
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (exp z) 1.1283791670955126)))
(if (<= (exp z) 0.0)
(- x (/ 1.0 x))
(if (<= (exp z) 1.0) (+ x (/ y (- t_0 (* x y)))) (+ x (/ y t_0))))))
double code(double x, double y, double z) {
double t_0 = exp(z) * 1.1283791670955126;
double tmp;
if (exp(z) <= 0.0) {
tmp = x - (1.0 / x);
} else if (exp(z) <= 1.0) {
tmp = x + (y / (t_0 - (x * y)));
} else {
tmp = x + (y / t_0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(z) * 1.1283791670955126d0
if (exp(z) <= 0.0d0) then
tmp = x - (1.0d0 / x)
else if (exp(z) <= 1.0d0) then
tmp = x + (y / (t_0 - (x * y)))
else
tmp = x + (y / t_0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(z) * 1.1283791670955126;
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x - (1.0 / x);
} else if (Math.exp(z) <= 1.0) {
tmp = x + (y / (t_0 - (x * y)));
} else {
tmp = x + (y / t_0);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(z) * 1.1283791670955126 tmp = 0 if math.exp(z) <= 0.0: tmp = x - (1.0 / x) elif math.exp(z) <= 1.0: tmp = x + (y / (t_0 - (x * y))) else: tmp = x + (y / t_0) return tmp
function code(x, y, z) t_0 = Float64(exp(z) * 1.1283791670955126) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(1.0 / x)); elseif (exp(z) <= 1.0) tmp = Float64(x + Float64(y / Float64(t_0 - Float64(x * y)))); else tmp = Float64(x + Float64(y / t_0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(z) * 1.1283791670955126; tmp = 0.0; if (exp(z) <= 0.0) tmp = x - (1.0 / x); elseif (exp(z) <= 1.0) tmp = x + (y / (t_0 - (x * y))); else tmp = x + (y / t_0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision]}, If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(x + N[(y / N[(t$95$0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{z} \cdot 1.1283791670955126\\
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{1}{x}\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;x + \frac{y}{t_0 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t_0}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.7%
Simplified100.0%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) < 1Initial program 99.9%
if 1 < (exp.f64 z) Initial program 89.8%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(- x (/ 1.0 x))
(if (<= (exp z) 1.0)
(+ x (/ y (- (+ 1.1283791670955126 (* z 1.1283791670955126)) (* x y))))
(+ x (/ y (* (exp z) 1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x - (1.0 / x);
} else if (exp(z) <= 1.0) {
tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
} else {
tmp = x + (y / (exp(z) * 1.1283791670955126));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x - (1.0d0 / x)
else if (exp(z) <= 1.0d0) then
tmp = x + (y / ((1.1283791670955126d0 + (z * 1.1283791670955126d0)) - (x * y)))
else
tmp = x + (y / (exp(z) * 1.1283791670955126d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x - (1.0 / x);
} else if (Math.exp(z) <= 1.0) {
tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
} else {
tmp = x + (y / (Math.exp(z) * 1.1283791670955126));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x - (1.0 / x) elif math.exp(z) <= 1.0: tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y))) else: tmp = x + (y / (math.exp(z) * 1.1283791670955126)) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(1.0 / x)); elseif (exp(z) <= 1.0) tmp = Float64(x + Float64(y / Float64(Float64(1.1283791670955126 + Float64(z * 1.1283791670955126)) - Float64(x * y)))); else tmp = Float64(x + Float64(y / Float64(exp(z) * 1.1283791670955126))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x - (1.0 / x); elseif (exp(z) <= 1.0) tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y))); else tmp = x + (y / (exp(z) * 1.1283791670955126)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(x + N[(y / N[(N[(1.1283791670955126 + N[(z * 1.1283791670955126), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{1}{x}\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;x + \frac{y}{\left(1.1283791670955126 + z \cdot 1.1283791670955126\right) - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.7%
Simplified100.0%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) < 1Initial program 99.9%
Taylor expanded in z around 0 99.1%
*-commutative99.1%
Simplified99.1%
if 1 < (exp.f64 z) Initial program 89.8%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (- x (/ -1.0 (- (* (exp z) (/ 1.1283791670955126 y)) x))))
double code(double x, double y, double z) {
return x - (-1.0 / ((exp(z) * (1.1283791670955126 / y)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((-1.0d0) / ((exp(z) * (1.1283791670955126d0 / y)) - x))
end function
public static double code(double x, double y, double z) {
return x - (-1.0 / ((Math.exp(z) * (1.1283791670955126 / y)) - x));
}
def code(x, y, z): return x - (-1.0 / ((math.exp(z) * (1.1283791670955126 / y)) - x))
function code(x, y, z) return Float64(x - Float64(-1.0 / Float64(Float64(exp(z) * Float64(1.1283791670955126 / y)) - x))) end
function tmp = code(x, y, z) tmp = x - (-1.0 / ((exp(z) * (1.1283791670955126 / y)) - x)); end
code[x_, y_, z_] := N[(x - N[(-1.0 / N[(N[(N[Exp[z], $MachinePrecision] * N[(1.1283791670955126 / y), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{-1}{e^{z} \cdot \frac{1.1283791670955126}{y} - x}
\end{array}
Initial program 91.7%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= z -250000.0)
(- x (/ 1.0 x))
(if (<= z 145.0)
(+ x (/ y (- (+ 1.1283791670955126 (* z 1.1283791670955126)) (* x y))))
x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -250000.0) {
tmp = x - (1.0 / x);
} else if (z <= 145.0) {
tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-250000.0d0)) then
tmp = x - (1.0d0 / x)
else if (z <= 145.0d0) then
tmp = x + (y / ((1.1283791670955126d0 + (z * 1.1283791670955126d0)) - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -250000.0) {
tmp = x - (1.0 / x);
} else if (z <= 145.0) {
tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -250000.0: tmp = x - (1.0 / x) elif z <= 145.0: tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -250000.0) tmp = Float64(x - Float64(1.0 / x)); elseif (z <= 145.0) tmp = Float64(x + Float64(y / Float64(Float64(1.1283791670955126 + Float64(z * 1.1283791670955126)) - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -250000.0) tmp = x - (1.0 / x); elseif (z <= 145.0) tmp = x + (y / ((1.1283791670955126 + (z * 1.1283791670955126)) - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -250000.0], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 145.0], N[(x + N[(y / N[(N[(1.1283791670955126 + N[(z * 1.1283791670955126), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -250000:\\
\;\;\;\;x - \frac{1}{x}\\
\mathbf{elif}\;z \leq 145:\\
\;\;\;\;x + \frac{y}{\left(1.1283791670955126 + z \cdot 1.1283791670955126\right) - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.5e5Initial program 82.3%
Simplified100.0%
Taylor expanded in y around inf 100.0%
if -2.5e5 < z < 145Initial program 99.9%
Taylor expanded in z around 0 98.9%
*-commutative98.9%
Simplified98.9%
if 145 < z Initial program 89.5%
Simplified100.0%
Taylor expanded in z around 0 78.1%
Taylor expanded in z around inf 73.1%
associate-*r/73.1%
*-commutative73.1%
associate-/l*73.1%
Simplified73.1%
Taylor expanded in x around inf 100.0%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= z -250000.0) (- x (/ 1.0 x)) (if (<= z 145.0) (+ x (/ y (- 1.1283791670955126 (* x y)))) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -250000.0) {
tmp = x - (1.0 / x);
} else if (z <= 145.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-250000.0d0)) then
tmp = x - (1.0d0 / x)
else if (z <= 145.0d0) then
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -250000.0) {
tmp = x - (1.0 / x);
} else if (z <= 145.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -250000.0: tmp = x - (1.0 / x) elif z <= 145.0: tmp = x + (y / (1.1283791670955126 - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -250000.0) tmp = Float64(x - Float64(1.0 / x)); elseif (z <= 145.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -250000.0) tmp = x - (1.0 / x); elseif (z <= 145.0) tmp = x + (y / (1.1283791670955126 - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -250000.0], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 145.0], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -250000:\\
\;\;\;\;x - \frac{1}{x}\\
\mathbf{elif}\;z \leq 145:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.5e5Initial program 82.3%
Simplified100.0%
Taylor expanded in y around inf 100.0%
if -2.5e5 < z < 145Initial program 99.9%
Taylor expanded in z around 0 98.3%
*-commutative98.3%
Simplified98.3%
if 145 < z Initial program 89.5%
Simplified100.0%
Taylor expanded in z around 0 78.1%
Taylor expanded in z around inf 73.1%
associate-*r/73.1%
*-commutative73.1%
associate-/l*73.1%
Simplified73.1%
Taylor expanded in x around inf 100.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (<= y -5.8e+47) x (if (<= y 2.2e+80) (+ x (/ y 1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+47) {
tmp = x;
} else if (y <= 2.2e+80) {
tmp = x + (y / 1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.8d+47)) then
tmp = x
else if (y <= 2.2d+80) then
tmp = x + (y / 1.1283791670955126d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+47) {
tmp = x;
} else if (y <= 2.2e+80) {
tmp = x + (y / 1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.8e+47: tmp = x elif y <= 2.2e+80: tmp = x + (y / 1.1283791670955126) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.8e+47) tmp = x; elseif (y <= 2.2e+80) tmp = Float64(x + Float64(y / 1.1283791670955126)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.8e+47) tmp = x; elseif (y <= 2.2e+80) tmp = x + (y / 1.1283791670955126); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.8e+47], x, If[LessEqual[y, 2.2e+80], N[(x + N[(y / 1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+47}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+80}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.79999999999999961e47 or 2.20000000000000003e80 < y Initial program 94.7%
Simplified100.0%
Taylor expanded in z around 0 79.7%
Taylor expanded in z around inf 30.2%
associate-*r/30.2%
*-commutative30.2%
associate-/l*30.2%
Simplified30.2%
Taylor expanded in x around inf 70.8%
if -5.79999999999999961e47 < y < 2.20000000000000003e80Initial program 89.3%
Taylor expanded in z around 0 72.0%
*-commutative72.0%
Simplified72.0%
Taylor expanded in y around 0 72.0%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (<= z -1.1e-196) (- x (/ 1.0 x)) (if (<= z 4e-64) (+ x (/ y 1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.1e-196) {
tmp = x - (1.0 / x);
} else if (z <= 4e-64) {
tmp = x + (y / 1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.1d-196)) then
tmp = x - (1.0d0 / x)
else if (z <= 4d-64) then
tmp = x + (y / 1.1283791670955126d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.1e-196) {
tmp = x - (1.0 / x);
} else if (z <= 4e-64) {
tmp = x + (y / 1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.1e-196: tmp = x - (1.0 / x) elif z <= 4e-64: tmp = x + (y / 1.1283791670955126) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.1e-196) tmp = Float64(x - Float64(1.0 / x)); elseif (z <= 4e-64) tmp = Float64(x + Float64(y / 1.1283791670955126)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.1e-196) tmp = x - (1.0 / x); elseif (z <= 4e-64) tmp = x + (y / 1.1283791670955126); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.1e-196], N[(x - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4e-64], N[(x + N[(y / 1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{-196}:\\
\;\;\;\;x - \frac{1}{x}\\
\mathbf{elif}\;z \leq 4 \cdot 10^{-64}:\\
\;\;\;\;x + \frac{y}{1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.10000000000000007e-196Initial program 87.3%
Simplified100.0%
Taylor expanded in y around inf 95.9%
if -1.10000000000000007e-196 < z < 3.99999999999999986e-64Initial program 99.9%
Taylor expanded in z around 0 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 76.1%
if 3.99999999999999986e-64 < z Initial program 91.3%
Simplified100.0%
Taylor expanded in z around 0 81.5%
Taylor expanded in z around inf 68.1%
associate-*r/68.1%
*-commutative68.1%
associate-/l*68.1%
Simplified68.1%
Taylor expanded in x around inf 94.4%
Final simplification90.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.7%
Simplified99.9%
Taylor expanded in z around 0 76.6%
Taylor expanded in z around inf 42.4%
associate-*r/42.4%
*-commutative42.4%
associate-/l*42.4%
Simplified42.4%
Taylor expanded in x around inf 66.7%
Final simplification66.7%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2023333
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x)))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))