
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 1e+51) (exp (- x z)) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= 1e+51) {
tmp = exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= 1d+51) then
tmp = exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= 1e+51) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= 1e+51: tmp = math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= 1e+51) tmp = exp(Float64(x - z)); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= 1e+51) tmp = exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e+51], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t_0 \leq 10^{+51}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 1e51Initial program 100.0%
Taylor expanded in x around inf 97.9%
if 1e51 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 93.4%
Final simplification95.8%
(FPCore (x y z) :precision binary64 (if (<= (* y (log y)) 1e+51) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if ((y * log(y)) <= 1e+51) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y * log(y)) <= 1d+51) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y * Math.log(y)) <= 1e+51) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y * math.log(y)) <= 1e+51: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y * log(y)) <= 1e+51) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y * log(y)) <= 1e+51) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision], 1e+51], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \log y \leq 10^{+51}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 1e51Initial program 100.0%
Taylor expanded in x around inf 97.9%
if 1e51 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 93.4%
Taylor expanded in y around inf 82.6%
mul-1-neg82.6%
distribute-rgt-neg-in82.6%
log-rec82.6%
remove-double-neg82.6%
Simplified82.6%
Taylor expanded in y around inf 82.6%
Final simplification90.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -850000000.0) (not (<= z 5e+14))) (exp (- z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -850000000.0) || !(z <= 5e+14)) {
tmp = exp(-z);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-850000000.0d0)) .or. (.not. (z <= 5d+14))) then
tmp = exp(-z)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -850000000.0) || !(z <= 5e+14)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -850000000.0) or not (z <= 5e+14): tmp = math.exp(-z) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -850000000.0) || !(z <= 5e+14)) tmp = exp(Float64(-z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -850000000.0) || ~((z <= 5e+14))) tmp = exp(-z); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -850000000.0], N[Not[LessEqual[z, 5e+14]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -850000000 \lor \neg \left(z \leq 5 \cdot 10^{+14}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if z < -8.5e8 or 5e14 < z Initial program 100.0%
Taylor expanded in z around inf 85.6%
neg-mul-185.6%
Simplified85.6%
if -8.5e8 < z < 5e14Initial program 100.0%
Taylor expanded in x around 0 73.4%
Taylor expanded in y around inf 72.8%
mul-1-neg72.8%
distribute-rgt-neg-in72.8%
log-rec72.8%
remove-double-neg72.8%
Simplified72.8%
Taylor expanded in y around inf 72.8%
Final simplification79.3%
(FPCore (x y z) :precision binary64 (exp (- z)))
double code(double x, double y, double z) {
return exp(-z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(-z)
end function
public static double code(double x, double y, double z) {
return Math.exp(-z);
}
def code(x, y, z): return math.exp(-z)
function code(x, y, z) return exp(Float64(-z)) end
function tmp = code(x, y, z) tmp = exp(-z); end
code[x_, y_, z_] := N[Exp[(-z)], $MachinePrecision]
\begin{array}{l}
\\
e^{-z}
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 57.7%
neg-mul-157.7%
Simplified57.7%
Final simplification57.7%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 82.7%
Taylor expanded in y around inf 54.3%
mul-1-neg54.3%
distribute-rgt-neg-in54.3%
log-rec54.3%
remove-double-neg54.3%
Simplified54.3%
Taylor expanded in y around 0 14.8%
Final simplification14.8%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2023334
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(exp (+ (- x z) (* (log y) y)))
(exp (- (+ x (* y (log y))) z)))