp = Float64(x / y); elseif (x <= 1.05e-144) tmp = t_0; elseif (x <= 5.5e-107) tmp = Float64(x / Float64(y / x)); elseif (x <= 3.1e+16) tmp = t_0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = x / (1.0 + x); tmp = 0.0; if (x <= -1.05) tmp = x / y; elseif (x <= 1.05e-144) tmp = t_0; elseif (x <= 5.5e-107) tmp = x / (y / x); elseif (x <= 3.1e+16) tmp = t_0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.05], N[(x / y), $MachinePrecision], If[LessEqual[x, 1.05e-144], t$95$0, If[LessEqual[x, 5.5e-107], N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.1e+16], t$95$0, N[(x / y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 + x}\\
\mathbf{if}\;x \leq -1.05:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{\frac{y}{x}}\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{+16}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1.05000000000000004 or 3.1e16 < x Initial program 72.7%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 71.6%
if -1.05000000000000004 < x < 1.0500000000000001e-144 or 5.49999999999999986e-107 < x < 3.1e16Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 78.0%
if 1.0500000000000001e-144 < x < 5.49999999999999986e-107Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
+-commutative99.7%
remove-double-neg99.7%
unsub-neg99.7%
div-sub99.7%
distribute-frac-neg99.7%
*-inverses99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 78.7%
distribute-lft-in78.7%
*-rgt-identity78.7%
associate-*r/78.5%
*-rgt-identity78.5%
Simplified78.5%
Taylor expanded in x around 0 78.5%
Final simplification75.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (+ 1.0 x))))
(if (<= x -1.05)
(/ (+ x -1.0) y)
(if (<= x 1.05e-144)
t_0
(if (<= x 5.5e-107) (/ x (/ y x)) (if (<= x 7.5e+15) t_0 (/ x y)))))))
double code(double x, double y) {
double t_0 = x / (1.0 + x);
double tmp;
if (x <= -1.05) {
tmp = (x + -1.0) / y;
} else if (x <= 1.05e-144) {
tmp = t_0;
} else if (x <= 5.5e-107) {
tmp = x / (y / x);
} else if (x <= 7.5e+15) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 + x)
if (x <= (-1.05d0)) then
tmp = (x + (-1.0d0)) / y
else if (x <= 1.05d-144) then
tmp = t_0
else if (x <= 5.5d-107) then
tmp = x / (y / x)
else if (x <= 7.5d+15) then
tmp = t_0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (1.0 + x);
double tmp;
if (x <= -1.05) {
tmp = (x + -1.0) / y;
} else if (x <= 1.05e-144) {
tmp = t_0;
} else if (x <= 5.5e-107) {
tmp = x / (y / x);
} else if (x <= 7.5e+15) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = x / (1.0 + x) tmp = 0 if x <= -1.05: tmp = (x + -1.0) / y elif x <= 1.05e-144: tmp = t_0 elif x <= 5.5e-107: tmp = x / (y / x) elif x <= 7.5e+15: tmp = t_0 else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(x / Float64(1.0 + x)) tmp = 0.0 if (x <= -1.05) tmp = Float64(Float64(x + -1.0) / y); elseif (x <= 1.05e-144) tmp = t_0; elseif (x <= 5.5e-107) tmp = Float64(x / Float64(y / x)); elseif (x <= 7.5e+15) tmp = t_0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = x / (1.0 + x); tmp = 0.0; if (x <= -1.05) tmp = (x + -1.0) / y; elseif (x <= 1.05e-144) tmp = t_0; elseif (x <= 5.5e-107) tmp = x / (y / x); elseif (x <= 7.5e+15) tmp = t_0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.05], N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[x, 1.05e-144], t$95$0, If[LessEqual[x, 5.5e-107], N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.5e+15], t$95$0, N[(x / y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 + x}\\
\mathbf{if}\;x \leq -1.05:\\
\;\;\;\;\frac{x + -1}{y}\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-144}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{\frac{y}{x}}\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1.05000000000000004Initial program 80.6%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 98.5%
Taylor expanded in y around 0 66.3%
if -1.05000000000000004 < x < 1.0500000000000001e-144 or 5.49999999999999986e-107 < x < 7.5e15Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 78.0%
if 1.0500000000000001e-144 < x < 5.49999999999999986e-107Initial program 99.8%
*-commutative99.8%
associate-/l*99.7%
+-commutative99.7%
remove-double-neg99.7%
unsub-neg99.7%
div-sub99.7%
distribute-frac-neg99.7%
*-inverses99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 78.7%
distribute-lft-in78.7%
*-rgt-identity78.7%
associate-*r/78.5%
*-rgt-identity78.5%
Simplified78.5%
Taylor expanded in x around 0 78.5%
if 7.5e15 < x Initial program 64.6%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 78.5%
Final simplification75.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ x y))))
(if (<= x -1.0)
(+ 1.0 (/ (+ x -1.0) y))
(if (<= x 1.0) (* x t_0) (+ t_0 (/ -1.0 y))))))
double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (x <= -1.0) {
tmp = 1.0 + ((x + -1.0) / y);
} else if (x <= 1.0) {
tmp = x * t_0;
} else {
tmp = t_0 + (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (x / y)
if (x <= (-1.0d0)) then
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
else if (x <= 1.0d0) then
tmp = x * t_0
else
tmp = t_0 + ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (x <= -1.0) {
tmp = 1.0 + ((x + -1.0) / y);
} else if (x <= 1.0) {
tmp = x * t_0;
} else {
tmp = t_0 + (-1.0 / y);
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (x / y) tmp = 0 if x <= -1.0: tmp = 1.0 + ((x + -1.0) / y) elif x <= 1.0: tmp = x * t_0 else: tmp = t_0 + (-1.0 / y) return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(x / y)) tmp = 0.0 if (x <= -1.0) tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); elseif (x <= 1.0) tmp = Float64(x * t_0); else tmp = Float64(t_0 + Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (x / y); tmp = 0.0; if (x <= -1.0) tmp = 1.0 + ((x + -1.0) / y); elseif (x <= 1.0) tmp = x * t_0; else tmp = t_0 + (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(x * t$95$0), $MachinePrecision], N[(t$95$0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;t_0 + \frac{-1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 80.6%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 98.5%
associate--l+98.5%
+-commutative98.5%
sub-div98.5%
sub-neg98.5%
metadata-eval98.5%
Applied egg-rr98.5%
if -1 < x < 1Initial program 99.9%
*-commutative99.9%
associate-/l*99.6%
+-commutative99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub99.6%
distribute-frac-neg99.6%
*-inverses99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.5%
+-commutative98.5%
associate-/r/98.8%
/-rgt-identity98.8%
Applied egg-rr98.8%
if 1 < x Initial program 67.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 97.8%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 15.5))) (/ (+ x -1.0) y) (* x (+ 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 15.5)) {
tmp = (x + -1.0) / y;
} else {
tmp = x * (1.0 + (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 15.5d0))) then
tmp = (x + (-1.0d0)) / y
else
tmp = x * (1.0d0 + (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 15.5)) {
tmp = (x + -1.0) / y;
} else {
tmp = x * (1.0 + (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 15.5): tmp = (x + -1.0) / y else: tmp = x * (1.0 + (x / y)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 15.5)) tmp = Float64(Float64(x + -1.0) / y); else tmp = Float64(x * Float64(1.0 + Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 15.5))) tmp = (x + -1.0) / y; else tmp = x * (1.0 + (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 15.5]], $MachinePrecision]], N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 15.5\right):\\
\;\;\;\;\frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -1 or 15.5 < x Initial program 73.4%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.8%
Taylor expanded in y around 0 71.4%
if -1 < x < 15.5Initial program 99.9%
*-commutative99.9%
associate-/l*99.6%
+-commutative99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub99.6%
distribute-frac-neg99.6%
*-inverses99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 97.9%
+-commutative97.9%
associate-/r/98.2%
/-rgt-identity98.2%
Applied egg-rr98.2%
Final simplification86.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ 1.0 (/ (+ x -1.0) y)) (* x (+ 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x * (1.0 + (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
else
tmp = x * (1.0d0 + (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x * (1.0 + (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = 1.0 + ((x + -1.0) / y) else: tmp = x * (1.0 + (x / y)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); else tmp = Float64(x * Float64(1.0 + Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = 1.0 + ((x + -1.0) / y); else tmp = x * (1.0 + (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 73.6%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.1%
associate--l+98.1%
+-commutative98.1%
sub-div98.1%
sub-neg98.1%
metadata-eval98.1%
Applied egg-rr98.1%
if -1 < x < 1Initial program 99.9%
*-commutative99.9%
associate-/l*99.6%
+-commutative99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub99.6%
distribute-frac-neg99.6%
*-inverses99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.5%
+-commutative98.5%
associate-/r/98.8%
/-rgt-identity98.8%
Applied egg-rr98.8%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= x -1.05) (not (<= x 2.1e+15))) (/ x y) (/ x (+ 1.0 x))))
double code(double x, double y) {
double tmp;
if ((x <= -1.05) || !(x <= 2.1e+15)) {
tmp = x / y;
} else {
tmp = x / (1.0 + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.05d0)) .or. (.not. (x <= 2.1d+15))) then
tmp = x / y
else
tmp = x / (1.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.05) || !(x <= 2.1e+15)) {
tmp = x / y;
} else {
tmp = x / (1.0 + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.05) or not (x <= 2.1e+15): tmp = x / y else: tmp = x / (1.0 + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.05) || !(x <= 2.1e+15)) tmp = Float64(x / y); else tmp = Float64(x / Float64(1.0 + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.05) || ~((x <= 2.1e+15))) tmp = x / y; else tmp = x / (1.0 + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.05], N[Not[LessEqual[x, 2.1e+15]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \lor \neg \left(x \leq 2.1 \cdot 10^{+15}\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 + x}\\
\end{array}
\end{array}
if x < -1.05000000000000004 or 2.1e15 < x Initial program 72.7%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 71.6%
if -1.05000000000000004 < x < 2.1e15Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 74.7%
Final simplification73.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.15))) (/ x y) x))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.15)) {
tmp = x / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.15d0))) then
tmp = x / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.15)) {
tmp = x / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.15): tmp = x / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.15)) tmp = Float64(x / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.15))) tmp = x / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.15]], $MachinePrecision]], N[(x / y), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.15\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1 or 1.1499999999999999 < x Initial program 73.4%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 70.4%
if -1 < x < 1.1499999999999999Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 74.0%
Final simplification72.3%
(FPCore (x y) :precision binary64 (if (<= x -960000000000.0) 1.0 (if (<= x 400000000.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -960000000000.0) {
tmp = 1.0;
} else if (x <= 400000000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-960000000000.0d0)) then
tmp = 1.0d0
else if (x <= 400000000.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -960000000000.0) {
tmp = 1.0;
} else if (x <= 400000000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -960000000000.0: tmp = 1.0 elif x <= 400000000.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -960000000000.0) tmp = 1.0; elseif (x <= 400000000.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -960000000000.0) tmp = 1.0; elseif (x <= 400000000.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -960000000000.0], 1.0, If[LessEqual[x, 400000000.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -960000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 400000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -9.6e11 or 4e8 < x Initial program 72.2%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 27.6%
Taylor expanded in x around inf 27.1%
if -9.6e11 < x < 4e8Initial program 99.8%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 71.6%
Final simplification52.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 87.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 53.0%
Taylor expanded in x around inf 13.8%
Final simplification13.8%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2023336
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))