
(FPCore (x y) :precision binary64 (* (* x 27.0) y))
double code(double x, double y) {
return (x * 27.0) * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 27.0d0) * y
end function
public static double code(double x, double y) {
return (x * 27.0) * y;
}
def code(x, y): return (x * 27.0) * y
function code(x, y) return Float64(Float64(x * 27.0) * y) end
function tmp = code(x, y) tmp = (x * 27.0) * y; end
code[x_, y_] := N[(N[(x * 27.0), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 27\right) \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* x 27.0) y))
double code(double x, double y) {
return (x * 27.0) * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 27.0d0) * y
end function
public static double code(double x, double y) {
return (x * 27.0) * y;
}
def code(x, y): return (x * 27.0) * y
function code(x, y) return Float64(Float64(x * 27.0) * y) end
function tmp = code(x, y) tmp = (x * 27.0) * y; end
code[x_, y_] := N[(N[(x * 27.0), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 27\right) \cdot y
\end{array}
(FPCore (x y) :precision binary64 (* x (* 27.0 y)))
double code(double x, double y) {
return x * (27.0 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (27.0d0 * y)
end function
public static double code(double x, double y) {
return x * (27.0 * y);
}
def code(x, y): return x * (27.0 * y)
function code(x, y) return Float64(x * Float64(27.0 * y)) end
function tmp = code(x, y) tmp = x * (27.0 * y); end
code[x_, y_] := N[(x * N[(27.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(27 \cdot y\right)
\end{array}
Initial program 99.7%
associate-*l*99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (* 27.0 (* x y)))
double code(double x, double y) {
return 27.0 * (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 27.0d0 * (x * y)
end function
public static double code(double x, double y) {
return 27.0 * (x * y);
}
def code(x, y): return 27.0 * (x * y)
function code(x, y) return Float64(27.0 * Float64(x * y)) end
function tmp = code(x, y) tmp = 27.0 * (x * y); end
code[x_, y_] := N[(27.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
27 \cdot \left(x \cdot y\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-*l*99.7%
Simplified99.7%
Final simplification99.7%
herbie shell --seed 2023334
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, F"
:precision binary64
(* (* x 27.0) y))