
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- 1.0 x) y)))
(if (or (<= y -66000000.0) (not (<= y 14000.0)))
(+ x (+ (+ (/ (- 1.0 x) (pow y 3.0)) t_0) (* (/ -1.0 y) t_0)))
(+ 1.0 (* (/ y (+ y 1.0)) (+ x -1.0))))))
double code(double x, double y) {
double t_0 = (1.0 - x) / y;
double tmp;
if ((y <= -66000000.0) || !(y <= 14000.0)) {
tmp = x + ((((1.0 - x) / pow(y, 3.0)) + t_0) + ((-1.0 / y) * t_0));
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - x) / y
if ((y <= (-66000000.0d0)) .or. (.not. (y <= 14000.0d0))) then
tmp = x + ((((1.0d0 - x) / (y ** 3.0d0)) + t_0) + (((-1.0d0) / y) * t_0))
else
tmp = 1.0d0 + ((y / (y + 1.0d0)) * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 - x) / y;
double tmp;
if ((y <= -66000000.0) || !(y <= 14000.0)) {
tmp = x + ((((1.0 - x) / Math.pow(y, 3.0)) + t_0) + ((-1.0 / y) * t_0));
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
def code(x, y): t_0 = (1.0 - x) / y tmp = 0 if (y <= -66000000.0) or not (y <= 14000.0): tmp = x + ((((1.0 - x) / math.pow(y, 3.0)) + t_0) + ((-1.0 / y) * t_0)) else: tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)) return tmp
function code(x, y) t_0 = Float64(Float64(1.0 - x) / y) tmp = 0.0 if ((y <= -66000000.0) || !(y <= 14000.0)) tmp = Float64(x + Float64(Float64(Float64(Float64(1.0 - x) / (y ^ 3.0)) + t_0) + Float64(Float64(-1.0 / y) * t_0))); else tmp = Float64(1.0 + Float64(Float64(y / Float64(y + 1.0)) * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 - x) / y; tmp = 0.0; if ((y <= -66000000.0) || ~((y <= 14000.0))) tmp = x + ((((1.0 - x) / (y ^ 3.0)) + t_0) + ((-1.0 / y) * t_0)); else tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]}, If[Or[LessEqual[y, -66000000.0], N[Not[LessEqual[y, 14000.0]], $MachinePrecision]], N[(x + N[(N[(N[(N[(1.0 - x), $MachinePrecision] / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + N[(N[(-1.0 / y), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -66000000 \lor \neg \left(y \leq 14000\right):\\
\;\;\;\;x + \left(\left(\frac{1 - x}{{y}^{3}} + t_0\right) + \frac{-1}{y} \cdot t_0\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{y + 1} \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -6.6e7 or 14000 < y Initial program 35.8%
*-commutative35.8%
associate-*l/51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate-+r+100.0%
associate--l+100.0%
Simplified100.0%
*-un-lft-identity100.0%
unpow2100.0%
times-frac100.0%
Applied egg-rr100.0%
if -6.6e7 < y < 14000Initial program 99.3%
*-commutative99.3%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.004) (not (<= t_0 1.2)))
(+ 1.0 (* (/ y (+ y 1.0)) (+ x -1.0)))
(+
x
(+ (* (/ -1.0 y) (/ (- 1.0 x) y)) (+ (/ 1.0 y) (/ 1.0 (pow y 3.0))))))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.004) || !(t_0 <= 1.2)) {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
} else {
tmp = x + (((-1.0 / y) * ((1.0 - x) / y)) + ((1.0 / y) + (1.0 / pow(y, 3.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.004d0) .or. (.not. (t_0 <= 1.2d0))) then
tmp = 1.0d0 + ((y / (y + 1.0d0)) * (x + (-1.0d0)))
else
tmp = x + ((((-1.0d0) / y) * ((1.0d0 - x) / y)) + ((1.0d0 / y) + (1.0d0 / (y ** 3.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.004) || !(t_0 <= 1.2)) {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
} else {
tmp = x + (((-1.0 / y) * ((1.0 - x) / y)) + ((1.0 / y) + (1.0 / Math.pow(y, 3.0))));
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.004) or not (t_0 <= 1.2): tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)) else: tmp = x + (((-1.0 / y) * ((1.0 - x) / y)) + ((1.0 / y) + (1.0 / math.pow(y, 3.0)))) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.004) || !(t_0 <= 1.2)) tmp = Float64(1.0 + Float64(Float64(y / Float64(y + 1.0)) * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) * Float64(Float64(1.0 - x) / y)) + Float64(Float64(1.0 / y) + Float64(1.0 / (y ^ 3.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.004) || ~((t_0 <= 1.2))) tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)); else tmp = x + (((-1.0 / y) * ((1.0 - x) / y)) + ((1.0 / y) + (1.0 / (y ^ 3.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.004], N[Not[LessEqual[t$95$0, 1.2]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / y), $MachinePrecision] + N[(1.0 / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t_0 \leq 0.004 \lor \neg \left(t_0 \leq 1.2\right):\\
\;\;\;\;1 + \frac{y}{y + 1} \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{-1}{y} \cdot \frac{1 - x}{y} + \left(\frac{1}{y} + \frac{1}{{y}^{3}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 0.0040000000000000001 or 1.19999999999999996 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 88.3%
*-commutative88.3%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
if 0.0040000000000000001 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 1.19999999999999996Initial program 10.6%
*-commutative10.6%
associate-*l/10.6%
+-commutative10.6%
Simplified10.6%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate-+r+100.0%
associate--l+100.0%
Simplified100.0%
*-un-lft-identity100.0%
unpow2100.0%
times-frac100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- 1.0 x) y)))
(if (or (<= y -66000000.0) (not (<= y 415000.0)))
(+ (* (/ -1.0 y) t_0) (+ x t_0))
(+ 1.0 (* (/ y (+ y 1.0)) (+ x -1.0))))))
double code(double x, double y) {
double t_0 = (1.0 - x) / y;
double tmp;
if ((y <= -66000000.0) || !(y <= 415000.0)) {
tmp = ((-1.0 / y) * t_0) + (x + t_0);
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - x) / y
if ((y <= (-66000000.0d0)) .or. (.not. (y <= 415000.0d0))) then
tmp = (((-1.0d0) / y) * t_0) + (x + t_0)
else
tmp = 1.0d0 + ((y / (y + 1.0d0)) * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 - x) / y;
double tmp;
if ((y <= -66000000.0) || !(y <= 415000.0)) {
tmp = ((-1.0 / y) * t_0) + (x + t_0);
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
def code(x, y): t_0 = (1.0 - x) / y tmp = 0 if (y <= -66000000.0) or not (y <= 415000.0): tmp = ((-1.0 / y) * t_0) + (x + t_0) else: tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)) return tmp
function code(x, y) t_0 = Float64(Float64(1.0 - x) / y) tmp = 0.0 if ((y <= -66000000.0) || !(y <= 415000.0)) tmp = Float64(Float64(Float64(-1.0 / y) * t_0) + Float64(x + t_0)); else tmp = Float64(1.0 + Float64(Float64(y / Float64(y + 1.0)) * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 - x) / y; tmp = 0.0; if ((y <= -66000000.0) || ~((y <= 415000.0))) tmp = ((-1.0 / y) * t_0) + (x + t_0); else tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]}, If[Or[LessEqual[y, -66000000.0], N[Not[LessEqual[y, 415000.0]], $MachinePrecision]], N[(N[(N[(-1.0 / y), $MachinePrecision] * t$95$0), $MachinePrecision] + N[(x + t$95$0), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -66000000 \lor \neg \left(y \leq 415000\right):\\
\;\;\;\;\frac{-1}{y} \cdot t_0 + \left(x + t_0\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{y + 1} \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -6.6e7 or 415000 < y Initial program 35.8%
*-commutative35.8%
associate-*l/51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around -inf 99.8%
associate-+r+99.8%
associate--l+99.8%
mul-1-neg99.8%
unsub-neg99.8%
sub-neg99.8%
metadata-eval99.8%
div-sub99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
*-un-lft-identity100.0%
unpow2100.0%
times-frac100.0%
Applied egg-rr99.8%
if -6.6e7 < y < 415000Initial program 99.3%
*-commutative99.3%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -132000000.0) (not (<= y 220000000.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* (/ y (+ y 1.0)) (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -132000000.0) || !(y <= 220000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-132000000.0d0)) .or. (.not. (y <= 220000000.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + ((y / (y + 1.0d0)) * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -132000000.0) || !(y <= 220000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -132000000.0) or not (y <= 220000000.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -132000000.0) || !(y <= 220000000.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(Float64(y / Float64(y + 1.0)) * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -132000000.0) || ~((y <= 220000000.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -132000000.0], N[Not[LessEqual[y, 220000000.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -132000000 \lor \neg \left(y \leq 220000000\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{y + 1} \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1.32e8 or 2.2e8 < y Initial program 35.3%
*-commutative35.3%
associate-*l/50.7%
+-commutative50.7%
Simplified50.7%
Taylor expanded in y around -inf 99.4%
mul-1-neg99.4%
unsub-neg99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
if -1.32e8 < y < 2.2e8Initial program 98.8%
*-commutative98.8%
associate-*l/99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.8))) (+ x (/ 1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.8)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.8d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.8)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.8): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.8)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.8))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.8]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.8\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.80000000000000004 < y Initial program 38.0%
*-commutative38.0%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around -inf 96.4%
mul-1-neg96.4%
unsub-neg96.4%
sub-neg96.4%
metadata-eval96.4%
Simplified96.4%
Taylor expanded in x around 0 95.2%
if -1 < y < 0.80000000000000004Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Final simplification97.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 38.0%
*-commutative38.0%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around -inf 96.4%
mul-1-neg96.4%
unsub-neg96.4%
sub-neg96.4%
metadata-eval96.4%
Simplified96.4%
if -1 < y < 1Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 38.0%
*-commutative38.0%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around -inf 96.4%
mul-1-neg96.4%
unsub-neg96.4%
sub-neg96.4%
metadata-eval96.4%
Simplified96.4%
Taylor expanded in x around 0 95.2%
if -1 < y < 1Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around inf 99.0%
associate-*r*99.0%
mul-1-neg99.0%
Simplified99.0%
Taylor expanded in x around 0 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification96.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 860000.0) (+ 1.0 (* y x)) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 860000.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 860000.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 860000.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 860000.0: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 860000.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 860000.0) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 860000.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 860000:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 8.6e5 < y Initial program 37.2%
*-commutative37.2%
associate-*l/52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around inf 70.5%
if -1 < y < 8.6e5Initial program 99.8%
*-commutative99.8%
associate-*l/99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in y around 0 98.0%
Taylor expanded in x around inf 97.6%
associate-*r*97.6%
mul-1-neg97.6%
Simplified97.6%
Taylor expanded in x around 0 97.6%
*-commutative97.6%
Simplified97.6%
Final simplification82.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.172) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.172) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.172d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.172) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.172: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.172) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.172) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.172], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.172:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.17199999999999999 < y Initial program 38.0%
*-commutative38.0%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around inf 69.7%
if -1 < y < 0.17199999999999999Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around 0 81.0%
Final simplification74.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.156) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.156) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.156d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.156) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.156: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.156) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.156) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.156], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.156:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.156 < y Initial program 38.0%
*-commutative38.0%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around inf 69.7%
if -1 < y < 0.156Initial program 100.0%
*-commutative100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 80.7%
Final simplification74.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 65.8%
*-commutative65.8%
associate-*l/74.1%
+-commutative74.1%
Simplified74.1%
Taylor expanded in y around 0 38.3%
Final simplification38.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023335
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))