
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(/ (sqrt (- 1.0 (+ cosTheta cosTheta))) (* cosTheta (sqrt PI)))
(exp (* cosTheta (- cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + ((sqrtf((1.0f - (cosTheta + cosTheta))) / (cosTheta * sqrtf(((float) M_PI)))) * expf((cosTheta * -cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta + cosTheta))) / Float32(cosTheta * sqrt(Float32(pi)))) * exp(Float32(cosTheta * Float32(-cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + ((sqrt((single(1.0) - (cosTheta + cosTheta))) / (cosTheta * sqrt(single(pi)))) * exp((cosTheta * -cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{\sqrt{1 - \left(cosTheta + cosTheta\right)}}{cosTheta \cdot \sqrt{\pi}} \cdot e^{cosTheta \cdot \left(-cosTheta\right)}}
\end{array}
Initial program 98.0%
frac-times98.7%
*-un-lft-identity98.7%
associate--l-98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (sqrt (/ (- 1.0 (* cosTheta 2.0)) PI)) cosTheta)))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (sqrtf(((1.0f - (cosTheta * 2.0f)) / ((float) M_PI))) / cosTheta)));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(sqrt(Float32(Float32(Float32(1.0) - Float32(cosTheta * Float32(2.0))) / Float32(pi))) / cosTheta)))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (sqrt(((single(1.0) - (cosTheta * single(2.0))) / single(pi))) / cosTheta))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\sqrt{\frac{1 - cosTheta \cdot 2}{\pi}}}{cosTheta}}
\end{array}
Initial program 98.0%
associate-*l/98.4%
*-un-lft-identity98.4%
associate--l-98.3%
Applied egg-rr98.3%
associate-/l/98.6%
expm1-log1p-u90.1%
expm1-udef90.2%
associate-/r*90.1%
sqrt-undiv90.2%
count-290.2%
Applied egg-rr90.2%
expm1-def90.2%
expm1-log1p98.3%
*-commutative98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (- 1.0 cosTheta) (* cosTheta (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * ((1.0f - cosTheta) / (cosTheta * sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(1.0) - cosTheta) / Float32(cosTheta * sqrt(Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * ((single(1.0) - cosTheta) / (cosTheta * sqrt(single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1 - cosTheta}{cosTheta \cdot \sqrt{\pi}}}
\end{array}
Initial program 98.0%
frac-times98.7%
*-un-lft-identity98.7%
associate--l-98.6%
Applied egg-rr98.6%
Taylor expanded in cosTheta around 0 95.7%
mul-1-neg95.7%
unsub-neg95.7%
Simplified95.7%
Final simplification95.7%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ 1.0 (fma (sqrt (/ 1.0 PI)) (+ -1.0 (/ 1.0 cosTheta)) c))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + fmaf(sqrtf((1.0f / ((float) M_PI))), (-1.0f + (1.0f / cosTheta)), c));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + fma(sqrt(Float32(Float32(1.0) / Float32(pi))), Float32(Float32(-1.0) + Float32(Float32(1.0) / cosTheta)), c))) end
\begin{array}{l}
\\
\frac{1}{1 + \mathsf{fma}\left(\sqrt{\frac{1}{\pi}}, -1 + \frac{1}{cosTheta}, c\right)}
\end{array}
Initial program 98.0%
+-commutative98.0%
fma-def98.0%
Simplified98.3%
Taylor expanded in cosTheta around 0 94.7%
+-commutative94.7%
distribute-rgt-out94.7%
fma-def94.7%
Simplified94.7%
Final simplification94.7%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ (+ 1.0 c) (* (sqrt (/ 1.0 PI)) (+ -1.0 (/ 1.0 cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (sqrtf((1.0f / ((float) M_PI))) * (-1.0f + (1.0f / cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) * Float32(Float32(-1.0) + Float32(Float32(1.0) / cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (sqrt((single(1.0) / single(pi))) * (single(-1.0) + (single(1.0) / cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \sqrt{\frac{1}{\pi}} \cdot \left(-1 + \frac{1}{cosTheta}\right)}
\end{array}
Initial program 98.0%
+-commutative98.0%
fma-def98.0%
Simplified98.3%
Taylor expanded in cosTheta around 0 94.7%
associate-+r+94.7%
distribute-rgt-out94.7%
Simplified94.7%
Final simplification94.7%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (sqrt PI)))
float code(float cosTheta, float c) {
return cosTheta * sqrtf(((float) M_PI));
}
function code(cosTheta, c) return Float32(cosTheta * sqrt(Float32(pi))) end
function tmp = code(cosTheta, c) tmp = cosTheta * sqrt(single(pi)); end
\begin{array}{l}
\\
cosTheta \cdot \sqrt{\pi}
\end{array}
Initial program 98.0%
frac-times98.7%
*-un-lft-identity98.7%
associate--l-98.6%
Applied egg-rr98.6%
Taylor expanded in cosTheta around 0 92.8%
Final simplification92.8%
(FPCore (cosTheta c) :precision binary32 (- 1.0 c))
float code(float cosTheta, float c) {
return 1.0f - c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 - c
end function
function code(cosTheta, c) return Float32(Float32(1.0) - c) end
function tmp = code(cosTheta, c) tmp = single(1.0) - c; end
\begin{array}{l}
\\
1 - c
\end{array}
Initial program 98.0%
+-commutative98.0%
associate-+l+98.0%
*-commutative98.0%
associate-*l*98.0%
/-rgt-identity98.0%
associate-/r/98.0%
exp-neg98.0%
distribute-rgt-neg-out98.0%
Simplified98.5%
Taylor expanded in cosTheta around inf 10.7%
Taylor expanded in c around 0 10.7%
mul-1-neg10.7%
unsub-neg10.7%
Simplified10.7%
Final simplification10.7%
(FPCore (cosTheta c) :precision binary32 1.0)
float code(float cosTheta, float c) {
return 1.0f;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0
end function
function code(cosTheta, c) return Float32(1.0) end
function tmp = code(cosTheta, c) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 98.0%
add-sqr-sqrt97.5%
pow297.5%
frac-times97.9%
*-un-lft-identity97.9%
associate--l-97.9%
Applied egg-rr97.9%
Taylor expanded in cosTheta around 0 91.5%
associate-*l/91.6%
*-lft-identity91.6%
Simplified91.6%
Taylor expanded in c around 0 91.9%
+-commutative91.9%
fma-def92.0%
neg-mul-192.0%
Simplified92.0%
Taylor expanded in cosTheta around inf 10.7%
Final simplification10.7%
herbie shell --seed 2023336
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))