
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (- (/ x s))))))
float code(float x, float s) {
return 1.0f / (1.0f + expf(-(x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp(-(x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(-Float32(x / s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp(-(x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{-\frac{x}{s}}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (- (/ x s))))
(if (<= t_0 -1.0)
0.5
(if (<= t_0 1.2000000427639215e+38)
(/ 1.0 (/ (- 4.0 (/ x (* s (/ s x)))) (+ 2.0 (/ x s))))
(/ 1.0 (+ 2.0 (* -0.3333333333333333 (* (/ x s) 3.0))))))))
float code(float x, float s) {
float t_0 = -(x / s);
float tmp;
if (t_0 <= -1.0f) {
tmp = 0.5f;
} else if (t_0 <= 1.2000000427639215e+38f) {
tmp = 1.0f / ((4.0f - (x / (s * (s / x)))) / (2.0f + (x / s)));
} else {
tmp = 1.0f / (2.0f + (-0.3333333333333333f * ((x / s) * 3.0f)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -(x / s)
if (t_0 <= (-1.0e0)) then
tmp = 0.5e0
else if (t_0 <= 1.2000000427639215e+38) then
tmp = 1.0e0 / ((4.0e0 - (x / (s * (s / x)))) / (2.0e0 + (x / s)))
else
tmp = 1.0e0 / (2.0e0 + ((-0.3333333333333333e0) * ((x / s) * 3.0e0)))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(-Float32(x / s)) tmp = Float32(0.0) if (t_0 <= Float32(-1.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(1.2000000427639215e+38)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(x / Float32(s * Float32(s / x)))) / Float32(Float32(2.0) + Float32(x / s)))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(-0.3333333333333333) * Float32(Float32(x / s) * Float32(3.0))))); end return tmp end
function tmp_2 = code(x, s) t_0 = -(x / s); tmp = single(0.0); if (t_0 <= single(-1.0)) tmp = single(0.5); elseif (t_0 <= single(1.2000000427639215e+38)) tmp = single(1.0) / ((single(4.0) - (x / (s * (s / x)))) / (single(2.0) + (x / s))); else tmp = single(1.0) / (single(2.0) + (single(-0.3333333333333333) * ((x / s) * single(3.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\frac{x}{s}\\
\mathbf{if}\;t_0 \leq -1:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t_0 \leq 1.2000000427639215 \cdot 10^{+38}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s \cdot \frac{s}{x}}}{2 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + -0.3333333333333333 \cdot \left(\frac{x}{s} \cdot 3\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -1 < (/.f32 (neg.f32 x) s) < 1.20000004e38Initial program 99.8%
Taylor expanded in x around 0 47.9%
mul-1-neg47.9%
unsub-neg47.9%
Simplified47.9%
sub-neg47.9%
add-log-exp95.1%
neg-log95.2%
unpow-195.2%
metadata-eval95.2%
pow-pow95.2%
pow1/395.2%
flip-+41.5%
Applied egg-rr72.7%
clear-num72.7%
frac-times74.9%
*-un-lft-identity74.9%
add-sqr-sqrt58.3%
sqrt-unprod75.0%
sqr-neg75.0%
sqrt-unprod16.6%
add-sqr-sqrt74.6%
add-sqr-sqrt58.0%
sqrt-unprod74.7%
sqr-neg74.7%
sqrt-unprod16.6%
add-sqr-sqrt74.9%
Applied egg-rr74.9%
if 1.20000004e38 < (/.f32 (neg.f32 x) s) Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
add-sqr-sqrt-0.0%
sqrt-unprod6.3%
sqr-neg6.3%
sqrt-unprod6.3%
add-sqr-sqrt6.3%
add-cbrt-cube6.3%
pow1/36.3%
pow-flip6.3%
Applied egg-rr100.0%
Taylor expanded in s around inf 100.0%
distribute-rgt1-in100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
associate-+r+100.0%
metadata-eval100.0%
associate-*l/100.0%
Applied egg-rr100.0%
expm1-def100.0%
expm1-log1p100.0%
*-commutative100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Final simplification56.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (- (/ x s))))
(if (<= t_0 2.0)
0.5
(if (<= t_0 1.2000000427639215e+38)
(/ 1.0 (/ (- 4.0 (* (/ x s) (/ x s))) (/ x s)))
(/ 1.0 (+ 2.0 (* -0.3333333333333333 (* (/ x s) 3.0))))))))
float code(float x, float s) {
float t_0 = -(x / s);
float tmp;
if (t_0 <= 2.0f) {
tmp = 0.5f;
} else if (t_0 <= 1.2000000427639215e+38f) {
tmp = 1.0f / ((4.0f - ((x / s) * (x / s))) / (x / s));
} else {
tmp = 1.0f / (2.0f + (-0.3333333333333333f * ((x / s) * 3.0f)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -(x / s)
if (t_0 <= 2.0e0) then
tmp = 0.5e0
else if (t_0 <= 1.2000000427639215e+38) then
tmp = 1.0e0 / ((4.0e0 - ((x / s) * (x / s))) / (x / s))
else
tmp = 1.0e0 / (2.0e0 + ((-0.3333333333333333e0) * ((x / s) * 3.0e0)))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(-Float32(x / s)) tmp = Float32(0.0) if (t_0 <= Float32(2.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(1.2000000427639215e+38)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(Float32(x / s) * Float32(x / s))) / Float32(x / s))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(-0.3333333333333333) * Float32(Float32(x / s) * Float32(3.0))))); end return tmp end
function tmp_2 = code(x, s) t_0 = -(x / s); tmp = single(0.0); if (t_0 <= single(2.0)) tmp = single(0.5); elseif (t_0 <= single(1.2000000427639215e+38)) tmp = single(1.0) / ((single(4.0) - ((x / s) * (x / s))) / (x / s)); else tmp = single(1.0) / (single(2.0) + (single(-0.3333333333333333) * ((x / s) * single(3.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\frac{x}{s}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t_0 \leq 1.2000000427639215 \cdot 10^{+38}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s} \cdot \frac{x}{s}}{\frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + -0.3333333333333333 \cdot \left(\frac{x}{s} \cdot 3\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 100.0%
Taylor expanded in x around 0 47.8%
if 2 < (/.f32 (neg.f32 x) s) < 1.20000004e38Initial program 99.6%
Taylor expanded in x around 0 12.0%
mul-1-neg12.0%
unsub-neg12.0%
Simplified12.0%
sub-neg12.0%
add-log-exp95.1%
neg-log95.1%
unpow-195.1%
metadata-eval95.1%
pow-pow95.1%
pow1/395.1%
flip-+0.8%
Applied egg-rr55.6%
Taylor expanded in x around inf 55.6%
if 1.20000004e38 < (/.f32 (neg.f32 x) s) Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
add-sqr-sqrt-0.0%
sqrt-unprod6.3%
sqr-neg6.3%
sqrt-unprod6.3%
add-sqr-sqrt6.3%
add-cbrt-cube6.3%
pow1/36.3%
pow-flip6.3%
Applied egg-rr100.0%
Taylor expanded in s around inf 100.0%
distribute-rgt1-in100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
associate-+r+100.0%
metadata-eval100.0%
associate-*l/100.0%
Applied egg-rr100.0%
expm1-def100.0%
expm1-log1p100.0%
*-commutative100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Final simplification54.4%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) -1.0) 0.5 (/ 1.0 (+ 1.0 (+ 1.0 (* -0.3333333333333333 (* (/ x s) 3.0)))))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (1.0f + (1.0f + (-0.3333333333333333f * ((x / s) * 3.0f))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 + ((-0.3333333333333333e0) * ((x / s) * 3.0e0))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) + Float32(Float32(-0.3333333333333333) * Float32(Float32(x / s) * Float32(3.0)))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(1.0) + (single(1.0) + (single(-0.3333333333333333) * ((x / s) * single(3.0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \left(1 + -0.3333333333333333 \cdot \left(\frac{x}{s} \cdot 3\right)\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.7%
add-sqr-sqrt14.5%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod23.7%
add-sqr-sqrt36.4%
add-cbrt-cube36.4%
pow1/336.4%
pow-flip36.4%
Applied egg-rr98.6%
Taylor expanded in s around inf 55.8%
distribute-rgt1-in55.8%
metadata-eval55.8%
*-commutative55.8%
associate-/l*55.8%
Simplified55.8%
Taylor expanded in x around 0 55.8%
*-commutative55.8%
Simplified55.8%
Final simplification43.8%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) -1.0) 0.5 (/ 1.0 (+ 1.0 (+ 1.0 (* -0.3333333333333333 (/ x (/ s 3.0))))))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (1.0f + (1.0f + (-0.3333333333333333f * (x / (s / 3.0f)))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 + ((-0.3333333333333333e0) * (x / (s / 3.0e0)))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) + Float32(Float32(-0.3333333333333333) * Float32(x / Float32(s / Float32(3.0))))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(1.0) + (single(1.0) + (single(-0.3333333333333333) * (x / (s / single(3.0)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \left(1 + -0.3333333333333333 \cdot \frac{x}{\frac{s}{3}}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.7%
add-sqr-sqrt14.5%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod23.7%
add-sqr-sqrt36.4%
add-cbrt-cube36.4%
pow1/336.4%
pow-flip36.4%
Applied egg-rr98.6%
Taylor expanded in s around inf 55.8%
distribute-rgt1-in55.8%
metadata-eval55.8%
*-commutative55.8%
associate-/l*55.8%
Simplified55.8%
Final simplification43.8%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) -1.0) 0.5 (/ 1.0 (+ 2.0 (* -0.3333333333333333 (* (/ x s) 3.0))))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + (-0.3333333333333333f * ((x / s) * 3.0f)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + ((-0.3333333333333333e0) * ((x / s) * 3.0e0)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(-0.3333333333333333) * Float32(Float32(x / s) * Float32(3.0))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + (single(-0.3333333333333333) * ((x / s) * single(3.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + -0.3333333333333333 \cdot \left(\frac{x}{s} \cdot 3\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.7%
add-sqr-sqrt14.5%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod23.7%
add-sqr-sqrt36.4%
add-cbrt-cube36.4%
pow1/336.4%
pow-flip36.4%
Applied egg-rr98.6%
Taylor expanded in s around inf 55.8%
distribute-rgt1-in55.8%
metadata-eval55.8%
*-commutative55.8%
associate-/l*55.8%
Simplified55.8%
Taylor expanded in x around 0 55.8%
*-commutative55.8%
Simplified55.8%
expm1-log1p-u55.8%
expm1-udef88.1%
associate-+r+88.1%
metadata-eval88.1%
associate-*l/88.1%
Applied egg-rr88.1%
expm1-def55.7%
expm1-log1p55.8%
*-commutative55.8%
associate-*r/55.8%
*-commutative55.8%
Simplified55.8%
Final simplification43.8%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) -1.0) 0.5 (/ 1.0 (+ 2.0 (* -0.3333333333333333 (/ (* x 3.0) s))))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + (-0.3333333333333333f * ((x * 3.0f) / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + ((-0.3333333333333333e0) * ((x * 3.0e0) / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(-0.3333333333333333) * Float32(Float32(x * Float32(3.0)) / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + (single(-0.3333333333333333) * ((x * single(3.0)) / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + -0.3333333333333333 \cdot \frac{x \cdot 3}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.7%
add-sqr-sqrt14.5%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod23.7%
add-sqr-sqrt36.4%
add-cbrt-cube36.4%
pow1/336.4%
pow-flip36.4%
Applied egg-rr98.6%
Taylor expanded in s around inf 55.8%
distribute-rgt1-in55.8%
metadata-eval55.8%
*-commutative55.8%
associate-/l*55.8%
Simplified55.8%
expm1-log1p-u55.8%
expm1-udef88.1%
associate-+r+88.1%
metadata-eval88.1%
associate-/r/88.1%
Applied egg-rr88.1%
expm1-def55.7%
expm1-log1p55.8%
associate-*l/55.8%
Simplified55.8%
Final simplification43.8%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 55.3%
mul-1-neg55.3%
unsub-neg55.3%
Simplified55.3%
Final simplification43.5%
(FPCore (x s) :precision binary32 (let* ((t_0 (- (/ x s)))) (if (<= t_0 2.0) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -(x / s);
float tmp;
if (t_0 <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -(x / s)
if (t_0 <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(-Float32(x / s)) tmp = Float32(0.0) if (t_0 <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -(x / s); tmp = single(0.0); if (t_0 <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\frac{x}{s}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 100.0%
Taylor expanded in x around 0 47.8%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 32.3%
mul-1-neg32.3%
unsub-neg32.3%
Simplified32.3%
Taylor expanded in x around inf 32.3%
mul-1-neg32.3%
distribute-frac-neg32.3%
Simplified32.3%
Final simplification42.3%
(FPCore (x s) :precision binary32 (if (<= (- x) 9.999999960041972e-13) 0.5 (/ (- s) x)))
float code(float x, float s) {
float tmp;
if (-x <= 9.999999960041972e-13f) {
tmp = 0.5f;
} else {
tmp = -s / x;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 9.999999960041972e-13) then
tmp = 0.5e0
else
tmp = -s / x
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(9.999999960041972e-13)) tmp = Float32(0.5); else tmp = Float32(Float32(-s) / x); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(9.999999960041972e-13)) tmp = single(0.5); else tmp = -s / x; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 9.999999960041972 \cdot 10^{-13}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-s}{x}\\
\end{array}
\end{array}
if (neg.f32 x) < 9.99999996e-13Initial program 99.8%
Taylor expanded in x around 0 43.6%
if 9.99999996e-13 < (neg.f32 x) Initial program 100.0%
Taylor expanded in x around 0 38.6%
mul-1-neg38.6%
unsub-neg38.6%
Simplified38.6%
Taylor expanded in x around inf 34.8%
associate-*r/34.8%
neg-mul-134.8%
Simplified34.8%
Final simplification41.1%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 33.0%
Final simplification33.0%
herbie shell --seed 2023336
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))