exp2 (problem 3.3.7)

Percentage Accurate: 53.6% → 99.9%
Time: 5.9s
Alternatives: 6
Speedup: 2.0×

Specification

?
\[\left|x\right| \leq 710\]
\[\begin{array}{l} \\ \left(e^{x} - 2\right) + e^{-x} \end{array} \]
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
	return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
	return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x):
	return (math.exp(x) - 2.0) + math.exp(-x)
function code(x)
	return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x)))
end
function tmp = code(x)
	tmp = (exp(x) - 2.0) + exp(-x);
end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 53.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(e^{x} - 2\right) + e^{-x} \end{array} \]
(FPCore (x) :precision binary64 (+ (- (exp x) 2.0) (exp (- x))))
double code(double x) {
	return (exp(x) - 2.0) + exp(-x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (exp(x) - 2.0d0) + exp(-x)
end function
public static double code(double x) {
	return (Math.exp(x) - 2.0) + Math.exp(-x);
}
def code(x):
	return (math.exp(x) - 2.0) + math.exp(-x)
function code(x)
	return Float64(Float64(exp(x) - 2.0) + exp(Float64(-x)))
end
function tmp = code(x)
	tmp = (exp(x) - 2.0) + exp(-x);
end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(e^{x} - 2\right) + e^{-x}
\end{array}

Alternative 1: 99.9% accurate, 0.5× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\ \mathbf{if}\;t_0 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m)
 :precision binary64
 (let* ((t_0 (+ (- (exp x_m) 2.0) (exp (- x_m)))))
   (if (<= t_0 2e-5)
     (+ (* 0.08333333333333333 (pow x_m 4.0)) (pow x_m 2.0))
     t_0)))
x_m = fabs(x);
double code(double x_m) {
	double t_0 = (exp(x_m) - 2.0) + exp(-x_m);
	double tmp;
	if (t_0 <= 2e-5) {
		tmp = (0.08333333333333333 * pow(x_m, 4.0)) + pow(x_m, 2.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (exp(x_m) - 2.0d0) + exp(-x_m)
    if (t_0 <= 2d-5) then
        tmp = (0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m ** 2.0d0)
    else
        tmp = t_0
    end if
    code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	double t_0 = (Math.exp(x_m) - 2.0) + Math.exp(-x_m);
	double tmp;
	if (t_0 <= 2e-5) {
		tmp = (0.08333333333333333 * Math.pow(x_m, 4.0)) + Math.pow(x_m, 2.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
x_m = math.fabs(x)
def code(x_m):
	t_0 = (math.exp(x_m) - 2.0) + math.exp(-x_m)
	tmp = 0
	if t_0 <= 2e-5:
		tmp = (0.08333333333333333 * math.pow(x_m, 4.0)) + math.pow(x_m, 2.0)
	else:
		tmp = t_0
	return tmp
x_m = abs(x)
function code(x_m)
	t_0 = Float64(Float64(exp(x_m) - 2.0) + exp(Float64(-x_m)))
	tmp = 0.0
	if (t_0 <= 2e-5)
		tmp = Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0));
	else
		tmp = t_0;
	end
	return tmp
end
x_m = abs(x);
function tmp_2 = code(x_m)
	t_0 = (exp(x_m) - 2.0) + exp(-x_m);
	tmp = 0.0;
	if (t_0 <= 2e-5)
		tmp = (0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := Block[{t$95$0 = N[(N[(N[Exp[x$95$m], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x$95$m)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
x_m = \left|x\right|

\\
\begin{array}{l}
t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) < 2.00000000000000016e-5

    1. Initial program 52.6%

      \[\left(e^{x} - 2\right) + e^{-x} \]
    2. Taylor expanded in x around 0 99.9%

      \[\leadsto \color{blue}{0.08333333333333333 \cdot {x}^{4} + {x}^{2}} \]

    if 2.00000000000000016e-5 < (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x)))

    1. Initial program 94.6%

      \[\left(e^{x} - 2\right) + e^{-x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(e^{x} - 2\right) + e^{-x} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;0.08333333333333333 \cdot {x}^{4} + {x}^{2}\\ \mathbf{else}:\\ \;\;\;\;\left(e^{x} - 2\right) + e^{-x}\\ \end{array} \]

Alternative 2: 99.3% accurate, 0.5× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ 4.96031746031746 \cdot 10^{-5} \cdot {x_m}^{8} + \left(0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\right)\right) \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m)
 :precision binary64
 (+
  (* 4.96031746031746e-5 (pow x_m 8.0))
  (+
   (* 0.002777777777777778 (pow x_m 6.0))
   (+ (* 0.08333333333333333 (pow x_m 4.0)) (pow x_m 2.0)))))
x_m = fabs(x);
double code(double x_m) {
	return (4.96031746031746e-5 * pow(x_m, 8.0)) + ((0.002777777777777778 * pow(x_m, 6.0)) + ((0.08333333333333333 * pow(x_m, 4.0)) + pow(x_m, 2.0)));
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    code = (4.96031746031746d-5 * (x_m ** 8.0d0)) + ((0.002777777777777778d0 * (x_m ** 6.0d0)) + ((0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m ** 2.0d0)))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	return (4.96031746031746e-5 * Math.pow(x_m, 8.0)) + ((0.002777777777777778 * Math.pow(x_m, 6.0)) + ((0.08333333333333333 * Math.pow(x_m, 4.0)) + Math.pow(x_m, 2.0)));
}
x_m = math.fabs(x)
def code(x_m):
	return (4.96031746031746e-5 * math.pow(x_m, 8.0)) + ((0.002777777777777778 * math.pow(x_m, 6.0)) + ((0.08333333333333333 * math.pow(x_m, 4.0)) + math.pow(x_m, 2.0)))
x_m = abs(x)
function code(x_m)
	return Float64(Float64(4.96031746031746e-5 * (x_m ^ 8.0)) + Float64(Float64(0.002777777777777778 * (x_m ^ 6.0)) + Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0))))
end
x_m = abs(x);
function tmp = code(x_m)
	tmp = (4.96031746031746e-5 * (x_m ^ 8.0)) + ((0.002777777777777778 * (x_m ^ 6.0)) + ((0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0)));
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := N[(N[(4.96031746031746e-5 * N[Power[x$95$m, 8.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.002777777777777778 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|

\\
4.96031746031746 \cdot 10^{-5} \cdot {x_m}^{8} + \left(0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\right)\right)
\end{array}
Derivation
  1. Initial program 53.9%

    \[\left(e^{x} - 2\right) + e^{-x} \]
  2. Taylor expanded in x around 0 98.7%

    \[\leadsto \color{blue}{4.96031746031746 \cdot 10^{-5} \cdot {x}^{8} + \left(0.002777777777777778 \cdot {x}^{6} + \left(0.08333333333333333 \cdot {x}^{4} + {x}^{2}\right)\right)} \]
  3. Final simplification98.7%

    \[\leadsto 4.96031746031746 \cdot 10^{-5} \cdot {x}^{8} + \left(0.002777777777777778 \cdot {x}^{6} + \left(0.08333333333333333 \cdot {x}^{4} + {x}^{2}\right)\right) \]

Alternative 3: 99.6% accurate, 0.5× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ \begin{array}{l} t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\ \mathbf{if}\;t_0 \leq 5 \cdot 10^{-10}:\\ \;\;\;\;{x_m}^{2}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m)
 :precision binary64
 (let* ((t_0 (+ (- (exp x_m) 2.0) (exp (- x_m)))))
   (if (<= t_0 5e-10) (pow x_m 2.0) t_0)))
x_m = fabs(x);
double code(double x_m) {
	double t_0 = (exp(x_m) - 2.0) + exp(-x_m);
	double tmp;
	if (t_0 <= 5e-10) {
		tmp = pow(x_m, 2.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (exp(x_m) - 2.0d0) + exp(-x_m)
    if (t_0 <= 5d-10) then
        tmp = x_m ** 2.0d0
    else
        tmp = t_0
    end if
    code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	double t_0 = (Math.exp(x_m) - 2.0) + Math.exp(-x_m);
	double tmp;
	if (t_0 <= 5e-10) {
		tmp = Math.pow(x_m, 2.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
x_m = math.fabs(x)
def code(x_m):
	t_0 = (math.exp(x_m) - 2.0) + math.exp(-x_m)
	tmp = 0
	if t_0 <= 5e-10:
		tmp = math.pow(x_m, 2.0)
	else:
		tmp = t_0
	return tmp
x_m = abs(x)
function code(x_m)
	t_0 = Float64(Float64(exp(x_m) - 2.0) + exp(Float64(-x_m)))
	tmp = 0.0
	if (t_0 <= 5e-10)
		tmp = x_m ^ 2.0;
	else
		tmp = t_0;
	end
	return tmp
end
x_m = abs(x);
function tmp_2 = code(x_m)
	t_0 = (exp(x_m) - 2.0) + exp(-x_m);
	tmp = 0.0;
	if (t_0 <= 5e-10)
		tmp = x_m ^ 2.0;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := Block[{t$95$0 = N[(N[(N[Exp[x$95$m], $MachinePrecision] - 2.0), $MachinePrecision] + N[Exp[(-x$95$m)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-10], N[Power[x$95$m, 2.0], $MachinePrecision], t$95$0]]
\begin{array}{l}
x_m = \left|x\right|

\\
\begin{array}{l}
t_0 := \left(e^{x_m} - 2\right) + e^{-x_m}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-10}:\\
\;\;\;\;{x_m}^{2}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x))) < 5.00000000000000031e-10

    1. Initial program 52.5%

      \[\left(e^{x} - 2\right) + e^{-x} \]
    2. Taylor expanded in x around 0 99.9%

      \[\leadsto \color{blue}{{x}^{2}} \]

    if 5.00000000000000031e-10 < (+.f64 (-.f64 (exp.f64 x) 2) (exp.f64 (neg.f64 x)))

    1. Initial program 92.5%

      \[\left(e^{x} - 2\right) + e^{-x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(e^{x} - 2\right) + e^{-x} \leq 5 \cdot 10^{-10}:\\ \;\;\;\;{x}^{2}\\ \mathbf{else}:\\ \;\;\;\;\left(e^{x} - 2\right) + e^{-x}\\ \end{array} \]

Alternative 4: 99.2% accurate, 0.7× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ 0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\right) \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m)
 :precision binary64
 (+
  (* 0.002777777777777778 (pow x_m 6.0))
  (+ (* 0.08333333333333333 (pow x_m 4.0)) (pow x_m 2.0))))
x_m = fabs(x);
double code(double x_m) {
	return (0.002777777777777778 * pow(x_m, 6.0)) + ((0.08333333333333333 * pow(x_m, 4.0)) + pow(x_m, 2.0));
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    code = (0.002777777777777778d0 * (x_m ** 6.0d0)) + ((0.08333333333333333d0 * (x_m ** 4.0d0)) + (x_m ** 2.0d0))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	return (0.002777777777777778 * Math.pow(x_m, 6.0)) + ((0.08333333333333333 * Math.pow(x_m, 4.0)) + Math.pow(x_m, 2.0));
}
x_m = math.fabs(x)
def code(x_m):
	return (0.002777777777777778 * math.pow(x_m, 6.0)) + ((0.08333333333333333 * math.pow(x_m, 4.0)) + math.pow(x_m, 2.0))
x_m = abs(x)
function code(x_m)
	return Float64(Float64(0.002777777777777778 * (x_m ^ 6.0)) + Float64(Float64(0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0)))
end
x_m = abs(x);
function tmp = code(x_m)
	tmp = (0.002777777777777778 * (x_m ^ 6.0)) + ((0.08333333333333333 * (x_m ^ 4.0)) + (x_m ^ 2.0));
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := N[(N[(0.002777777777777778 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.08333333333333333 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision] + N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|

\\
0.002777777777777778 \cdot {x_m}^{6} + \left(0.08333333333333333 \cdot {x_m}^{4} + {x_m}^{2}\right)
\end{array}
Derivation
  1. Initial program 53.9%

    \[\left(e^{x} - 2\right) + e^{-x} \]
  2. Taylor expanded in x around 0 98.5%

    \[\leadsto \color{blue}{0.002777777777777778 \cdot {x}^{6} + \left(0.08333333333333333 \cdot {x}^{4} + {x}^{2}\right)} \]
  3. Final simplification98.5%

    \[\leadsto 0.002777777777777778 \cdot {x}^{6} + \left(0.08333333333333333 \cdot {x}^{4} + {x}^{2}\right) \]

Alternative 5: 98.5% accurate, 2.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ {x_m}^{2} \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m) :precision binary64 (pow x_m 2.0))
x_m = fabs(x);
double code(double x_m) {
	return pow(x_m, 2.0);
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    code = x_m ** 2.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	return Math.pow(x_m, 2.0);
}
x_m = math.fabs(x)
def code(x_m):
	return math.pow(x_m, 2.0)
x_m = abs(x)
function code(x_m)
	return x_m ^ 2.0
end
x_m = abs(x);
function tmp = code(x_m)
	tmp = x_m ^ 2.0;
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := N[Power[x$95$m, 2.0], $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|

\\
{x_m}^{2}
\end{array}
Derivation
  1. Initial program 53.9%

    \[\left(e^{x} - 2\right) + e^{-x} \]
  2. Taylor expanded in x around 0 97.4%

    \[\leadsto \color{blue}{{x}^{2}} \]
  3. Final simplification97.4%

    \[\leadsto {x}^{2} \]

Alternative 6: 51.4% accurate, 206.0× speedup?

\[\begin{array}{l} x_m = \left|x\right| \\ 0 \end{array} \]
x_m = (fabs.f64 x)
(FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
	return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
    real(8), intent (in) :: x_m
    code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
	return 0.0;
}
x_m = math.fabs(x)
def code(x_m):
	return 0.0
x_m = abs(x)
function code(x_m)
	return 0.0
end
x_m = abs(x);
function tmp = code(x_m)
	tmp = 0.0;
end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|

\\
0
\end{array}
Derivation
  1. Initial program 53.9%

    \[\left(e^{x} - 2\right) + e^{-x} \]
  2. Applied egg-rr50.4%

    \[\leadsto \color{blue}{0} \]
  3. Final simplification50.4%

    \[\leadsto 0 \]

Developer target: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 4 \cdot {\sinh \left(\frac{x}{2}\right)}^{2} \end{array} \]
(FPCore (x) :precision binary64 (* 4.0 (pow (sinh (/ x 2.0)) 2.0)))
double code(double x) {
	return 4.0 * pow(sinh((x / 2.0)), 2.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = 4.0d0 * (sinh((x / 2.0d0)) ** 2.0d0)
end function
public static double code(double x) {
	return 4.0 * Math.pow(Math.sinh((x / 2.0)), 2.0);
}
def code(x):
	return 4.0 * math.pow(math.sinh((x / 2.0)), 2.0)
function code(x)
	return Float64(4.0 * (sinh(Float64(x / 2.0)) ^ 2.0))
end
function tmp = code(x)
	tmp = 4.0 * (sinh((x / 2.0)) ^ 2.0);
end
code[x_] := N[(4.0 * N[Power[N[Sinh[N[(x / 2.0), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
4 \cdot {\sinh \left(\frac{x}{2}\right)}^{2}
\end{array}

Reproduce

?
herbie shell --seed 2023334 
(FPCore (x)
  :name "exp2 (problem 3.3.7)"
  :precision binary64
  :pre (<= (fabs x) 710.0)

  :herbie-target
  (* 4.0 (pow (sinh (/ x 2.0)) 2.0))

  (+ (- (exp x) 2.0) (exp (- x))))