
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (/ (+ x -3.0) -3.0) y)))
double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / -3.0) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (((x + (-3.0d0)) / (-3.0d0)) / y)
end function
public static double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / -3.0) / y);
}
def code(x, y): return (1.0 - x) * (((x + -3.0) / -3.0) / y)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(Float64(x + -3.0) / -3.0) / y)) end
function tmp = code(x, y) tmp = (1.0 - x) * (((x + -3.0) / -3.0) / y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(N[(x + -3.0), $MachinePrecision] / -3.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{\frac{x + -3}{-3}}{y}
\end{array}
Initial program 96.0%
*-commutative96.0%
associate-*l/99.7%
*-commutative99.7%
associate-/l/99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.7) (not (<= x 1.7))) (* -0.3333333333333333 (/ (- 3.0 x) (/ y x))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.7) || !(x <= 1.7)) {
tmp = -0.3333333333333333 * ((3.0 - x) / (y / x));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.7d0)) .or. (.not. (x <= 1.7d0))) then
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) / (y / x))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.7) || !(x <= 1.7)) {
tmp = -0.3333333333333333 * ((3.0 - x) / (y / x));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.7) or not (x <= 1.7): tmp = -0.3333333333333333 * ((3.0 - x) / (y / x)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.7) || !(x <= 1.7)) tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) / Float64(y / x))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.7) || ~((x <= 1.7))) tmp = -0.3333333333333333 * ((3.0 - x) / (y / x)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.7], N[Not[LessEqual[x, 1.7]], $MachinePrecision]], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.7 \lor \neg \left(x \leq 1.7\right):\\
\;\;\;\;-0.3333333333333333 \cdot \frac{3 - x}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1.69999999999999996 or 1.69999999999999996 < x Initial program 92.0%
times-frac99.7%
Simplified99.7%
Taylor expanded in x around inf 97.7%
neg-mul-197.7%
distribute-neg-frac97.7%
Simplified97.7%
Taylor expanded in y around 0 90.0%
*-commutative90.0%
associate-/l*97.7%
Simplified97.7%
if -1.69999999999999996 < x < 1.69999999999999996Initial program 99.6%
*-commutative99.6%
associate-*l/99.6%
*-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
distribute-lft-neg-in99.4%
distribute-frac-neg99.4%
sub-neg99.4%
+-commutative99.4%
distribute-neg-in99.4%
remove-double-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
*-commutative99.4%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
div-inv100.0%
associate-*l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
clear-num100.0%
associate-/r/100.0%
clear-num100.0%
frac-times100.0%
*-un-lft-identity100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-neg-in100.0%
+-commutative100.0%
frac-2neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.2%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.3) (not (<= x 2.3))) (* (+ x -4.0) (* x (/ 0.3333333333333333 y))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.3) || !(x <= 2.3)) {
tmp = (x + -4.0) * (x * (0.3333333333333333 / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.3d0)) .or. (.not. (x <= 2.3d0))) then
tmp = (x + (-4.0d0)) * (x * (0.3333333333333333d0 / y))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.3) || !(x <= 2.3)) {
tmp = (x + -4.0) * (x * (0.3333333333333333 / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.3) or not (x <= 2.3): tmp = (x + -4.0) * (x * (0.3333333333333333 / y)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.3) || !(x <= 2.3)) tmp = Float64(Float64(x + -4.0) * Float64(x * Float64(0.3333333333333333 / y))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.3) || ~((x <= 2.3))) tmp = (x + -4.0) * (x * (0.3333333333333333 / y)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.3], N[Not[LessEqual[x, 2.3]], $MachinePrecision]], N[(N[(x + -4.0), $MachinePrecision] * N[(x * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \lor \neg \left(x \leq 2.3\right):\\
\;\;\;\;\left(x + -4\right) \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1.30000000000000004 or 2.2999999999999998 < x Initial program 92.0%
Taylor expanded in x around inf 90.9%
+-commutative90.9%
unpow290.9%
distribute-rgt-out90.9%
Simplified90.9%
div-inv90.9%
*-commutative90.9%
associate-*l*98.6%
*-commutative98.6%
associate-/r*98.7%
metadata-eval98.7%
Applied egg-rr98.7%
if -1.30000000000000004 < x < 2.2999999999999998Initial program 99.6%
*-commutative99.6%
associate-*l/99.6%
*-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
distribute-lft-neg-in99.4%
distribute-frac-neg99.4%
sub-neg99.4%
+-commutative99.4%
distribute-neg-in99.4%
remove-double-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
*-commutative99.4%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
div-inv100.0%
associate-*l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
clear-num100.0%
associate-/r/100.0%
clear-num100.0%
frac-times100.0%
*-un-lft-identity100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-neg-in100.0%
+-commutative100.0%
frac-2neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.2%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.7) (not (<= x 1.7))) (* (+ x -4.0) (* x (/ 0.3333333333333333 y))) (/ (+ 3.0 (* x -4.0)) (* y 3.0))))
double code(double x, double y) {
double tmp;
if ((x <= -1.7) || !(x <= 1.7)) {
tmp = (x + -4.0) * (x * (0.3333333333333333 / y));
} else {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.7d0)) .or. (.not. (x <= 1.7d0))) then
tmp = (x + (-4.0d0)) * (x * (0.3333333333333333d0 / y))
else
tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.7) || !(x <= 1.7)) {
tmp = (x + -4.0) * (x * (0.3333333333333333 / y));
} else {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.7) or not (x <= 1.7): tmp = (x + -4.0) * (x * (0.3333333333333333 / y)) else: tmp = (3.0 + (x * -4.0)) / (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.7) || !(x <= 1.7)) tmp = Float64(Float64(x + -4.0) * Float64(x * Float64(0.3333333333333333 / y))); else tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.7) || ~((x <= 1.7))) tmp = (x + -4.0) * (x * (0.3333333333333333 / y)); else tmp = (3.0 + (x * -4.0)) / (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.7], N[Not[LessEqual[x, 1.7]], $MachinePrecision]], N[(N[(x + -4.0), $MachinePrecision] * N[(x * N[(0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.7 \lor \neg \left(x \leq 1.7\right):\\
\;\;\;\;\left(x + -4\right) \cdot \left(x \cdot \frac{0.3333333333333333}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\
\end{array}
\end{array}
if x < -1.69999999999999996 or 1.69999999999999996 < x Initial program 92.0%
Taylor expanded in x around inf 90.9%
+-commutative90.9%
unpow290.9%
distribute-rgt-out90.9%
Simplified90.9%
div-inv90.9%
*-commutative90.9%
associate-*l*98.6%
*-commutative98.6%
associate-/r*98.7%
metadata-eval98.7%
Applied egg-rr98.7%
if -1.69999999999999996 < x < 1.69999999999999996Initial program 99.6%
Taylor expanded in x around 0 98.9%
*-commutative98.9%
Simplified98.9%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* (/ (- x) y) (* x -0.3333333333333333)) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (-x / y) * (x * -0.3333333333333333);
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (-x / y) * (x * (-0.3333333333333333d0))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (-x / y) * (x * -0.3333333333333333);
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = (-x / y) * (x * -0.3333333333333333) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(Float64(Float64(-x) / y) * Float64(x * -0.3333333333333333)); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = (-x / y) * (x * -0.3333333333333333); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[((-x) / y), $MachinePrecision] * N[(x * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{-x}{y} \cdot \left(x \cdot -0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 92.0%
times-frac99.7%
Simplified99.7%
Taylor expanded in x around inf 97.7%
neg-mul-197.7%
distribute-neg-frac97.7%
Simplified97.7%
Taylor expanded in x around inf 97.5%
*-commutative97.5%
Simplified97.5%
if -3.7999999999999998 < x < 3Initial program 99.6%
*-commutative99.6%
associate-*l/99.6%
*-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
distribute-lft-neg-in99.4%
distribute-frac-neg99.4%
sub-neg99.4%
+-commutative99.4%
distribute-neg-in99.4%
remove-double-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
*-commutative99.4%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
div-inv100.0%
associate-*l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
clear-num100.0%
associate-/r/100.0%
clear-num100.0%
frac-times100.0%
*-un-lft-identity100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-neg-in100.0%
+-commutative100.0%
frac-2neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.2%
Final simplification97.9%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (/ (+ x -3.0) y) -0.3333333333333333)))
double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (((x + (-3.0d0)) / y) * (-0.3333333333333333d0))
end function
public static double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333);
}
def code(x, y): return (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(Float64(x + -3.0) / y) * -0.3333333333333333)) end
function tmp = code(x, y) tmp = (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(N[(x + -3.0), $MachinePrecision] / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\frac{x + -3}{y} \cdot -0.3333333333333333\right)
\end{array}
Initial program 96.0%
*-commutative96.0%
associate-*l/99.7%
*-commutative99.7%
*-lft-identity99.7%
metadata-eval99.7%
distribute-lft-neg-in99.7%
metadata-eval99.7%
times-frac99.7%
*-commutative99.7%
neg-mul-199.7%
distribute-rgt-neg-in99.7%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 93.2%
Taylor expanded in x around inf 92.1%
+-commutative92.1%
unpow292.1%
distribute-rgt-out92.2%
Simplified92.2%
Taylor expanded in x around 0 31.4%
if -0.75 < x Initial program 96.9%
*-commutative96.9%
associate-*l/99.6%
*-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
distribute-lft-neg-in99.5%
distribute-frac-neg99.5%
sub-neg99.5%
+-commutative99.5%
distribute-neg-in99.5%
remove-double-neg99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
*-commutative99.5%
associate-*l/99.9%
metadata-eval99.9%
div-inv99.9%
div-inv99.8%
associate-*l*99.8%
frac-2neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
sub-neg99.8%
metadata-eval99.8%
clear-num99.8%
associate-/r/99.8%
clear-num99.8%
frac-times99.9%
*-un-lft-identity99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-neg-in99.9%
+-commutative99.9%
frac-2neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 68.0%
Final simplification59.9%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 93.2%
times-frac99.8%
Simplified99.8%
Taylor expanded in x around inf 97.2%
neg-mul-197.2%
distribute-neg-frac97.2%
Simplified97.2%
Taylor expanded in x around 0 31.4%
mul-1-neg31.4%
Simplified31.4%
if -1 < x Initial program 96.9%
*-commutative96.9%
associate-*l/99.6%
*-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
metadata-eval99.5%
distribute-lft-neg-in99.5%
distribute-frac-neg99.5%
sub-neg99.5%
+-commutative99.5%
distribute-neg-in99.5%
remove-double-neg99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
*-commutative99.5%
associate-*l/99.9%
metadata-eval99.9%
div-inv99.9%
div-inv99.8%
associate-*l*99.8%
frac-2neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
sub-neg99.8%
metadata-eval99.8%
clear-num99.8%
associate-/r/99.8%
clear-num99.8%
frac-times99.9%
*-un-lft-identity99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-neg-in99.9%
+-commutative99.9%
frac-2neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 68.0%
Final simplification59.9%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / y
end function
public static double code(double x, double y) {
return (1.0 - x) / y;
}
def code(x, y): return (1.0 - x) / y
function code(x, y) return Float64(Float64(1.0 - x) / y) end
function tmp = code(x, y) tmp = (1.0 - x) / y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y}
\end{array}
Initial program 96.0%
*-commutative96.0%
associate-*l/99.7%
*-commutative99.7%
*-lft-identity99.7%
metadata-eval99.7%
distribute-lft-neg-in99.7%
metadata-eval99.7%
times-frac99.7%
*-commutative99.7%
neg-mul-199.7%
distribute-rgt-neg-in99.7%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
associate-*l/99.9%
metadata-eval99.9%
div-inv99.9%
div-inv99.8%
associate-*l*99.8%
frac-2neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
sub-neg99.8%
metadata-eval99.8%
clear-num99.8%
associate-/r/99.8%
clear-num99.8%
frac-times99.9%
*-un-lft-identity99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-neg-in99.9%
+-commutative99.9%
frac-2neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 59.0%
Final simplification59.0%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 96.0%
*-commutative96.0%
associate-*l/99.7%
*-commutative99.7%
*-lft-identity99.7%
metadata-eval99.7%
distribute-lft-neg-in99.7%
metadata-eval99.7%
times-frac99.7%
*-commutative99.7%
neg-mul-199.7%
distribute-rgt-neg-in99.7%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
associate-*l/99.9%
metadata-eval99.9%
div-inv99.9%
div-inv99.8%
associate-*l*99.8%
frac-2neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
sub-neg99.8%
metadata-eval99.8%
clear-num99.8%
associate-/r/99.8%
clear-num99.8%
frac-times99.9%
*-un-lft-identity99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
distribute-neg-in99.9%
+-commutative99.9%
frac-2neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 54.1%
Final simplification54.1%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2023335
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))