
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(*
-0.25
(/
(+ (* 16.0 (* (pow a 4.0) (pow c 4.0))) (* 4.0 (pow (* a c) 4.0)))
(* a (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b))))
double code(double a, double b, double c) {
return (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * (((16.0 * (pow(a, 4.0) * pow(c, 4.0))) + (4.0 * pow((a * c), 4.0))) / (a * pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-2.0d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + ((((-0.25d0) * (((16.0d0 * ((a ** 4.0d0) * (c ** 4.0d0))) + (4.0d0 * ((a * c) ** 4.0d0))) / (a * (b ** 7.0d0)))) - ((a * (c ** 2.0d0)) / (b ** 3.0d0))) - (c / b))
end function
public static double code(double a, double b, double c) {
return (-2.0 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (((-0.25 * (((16.0 * (Math.pow(a, 4.0) * Math.pow(c, 4.0))) + (4.0 * Math.pow((a * c), 4.0))) / (a * Math.pow(b, 7.0)))) - ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) - (c / b));
}
def code(a, b, c): return (-2.0 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (((-0.25 * (((16.0 * (math.pow(a, 4.0) * math.pow(c, 4.0))) + (4.0 * math.pow((a * c), 4.0))) / (a * math.pow(b, 7.0)))) - ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) - (c / b))
function code(a, b, c) return Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64(Float64(16.0 * Float64((a ^ 4.0) * (c ^ 4.0))) + Float64(4.0 * (Float64(a * c) ^ 4.0))) / Float64(a * (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))) end
function tmp = code(a, b, c) tmp = (-2.0 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + (((-0.25 * (((16.0 * ((a ^ 4.0) * (c ^ 4.0))) + (4.0 * ((a * c) ^ 4.0))) / (a * (b ^ 7.0)))) - ((a * (c ^ 2.0)) / (b ^ 3.0))) - (c / b)); end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[(16.0 * N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \frac{16 \cdot \left({a}^{4} \cdot {c}^{4}\right) + 4 \cdot {\left(a \cdot c\right)}^{4}}{a \cdot {b}^{7}} - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in b around inf 98.0%
*-commutative98.0%
unpow-prod-down98.0%
pow-prod-down98.0%
pow-pow98.0%
metadata-eval98.0%
metadata-eval98.0%
Applied egg-rr98.0%
Final simplification98.0%
(FPCore (a b c)
:precision binary64
(/
(fma
-4.0
(/ (pow (* a c) 3.0) (pow b 5.0))
(fma
-2.0
(+ (* c (/ a b)) (/ (pow a 2.0) (/ (pow b 3.0) (pow c 2.0))))
(/ -0.5 (/ (/ (pow b 7.0) (pow (* a c) 4.0)) 20.0))))
(* a 2.0)))
double code(double a, double b, double c) {
return fma(-4.0, (pow((a * c), 3.0) / pow(b, 5.0)), fma(-2.0, ((c * (a / b)) + (pow(a, 2.0) / (pow(b, 3.0) / pow(c, 2.0)))), (-0.5 / ((pow(b, 7.0) / pow((a * c), 4.0)) / 20.0)))) / (a * 2.0);
}
function code(a, b, c) return Float64(fma(-4.0, Float64((Float64(a * c) ^ 3.0) / (b ^ 5.0)), fma(-2.0, Float64(Float64(c * Float64(a / b)) + Float64((a ^ 2.0) / Float64((b ^ 3.0) / (c ^ 2.0)))), Float64(-0.5 / Float64(Float64((b ^ 7.0) / (Float64(a * c) ^ 4.0)) / 20.0)))) / Float64(a * 2.0)) end
code[a_, b_, c_] := N[(N[(-4.0 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 2.0], $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 / N[(N[(N[Power[b, 7.0], $MachinePrecision] / N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-4, \frac{{\left(a \cdot c\right)}^{3}}{{b}^{5}}, \mathsf{fma}\left(-2, c \cdot \frac{a}{b} + \frac{{a}^{2}}{\frac{{b}^{3}}{{c}^{2}}}, \frac{-0.5}{\frac{\frac{{b}^{7}}{{\left(a \cdot c\right)}^{4}}}{20}}\right)\right)}{a \cdot 2}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in b around inf 97.6%
Simplified97.6%
Taylor expanded in b around 0 97.6%
distribute-rgt-out97.6%
associate-/r*97.6%
Simplified97.6%
Final simplification97.6%
(FPCore (a b c) :precision binary64 (- (- (/ (* -2.0 (* (pow a 2.0) (pow c 3.0))) (pow b 5.0)) (/ c b)) (/ a (* (/ (pow b 2.0) c) (/ b c)))))
double code(double a, double b, double c) {
return (((-2.0 * (pow(a, 2.0) * pow(c, 3.0))) / pow(b, 5.0)) - (c / b)) - (a / ((pow(b, 2.0) / c) * (b / c)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((-2.0d0) * ((a ** 2.0d0) * (c ** 3.0d0))) / (b ** 5.0d0)) - (c / b)) - (a / (((b ** 2.0d0) / c) * (b / c)))
end function
public static double code(double a, double b, double c) {
return (((-2.0 * (Math.pow(a, 2.0) * Math.pow(c, 3.0))) / Math.pow(b, 5.0)) - (c / b)) - (a / ((Math.pow(b, 2.0) / c) * (b / c)));
}
def code(a, b, c): return (((-2.0 * (math.pow(a, 2.0) * math.pow(c, 3.0))) / math.pow(b, 5.0)) - (c / b)) - (a / ((math.pow(b, 2.0) / c) * (b / c)))
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - Float64(c / b)) - Float64(a / Float64(Float64((b ^ 2.0) / c) * Float64(b / c)))) end
function tmp = code(a, b, c) tmp = (((-2.0 * ((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - (c / b)) - (a / (((b ^ 2.0) / c) * (b / c))); end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[(N[Power[b, 2.0], $MachinePrecision] / c), $MachinePrecision] * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2 \cdot \left({a}^{2} \cdot {c}^{3}\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{a}{\frac{{b}^{2}}{c} \cdot \frac{b}{c}}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in b around inf 97.4%
associate-+r+97.4%
mul-1-neg97.4%
unsub-neg97.4%
mul-1-neg97.4%
unsub-neg97.4%
associate-*r/97.4%
*-commutative97.4%
associate-/l*97.4%
Simplified97.4%
unpow396.1%
unpow296.1%
times-frac96.1%
pow296.1%
Applied egg-rr97.4%
Final simplification97.4%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (/ a (* (/ (pow b 2.0) c) (/ b c)))))
double code(double a, double b, double c) {
return (-c / b) - (a / ((pow(b, 2.0) / c) * (b / c)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - (a / (((b ** 2.0d0) / c) * (b / c)))
end function
public static double code(double a, double b, double c) {
return (-c / b) - (a / ((Math.pow(b, 2.0) / c) * (b / c)));
}
def code(a, b, c): return (-c / b) - (a / ((math.pow(b, 2.0) / c) * (b / c)))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(a / Float64(Float64((b ^ 2.0) / c) * Float64(b / c)))) end
function tmp = code(a, b, c) tmp = (-c / b) - (a / (((b ^ 2.0) / c) * (b / c))); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(a / N[(N[(N[Power[b, 2.0], $MachinePrecision] / c), $MachinePrecision] * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{\frac{{b}^{2}}{c} \cdot \frac{b}{c}}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in b around inf 96.1%
mul-1-neg96.1%
unsub-neg96.1%
mul-1-neg96.1%
distribute-neg-frac96.1%
associate-/l*96.1%
Simplified96.1%
unpow396.1%
unpow296.1%
times-frac96.1%
pow296.1%
Applied egg-rr96.1%
Final simplification96.1%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in b around inf 91.9%
mul-1-neg91.9%
distribute-neg-frac91.9%
Simplified91.9%
Final simplification91.9%
herbie shell --seed 2023334
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))