
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (if (<= m 3.6e-46) (* m (+ -1.0 (/ m v))) (* (/ m v) (* m (- 1.0 m)))))
double code(double m, double v) {
double tmp;
if (m <= 3.6e-46) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (m / v) * (m * (1.0 - m));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 3.6d-46) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = (m / v) * (m * (1.0d0 - m))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 3.6e-46) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (m / v) * (m * (1.0 - m));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 3.6e-46: tmp = m * (-1.0 + (m / v)) else: tmp = (m / v) * (m * (1.0 - m)) return tmp
function code(m, v) tmp = 0.0 if (m <= 3.6e-46) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(Float64(m / v) * Float64(m * Float64(1.0 - m))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 3.6e-46) tmp = m * (-1.0 + (m / v)); else tmp = (m / v) * (m * (1.0 - m)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 3.6e-46], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(m / v), $MachinePrecision] * N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 3.6 \cdot 10^{-46}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{m}{v} \cdot \left(m \cdot \left(1 - m\right)\right)\\
\end{array}
\end{array}
if m < 3.6e-46Initial program 99.8%
Taylor expanded in m around 0 99.8%
if 3.6e-46 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in v around 0 99.9%
associate-/l*99.9%
unpow299.9%
*-un-lft-identity99.9%
associate-*l/99.9%
associate-*l/99.8%
associate-*l/99.9%
*-un-lft-identity99.9%
associate-/l*99.8%
associate-*l/99.9%
associate-*l*99.9%
*-commutative99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 2.2e-33) (* m (+ -1.0 (/ m v))) (* (* m m) (/ (- 1.0 m) v))))
double code(double m, double v) {
double tmp;
if (m <= 2.2e-33) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (m * m) * ((1.0 - m) / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.2d-33) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = (m * m) * ((1.0d0 - m) / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.2e-33) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = (m * m) * ((1.0 - m) / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.2e-33: tmp = m * (-1.0 + (m / v)) else: tmp = (m * m) * ((1.0 - m) / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 2.2e-33) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(Float64(m * m) * Float64(Float64(1.0 - m) / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.2e-33) tmp = m * (-1.0 + (m / v)); else tmp = (m * m) * ((1.0 - m) / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.2e-33], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(m * m), $MachinePrecision] * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.2 \cdot 10^{-33}:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(m \cdot m\right) \cdot \frac{1 - m}{v}\\
\end{array}
\end{array}
if m < 2.20000000000000005e-33Initial program 99.8%
Taylor expanded in m around 0 99.8%
if 2.20000000000000005e-33 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in v around 0 99.9%
associate-*r/99.9%
Simplified99.9%
unpow299.9%
Applied egg-rr99.9%
Final simplification99.8%
(FPCore (m v) :precision binary64 (* m (+ (/ m (/ v (- 1.0 m))) -1.0)))
double code(double m, double v) {
return m * ((m / (v / (1.0 - m))) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((m / (v / (1.0d0 - m))) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * ((m / (v / (1.0 - m))) + -1.0);
}
def code(m, v): return m * ((m / (v / (1.0 - m))) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(m / Float64(v / Float64(1.0 - m))) + -1.0)) end
function tmp = code(m, v) tmp = m * ((m / (v / (1.0 - m))) + -1.0); end
code[m_, v_] := N[(m * N[(N[(m / N[(v / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m}{\frac{v}{1 - m}} + -1\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (* m (+ -1.0 (* (- 1.0 m) (/ m v)))))
double code(double m, double v) {
return m * (-1.0 + ((1.0 - m) * (m / v)));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((-1.0d0) + ((1.0d0 - m) * (m / v)))
end function
public static double code(double m, double v) {
return m * (-1.0 + ((1.0 - m) * (m / v)));
}
def code(m, v): return m * (-1.0 + ((1.0 - m) * (m / v)))
function code(m, v) return Float64(m * Float64(-1.0 + Float64(Float64(1.0 - m) * Float64(m / v)))) end
function tmp = code(m, v) tmp = m * (-1.0 + ((1.0 - m) * (m / v))); end
code[m_, v_] := N[(m * N[(-1.0 + N[(N[(1.0 - m), $MachinePrecision] * N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(-1 + \left(1 - m\right) \cdot \frac{m}{v}\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ -1.0 (/ m v))) (* m (/ m (/ (- v) m)))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (m / (-v / m));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = m * (m / (-v / m))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = m * (m / (-v / m));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * (-1.0 + (m / v)) else: tmp = m * (m / (-v / m)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(m / Float64(Float64(-v) / m))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * (-1.0 + (m / v)); else tmp = m * (m / (-v / m)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(m / N[((-v) / m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{m}{\frac{-v}{m}}\\
\end{array}
\end{array}
if m < 1Initial program 99.7%
Taylor expanded in m around 0 99.4%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in v around 0 99.9%
associate-/l*99.9%
unpow299.9%
*-un-lft-identity99.9%
associate-*l/99.9%
associate-*l/99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Taylor expanded in m around inf 99.0%
associate-*r/99.0%
neg-mul-199.0%
Simplified99.0%
Final simplification99.2%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ -1.0 (/ m v))) (- m)))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((-1.0d0) + (m / v))
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * (-1.0 + (m / v));
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * (-1.0 + (m / v)) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(-1.0 + Float64(m / v))); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * (-1.0 + (m / v)); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if m < 1Initial program 99.7%
Taylor expanded in m around 0 99.4%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 5.9%
neg-mul-15.9%
Simplified5.9%
Final simplification54.1%
(FPCore (m v) :precision binary64 (if (<= v 3.15e-180) (* m (/ m v)) (- m)))
double code(double m, double v) {
double tmp;
if (v <= 3.15e-180) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (v <= 3.15d-180) then
tmp = m * (m / v)
else
tmp = -m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (v <= 3.15e-180) {
tmp = m * (m / v);
} else {
tmp = -m;
}
return tmp;
}
def code(m, v): tmp = 0 if v <= 3.15e-180: tmp = m * (m / v) else: tmp = -m return tmp
function code(m, v) tmp = 0.0 if (v <= 3.15e-180) tmp = Float64(m * Float64(m / v)); else tmp = Float64(-m); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (v <= 3.15e-180) tmp = m * (m / v); else tmp = -m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[v, 3.15e-180], N[(m * N[(m / v), $MachinePrecision]), $MachinePrecision], (-m)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 3.15 \cdot 10^{-180}:\\
\;\;\;\;m \cdot \frac{m}{v}\\
\mathbf{else}:\\
\;\;\;\;-m\\
\end{array}
\end{array}
if v < 3.1499999999999998e-180Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in v around 0 74.3%
associate-/l*74.3%
unpow274.3%
*-un-lft-identity74.3%
associate-*l/74.3%
associate-*l/88.9%
associate-*l/88.9%
*-un-lft-identity88.9%
Applied egg-rr88.9%
Taylor expanded in m around 0 44.7%
if 3.1499999999999998e-180 < v Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 37.8%
neg-mul-137.8%
Simplified37.8%
Final simplification40.8%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 27.2%
neg-mul-127.2%
Simplified27.2%
Final simplification27.2%
herbie shell --seed 2023334
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))