
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (exp (- a (log (+ (exp a) (exp b))))))
double code(double a, double b) {
return exp((a - log((exp(a) + exp(b)))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp((a - log((exp(a) + exp(b)))))
end function
public static double code(double a, double b) {
return Math.exp((a - Math.log((Math.exp(a) + Math.exp(b)))));
}
def code(a, b): return math.exp((a - math.log((math.exp(a) + math.exp(b)))))
function code(a, b) return exp(Float64(a - log(Float64(exp(a) + exp(b))))) end
function tmp = code(a, b) tmp = exp((a - log((exp(a) + exp(b))))); end
code[a_, b_] := N[Exp[N[(a - N[Log[N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{a - \log \left(e^{a} + e^{b}\right)}
\end{array}
Initial program 99.2%
add-exp-log99.2%
div-exp99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.99) (/ (exp a) (+ (exp a) 1.0)) (/ 1.0 (+ (exp b) 1.0))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.99) {
tmp = exp(a) / (exp(a) + 1.0);
} else {
tmp = 1.0 / (exp(b) + 1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.99d0) then
tmp = exp(a) / (exp(a) + 1.0d0)
else
tmp = 1.0d0 / (exp(b) + 1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.99) {
tmp = Math.exp(a) / (Math.exp(a) + 1.0);
} else {
tmp = 1.0 / (Math.exp(b) + 1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.99: tmp = math.exp(a) / (math.exp(a) + 1.0) else: tmp = 1.0 / (math.exp(b) + 1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.99) tmp = Float64(exp(a) / Float64(exp(a) + 1.0)); else tmp = Float64(1.0 / Float64(exp(b) + 1.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.99) tmp = exp(a) / (exp(a) + 1.0); else tmp = 1.0 / (exp(b) + 1.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.99], N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.99:\\
\;\;\;\;\frac{e^{a}}{e^{a} + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{e^{b} + 1}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.98999999999999999Initial program 98.6%
Taylor expanded in b around 0 98.7%
if 0.98999999999999999 < (exp.f64 a) Initial program 99.4%
Taylor expanded in a around 0 98.6%
Final simplification98.6%
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp b) (+ a 1.0))))
double code(double a, double b) {
return exp(a) / (exp(b) + (a + 1.0));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(b) + (a + 1.0d0))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(b) + (a + 1.0));
}
def code(a, b): return math.exp(a) / (math.exp(b) + (a + 1.0))
function code(a, b) return Float64(exp(a) / Float64(exp(b) + Float64(a + 1.0))) end
function tmp = code(a, b) tmp = exp(a) / (exp(b) + (a + 1.0)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[b], $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{b} + \left(a + 1\right)}
\end{array}
Initial program 99.2%
Taylor expanded in a around 0 97.4%
associate-+r+97.4%
+-commutative97.4%
Simplified97.4%
Final simplification97.4%
(FPCore (a b) :precision binary64 (if (<= b -1.06) (exp a) (if (<= b 1.42e+155) (/ (exp a) 2.0) (* 2.0 (pow b -2.0)))))
double code(double a, double b) {
double tmp;
if (b <= -1.06) {
tmp = exp(a);
} else if (b <= 1.42e+155) {
tmp = exp(a) / 2.0;
} else {
tmp = 2.0 * pow(b, -2.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-1.06d0)) then
tmp = exp(a)
else if (b <= 1.42d+155) then
tmp = exp(a) / 2.0d0
else
tmp = 2.0d0 * (b ** (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -1.06) {
tmp = Math.exp(a);
} else if (b <= 1.42e+155) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 2.0 * Math.pow(b, -2.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -1.06: tmp = math.exp(a) elif b <= 1.42e+155: tmp = math.exp(a) / 2.0 else: tmp = 2.0 * math.pow(b, -2.0) return tmp
function code(a, b) tmp = 0.0 if (b <= -1.06) tmp = exp(a); elseif (b <= 1.42e+155) tmp = Float64(exp(a) / 2.0); else tmp = Float64(2.0 * (b ^ -2.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -1.06) tmp = exp(a); elseif (b <= 1.42e+155) tmp = exp(a) / 2.0; else tmp = 2.0 * (b ^ -2.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -1.06], N[Exp[a], $MachinePrecision], If[LessEqual[b, 1.42e+155], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(2.0 * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.06:\\
\;\;\;\;e^{a}\\
\mathbf{elif}\;b \leq 1.42 \cdot 10^{+155}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot {b}^{-2}\\
\end{array}
\end{array}
if b < -1.0600000000000001Initial program 95.5%
add-exp-log95.5%
div-exp95.6%
Applied egg-rr95.6%
Taylor expanded in a around inf 90.6%
if -1.0600000000000001 < b < 1.41999999999999994e155Initial program 100.0%
Taylor expanded in a around 0 97.7%
Taylor expanded in b around 0 84.4%
if 1.41999999999999994e155 < b Initial program 100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in b around inf 100.0%
clear-num100.0%
associate-/r/100.0%
pow-flip98.2%
metadata-eval98.2%
Applied egg-rr98.2%
Final simplification87.4%
(FPCore (a b) :precision binary64 (if (<= b -1.06) (exp a) (if (<= b 1.35e+154) (/ (exp a) 2.0) (/ 2.0 (pow b 2.0)))))
double code(double a, double b) {
double tmp;
if (b <= -1.06) {
tmp = exp(a);
} else if (b <= 1.35e+154) {
tmp = exp(a) / 2.0;
} else {
tmp = 2.0 / pow(b, 2.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-1.06d0)) then
tmp = exp(a)
else if (b <= 1.35d+154) then
tmp = exp(a) / 2.0d0
else
tmp = 2.0d0 / (b ** 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -1.06) {
tmp = Math.exp(a);
} else if (b <= 1.35e+154) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 2.0 / Math.pow(b, 2.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -1.06: tmp = math.exp(a) elif b <= 1.35e+154: tmp = math.exp(a) / 2.0 else: tmp = 2.0 / math.pow(b, 2.0) return tmp
function code(a, b) tmp = 0.0 if (b <= -1.06) tmp = exp(a); elseif (b <= 1.35e+154) tmp = Float64(exp(a) / 2.0); else tmp = Float64(2.0 / (b ^ 2.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -1.06) tmp = exp(a); elseif (b <= 1.35e+154) tmp = exp(a) / 2.0; else tmp = 2.0 / (b ^ 2.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -1.06], N[Exp[a], $MachinePrecision], If[LessEqual[b, 1.35e+154], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(2.0 / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.06:\\
\;\;\;\;e^{a}\\
\mathbf{elif}\;b \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{{b}^{2}}\\
\end{array}
\end{array}
if b < -1.0600000000000001Initial program 95.5%
add-exp-log95.5%
div-exp95.6%
Applied egg-rr95.6%
Taylor expanded in a around inf 90.6%
if -1.0600000000000001 < b < 1.35000000000000003e154Initial program 100.0%
Taylor expanded in a around 0 97.7%
Taylor expanded in b around 0 84.4%
if 1.35000000000000003e154 < b Initial program 100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in b around inf 100.0%
Final simplification87.6%
(FPCore (a b) :precision binary64 (if (<= a -118000.0) (exp a) (/ 1.0 (+ (exp b) 1.0))))
double code(double a, double b) {
double tmp;
if (a <= -118000.0) {
tmp = exp(a);
} else {
tmp = 1.0 / (exp(b) + 1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-118000.0d0)) then
tmp = exp(a)
else
tmp = 1.0d0 / (exp(b) + 1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -118000.0) {
tmp = Math.exp(a);
} else {
tmp = 1.0 / (Math.exp(b) + 1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -118000.0: tmp = math.exp(a) else: tmp = 1.0 / (math.exp(b) + 1.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -118000.0) tmp = exp(a); else tmp = Float64(1.0 / Float64(exp(b) + 1.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -118000.0) tmp = exp(a); else tmp = 1.0 / (exp(b) + 1.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -118000.0], N[Exp[a], $MachinePrecision], N[(1.0 / N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -118000:\\
\;\;\;\;e^{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{e^{b} + 1}\\
\end{array}
\end{array}
if a < -118000Initial program 100.0%
add-exp-log100.0%
div-exp100.0%
Applied egg-rr100.0%
Taylor expanded in a around inf 100.0%
if -118000 < a Initial program 98.9%
Taylor expanded in a around 0 97.7%
Final simplification98.3%
(FPCore (a b) :precision binary64 (if (<= b -1.1) (exp a) (/ (exp a) 2.0)))
double code(double a, double b) {
double tmp;
if (b <= -1.1) {
tmp = exp(a);
} else {
tmp = exp(a) / 2.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-1.1d0)) then
tmp = exp(a)
else
tmp = exp(a) / 2.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -1.1) {
tmp = Math.exp(a);
} else {
tmp = Math.exp(a) / 2.0;
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -1.1: tmp = math.exp(a) else: tmp = math.exp(a) / 2.0 return tmp
function code(a, b) tmp = 0.0 if (b <= -1.1) tmp = exp(a); else tmp = Float64(exp(a) / 2.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -1.1) tmp = exp(a); else tmp = exp(a) / 2.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -1.1], N[Exp[a], $MachinePrecision], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.1:\\
\;\;\;\;e^{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\end{array}
\end{array}
if b < -1.1000000000000001Initial program 95.5%
add-exp-log95.5%
div-exp95.6%
Applied egg-rr95.6%
Taylor expanded in a around inf 90.6%
if -1.1000000000000001 < b Initial program 100.0%
Taylor expanded in a around 0 98.1%
Taylor expanded in b around 0 75.6%
Final simplification78.2%
(FPCore (a b) :precision binary64 (if (<= a -6.5e-20) (exp a) (+ 0.5 (* a 0.25))))
double code(double a, double b) {
double tmp;
if (a <= -6.5e-20) {
tmp = exp(a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-6.5d-20)) then
tmp = exp(a)
else
tmp = 0.5d0 + (a * 0.25d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -6.5e-20) {
tmp = Math.exp(a);
} else {
tmp = 0.5 + (a * 0.25);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -6.5e-20: tmp = math.exp(a) else: tmp = 0.5 + (a * 0.25) return tmp
function code(a, b) tmp = 0.0 if (a <= -6.5e-20) tmp = exp(a); else tmp = Float64(0.5 + Float64(a * 0.25)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -6.5e-20) tmp = exp(a); else tmp = 0.5 + (a * 0.25); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -6.5e-20], N[Exp[a], $MachinePrecision], N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.5 \cdot 10^{-20}:\\
\;\;\;\;e^{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 + a \cdot 0.25\\
\end{array}
\end{array}
if a < -6.50000000000000032e-20Initial program 98.7%
add-exp-log98.7%
div-exp98.7%
Applied egg-rr98.7%
Taylor expanded in a around inf 96.4%
if -6.50000000000000032e-20 < a Initial program 99.4%
Taylor expanded in a around 0 97.9%
associate-+r+97.9%
+-commutative97.9%
Simplified97.9%
Taylor expanded in b around 0 54.2%
+-commutative54.2%
Simplified54.2%
Taylor expanded in a around 0 54.5%
*-commutative54.5%
Simplified54.5%
Final simplification66.9%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 99.2%
Taylor expanded in a around 0 97.4%
associate-+r+97.4%
+-commutative97.4%
Simplified97.4%
Taylor expanded in b around 0 65.9%
+-commutative65.9%
Simplified65.9%
Taylor expanded in a around 0 39.4%
*-commutative39.4%
Simplified39.4%
Final simplification39.4%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.2%
Taylor expanded in a around 0 77.9%
Taylor expanded in b around 0 39.3%
Final simplification39.3%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2023334
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:herbie-target
(/ 1.0 (+ 1.0 (exp (- b a))))
(/ (exp a) (+ (exp a) (exp b))))