
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
*-commutative99.8%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (B x) :precision binary64 (if (or (<= x -5.5e+18) (not (<= x 490000000000.0))) (/ x (- (tan B))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -5.5e+18) || !(x <= 490000000000.0)) {
tmp = x / -tan(B);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-5.5d+18)) .or. (.not. (x <= 490000000000.0d0))) then
tmp = x / -tan(b)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -5.5e+18) || !(x <= 490000000000.0)) {
tmp = x / -Math.tan(B);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -5.5e+18) or not (x <= 490000000000.0): tmp = x / -math.tan(B) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -5.5e+18) || !(x <= 490000000000.0)) tmp = Float64(x / Float64(-tan(B))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -5.5e+18) || ~((x <= 490000000000.0))) tmp = x / -tan(B); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -5.5e+18], N[Not[LessEqual[x, 490000000000.0]], $MachinePrecision]], N[(x / (-N[Tan[B], $MachinePrecision])), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+18} \lor \neg \left(x \leq 490000000000\right):\\
\;\;\;\;\frac{x}{-\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -5.5e18 or 4.9e11 < x Initial program 99.7%
Taylor expanded in x around inf 99.7%
associate-*r/99.7%
associate-*r*99.7%
neg-mul-199.7%
Simplified99.7%
associate-/l*99.7%
tan-quot99.9%
distribute-frac-neg99.9%
*-un-lft-identity99.9%
associate-*l/99.7%
distribute-lft-neg-in99.7%
add-sqr-sqrt54.6%
associate-*r*54.7%
distribute-neg-frac54.7%
metadata-eval54.7%
Applied egg-rr54.7%
associate-*l*54.6%
frac-2neg54.6%
metadata-eval54.6%
add-sqr-sqrt99.7%
associate-*l/99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
if -5.5e18 < x < 4.9e11Initial program 99.8%
Taylor expanded in B around 0 99.0%
Final simplification99.4%
(FPCore (B x) :precision binary64 (if (or (<= x -1.72) (not (<= x 1.0))) (/ x (- (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.72) || !(x <= 1.0)) {
tmp = x / -tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.72d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.72) || !(x <= 1.0)) {
tmp = x / -Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.72) or not (x <= 1.0): tmp = x / -math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.72) || !(x <= 1.0)) tmp = Float64(x / Float64(-tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.72) || ~((x <= 1.0))) tmp = x / -tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.72], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-N[Tan[B], $MachinePrecision])), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.72 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.71999999999999997 or 1 < x Initial program 99.7%
Taylor expanded in x around inf 98.7%
associate-*r/98.7%
associate-*r*98.7%
neg-mul-198.7%
Simplified98.7%
associate-/l*98.7%
tan-quot98.9%
distribute-frac-neg98.9%
*-un-lft-identity98.9%
associate-*l/98.7%
distribute-lft-neg-in98.7%
add-sqr-sqrt53.8%
associate-*r*53.9%
distribute-neg-frac53.9%
metadata-eval53.9%
Applied egg-rr53.9%
associate-*l*53.8%
frac-2neg53.8%
metadata-eval53.8%
add-sqr-sqrt98.7%
associate-*l/98.9%
*-un-lft-identity98.9%
Applied egg-rr98.9%
if -1.71999999999999997 < x < 1Initial program 99.9%
Taylor expanded in x around 0 98.2%
Final simplification98.5%
(FPCore (B x) :precision binary64 (if (<= B 105000.0) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 105000.0) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 105000.0d0) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 105000.0) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 105000.0: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 105000.0) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 105000.0) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 105000.0], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 105000:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 105000Initial program 99.8%
Taylor expanded in B around 0 70.6%
associate--l+70.6%
*-commutative70.6%
div-sub70.6%
Simplified70.6%
if 105000 < B Initial program 99.5%
Taylor expanded in x around 0 42.5%
Final simplification63.9%
(FPCore (B x) :precision binary64 (/ (/ (* B (- 1.0 x)) B) B))
double code(double B, double x) {
return ((B * (1.0 - x)) / B) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((b * (1.0d0 - x)) / b) / b
end function
public static double code(double B, double x) {
return ((B * (1.0 - x)) / B) / B;
}
def code(B, x): return ((B * (1.0 - x)) / B) / B
function code(B, x) return Float64(Float64(Float64(B * Float64(1.0 - x)) / B) / B) end
function tmp = code(B, x) tmp = ((B * (1.0 - x)) / B) / B; end
code[B_, x_] := N[(N[(N[(B * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{B \cdot \left(1 - x\right)}{B}}{B}
\end{array}
Initial program 99.8%
Taylor expanded in B around 0 54.8%
div-sub54.8%
Applied egg-rr54.8%
frac-sub40.8%
associate-/r*54.9%
*-commutative54.9%
distribute-rgt-out--54.9%
Applied egg-rr54.9%
Final simplification54.9%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.7%
Taylor expanded in B around 0 50.3%
Taylor expanded in x around inf 49.3%
neg-mul-149.3%
distribute-neg-frac49.3%
Simplified49.3%
if -1 < x < 1Initial program 99.9%
Taylor expanded in B around 0 59.7%
Taylor expanded in x around 0 58.9%
Final simplification53.9%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.8%
Taylor expanded in B around 0 54.8%
Final simplification54.8%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.8%
Taylor expanded in B around 0 54.8%
Taylor expanded in x around 0 29.9%
Final simplification29.9%
herbie shell --seed 2023333
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))