
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (exp (- z))))
(if (<= y -2e+70)
(+ x (* t_0 (/ 1.0 y)))
(if (<= y 9e-34)
(+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))
(+ x (/ t_0 y))))))
double code(double x, double y, double z) {
double t_0 = exp(-z);
double tmp;
if (y <= -2e+70) {
tmp = x + (t_0 * (1.0 / y));
} else if (y <= 9e-34) {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
} else {
tmp = x + (t_0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-z)
if (y <= (-2d+70)) then
tmp = x + (t_0 * (1.0d0 / y))
else if (y <= 9d-34) then
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
else
tmp = x + (t_0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(-z);
double tmp;
if (y <= -2e+70) {
tmp = x + (t_0 * (1.0 / y));
} else if (y <= 9e-34) {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
} else {
tmp = x + (t_0 / y);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(-z) tmp = 0 if y <= -2e+70: tmp = x + (t_0 * (1.0 / y)) elif y <= 9e-34: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) else: tmp = x + (t_0 / y) return tmp
function code(x, y, z) t_0 = exp(Float64(-z)) tmp = 0.0 if (y <= -2e+70) tmp = Float64(x + Float64(t_0 * Float64(1.0 / y))); elseif (y <= 9e-34) tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); else tmp = Float64(x + Float64(t_0 / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(-z); tmp = 0.0; if (y <= -2e+70) tmp = x + (t_0 * (1.0 / y)); elseif (y <= 9e-34) tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); else tmp = x + (t_0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Exp[(-z)], $MachinePrecision]}, If[LessEqual[y, -2e+70], N[(x + N[(t$95$0 * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9e-34], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-z}\\
\mathbf{if}\;y \leq -2 \cdot 10^{+70}:\\
\;\;\;\;x + t_0 \cdot \frac{1}{y}\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-34}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t_0}{y}\\
\end{array}
\end{array}
if y < -2.00000000000000015e70Initial program 86.8%
exp-prod86.8%
+-commutative86.8%
Simplified86.8%
clear-num86.8%
add-exp-log0.0%
add-exp-log0.0%
div-exp0.0%
pow-exp0.0%
add-log-exp0.0%
log-pow0.0%
div-exp0.0%
add-exp-log86.8%
add-exp-log86.8%
associate-/r/86.8%
*-commutative86.8%
Applied egg-rr86.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -2.00000000000000015e70 < y < 9.00000000000000085e-34Initial program 84.6%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
if 9.00000000000000085e-34 < y Initial program 83.4%
*-commutative83.4%
exp-prod83.4%
rem-exp-log83.4%
+-commutative83.4%
Simplified83.4%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
Simplified99.6%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.5e+29) (not (<= y 8e-34))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e+29) || !(y <= 8e-34)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9.5d+29)) .or. (.not. (y <= 8d-34))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e+29) || !(y <= 8e-34)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9.5e+29) or not (y <= 8e-34): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9.5e+29) || !(y <= 8e-34)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9.5e+29) || ~((y <= 8e-34))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.5e+29], N[Not[LessEqual[y, 8e-34]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+29} \lor \neg \left(y \leq 8 \cdot 10^{-34}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -9.5000000000000003e29 or 7.99999999999999942e-34 < y Initial program 85.3%
*-commutative85.3%
exp-prod85.3%
rem-exp-log85.3%
+-commutative85.3%
Simplified85.3%
Taylor expanded in y around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
if -9.5000000000000003e29 < y < 7.99999999999999942e-34Initial program 84.2%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 99.4%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (exp (- z))))
(if (<= y -9.5e+29)
(+ x (* t_0 (/ 1.0 y)))
(if (<= y 5e-34) (+ x (/ 1.0 y)) (+ x (/ t_0 y))))))
double code(double x, double y, double z) {
double t_0 = exp(-z);
double tmp;
if (y <= -9.5e+29) {
tmp = x + (t_0 * (1.0 / y));
} else if (y <= 5e-34) {
tmp = x + (1.0 / y);
} else {
tmp = x + (t_0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-z)
if (y <= (-9.5d+29)) then
tmp = x + (t_0 * (1.0d0 / y))
else if (y <= 5d-34) then
tmp = x + (1.0d0 / y)
else
tmp = x + (t_0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(-z);
double tmp;
if (y <= -9.5e+29) {
tmp = x + (t_0 * (1.0 / y));
} else if (y <= 5e-34) {
tmp = x + (1.0 / y);
} else {
tmp = x + (t_0 / y);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(-z) tmp = 0 if y <= -9.5e+29: tmp = x + (t_0 * (1.0 / y)) elif y <= 5e-34: tmp = x + (1.0 / y) else: tmp = x + (t_0 / y) return tmp
function code(x, y, z) t_0 = exp(Float64(-z)) tmp = 0.0 if (y <= -9.5e+29) tmp = Float64(x + Float64(t_0 * Float64(1.0 / y))); elseif (y <= 5e-34) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(t_0 / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(-z); tmp = 0.0; if (y <= -9.5e+29) tmp = x + (t_0 * (1.0 / y)); elseif (y <= 5e-34) tmp = x + (1.0 / y); else tmp = x + (t_0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Exp[(-z)], $MachinePrecision]}, If[LessEqual[y, -9.5e+29], N[(x + N[(t$95$0 * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-34], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-z}\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{+29}:\\
\;\;\;\;x + t_0 \cdot \frac{1}{y}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-34}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t_0}{y}\\
\end{array}
\end{array}
if y < -9.5000000000000003e29Initial program 87.3%
exp-prod87.3%
+-commutative87.3%
Simplified87.3%
clear-num87.3%
add-exp-log0.0%
add-exp-log0.0%
div-exp0.0%
pow-exp0.0%
add-log-exp0.0%
log-pow0.0%
div-exp0.0%
add-exp-log87.3%
add-exp-log87.3%
associate-/r/87.3%
*-commutative87.3%
Applied egg-rr87.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -9.5000000000000003e29 < y < 5.0000000000000003e-34Initial program 84.2%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 99.4%
if 5.0000000000000003e-34 < y Initial program 83.4%
*-commutative83.4%
exp-prod83.4%
rem-exp-log83.4%
+-commutative83.4%
Simplified83.4%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
Simplified99.6%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 84.8%
exp-prod90.9%
+-commutative90.9%
Simplified90.9%
Taylor expanded in y around 0 83.0%
Final simplification83.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.8%
*-commutative84.8%
exp-prod84.8%
rem-exp-log84.8%
+-commutative84.8%
Simplified84.8%
Taylor expanded in y around inf 88.5%
mul-1-neg88.5%
Simplified88.5%
Taylor expanded in x around inf 50.7%
Final simplification50.7%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2023336
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))