
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x): return (math.exp(x) - 2.0) + math.exp(-x)
function code(x) return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x))) end
function tmp = code(x) tmp = (exp(x) - 2.0) + exp(-x); end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x): return (math.exp(x) - 2.0) + math.exp(-x)
function code(x) return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x))) end
function tmp = code(x) tmp = (exp(x) - 2.0) + exp(-x); end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(let* ((t_0 (+ (- (exp x_m) 2.0) (exp (- x_m)))))
(if (<= t_0 2e-5)
(+ (* 0.08333333333333333 (pow x_m 4.0)) (pow x_m 2.0))
t_0)))x_m = fabs(x);
double code(double x_m) {
double t_0 = (exp(x_m) - 2.0) + exp(-x_m);
double tmp;
if (t_0 <= 2e-5) {
tmp = (0.08333333333333333 * pow(x_m, 4.0)) + pow(x_m, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: t_0
real(8) :: tmp
t_0 = (exp(x_m) - 2.0d0) + exp(-x_m)
if (t_0 <= 2d-5) then
tmp = (0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m ** 2.0d0)
else
tmp = t_0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double t_0 = (Math.exp(x_m) - 2.0) + Math.exp(-x_m);
double tmp;
if (t_0 <= 2e-5) {
tmp = (0.08333333333333333 * Math.pow(x_m, 4.0)) + Math.pow(x_m, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): t_0 = (math.exp(x_m) - 2.0) + math.exp(-x_m) tmp = 0 if t_0 <= 2e-5: tmp = (0.08333333333333333 * math.pow(x_m, 4.0)) + math.pow(x_m, 2.0) else: tmp = t_0 return tmp
x_m = abs(x) function code(x_m) t_0 = Float64(Float64(exp(x_m) - 2.0) + exp(Float64(-x_m))) tmp = 0.0 if (t_0 <= 2e-5) tmp = Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0)); else tmp = t_0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) t_0 = (exp(x_m) - 2.0) + exp(-x_m); tmp = 0.0; if (t_0 <= 2e-5) tmp = (0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0); else tmp = t_0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := Block[{t$95$0 = N[(N[(N[Exp[x$95$m], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x$95$m)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) < 2.00000000000000016e-5Initial program 52.6%
Taylor expanded in x around 0 99.9%
if 2.00000000000000016e-5 < (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) Initial program 94.6%
Final simplification99.8%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (+ (* 4.96031746031746e-5 (pow x_m 8.0)) (+ (* 0.002777777777777778 (pow x_m 6.0)) (+ (* 0.08333333333333333 (pow x_m 4.0)) (pow x_m 2.0)))))
x_m = fabs(x);
double code(double x_m) {
return (4.96031746031746e-5 * pow(x_m, 8.0)) + ((0.002777777777777778 * pow(x_m, 6.0)) + ((0.08333333333333333 * pow(x_m, 4.0)) + pow(x_m, 2.0)));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (4.96031746031746d-5 * (x_m ** 8.0d0)) + ((0.002777777777777778d0 * (x_m ** 6.0d0)) + ((0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m ** 2.0d0)))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (4.96031746031746e-5 * Math.pow(x_m, 8.0)) + ((0.002777777777777778 * Math.pow(x_m, 6.0)) + ((0.08333333333333333 * Math.pow(x_m, 4.0)) + Math.pow(x_m, 2.0)));
}
x_m = math.fabs(x) def code(x_m): return (4.96031746031746e-5 * math.pow(x_m, 8.0)) + ((0.002777777777777778 * math.pow(x_m, 6.0)) + ((0.08333333333333333 * math.pow(x_m, 4.0)) + math.pow(x_m, 2.0)))
x_m = abs(x) function code(x_m) return Float64(Float64(4.96031746031746e-5 * (x_m ^ 8.0)) + Float64(Float64(0.002777777777777778 * (x_m ^ 6.0)) + Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0)))) end
x_m = abs(x); function tmp = code(x_m) tmp = (4.96031746031746e-5 * (x_m ^ 8.0)) + ((0.002777777777777778 * (x_m ^ 6.0)) + ((0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0))); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(4.96031746031746e-5 * N[Power[x$95$m, 8.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.002777777777777778 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
4.96031746031746 \cdot 10^{-5} \cdot {x_m}^{8} + \left(0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\right)\right)
\end{array}
Initial program 53.9%
Taylor expanded in x around 0 98.7%
Final simplification98.7%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (let* ((t_0 (+ (- (exp x_m) 2.0) (exp (- x_m))))) (if (<= t_0 5e-10) (pow x_m 2.0) t_0)))
x_m = fabs(x);
double code(double x_m) {
double t_0 = (exp(x_m) - 2.0) + exp(-x_m);
double tmp;
if (t_0 <= 5e-10) {
tmp = pow(x_m, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: t_0
real(8) :: tmp
t_0 = (exp(x_m) - 2.0d0) + exp(-x_m)
if (t_0 <= 5d-10) then
tmp = x_m ** 2.0d0
else
tmp = t_0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double t_0 = (Math.exp(x_m) - 2.0) + Math.exp(-x_m);
double tmp;
if (t_0 <= 5e-10) {
tmp = Math.pow(x_m, 2.0);
} else {
tmp = t_0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): t_0 = (math.exp(x_m) - 2.0) + math.exp(-x_m) tmp = 0 if t_0 <= 5e-10: tmp = math.pow(x_m, 2.0) else: tmp = t_0 return tmp
x_m = abs(x) function code(x_m) t_0 = Float64(Float64(exp(x_m) - 2.0) + exp(Float64(-x_m))) tmp = 0.0 if (t_0 <= 5e-10) tmp = x_m ^ 2.0; else tmp = t_0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) t_0 = (exp(x_m) - 2.0) + exp(-x_m); tmp = 0.0; if (t_0 <= 5e-10) tmp = x_m ^ 2.0; else tmp = t_0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := Block[{t$95$0 = N[(N[(N[Exp[x$95$m], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x$95$m)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-10], N[Power[x$95$m, 2.0], $MachinePrecision], t$95$0]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-10}:\\
\;\;\;\;{x_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) < 5.00000000000000031e-10Initial program 52.5%
Taylor expanded in x around 0 99.9%
if 5.00000000000000031e-10 < (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) Initial program 92.5%
Final simplification99.6%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (+ (* 0.002777777777777778 (pow x_m 6.0)) (+ (* 0.08333333333333333 (pow x_m 4.0)) (pow x_m 2.0))))
x_m = fabs(x);
double code(double x_m) {
return (0.002777777777777778 * pow(x_m, 6.0)) + ((0.08333333333333333 * pow(x_m, 4.0)) + pow(x_m, 2.0));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (0.002777777777777778d0 * (x_m ** 6.0d0)) + ((0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m ** 2.0d0))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (0.002777777777777778 * Math.pow(x_m, 6.0)) + ((0.08333333333333333 * Math.pow(x_m, 4.0)) + Math.pow(x_m, 2.0));
}
x_m = math.fabs(x) def code(x_m): return (0.002777777777777778 * math.pow(x_m, 6.0)) + ((0.08333333333333333 * math.pow(x_m, 4.0)) + math.pow(x_m, 2.0))
x_m = abs(x) function code(x_m) return Float64(Float64(0.002777777777777778 * (x_m ^ 6.0)) + Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0))) end
x_m = abs(x); function tmp = code(x_m) tmp = (0.002777777777777778 * (x_m ^ 6.0)) + ((0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(0.002777777777777778 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\right)
\end{array}
Initial program 53.9%
Taylor expanded in x around 0 98.5%
Final simplification98.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (pow x_m 2.0))
x_m = fabs(x);
double code(double x_m) {
return pow(x_m, 2.0);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = x_m ** 2.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.pow(x_m, 2.0);
}
x_m = math.fabs(x) def code(x_m): return math.pow(x_m, 2.0)
x_m = abs(x) function code(x_m) return x_m ^ 2.0 end
x_m = abs(x); function tmp = code(x_m) tmp = x_m ^ 2.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[Power[x$95$m, 2.0], $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
{x_m}^{2}
\end{array}
Initial program 53.9%
Taylor expanded in x around 0 97.4%
Final simplification97.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.0;
}
x_m = math.fabs(x) def code(x_m): return 0.0
x_m = abs(x) function code(x_m) return 0.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|
\\
0
\end{array}
Initial program 53.9%
Applied egg-rr50.4%
Final simplification50.4%
(FPCore (x) :precision binary64 (* 4.0 (pow (sinh (/ x 2.0)) 2.0)))
double code(double x) {
return 4.0 * pow(sinh((x / 2.0)), 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 4.0d0 * (sinh((x / 2.0d0)) ** 2.0d0)
end function
public static double code(double x) {
return 4.0 * Math.pow(Math.sinh((x / 2.0)), 2.0);
}
def code(x): return 4.0 * math.pow(math.sinh((x / 2.0)), 2.0)
function code(x) return Float64(4.0 * (sinh(Float64(x / 2.0)) ^ 2.0)) end
function tmp = code(x) tmp = 4.0 * (sinh((x / 2.0)) ^ 2.0); end
code[x_] := N[(4.0 * N[Power[N[Sinh[N[(x / 2.0), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot {\sinh \left(\frac{x}{2}\right)}^{2}
\end{array}
herbie shell --seed 2023334
(FPCore (x)
:name "exp2 (problem 3.3.7)"
:precision binary64
:pre (<= (fabs x) 710.0)
:herbie-target
(* 4.0 (pow (sinh (/ x 2.0)) 2.0))
(+ (- (exp x) 2.0) (exp (- x))))