
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))) (t_1 (* 0.5 (sin re))))
(if (or (<= t_0 -100.0) (not (<= t_0 0.02)))
(* t_0 t_1)
(*
t_1
(+
(* im -2.0)
(+
(* -0.3333333333333333 (pow im 3.0))
(+
(* -0.016666666666666666 (pow im 5.0))
(* -0.0003968253968253968 (pow im 7.0)))))))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double t_1 = 0.5 * sin(re);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 0.02)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * pow(im, 3.0)) + ((-0.016666666666666666 * pow(im, 5.0)) + (-0.0003968253968253968 * pow(im, 7.0)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(-im) - exp(im)
t_1 = 0.5d0 * sin(re)
if ((t_0 <= (-100.0d0)) .or. (.not. (t_0 <= 0.02d0))) then
tmp = t_0 * t_1
else
tmp = t_1 * ((im * (-2.0d0)) + (((-0.3333333333333333d0) * (im ** 3.0d0)) + (((-0.016666666666666666d0) * (im ** 5.0d0)) + ((-0.0003968253968253968d0) * (im ** 7.0d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double t_1 = 0.5 * Math.sin(re);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 0.02)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * Math.pow(im, 3.0)) + ((-0.016666666666666666 * Math.pow(im, 5.0)) + (-0.0003968253968253968 * Math.pow(im, 7.0)))));
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) t_1 = 0.5 * math.sin(re) tmp = 0 if (t_0 <= -100.0) or not (t_0 <= 0.02): tmp = t_0 * t_1 else: tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * math.pow(im, 3.0)) + ((-0.016666666666666666 * math.pow(im, 5.0)) + (-0.0003968253968253968 * math.pow(im, 7.0))))) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) t_1 = Float64(0.5 * sin(re)) tmp = 0.0 if ((t_0 <= -100.0) || !(t_0 <= 0.02)) tmp = Float64(t_0 * t_1); else tmp = Float64(t_1 * Float64(Float64(im * -2.0) + Float64(Float64(-0.3333333333333333 * (im ^ 3.0)) + Float64(Float64(-0.016666666666666666 * (im ^ 5.0)) + Float64(-0.0003968253968253968 * (im ^ 7.0)))))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); t_1 = 0.5 * sin(re); tmp = 0.0; if ((t_0 <= -100.0) || ~((t_0 <= 0.02))) tmp = t_0 * t_1; else tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * (im ^ 3.0)) + ((-0.016666666666666666 * (im ^ 5.0)) + (-0.0003968253968253968 * (im ^ 7.0))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100.0], N[Not[LessEqual[t$95$0, 0.02]], $MachinePrecision]], N[(t$95$0 * t$95$1), $MachinePrecision], N[(t$95$1 * N[(N[(im * -2.0), $MachinePrecision] + N[(N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
t_1 := 0.5 \cdot \sin re\\
\mathbf{if}\;t_0 \leq -100 \lor \neg \left(t_0 \leq 0.02\right):\\
\;\;\;\;t_0 \cdot t_1\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \left(im \cdot -2 + \left(-0.3333333333333333 \cdot {im}^{3} + \left(-0.016666666666666666 \cdot {im}^{5} + -0.0003968253968253968 \cdot {im}^{7}\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -100 or 0.0200000000000000004 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
if -100 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 0.0200000000000000004Initial program 40.8%
Taylor expanded in im around 0 99.9%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))) (t_1 (* 0.5 (sin re))))
(if (or (<= t_0 -100.0) (not (<= t_0 0.02)))
(* t_0 t_1)
(*
t_1
(+
(* im -2.0)
(+
(* -0.3333333333333333 (pow im 3.0))
(* -0.016666666666666666 (pow im 5.0))))))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double t_1 = 0.5 * sin(re);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 0.02)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * pow(im, 3.0)) + (-0.016666666666666666 * pow(im, 5.0))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(-im) - exp(im)
t_1 = 0.5d0 * sin(re)
if ((t_0 <= (-100.0d0)) .or. (.not. (t_0 <= 0.02d0))) then
tmp = t_0 * t_1
else
tmp = t_1 * ((im * (-2.0d0)) + (((-0.3333333333333333d0) * (im ** 3.0d0)) + ((-0.016666666666666666d0) * (im ** 5.0d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double t_1 = 0.5 * Math.sin(re);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 0.02)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * Math.pow(im, 3.0)) + (-0.016666666666666666 * Math.pow(im, 5.0))));
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) t_1 = 0.5 * math.sin(re) tmp = 0 if (t_0 <= -100.0) or not (t_0 <= 0.02): tmp = t_0 * t_1 else: tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * math.pow(im, 3.0)) + (-0.016666666666666666 * math.pow(im, 5.0)))) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) t_1 = Float64(0.5 * sin(re)) tmp = 0.0 if ((t_0 <= -100.0) || !(t_0 <= 0.02)) tmp = Float64(t_0 * t_1); else tmp = Float64(t_1 * Float64(Float64(im * -2.0) + Float64(Float64(-0.3333333333333333 * (im ^ 3.0)) + Float64(-0.016666666666666666 * (im ^ 5.0))))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); t_1 = 0.5 * sin(re); tmp = 0.0; if ((t_0 <= -100.0) || ~((t_0 <= 0.02))) tmp = t_0 * t_1; else tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * (im ^ 3.0)) + (-0.016666666666666666 * (im ^ 5.0)))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100.0], N[Not[LessEqual[t$95$0, 0.02]], $MachinePrecision]], N[(t$95$0 * t$95$1), $MachinePrecision], N[(t$95$1 * N[(N[(im * -2.0), $MachinePrecision] + N[(N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
t_1 := 0.5 \cdot \sin re\\
\mathbf{if}\;t_0 \leq -100 \lor \neg \left(t_0 \leq 0.02\right):\\
\;\;\;\;t_0 \cdot t_1\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \left(im \cdot -2 + \left(-0.3333333333333333 \cdot {im}^{3} + -0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -100 or 0.0200000000000000004 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
if -100 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 0.0200000000000000004Initial program 40.8%
Taylor expanded in im around 0 99.9%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))))
(if (or (<= t_0 -100.0) (not (<= t_0 0.0001)))
(* t_0 (* 0.5 (sin re)))
(* (sin re) (- (* (pow im 3.0) -0.16666666666666666) im)))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 0.0001)) {
tmp = t_0 * (0.5 * sin(re));
} else {
tmp = sin(re) * ((pow(im, 3.0) * -0.16666666666666666) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im) - exp(im)
if ((t_0 <= (-100.0d0)) .or. (.not. (t_0 <= 0.0001d0))) then
tmp = t_0 * (0.5d0 * sin(re))
else
tmp = sin(re) * (((im ** 3.0d0) * (-0.16666666666666666d0)) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 0.0001)) {
tmp = t_0 * (0.5 * Math.sin(re));
} else {
tmp = Math.sin(re) * ((Math.pow(im, 3.0) * -0.16666666666666666) - im);
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) tmp = 0 if (t_0 <= -100.0) or not (t_0 <= 0.0001): tmp = t_0 * (0.5 * math.sin(re)) else: tmp = math.sin(re) * ((math.pow(im, 3.0) * -0.16666666666666666) - im) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) tmp = 0.0 if ((t_0 <= -100.0) || !(t_0 <= 0.0001)) tmp = Float64(t_0 * Float64(0.5 * sin(re))); else tmp = Float64(sin(re) * Float64(Float64((im ^ 3.0) * -0.16666666666666666) - im)); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); tmp = 0.0; if ((t_0 <= -100.0) || ~((t_0 <= 0.0001))) tmp = t_0 * (0.5 * sin(re)); else tmp = sin(re) * (((im ^ 3.0) * -0.16666666666666666) - im); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100.0], N[Not[LessEqual[t$95$0, 0.0001]], $MachinePrecision]], N[(t$95$0 * N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[re], $MachinePrecision] * N[(N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
\mathbf{if}\;t_0 \leq -100 \lor \neg \left(t_0 \leq 0.0001\right):\\
\;\;\;\;t_0 \cdot \left(0.5 \cdot \sin re\right)\\
\mathbf{else}:\\
\;\;\;\;\sin re \cdot \left({im}^{3} \cdot -0.16666666666666666 - im\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -100 or 1.00000000000000005e-4 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 99.9%
if -100 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 1.00000000000000005e-4Initial program 39.9%
Taylor expanded in im around 0 99.9%
Taylor expanded in im around 0 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
associate-*r*99.9%
mul-1-neg99.9%
*-commutative99.9%
sub-neg99.9%
distribute-lft-out--99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))))
(if (or (<= t_0 (- INFINITY)) (not (<= t_0 0.02)))
(* -0.0001984126984126984 (* (sin re) (pow im 7.0)))
(* (sin re) (- (* (pow im 3.0) -0.16666666666666666) im)))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double tmp;
if ((t_0 <= -((double) INFINITY)) || !(t_0 <= 0.02)) {
tmp = -0.0001984126984126984 * (sin(re) * pow(im, 7.0));
} else {
tmp = sin(re) * ((pow(im, 3.0) * -0.16666666666666666) - im);
}
return tmp;
}
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double tmp;
if ((t_0 <= -Double.POSITIVE_INFINITY) || !(t_0 <= 0.02)) {
tmp = -0.0001984126984126984 * (Math.sin(re) * Math.pow(im, 7.0));
} else {
tmp = Math.sin(re) * ((Math.pow(im, 3.0) * -0.16666666666666666) - im);
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) tmp = 0 if (t_0 <= -math.inf) or not (t_0 <= 0.02): tmp = -0.0001984126984126984 * (math.sin(re) * math.pow(im, 7.0)) else: tmp = math.sin(re) * ((math.pow(im, 3.0) * -0.16666666666666666) - im) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) tmp = 0.0 if ((t_0 <= Float64(-Inf)) || !(t_0 <= 0.02)) tmp = Float64(-0.0001984126984126984 * Float64(sin(re) * (im ^ 7.0))); else tmp = Float64(sin(re) * Float64(Float64((im ^ 3.0) * -0.16666666666666666) - im)); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); tmp = 0.0; if ((t_0 <= -Inf) || ~((t_0 <= 0.02))) tmp = -0.0001984126984126984 * (sin(re) * (im ^ 7.0)); else tmp = sin(re) * (((im ^ 3.0) * -0.16666666666666666) - im); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, (-Infinity)], N[Not[LessEqual[t$95$0, 0.02]], $MachinePrecision]], N[(-0.0001984126984126984 * N[(N[Sin[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[re], $MachinePrecision] * N[(N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
\mathbf{if}\;t_0 \leq -\infty \lor \neg \left(t_0 \leq 0.02\right):\\
\;\;\;\;-0.0001984126984126984 \cdot \left(\sin re \cdot {im}^{7}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin re \cdot \left({im}^{3} \cdot -0.16666666666666666 - im\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -inf.0 or 0.0200000000000000004 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Taylor expanded in im around 0 89.3%
Taylor expanded in im around inf 89.3%
if -inf.0 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 0.0200000000000000004Initial program 41.2%
Taylor expanded in im around 0 99.4%
Taylor expanded in im around 0 98.9%
+-commutative98.9%
*-commutative98.9%
*-commutative98.9%
associate-*r*98.9%
mul-1-neg98.9%
*-commutative98.9%
sub-neg98.9%
distribute-lft-out--98.9%
Simplified98.9%
Final simplification94.3%
(FPCore (re im) :precision binary64 (if (or (<= im -4.1) (not (<= im 4.1))) (* -0.0001984126984126984 (* (sin re) (pow im 7.0))) (* im (- (sin re)))))
double code(double re, double im) {
double tmp;
if ((im <= -4.1) || !(im <= 4.1)) {
tmp = -0.0001984126984126984 * (sin(re) * pow(im, 7.0));
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-4.1d0)) .or. (.not. (im <= 4.1d0))) then
tmp = (-0.0001984126984126984d0) * (sin(re) * (im ** 7.0d0))
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -4.1) || !(im <= 4.1)) {
tmp = -0.0001984126984126984 * (Math.sin(re) * Math.pow(im, 7.0));
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -4.1) or not (im <= 4.1): tmp = -0.0001984126984126984 * (math.sin(re) * math.pow(im, 7.0)) else: tmp = im * -math.sin(re) return tmp
function code(re, im) tmp = 0.0 if ((im <= -4.1) || !(im <= 4.1)) tmp = Float64(-0.0001984126984126984 * Float64(sin(re) * (im ^ 7.0))); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -4.1) || ~((im <= 4.1))) tmp = -0.0001984126984126984 * (sin(re) * (im ^ 7.0)); else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -4.1], N[Not[LessEqual[im, 4.1]], $MachinePrecision]], N[(-0.0001984126984126984 * N[(N[Sin[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -4.1 \lor \neg \left(im \leq 4.1\right):\\
\;\;\;\;-0.0001984126984126984 \cdot \left(\sin re \cdot {im}^{7}\right)\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -4.0999999999999996 or 4.0999999999999996 < im Initial program 100.0%
Taylor expanded in im around 0 88.8%
Taylor expanded in im around inf 88.7%
if -4.0999999999999996 < im < 4.0999999999999996Initial program 40.8%
Taylor expanded in im around 0 98.7%
associate-*r*98.7%
neg-mul-198.7%
Simplified98.7%
Final simplification93.8%
(FPCore (re im) :precision binary64 (* (sin re) (- (* (pow im 5.0) -0.008333333333333333) im)))
double code(double re, double im) {
return sin(re) * ((pow(im, 5.0) * -0.008333333333333333) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sin(re) * (((im ** 5.0d0) * (-0.008333333333333333d0)) - im)
end function
public static double code(double re, double im) {
return Math.sin(re) * ((Math.pow(im, 5.0) * -0.008333333333333333) - im);
}
def code(re, im): return math.sin(re) * ((math.pow(im, 5.0) * -0.008333333333333333) - im)
function code(re, im) return Float64(sin(re) * Float64(Float64((im ^ 5.0) * -0.008333333333333333) - im)) end
function tmp = code(re, im) tmp = sin(re) * (((im ^ 5.0) * -0.008333333333333333) - im); end
code[re_, im_] := N[(N[Sin[re], $MachinePrecision] * N[(N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin re \cdot \left({im}^{5} \cdot -0.008333333333333333 - im\right)
\end{array}
Initial program 69.5%
Taylor expanded in im around 0 92.6%
Taylor expanded in im around inf 92.0%
Taylor expanded in im around 0 92.0%
associate-*r*92.0%
neg-mul-192.0%
associate-*r*92.0%
metadata-eval92.0%
associate-*r*92.0%
distribute-rgt-out92.0%
associate-*r*92.0%
metadata-eval92.0%
*-commutative92.0%
Simplified92.0%
Taylor expanded in re around inf 92.0%
*-commutative92.0%
Simplified92.0%
Final simplification92.0%
(FPCore (re im) :precision binary64 (if (or (<= im -7.0) (not (<= im 5e+40))) (* re (* (pow im 7.0) -0.0001984126984126984)) (* im (- (sin re)))))
double code(double re, double im) {
double tmp;
if ((im <= -7.0) || !(im <= 5e+40)) {
tmp = re * (pow(im, 7.0) * -0.0001984126984126984);
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-7.0d0)) .or. (.not. (im <= 5d+40))) then
tmp = re * ((im ** 7.0d0) * (-0.0001984126984126984d0))
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -7.0) || !(im <= 5e+40)) {
tmp = re * (Math.pow(im, 7.0) * -0.0001984126984126984);
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -7.0) or not (im <= 5e+40): tmp = re * (math.pow(im, 7.0) * -0.0001984126984126984) else: tmp = im * -math.sin(re) return tmp
function code(re, im) tmp = 0.0 if ((im <= -7.0) || !(im <= 5e+40)) tmp = Float64(re * Float64((im ^ 7.0) * -0.0001984126984126984)); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -7.0) || ~((im <= 5e+40))) tmp = re * ((im ^ 7.0) * -0.0001984126984126984); else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -7.0], N[Not[LessEqual[im, 5e+40]], $MachinePrecision]], N[(re * N[(N[Power[im, 7.0], $MachinePrecision] * -0.0001984126984126984), $MachinePrecision]), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -7 \lor \neg \left(im \leq 5 \cdot 10^{+40}\right):\\
\;\;\;\;re \cdot \left({im}^{7} \cdot -0.0001984126984126984\right)\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -7 or 5.00000000000000003e40 < im Initial program 100.0%
Taylor expanded in im around 0 95.2%
Taylor expanded in im around inf 95.2%
Taylor expanded in re around 0 73.3%
associate-*r*73.3%
*-commutative73.3%
*-commutative73.3%
Simplified73.3%
if -7 < im < 5.00000000000000003e40Initial program 44.6%
Taylor expanded in im around 0 92.7%
associate-*r*92.7%
neg-mul-192.7%
Simplified92.7%
Final simplification83.9%
(FPCore (re im) :precision binary64 (if (or (<= im -2.75e+73) (not (<= im 4.8e+48))) (* im (- re)) (* im (- (sin re)))))
double code(double re, double im) {
double tmp;
if ((im <= -2.75e+73) || !(im <= 4.8e+48)) {
tmp = im * -re;
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-2.75d+73)) .or. (.not. (im <= 4.8d+48))) then
tmp = im * -re
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -2.75e+73) || !(im <= 4.8e+48)) {
tmp = im * -re;
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -2.75e+73) or not (im <= 4.8e+48): tmp = im * -re else: tmp = im * -math.sin(re) return tmp
function code(re, im) tmp = 0.0 if ((im <= -2.75e+73) || !(im <= 4.8e+48)) tmp = Float64(im * Float64(-re)); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -2.75e+73) || ~((im <= 4.8e+48))) tmp = im * -re; else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -2.75e+73], N[Not[LessEqual[im, 4.8e+48]], $MachinePrecision]], N[(im * (-re)), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -2.75 \cdot 10^{+73} \lor \neg \left(im \leq 4.8 \cdot 10^{+48}\right):\\
\;\;\;\;im \cdot \left(-re\right)\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -2.7500000000000001e73 or 4.8000000000000002e48 < im Initial program 100.0%
Taylor expanded in im around 0 4.8%
associate-*r*4.8%
neg-mul-14.8%
Simplified4.8%
Taylor expanded in re around 0 16.5%
associate-*r*16.5%
neg-mul-116.5%
Simplified16.5%
if -2.7500000000000001e73 < im < 4.8000000000000002e48Initial program 48.9%
Taylor expanded in im around 0 85.7%
associate-*r*85.7%
neg-mul-185.7%
Simplified85.7%
Final simplification57.9%
(FPCore (re im) :precision binary64 (* im (- re)))
double code(double re, double im) {
return im * -re;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * -re
end function
public static double code(double re, double im) {
return im * -re;
}
def code(re, im): return im * -re
function code(re, im) return Float64(im * Float64(-re)) end
function tmp = code(re, im) tmp = im * -re; end
code[re_, im_] := N[(im * (-re)), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(-re\right)
\end{array}
Initial program 69.5%
Taylor expanded in im around 0 53.2%
associate-*r*53.2%
neg-mul-153.2%
Simplified53.2%
Taylor expanded in re around 0 38.9%
associate-*r*38.9%
neg-mul-138.9%
Simplified38.9%
Final simplification38.9%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 69.5%
Taylor expanded in re around 0 56.2%
associate-*r*56.2%
*-commutative56.2%
Simplified56.2%
expm1-log1p-u39.5%
expm1-udef37.8%
add-sqr-sqrt20.3%
sqrt-unprod30.3%
sqr-neg30.3%
sqrt-unprod10.0%
add-sqr-sqrt19.7%
Applied egg-rr19.7%
expm1-def19.7%
expm1-log1p19.7%
+-inverses20.0%
mul0-lft20.0%
Simplified20.0%
Final simplification20.0%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(sin re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (sin re)) (- (exp (- im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(sin(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(sin(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Sin[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\sin re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2023333
(FPCore (re im)
:name "math.cos on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (sin re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
(* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))