
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x): return (math.exp(x) - 2.0) + math.exp(-x)
function code(x) return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x))) end
function tmp = code(x) tmp = (exp(x) - 2.0) + exp(-x); end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x): return (math.exp(x) - 2.0) + math.exp(-x)
function code(x) return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x))) end
function tmp = code(x) tmp = (exp(x) - 2.0) + exp(-x); end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(let* ((t_0 (+ (- (exp x_m) 2.0) (exp (- x_m)))))
(if (<= t_0 1e-5)
(+ (* 0.08333333333333333 (pow x_m 4.0)) (* x_m x_m))
t_0)))x_m = fabs(x);
double code(double x_m) {
double t_0 = (exp(x_m) - 2.0) + exp(-x_m);
double tmp;
if (t_0 <= 1e-5) {
tmp = (0.08333333333333333 * pow(x_m, 4.0)) + (x_m * x_m);
} else {
tmp = t_0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: t_0
real(8) :: tmp
t_0 = (exp(x_m) - 2.0d0) + exp(-x_m)
if (t_0 <= 1d-5) then
tmp = (0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m * x_m)
else
tmp = t_0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double t_0 = (Math.exp(x_m) - 2.0) + Math.exp(-x_m);
double tmp;
if (t_0 <= 1e-5) {
tmp = (0.08333333333333333 * Math.pow(x_m, 4.0)) + (x_m * x_m);
} else {
tmp = t_0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): t_0 = (math.exp(x_m) - 2.0) + math.exp(-x_m) tmp = 0 if t_0 <= 1e-5: tmp = (0.08333333333333333 * math.pow(x_m, 4.0)) + (x_m * x_m) else: tmp = t_0 return tmp
x_m = abs(x) function code(x_m) t_0 = Float64(Float64(exp(x_m) - 2.0) + exp(Float64(-x_m))) tmp = 0.0 if (t_0 <= 1e-5) tmp = Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + Float64(x_m * x_m)); else tmp = t_0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) t_0 = (exp(x_m) - 2.0) + exp(-x_m); tmp = 0.0; if (t_0 <= 1e-5) tmp = (0.08333333333333333 * (x_m ^ 4.0)) + (x_m * x_m); else tmp = t_0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := Block[{t$95$0 = N[(N[(N[Exp[x$95$m], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x$95$m)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-5], N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\
\mathbf{if}\;t_0 \leq 10^{-5}:\\
\;\;\;\;0.08333333333333333 \cdot {x_m}^{4} + x_m \cdot x_m\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) < 1.00000000000000008e-5Initial program 48.4%
associate-+l-48.4%
sub-neg48.4%
sub-neg48.4%
distribute-neg-in48.4%
remove-double-neg48.4%
+-commutative48.4%
metadata-eval48.4%
Simplified48.4%
Taylor expanded in x around 0 99.9%
unpow299.9%
Applied egg-rr99.9%
if 1.00000000000000008e-5 < (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) Initial program 96.3%
Final simplification99.8%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (+ (* 4.96031746031746e-5 (pow x_m 8.0)) (+ (* 0.002777777777777778 (pow x_m 6.0)) (+ (* 0.08333333333333333 (pow x_m 4.0)) (* x_m x_m)))))
x_m = fabs(x);
double code(double x_m) {
return (4.96031746031746e-5 * pow(x_m, 8.0)) + ((0.002777777777777778 * pow(x_m, 6.0)) + ((0.08333333333333333 * pow(x_m, 4.0)) + (x_m * x_m)));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (4.96031746031746d-5 * (x_m ** 8.0d0)) + ((0.002777777777777778d0 * (x_m ** 6.0d0)) + ((0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m * x_m)))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (4.96031746031746e-5 * Math.pow(x_m, 8.0)) + ((0.002777777777777778 * Math.pow(x_m, 6.0)) + ((0.08333333333333333 * Math.pow(x_m, 4.0)) + (x_m * x_m)));
}
x_m = math.fabs(x) def code(x_m): return (4.96031746031746e-5 * math.pow(x_m, 8.0)) + ((0.002777777777777778 * math.pow(x_m, 6.0)) + ((0.08333333333333333 * math.pow(x_m, 4.0)) + (x_m * x_m)))
x_m = abs(x) function code(x_m) return Float64(Float64(4.96031746031746e-5 * (x_m ^ 8.0)) + Float64(Float64(0.002777777777777778 * (x_m ^ 6.0)) + Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + Float64(x_m * x_m)))) end
x_m = abs(x); function tmp = code(x_m) tmp = (4.96031746031746e-5 * (x_m ^ 8.0)) + ((0.002777777777777778 * (x_m ^ 6.0)) + ((0.08333333333333333 * (x_m ^ 4.0)) + (x_m * x_m))); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(4.96031746031746e-5 * N[Power[x$95$m, 8.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.002777777777777778 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
4.96031746031746 \cdot 10^{-5} \cdot {x_m}^{8} + \left(0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + x_m \cdot x_m\right)\right)
\end{array}
Initial program 49.5%
associate-+l-49.5%
sub-neg49.5%
sub-neg49.5%
distribute-neg-in49.5%
remove-double-neg49.5%
+-commutative49.5%
metadata-eval49.5%
Simplified49.5%
Taylor expanded in x around 0 98.6%
unpow298.2%
Applied egg-rr98.6%
Final simplification98.6%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (+ (* 0.002777777777777778 (pow x_m 6.0)) (+ (* 0.08333333333333333 (pow x_m 4.0)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
return (0.002777777777777778 * pow(x_m, 6.0)) + ((0.08333333333333333 * pow(x_m, 4.0)) + (x_m * x_m));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (0.002777777777777778d0 * (x_m ** 6.0d0)) + ((0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m * x_m))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (0.002777777777777778 * Math.pow(x_m, 6.0)) + ((0.08333333333333333 * Math.pow(x_m, 4.0)) + (x_m * x_m));
}
x_m = math.fabs(x) def code(x_m): return (0.002777777777777778 * math.pow(x_m, 6.0)) + ((0.08333333333333333 * math.pow(x_m, 4.0)) + (x_m * x_m))
x_m = abs(x) function code(x_m) return Float64(Float64(0.002777777777777778 * (x_m ^ 6.0)) + Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + Float64(x_m * x_m))) end
x_m = abs(x); function tmp = code(x_m) tmp = (0.002777777777777778 * (x_m ^ 6.0)) + ((0.08333333333333333 * (x_m ^ 4.0)) + (x_m * x_m)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(0.002777777777777778 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + x_m \cdot x_m\right)
\end{array}
Initial program 49.5%
associate-+l-49.5%
sub-neg49.5%
sub-neg49.5%
distribute-neg-in49.5%
remove-double-neg49.5%
+-commutative49.5%
metadata-eval49.5%
Simplified49.5%
Taylor expanded in x around 0 98.4%
unpow298.2%
Applied egg-rr98.4%
Final simplification98.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.006) (+ (* 0.08333333333333333 (pow x_m 4.0)) (* x_m x_m)) (- (* 2.0 (cosh x_m)) 2.0)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.006) {
tmp = (0.08333333333333333 * pow(x_m, 4.0)) + (x_m * x_m);
} else {
tmp = (2.0 * cosh(x_m)) - 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.006d0) then
tmp = (0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m * x_m)
else
tmp = (2.0d0 * cosh(x_m)) - 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.006) {
tmp = (0.08333333333333333 * Math.pow(x_m, 4.0)) + (x_m * x_m);
} else {
tmp = (2.0 * Math.cosh(x_m)) - 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.006: tmp = (0.08333333333333333 * math.pow(x_m, 4.0)) + (x_m * x_m) else: tmp = (2.0 * math.cosh(x_m)) - 2.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.006) tmp = Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + Float64(x_m * x_m)); else tmp = Float64(Float64(2.0 * cosh(x_m)) - 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.006) tmp = (0.08333333333333333 * (x_m ^ 4.0)) + (x_m * x_m); else tmp = (2.0 * cosh(x_m)) - 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.006], N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[Cosh[x$95$m], $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 0.006:\\
\;\;\;\;0.08333333333333333 \cdot {x_m}^{4} + x_m \cdot x_m\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \cosh x_m - 2\\
\end{array}
\end{array}
if x < 0.0060000000000000001Initial program 48.8%
associate-+l-48.8%
sub-neg48.8%
sub-neg48.8%
distribute-neg-in48.8%
remove-double-neg48.8%
+-commutative48.8%
metadata-eval48.8%
Simplified48.8%
Taylor expanded in x around 0 99.3%
unpow299.3%
Applied egg-rr99.3%
if 0.0060000000000000001 < x Initial program 96.6%
associate-+l-96.6%
sub-neg96.6%
sub-neg96.6%
distribute-neg-in96.6%
remove-double-neg96.6%
+-commutative96.6%
metadata-eval96.6%
Simplified96.6%
+-commutative96.6%
associate-+r+96.6%
metadata-eval96.6%
sub-neg96.6%
+-commutative96.6%
associate-+r-96.6%
+-commutative96.6%
cosh-undef96.6%
Applied egg-rr96.6%
Final simplification99.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.00022) (* x_m x_m) (- (* 2.0 (cosh x_m)) 2.0)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.00022) {
tmp = x_m * x_m;
} else {
tmp = (2.0 * cosh(x_m)) - 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.00022d0) then
tmp = x_m * x_m
else
tmp = (2.0d0 * cosh(x_m)) - 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.00022) {
tmp = x_m * x_m;
} else {
tmp = (2.0 * Math.cosh(x_m)) - 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.00022: tmp = x_m * x_m else: tmp = (2.0 * math.cosh(x_m)) - 2.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.00022) tmp = Float64(x_m * x_m); else tmp = Float64(Float64(2.0 * cosh(x_m)) - 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.00022) tmp = x_m * x_m; else tmp = (2.0 * cosh(x_m)) - 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.00022], N[(x$95$m * x$95$m), $MachinePrecision], N[(N[(2.0 * N[Cosh[x$95$m], $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 0.00022:\\
\;\;\;\;x_m \cdot x_m\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \cosh x_m - 2\\
\end{array}
\end{array}
if x < 2.20000000000000008e-4Initial program 48.7%
associate-+l-48.7%
sub-neg48.7%
sub-neg48.7%
distribute-neg-in48.7%
remove-double-neg48.7%
+-commutative48.7%
metadata-eval48.7%
Simplified48.7%
Taylor expanded in x around 0 99.0%
unpow299.4%
Applied egg-rr99.0%
if 2.20000000000000008e-4 < x Initial program 93.1%
associate-+l-92.0%
sub-neg92.0%
sub-neg92.0%
distribute-neg-in92.0%
remove-double-neg92.0%
+-commutative92.0%
metadata-eval92.0%
Simplified92.0%
+-commutative92.0%
associate-+r+93.1%
metadata-eval93.1%
sub-neg93.1%
+-commutative93.1%
associate-+r-92.0%
+-commutative92.0%
cosh-undef92.0%
Applied egg-rr92.0%
Final simplification98.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* x_m x_m))
x_m = fabs(x);
double code(double x_m) {
return x_m * x_m;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = x_m * x_m
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return x_m * x_m;
}
x_m = math.fabs(x) def code(x_m): return x_m * x_m
x_m = abs(x) function code(x_m) return Float64(x_m * x_m) end
x_m = abs(x); function tmp = code(x_m) tmp = x_m * x_m; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(x$95$m * x$95$m), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_m \cdot x_m
\end{array}
Initial program 49.5%
associate-+l-49.5%
sub-neg49.5%
sub-neg49.5%
distribute-neg-in49.5%
remove-double-neg49.5%
+-commutative49.5%
metadata-eval49.5%
Simplified49.5%
Taylor expanded in x around 0 97.6%
unpow298.2%
Applied egg-rr97.6%
Final simplification97.6%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 x_m)
x_m = fabs(x);
double code(double x_m) {
return x_m;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = x_m
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return x_m;
}
x_m = math.fabs(x) def code(x_m): return x_m
x_m = abs(x) function code(x_m) return x_m end
x_m = abs(x); function tmp = code(x_m) tmp = x_m; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := x$95$m
\begin{array}{l}
x_m = \left|x\right|
\\
x_m
\end{array}
Initial program 49.5%
associate-+l-49.5%
sub-neg49.5%
sub-neg49.5%
distribute-neg-in49.5%
remove-double-neg49.5%
+-commutative49.5%
metadata-eval49.5%
Simplified49.5%
Taylor expanded in x around 0 47.2%
Taylor expanded in x around 0 5.6%
Final simplification5.6%
(FPCore (x) :precision binary64 (* 4.0 (pow (sinh (/ x 2.0)) 2.0)))
double code(double x) {
return 4.0 * pow(sinh((x / 2.0)), 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 4.0d0 * (sinh((x / 2.0d0)) ** 2.0d0)
end function
public static double code(double x) {
return 4.0 * Math.pow(Math.sinh((x / 2.0)), 2.0);
}
def code(x): return 4.0 * math.pow(math.sinh((x / 2.0)), 2.0)
function code(x) return Float64(4.0 * (sinh(Float64(x / 2.0)) ^ 2.0)) end
function tmp = code(x) tmp = 4.0 * (sinh((x / 2.0)) ^ 2.0); end
code[x_] := N[(4.0 * N[Power[N[Sinh[N[(x / 2.0), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot {\sinh \left(\frac{x}{2}\right)}^{2}
\end{array}
herbie shell --seed 2023335
(FPCore (x)
:name "exp2 (problem 3.3.7)"
:precision binary64
:pre (<= (fabs x) 710.0)
:herbie-target
(* 4.0 (pow (sinh (/ x 2.0)) 2.0))
(+ (- (exp x) 2.0) (exp (- x))))