
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (* (pow alphax -2.0) cos2phi) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((powf(alphax, -2.0f) * cos2phi) + ((sin2phi / alphay) / alphay));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32((alphax ^ Float32(-2.0)) * cos2phi) + Float32(Float32(sin2phi / alphay) / alphay))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{{alphax}^{-2} \cdot cos2phi + \frac{\frac{sin2phi}{alphay}}{alphay}}
\end{array}
Initial program 58.9%
sqr-neg58.9%
sub-neg58.9%
log1p-def98.1%
sqr-neg98.1%
associate-/r*98.0%
Simplified98.0%
clear-num98.0%
associate-/r/98.0%
pow298.0%
pow-flip98.1%
metadata-eval98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 58.9%
sub-neg58.9%
log1p-def98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 58.9%
sqr-neg58.9%
sub-neg58.9%
log1p-def98.1%
sqr-neg98.1%
associate-/r*98.0%
Simplified98.0%
clear-num98.0%
associate-/r/98.0%
pow298.0%
pow-flip98.1%
metadata-eval98.1%
Applied egg-rr98.1%
*-commutative98.1%
metadata-eval98.1%
pow-flip98.0%
pow298.0%
div-inv98.0%
associate-/r*98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 1.000000013351432e-10) (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (pow alphay 2.0)))) (* (log1p (- u0)) (/ (* alphay (- alphay)) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.000000013351432e-10f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / powf(alphay, 2.0f)));
} else {
tmp = log1pf(-u0) * ((alphay * -alphay) / sin2phi);
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.000000013351432e-10)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / (alphay ^ Float32(2.0))))); else tmp = Float32(log1p(Float32(-u0)) * Float32(Float32(alphay * Float32(-alphay)) / sin2phi)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.000000013351432 \cdot 10^{-10}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{{alphay}^{2}}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(-u0\right) \cdot \frac{alphay \cdot \left(-alphay\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.00000001e-10Initial program 51.6%
associate-/r*51.5%
Simplified51.5%
Taylor expanded in u0 around 0 77.0%
mul-1-neg77.0%
Simplified77.0%
Taylor expanded in sin2phi around 0 77.0%
if 1.00000001e-10 < sin2phi Initial program 63.2%
associate-/r*63.2%
Simplified63.2%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
associate-/l*61.7%
distribute-neg-frac61.7%
sub-neg61.7%
mul-1-neg61.7%
log1p-def93.5%
mul-1-neg93.5%
Simplified93.5%
associate-/r/94.1%
Applied egg-rr94.1%
unpow283.2%
Applied egg-rr94.1%
Final simplification87.8%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 1.000000013351432e-10)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(* (log1p (- u0)) (/ (* alphay (- alphay)) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.000000013351432e-10f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = log1pf(-u0) * ((alphay * -alphay) / sin2phi);
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.000000013351432e-10)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(log1p(Float32(-u0)) * Float32(Float32(alphay * Float32(-alphay)) / sin2phi)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.000000013351432 \cdot 10^{-10}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(-u0\right) \cdot \frac{alphay \cdot \left(-alphay\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.00000001e-10Initial program 51.6%
associate-/r*51.5%
Simplified51.5%
Taylor expanded in u0 around 0 77.0%
mul-1-neg77.0%
Simplified77.0%
div-inv77.0%
Applied egg-rr77.0%
if 1.00000001e-10 < sin2phi Initial program 63.2%
associate-/r*63.2%
Simplified63.2%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
associate-/l*61.7%
distribute-neg-frac61.7%
sub-neg61.7%
mul-1-neg61.7%
log1p-def93.5%
mul-1-neg93.5%
Simplified93.5%
associate-/r/94.1%
Applied egg-rr94.1%
unpow283.2%
Applied egg-rr94.1%
Final simplification87.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 1.999999987845058e-8) (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))) (/ (* alphay (- alphay)) (* sin2phi (+ 0.5 (/ -1.0 u0))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.999999987845058e-8f) {
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
} else {
tmp = (alphay * -alphay) / (sin2phi * (0.5f + (-1.0f / u0)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.999999987845058e-8) then
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
else
tmp = (alphay * -alphay) / (sin2phi * (0.5e0 + ((-1.0e0) / u0)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.999999987845058e-8)) tmp = Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(alphay * Float32(-alphay)) / Float32(sin2phi * Float32(Float32(0.5) + Float32(Float32(-1.0) / u0)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.999999987845058e-8)) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); else tmp = (alphay * -alphay) / (sin2phi * (single(0.5) + (single(-1.0) / u0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.999999987845058 \cdot 10^{-8}:\\
\;\;\;\;\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{alphay \cdot \left(-alphay\right)}{sin2phi \cdot \left(0.5 + \frac{-1}{u0}\right)}\\
\end{array}
\end{array}
if sin2phi < 1.99999999e-8Initial program 51.0%
associate-/r*51.0%
Simplified51.0%
Taylor expanded in u0 around 0 77.4%
mul-1-neg77.4%
Simplified77.4%
if 1.99999999e-8 < sin2phi Initial program 63.7%
associate-/r*63.7%
Simplified63.7%
Taylor expanded in cos2phi around 0 62.4%
mul-1-neg62.4%
associate-/l*62.2%
distribute-neg-frac62.2%
sub-neg62.2%
mul-1-neg62.2%
log1p-def93.5%
mul-1-neg93.5%
Simplified93.5%
Taylor expanded in u0 around 0 83.0%
+-commutative83.0%
mul-1-neg83.0%
unsub-neg83.0%
*-commutative83.0%
Simplified83.0%
unpow283.0%
Applied egg-rr83.0%
Taylor expanded in sin2phi around 0 83.1%
Final simplification81.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphay (- alphay)) (* sin2phi (+ 0.5 (/ -1.0 u0)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * -alphay) / (sin2phi * (0.5f + (-1.0f / u0)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * -alphay) / (sin2phi * (0.5e0 + ((-1.0e0) / u0)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * Float32(-alphay)) / Float32(sin2phi * Float32(Float32(0.5) + Float32(Float32(-1.0) / u0)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * -alphay) / (sin2phi * (single(0.5) + (single(-1.0) / u0))); end
\begin{array}{l}
\\
\frac{alphay \cdot \left(-alphay\right)}{sin2phi \cdot \left(0.5 + \frac{-1}{u0}\right)}
\end{array}
Initial program 58.9%
associate-/r*58.9%
Simplified58.9%
Taylor expanded in cos2phi around 0 48.2%
mul-1-neg48.2%
associate-/l*48.1%
distribute-neg-frac48.1%
sub-neg48.1%
mul-1-neg48.1%
log1p-def73.0%
mul-1-neg73.0%
Simplified73.0%
Taylor expanded in u0 around 0 65.6%
+-commutative65.6%
mul-1-neg65.6%
unsub-neg65.6%
*-commutative65.6%
Simplified65.6%
unpow265.6%
Applied egg-rr65.6%
Taylor expanded in sin2phi around 0 65.6%
Final simplification65.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphay (- alphay)) (/ (- sin2phi) u0)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * -alphay) / (-sin2phi / u0);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * -alphay) / (-sin2phi / u0)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * Float32(-alphay)) / Float32(Float32(-sin2phi) / u0)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * -alphay) / (-sin2phi / u0); end
\begin{array}{l}
\\
\frac{alphay \cdot \left(-alphay\right)}{\frac{-sin2phi}{u0}}
\end{array}
Initial program 58.9%
associate-/r*58.9%
Simplified58.9%
Taylor expanded in cos2phi around 0 48.2%
mul-1-neg48.2%
associate-/l*48.1%
distribute-neg-frac48.1%
sub-neg48.1%
mul-1-neg48.1%
log1p-def73.0%
mul-1-neg73.0%
Simplified73.0%
Taylor expanded in u0 around 0 65.6%
+-commutative65.6%
mul-1-neg65.6%
unsub-neg65.6%
*-commutative65.6%
Simplified65.6%
unpow265.6%
Applied egg-rr65.6%
Taylor expanded in u0 around 0 56.9%
neg-mul-156.9%
distribute-neg-frac56.9%
Simplified56.9%
Final simplification56.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphay (- alphay)) (* sin2phi 0.5)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * -alphay) / (sin2phi * 0.5f);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * -alphay) / (sin2phi * 0.5e0)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * Float32(-alphay)) / Float32(sin2phi * Float32(0.5))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * -alphay) / (sin2phi * single(0.5)); end
\begin{array}{l}
\\
\frac{alphay \cdot \left(-alphay\right)}{sin2phi \cdot 0.5}
\end{array}
Initial program 58.9%
associate-/r*58.9%
Simplified58.9%
Taylor expanded in cos2phi around 0 48.2%
mul-1-neg48.2%
associate-/l*48.1%
distribute-neg-frac48.1%
sub-neg48.1%
mul-1-neg48.1%
log1p-def73.0%
mul-1-neg73.0%
Simplified73.0%
Taylor expanded in u0 around 0 65.6%
+-commutative65.6%
mul-1-neg65.6%
unsub-neg65.6%
*-commutative65.6%
Simplified65.6%
unpow265.6%
Applied egg-rr65.6%
Taylor expanded in u0 around inf 6.8%
*-commutative6.8%
Simplified6.8%
Final simplification6.8%
herbie shell --seed 2023336
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))