
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t_0 + 2 \cdot x2\right) - x1}{t_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t_2\right) \cdot \left(t_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t_2 - 6\right)\right) \cdot t_1 + t_0 \cdot t_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t_0 - 2 \cdot x2\right) - x1}{t_1}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t_0 + 2 \cdot x2\right) - x1}{t_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t_2\right) \cdot \left(t_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t_2 - 6\right)\right) \cdot t_1 + t_0 \cdot t_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t_0 - 2 \cdot x2\right) - x1}{t_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 x1)))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4 (/ (- (fma (* x1 3.0) x1 (* 2.0 x2)) x1) (fma x1 x1 1.0))))
(if (<=
(+
x1
(+
(+
x1
(+
(+
(*
t_2
(+
(* (* t_3 (* x1 2.0)) (- t_3 3.0))
(* (* x1 x1) (- (* t_3 4.0) 6.0))))
(* t_1 t_3))
t_0))
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))
INFINITY)
(+
x1
(+
(+
t_0
(fma
(fma (* (* x1 2.0) t_4) (+ t_4 -3.0) (* (* x1 x1) (fma 4.0 t_4 -6.0)))
(fma x1 x1 1.0)
(* t_1 t_4)))
(+ x1 (* 3.0 (/ (- t_1 (+ x1 (* 2.0 x2))) (fma x1 x1 1.0))))))
(+ x1 (* 6.0 (pow x1 4.0))))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * x1);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = (fma((x1 * 3.0), x1, (2.0 * x2)) - x1) / fma(x1, x1, 1.0);
double tmp;
if ((x1 + ((x1 + (((t_2 * (((t_3 * (x1 * 2.0)) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + t_0)) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)))) <= ((double) INFINITY)) {
tmp = x1 + ((t_0 + fma(fma(((x1 * 2.0) * t_4), (t_4 + -3.0), ((x1 * x1) * fma(4.0, t_4, -6.0))), fma(x1, x1, 1.0), (t_1 * t_4))) + (x1 + (3.0 * ((t_1 - (x1 + (2.0 * x2))) / fma(x1, x1, 1.0)))));
} else {
tmp = x1 + (6.0 * pow(x1, 4.0));
}
return tmp;
}
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * x1)) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(Float64(fma(Float64(x1 * 3.0), x1, Float64(2.0 * x2)) - x1) / fma(x1, x1, 1.0)) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_2 * Float64(Float64(Float64(t_3 * Float64(x1 * 2.0)) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) + Float64(t_1 * t_3)) + t_0)) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)))) <= Inf) tmp = Float64(x1 + Float64(Float64(t_0 + fma(fma(Float64(Float64(x1 * 2.0) * t_4), Float64(t_4 + -3.0), Float64(Float64(x1 * x1) * fma(4.0, t_4, -6.0))), fma(x1, x1, 1.0), Float64(t_1 * t_4))) + Float64(x1 + Float64(3.0 * Float64(Float64(t_1 - Float64(x1 + Float64(2.0 * x2))) / fma(x1, x1, 1.0)))))); else tmp = Float64(x1 + Float64(6.0 * (x1 ^ 4.0))); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(x1 * 3.0), $MachinePrecision] * x1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$2 * N[(N[(N[(t$95$3 * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(N[(t$95$0 + N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(t$95$4 + -3.0), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(4.0 * t$95$4 + -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(t$95$1 * t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(3.0 * N[(N[(t$95$1 - N[(x1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot x1\right)\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t_1 + 2 \cdot x2\right) - x1}{t_2}\\
t_4 := \frac{\mathsf{fma}\left(x1 \cdot 3, x1, 2 \cdot x2\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t_2 \cdot \left(\left(t_3 \cdot \left(x1 \cdot 2\right)\right) \cdot \left(t_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t_3 \cdot 4 - 6\right)\right) + t_1 \cdot t_3\right) + t_0\right)\right) + 3 \cdot \frac{\left(t_1 - 2 \cdot x2\right) - x1}{t_2}\right) \leq \infty:\\
\;\;\;\;x1 + \left(\left(t_0 + \mathsf{fma}\left(\mathsf{fma}\left(\left(x1 \cdot 2\right) \cdot t_4, t_4 + -3, \left(x1 \cdot x1\right) \cdot \mathsf{fma}\left(4, t_4, -6\right)\right), \mathsf{fma}\left(x1, x1, 1\right), t_1 \cdot t_4\right)\right) + \left(x1 + 3 \cdot \frac{t_1 - \left(x1 + 2 \cdot x2\right)}{\mathsf{fma}\left(x1, x1, 1\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + 6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 2 x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)) 3)) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 4 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) 6))) (+.f64 (*.f64 x1 x1) 1)) (*.f64 (*.f64 (*.f64 3 x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 3 (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))))) < +inf.0Initial program 99.2%
Simplified99.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 2 x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)) 3)) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 4 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) 6))) (+.f64 (*.f64 x1 x1) 1)) (*.f64 (*.f64 (*.f64 3 x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 3 (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))))) Initial program 0.0%
Taylor expanded in x1 around inf 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in x1 around inf 97.6%
Final simplification98.7%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* x1 x1) 1.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (/ (- (+ t_1 (* 2.0 x2)) x1) t_0))
(t_3
(+
x1
(+
(+
x1
(+
(+
(*
t_0
(+
(* (* t_2 (* x1 2.0)) (- t_2 3.0))
(* (* x1 x1) (- (* t_2 4.0) 6.0))))
(* t_1 t_2))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_0))))))
(if (<= t_3 INFINITY) t_3 (+ x1 (* 6.0 (pow x1 4.0))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0;
double t_3 = x1 + ((x1 + (((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_1 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)));
double tmp;
if (t_3 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = x1 + (6.0 * pow(x1, 4.0));
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0;
double t_3 = x1 + ((x1 + (((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_1 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)));
double tmp;
if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_3;
} else {
tmp = x1 + (6.0 * Math.pow(x1, 4.0));
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) + 1.0 t_1 = x1 * (x1 * 3.0) t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0 t_3 = x1 + ((x1 + (((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_1 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0))) tmp = 0 if t_3 <= math.inf: tmp = t_3 else: tmp = x1 + (6.0 * math.pow(x1, 4.0)) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) + 1.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_0) t_3 = Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_0 * Float64(Float64(Float64(t_2 * Float64(x1 * 2.0)) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_2 * 4.0) - 6.0)))) + Float64(t_1 * t_2)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_0)))) tmp = 0.0 if (t_3 <= Inf) tmp = t_3; else tmp = Float64(x1 + Float64(6.0 * (x1 ^ 4.0))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) + 1.0; t_1 = x1 * (x1 * 3.0); t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0; t_3 = x1 + ((x1 + (((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * ((t_2 * 4.0) - 6.0)))) + (t_1 * t_2)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0))); tmp = 0.0; if (t_3 <= Inf) tmp = t_3; else tmp = x1 + (6.0 * (x1 ^ 4.0)); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$3 = N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$0 * N[(N[(N[(t$95$2 * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$2 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, Infinity], t$95$3, N[(x1 + N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot x1 + 1\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := \frac{\left(t_1 + 2 \cdot x2\right) - x1}{t_0}\\
t_3 := x1 + \left(\left(x1 + \left(\left(t_0 \cdot \left(\left(t_2 \cdot \left(x1 \cdot 2\right)\right) \cdot \left(t_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t_2 \cdot 4 - 6\right)\right) + t_1 \cdot t_2\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t_1 - 2 \cdot x2\right) - x1}{t_0}\right)\\
\mathbf{if}\;t_3 \leq \infty:\\
\;\;\;\;t_3\\
\mathbf{else}:\\
\;\;\;\;x1 + 6 \cdot {x1}^{4}\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 2 x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)) 3)) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 4 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) 6))) (+.f64 (*.f64 x1 x1) 1)) (*.f64 (*.f64 (*.f64 3 x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 3 (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))))) < +inf.0Initial program 99.2%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 2 x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)) 3)) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 4 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))) 6))) (+.f64 (*.f64 x1 x1) 1)) (*.f64 (*.f64 (*.f64 3 x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1)))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 3 (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 3 x1) x1) (*.f64 2 x2)) x1) (+.f64 (*.f64 x1 x1) 1))))) Initial program 0.0%
Taylor expanded in x1 around inf 19.5%
*-commutative19.5%
Simplified19.5%
Taylor expanded in x1 around inf 97.6%
Final simplification98.7%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ x1 (* 6.0 (pow x1 4.0))))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_0 (* 2.0 x2)) x1) t_2))
(t_4 (* t_0 t_3))
(t_5 (* (* x1 x1) (- (* t_3 4.0) 6.0)))
(t_6 (* t_3 (* x1 2.0)))
(t_7 (* x1 (* x1 x1))))
(if (<= x1 -1.7e+47)
t_1
(if (<= x1 0.31)
(+
x1
(+
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_2))
(+ x1 (+ t_7 (+ t_4 (* t_2 (+ t_5 (* t_6 (- (* 2.0 x2) 3.0)))))))))
(if (<= x1 6e+96)
(+
x1
(+
(+ x1 (+ (+ (* t_2 (+ (* t_6 (- t_3 3.0)) t_5)) t_4) t_7))
(* 3.0 (/ 1.0 (/ -0.5 x2)))))
t_1)))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = x1 + (6.0 * pow(x1, 4.0));
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_0 * t_3;
double t_5 = (x1 * x1) * ((t_3 * 4.0) - 6.0);
double t_6 = t_3 * (x1 * 2.0);
double t_7 = x1 * (x1 * x1);
double tmp;
if (x1 <= -1.7e+47) {
tmp = t_1;
} else if (x1 <= 0.31) {
tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)) + (x1 + (t_7 + (t_4 + (t_2 * (t_5 + (t_6 * ((2.0 * x2) - 3.0))))))));
} else if (x1 <= 6e+96) {
tmp = x1 + ((x1 + (((t_2 * ((t_6 * (t_3 - 3.0)) + t_5)) + t_4) + t_7)) + (3.0 * (1.0 / (-0.5 / x2))));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: t_7
real(8) :: tmp
t_0 = x1 * (x1 * 3.0d0)
t_1 = x1 + (6.0d0 * (x1 ** 4.0d0))
t_2 = (x1 * x1) + 1.0d0
t_3 = ((t_0 + (2.0d0 * x2)) - x1) / t_2
t_4 = t_0 * t_3
t_5 = (x1 * x1) * ((t_3 * 4.0d0) - 6.0d0)
t_6 = t_3 * (x1 * 2.0d0)
t_7 = x1 * (x1 * x1)
if (x1 <= (-1.7d+47)) then
tmp = t_1
else if (x1 <= 0.31d0) then
tmp = x1 + ((3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_2)) + (x1 + (t_7 + (t_4 + (t_2 * (t_5 + (t_6 * ((2.0d0 * x2) - 3.0d0))))))))
else if (x1 <= 6d+96) then
tmp = x1 + ((x1 + (((t_2 * ((t_6 * (t_3 - 3.0d0)) + t_5)) + t_4) + t_7)) + (3.0d0 * (1.0d0 / ((-0.5d0) / x2))))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = x1 + (6.0 * Math.pow(x1, 4.0));
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2;
double t_4 = t_0 * t_3;
double t_5 = (x1 * x1) * ((t_3 * 4.0) - 6.0);
double t_6 = t_3 * (x1 * 2.0);
double t_7 = x1 * (x1 * x1);
double tmp;
if (x1 <= -1.7e+47) {
tmp = t_1;
} else if (x1 <= 0.31) {
tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)) + (x1 + (t_7 + (t_4 + (t_2 * (t_5 + (t_6 * ((2.0 * x2) - 3.0))))))));
} else if (x1 <= 6e+96) {
tmp = x1 + ((x1 + (((t_2 * ((t_6 * (t_3 - 3.0)) + t_5)) + t_4) + t_7)) + (3.0 * (1.0 / (-0.5 / x2))));
} else {
tmp = t_1;
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = x1 + (6.0 * math.pow(x1, 4.0)) t_2 = (x1 * x1) + 1.0 t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2 t_4 = t_0 * t_3 t_5 = (x1 * x1) * ((t_3 * 4.0) - 6.0) t_6 = t_3 * (x1 * 2.0) t_7 = x1 * (x1 * x1) tmp = 0 if x1 <= -1.7e+47: tmp = t_1 elif x1 <= 0.31: tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)) + (x1 + (t_7 + (t_4 + (t_2 * (t_5 + (t_6 * ((2.0 * x2) - 3.0)))))))) elif x1 <= 6e+96: tmp = x1 + ((x1 + (((t_2 * ((t_6 * (t_3 - 3.0)) + t_5)) + t_4) + t_7)) + (3.0 * (1.0 / (-0.5 / x2)))) else: tmp = t_1 return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(x1 + Float64(6.0 * (x1 ^ 4.0))) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(t_0 * t_3) t_5 = Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)) t_6 = Float64(t_3 * Float64(x1 * 2.0)) t_7 = Float64(x1 * Float64(x1 * x1)) tmp = 0.0 if (x1 <= -1.7e+47) tmp = t_1; elseif (x1 <= 0.31) tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_2)) + Float64(x1 + Float64(t_7 + Float64(t_4 + Float64(t_2 * Float64(t_5 + Float64(t_6 * Float64(Float64(2.0 * x2) - 3.0))))))))); elseif (x1 <= 6e+96) tmp = Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_2 * Float64(Float64(t_6 * Float64(t_3 - 3.0)) + t_5)) + t_4) + t_7)) + Float64(3.0 * Float64(1.0 / Float64(-0.5 / x2))))); else tmp = t_1; end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = x1 + (6.0 * (x1 ^ 4.0)); t_2 = (x1 * x1) + 1.0; t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2; t_4 = t_0 * t_3; t_5 = (x1 * x1) * ((t_3 * 4.0) - 6.0); t_6 = t_3 * (x1 * 2.0); t_7 = x1 * (x1 * x1); tmp = 0.0; if (x1 <= -1.7e+47) tmp = t_1; elseif (x1 <= 0.31) tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)) + (x1 + (t_7 + (t_4 + (t_2 * (t_5 + (t_6 * ((2.0 * x2) - 3.0)))))))); elseif (x1 <= 6e+96) tmp = x1 + ((x1 + (((t_2 * ((t_6 * (t_3 - 3.0)) + t_5)) + t_4) + t_7)) + (3.0 * (1.0 / (-0.5 / x2)))); else tmp = t_1; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 + N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$0 * t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(t$95$3 * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -1.7e+47], t$95$1, If[LessEqual[x1, 0.31], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(t$95$7 + N[(t$95$4 + N[(t$95$2 * N[(t$95$5 + N[(t$95$6 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 6e+96], N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$2 * N[(N[(t$95$6 * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$7), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(1.0 / N[(-0.5 / x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 + 6 \cdot {x1}^{4}\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t_0 + 2 \cdot x2\right) - x1}{t_2}\\
t_4 := t_0 \cdot t_3\\
t_5 := \left(x1 \cdot x1\right) \cdot \left(t_3 \cdot 4 - 6\right)\\
t_6 := t_3 \cdot \left(x1 \cdot 2\right)\\
t_7 := x1 \cdot \left(x1 \cdot x1\right)\\
\mathbf{if}\;x1 \leq -1.7 \cdot 10^{+47}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x1 \leq 0.31:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t_0 - 2 \cdot x2\right) - x1}{t_2} + \left(x1 + \left(t_7 + \left(t_4 + t_2 \cdot \left(t_5 + t_6 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\right)\right)\right)\\
\mathbf{elif}\;x1 \leq 6 \cdot 10^{+96}:\\
\;\;\;\;x1 + \left(\left(x1 + \left(\left(t_2 \cdot \left(t_6 \cdot \left(t_3 - 3\right) + t_5\right) + t_4\right) + t_7\right)\right) + 3 \cdot \frac{1}{\frac{-0.5}{x2}}\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if x1 < -1.6999999999999999e47 or 6.0000000000000001e96 < x1 Initial program 22.6%
Taylor expanded in x1 around inf 36.8%
*-commutative36.8%
Simplified36.8%
Taylor expanded in x1 around inf 97.2%
if -1.6999999999999999e47 < x1 < 0.309999999999999998Initial program 99.1%
Taylor expanded in x1 around 0 97.2%
if 0.309999999999999998 < x1 < 6.0000000000000001e96Initial program 99.2%
fma-def99.2%
clear-num99.2%
associate--l-99.2%
*-commutative99.2%
*-commutative99.2%
inv-pow99.2%
associate-*r*99.2%
*-commutative99.2%
fma-def99.2%
pow299.2%
Applied egg-rr99.2%
unpow-199.2%
Simplified99.2%
Taylor expanded in x1 around 0 99.2%
Final simplification97.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(if (or (<= x1 -1.35e+51) (not (<= x1 7.2e+68)))
(+ x1 (* 6.0 (pow x1 4.0)))
(+
x1
(+
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_0 t_2)
(*
t_1
(+ (* (* t_2 (* x1 2.0)) (- t_2 3.0)) (* (* x1 x1) 6.0)))))))))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double tmp;
if ((x1 <= -1.35e+51) || !(x1 <= 7.2e+68)) {
tmp = x1 + (6.0 * pow(x1, 4.0));
} else {
tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * t_2) + (t_1 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0)))))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = x1 * (x1 * 3.0d0)
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
if ((x1 <= (-1.35d+51)) .or. (.not. (x1 <= 7.2d+68))) then
tmp = x1 + (6.0d0 * (x1 ** 4.0d0))
else
tmp = x1 + ((3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * t_2) + (t_1 * (((t_2 * (x1 * 2.0d0)) * (t_2 - 3.0d0)) + ((x1 * x1) * 6.0d0)))))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
double tmp;
if ((x1 <= -1.35e+51) || !(x1 <= 7.2e+68)) {
tmp = x1 + (6.0 * Math.pow(x1, 4.0));
} else {
tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * t_2) + (t_1 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0)))))));
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 tmp = 0 if (x1 <= -1.35e+51) or not (x1 <= 7.2e+68): tmp = x1 + (6.0 * math.pow(x1, 4.0)) else: tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * t_2) + (t_1 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0))))))) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) tmp = 0.0 if ((x1 <= -1.35e+51) || !(x1 <= 7.2e+68)) tmp = Float64(x1 + Float64(6.0 * (x1 ^ 4.0))); else tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_0 * t_2) + Float64(t_1 * Float64(Float64(Float64(t_2 * Float64(x1 * 2.0)) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * 6.0)))))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = 0.0; if ((x1 <= -1.35e+51) || ~((x1 <= 7.2e+68))) tmp = x1 + (6.0 * (x1 ^ 4.0)); else tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * t_2) + (t_1 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0))))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[Or[LessEqual[x1, -1.35e+51], N[Not[LessEqual[x1, 7.2e+68]], $MachinePrecision]], N[(x1 + N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$0 * t$95$2), $MachinePrecision] + N[(t$95$1 * N[(N[(N[(t$95$2 * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t_0 + 2 \cdot x2\right) - x1}{t_1}\\
\mathbf{if}\;x1 \leq -1.35 \cdot 10^{+51} \lor \neg \left(x1 \leq 7.2 \cdot 10^{+68}\right):\\
\;\;\;\;x1 + 6 \cdot {x1}^{4}\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t_0 - 2 \cdot x2\right) - x1}{t_1} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t_0 \cdot t_2 + t_1 \cdot \left(\left(t_2 \cdot \left(x1 \cdot 2\right)\right) \cdot \left(t_2 - 3\right) + \left(x1 \cdot x1\right) \cdot 6\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -1.34999999999999996e51 or 7.1999999999999998e68 < x1 Initial program 28.0%
Taylor expanded in x1 around inf 40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in x1 around inf 96.5%
if -1.34999999999999996e51 < x1 < 7.1999999999999998e68Initial program 99.1%
Taylor expanded in x1 around inf 95.2%
Final simplification95.8%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* x1 x1) 1.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (/ (- (+ t_1 (* 2.0 x2)) x1) t_0)))
(if (or (<= x1 -1.35e+51) (not (<= x1 7.2e+68)))
(+ x1 (* 6.0 (pow x1 4.0)))
(+
x1
(+
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_0))
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_0 (+ (* (* t_2 (* x1 2.0)) (- t_2 3.0)) (* (* x1 x1) 6.0)))
(* 3.0 t_1)))))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0;
double tmp;
if ((x1 <= -1.35e+51) || !(x1 <= 7.2e+68)) {
tmp = x1 + (6.0 * pow(x1, 4.0));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1)))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (x1 * x1) + 1.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = ((t_1 + (2.0d0 * x2)) - x1) / t_0
if ((x1 <= (-1.35d+51)) .or. (.not. (x1 <= 7.2d+68))) then
tmp = x1 + (6.0d0 * (x1 ** 4.0d0))
else
tmp = x1 + ((3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_0)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_2 * (x1 * 2.0d0)) * (t_2 - 3.0d0)) + ((x1 * x1) * 6.0d0))) + (3.0d0 * t_1)))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0;
double tmp;
if ((x1 <= -1.35e+51) || !(x1 <= 7.2e+68)) {
tmp = x1 + (6.0 * Math.pow(x1, 4.0));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1)))));
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) + 1.0 t_1 = x1 * (x1 * 3.0) t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0 tmp = 0 if (x1 <= -1.35e+51) or not (x1 <= 7.2e+68): tmp = x1 + (6.0 * math.pow(x1, 4.0)) else: tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) + 1.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_0) tmp = 0.0 if ((x1 <= -1.35e+51) || !(x1 <= 7.2e+68)) tmp = Float64(x1 + Float64(6.0 * (x1 ^ 4.0))); else tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_0)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_0 * Float64(Float64(Float64(t_2 * Float64(x1 * 2.0)) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * 6.0))) + Float64(3.0 * t_1)))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) + 1.0; t_1 = x1 * (x1 * 3.0); t_2 = ((t_1 + (2.0 * x2)) - x1) / t_0; tmp = 0.0; if ((x1 <= -1.35e+51) || ~((x1 <= 7.2e+68))) tmp = x1 + (6.0 * (x1 ^ 4.0)); else tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_2 * (x1 * 2.0)) * (t_2 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[Or[LessEqual[x1, -1.35e+51], N[Not[LessEqual[x1, 7.2e+68]], $MachinePrecision]], N[(x1 + N[(6.0 * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$0 * N[(N[(N[(t$95$2 * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot x1 + 1\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := \frac{\left(t_1 + 2 \cdot x2\right) - x1}{t_0}\\
\mathbf{if}\;x1 \leq -1.35 \cdot 10^{+51} \lor \neg \left(x1 \leq 7.2 \cdot 10^{+68}\right):\\
\;\;\;\;x1 + 6 \cdot {x1}^{4}\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t_1 - 2 \cdot x2\right) - x1}{t_0} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t_0 \cdot \left(\left(t_2 \cdot \left(x1 \cdot 2\right)\right) \cdot \left(t_2 - 3\right) + \left(x1 \cdot x1\right) \cdot 6\right) + 3 \cdot t_1\right)\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -1.34999999999999996e51 or 7.1999999999999998e68 < x1 Initial program 28.0%
Taylor expanded in x1 around inf 40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in x1 around inf 96.5%
if -1.34999999999999996e51 < x1 < 7.1999999999999998e68Initial program 99.1%
Taylor expanded in x1 around inf 95.2%
Taylor expanded in x1 around inf 95.1%
Final simplification95.7%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* x1 x1) 1.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_0)))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_0)))
(if (<= x1 -8.5e+91)
(+ x1 (+ t_2 (+ x1 (* 4.0 (* -3.0 (* x1 x2))))))
(if (<= x1 2.32e+145)
(+
x1
(+
t_2
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_0 (+ (* (* t_3 (* x1 2.0)) (- t_3 3.0)) (* (* x1 x1) 6.0)))
(* 3.0 t_1))))))
(+ x1 (* x1 (+ 1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0))))))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0);
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_0;
double tmp;
if (x1 <= -8.5e+91) {
tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2)))));
} else if (x1 <= 2.32e+145) {
tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_3 * (x1 * 2.0)) * (t_3 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1)))));
} else {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (x1 * x1) + 1.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = 3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_0)
t_3 = ((t_1 + (2.0d0 * x2)) - x1) / t_0
if (x1 <= (-8.5d+91)) then
tmp = x1 + (t_2 + (x1 + (4.0d0 * ((-3.0d0) * (x1 * x2)))))
else if (x1 <= 2.32d+145) then
tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_3 * (x1 * 2.0d0)) * (t_3 - 3.0d0)) + ((x1 * x1) * 6.0d0))) + (3.0d0 * t_1)))))
else
tmp = x1 + (x1 * (1.0d0 + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0)))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0);
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_0;
double tmp;
if (x1 <= -8.5e+91) {
tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2)))));
} else if (x1 <= 2.32e+145) {
tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_3 * (x1 * 2.0)) * (t_3 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1)))));
} else {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) + 1.0 t_1 = x1 * (x1 * 3.0) t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0) t_3 = ((t_1 + (2.0 * x2)) - x1) / t_0 tmp = 0 if x1 <= -8.5e+91: tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2))))) elif x1 <= 2.32e+145: tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_3 * (x1 * 2.0)) * (t_3 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1))))) else: tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) + 1.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_0)) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_0) tmp = 0.0 if (x1 <= -8.5e+91) tmp = Float64(x1 + Float64(t_2 + Float64(x1 + Float64(4.0 * Float64(-3.0 * Float64(x1 * x2)))))); elseif (x1 <= 2.32e+145) tmp = Float64(x1 + Float64(t_2 + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_0 * Float64(Float64(Float64(t_3 * Float64(x1 * 2.0)) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * 6.0))) + Float64(3.0 * t_1)))))); else tmp = Float64(x1 + Float64(x1 * Float64(1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) + 1.0; t_1 = x1 * (x1 * 3.0); t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0); t_3 = ((t_1 + (2.0 * x2)) - x1) / t_0; tmp = 0.0; if (x1 <= -8.5e+91) tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2))))); elseif (x1 <= 2.32e+145) tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_3 * (x1 * 2.0)) * (t_3 - 3.0)) + ((x1 * x1) * 6.0))) + (3.0 * t_1))))); else tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[LessEqual[x1, -8.5e+91], N[(x1 + N[(t$95$2 + N[(x1 + N[(4.0 * N[(-3.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 2.32e+145], N[(x1 + N[(t$95$2 + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$0 * N[(N[(N[(t$95$3 * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(x1 * N[(1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot x1 + 1\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := 3 \cdot \frac{\left(t_1 - 2 \cdot x2\right) - x1}{t_0}\\
t_3 := \frac{\left(t_1 + 2 \cdot x2\right) - x1}{t_0}\\
\mathbf{if}\;x1 \leq -8.5 \cdot 10^{+91}:\\
\;\;\;\;x1 + \left(t_2 + \left(x1 + 4 \cdot \left(-3 \cdot \left(x1 \cdot x2\right)\right)\right)\right)\\
\mathbf{elif}\;x1 \leq 2.32 \cdot 10^{+145}:\\
\;\;\;\;x1 + \left(t_2 + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t_0 \cdot \left(\left(t_3 \cdot \left(x1 \cdot 2\right)\right) \cdot \left(t_3 - 3\right) + \left(x1 \cdot x1\right) \cdot 6\right) + 3 \cdot t_1\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + x1 \cdot \left(1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -8.4999999999999995e91Initial program 6.3%
Taylor expanded in x1 around 0 2.2%
Taylor expanded in x2 around 0 10.7%
*-commutative10.7%
Simplified10.7%
if -8.4999999999999995e91 < x1 < 2.31999999999999999e145Initial program 98.1%
Taylor expanded in x1 around inf 94.2%
Taylor expanded in x1 around inf 94.2%
if 2.31999999999999999e145 < x1 Initial program 2.8%
Taylor expanded in x1 around 0 2.8%
Taylor expanded in x1 around inf 50.6%
Final simplification72.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (* x2 (- (* 2.0 x2) 3.0)))
(t_3 (* 4.0 t_2)))
(if (<= x1 -2.7e-178)
(+ x1 (+ (* x2 -6.0) (* x1 (- t_3 2.0))))
(if (<= x1 1.4e-207)
(+ x1 (+ (* x2 -6.0) (* x1 -2.0)))
(if (<= x1 2.32e+145)
(+
x1
(+
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_0 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1))
(* t_1 (* 4.0 (* x1 t_2))))))))
(+ x1 (* x1 (+ 1.0 t_3))))))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = x2 * ((2.0 * x2) - 3.0);
double t_3 = 4.0 * t_2;
double tmp;
if (x1 <= -2.7e-178) {
tmp = x1 + ((x2 * -6.0) + (x1 * (t_3 - 2.0)));
} else if (x1 <= 1.4e-207) {
tmp = x1 + ((x2 * -6.0) + (x1 * -2.0));
} else if (x1 <= 2.32e+145) {
tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_0 + (2.0 * x2)) - x1) / t_1)) + (t_1 * (4.0 * (x1 * t_2)))))));
} else {
tmp = x1 + (x1 * (1.0 + t_3));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = x1 * (x1 * 3.0d0)
t_1 = (x1 * x1) + 1.0d0
t_2 = x2 * ((2.0d0 * x2) - 3.0d0)
t_3 = 4.0d0 * t_2
if (x1 <= (-2.7d-178)) then
tmp = x1 + ((x2 * (-6.0d0)) + (x1 * (t_3 - 2.0d0)))
else if (x1 <= 1.4d-207) then
tmp = x1 + ((x2 * (-6.0d0)) + (x1 * (-2.0d0)))
else if (x1 <= 2.32d+145) then
tmp = x1 + ((3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_0 + (2.0d0 * x2)) - x1) / t_1)) + (t_1 * (4.0d0 * (x1 * t_2)))))))
else
tmp = x1 + (x1 * (1.0d0 + t_3))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (x1 * x1) + 1.0;
double t_2 = x2 * ((2.0 * x2) - 3.0);
double t_3 = 4.0 * t_2;
double tmp;
if (x1 <= -2.7e-178) {
tmp = x1 + ((x2 * -6.0) + (x1 * (t_3 - 2.0)));
} else if (x1 <= 1.4e-207) {
tmp = x1 + ((x2 * -6.0) + (x1 * -2.0));
} else if (x1 <= 2.32e+145) {
tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_0 + (2.0 * x2)) - x1) / t_1)) + (t_1 * (4.0 * (x1 * t_2)))))));
} else {
tmp = x1 + (x1 * (1.0 + t_3));
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (x1 * x1) + 1.0 t_2 = x2 * ((2.0 * x2) - 3.0) t_3 = 4.0 * t_2 tmp = 0 if x1 <= -2.7e-178: tmp = x1 + ((x2 * -6.0) + (x1 * (t_3 - 2.0))) elif x1 <= 1.4e-207: tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)) elif x1 <= 2.32e+145: tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_0 + (2.0 * x2)) - x1) / t_1)) + (t_1 * (4.0 * (x1 * t_2))))))) else: tmp = x1 + (x1 * (1.0 + t_3)) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)) t_3 = Float64(4.0 * t_2) tmp = 0.0 if (x1 <= -2.7e-178) tmp = Float64(x1 + Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(t_3 - 2.0)))); elseif (x1 <= 1.4e-207) tmp = Float64(x1 + Float64(Float64(x2 * -6.0) + Float64(x1 * -2.0))); elseif (x1 <= 2.32e+145) tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_0 * Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1)) + Float64(t_1 * Float64(4.0 * Float64(x1 * t_2)))))))); else tmp = Float64(x1 + Float64(x1 * Float64(1.0 + t_3))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (x1 * x1) + 1.0; t_2 = x2 * ((2.0 * x2) - 3.0); t_3 = 4.0 * t_2; tmp = 0.0; if (x1 <= -2.7e-178) tmp = x1 + ((x2 * -6.0) + (x1 * (t_3 - 2.0))); elseif (x1 <= 1.4e-207) tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)); elseif (x1 <= 2.32e+145) tmp = x1 + ((3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)) + (x1 + ((x1 * (x1 * x1)) + ((t_0 * (((t_0 + (2.0 * x2)) - x1) / t_1)) + (t_1 * (4.0 * (x1 * t_2))))))); else tmp = x1 + (x1 * (1.0 + t_3)); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(4.0 * t$95$2), $MachinePrecision]}, If[LessEqual[x1, -2.7e-178], N[(x1 + N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(t$95$3 - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 1.4e-207], N[(x1 + N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 2.32e+145], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$0 * N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(4.0 * N[(x1 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(x1 * N[(1.0 + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := x1 \cdot x1 + 1\\
t_2 := x2 \cdot \left(2 \cdot x2 - 3\right)\\
t_3 := 4 \cdot t_2\\
\mathbf{if}\;x1 \leq -2.7 \cdot 10^{-178}:\\
\;\;\;\;x1 + \left(x2 \cdot -6 + x1 \cdot \left(t_3 - 2\right)\right)\\
\mathbf{elif}\;x1 \leq 1.4 \cdot 10^{-207}:\\
\;\;\;\;x1 + \left(x2 \cdot -6 + x1 \cdot -2\right)\\
\mathbf{elif}\;x1 \leq 2.32 \cdot 10^{+145}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t_0 - 2 \cdot x2\right) - x1}{t_1} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t_0 \cdot \frac{\left(t_0 + 2 \cdot x2\right) - x1}{t_1} + t_1 \cdot \left(4 \cdot \left(x1 \cdot t_2\right)\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + x1 \cdot \left(1 + t_3\right)\\
\end{array}
\end{array}
if x1 < -2.70000000000000009e-178Initial program 53.7%
Taylor expanded in x1 around 0 35.1%
Taylor expanded in x1 around 0 36.1%
if -2.70000000000000009e-178 < x1 < 1.39999999999999996e-207Initial program 99.4%
Taylor expanded in x1 around inf 98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in x1 around 0 98.8%
if 1.39999999999999996e-207 < x1 < 2.31999999999999999e145Initial program 96.9%
Taylor expanded in x1 around 0 71.0%
Taylor expanded in x1 around 0 65.2%
if 2.31999999999999999e145 < x1 Initial program 2.8%
Taylor expanded in x1 around 0 2.8%
Taylor expanded in x1 around inf 50.6%
Final simplification56.9%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* x1 x1) 1.0)) (t_1 (* x1 (* x1 3.0))))
(if (<= x1 -8.5e+91)
(+
x1
(+
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_0))
(+ x1 (* 4.0 (* -3.0 (* x1 x2))))))
(if (<= x1 2.32e+145)
(+
x1
(+
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_1 (/ (- (+ t_1 (* 2.0 x2)) x1) t_0))
(*
t_0
(+
(* (* x1 x1) 6.0)
(* (* (* 2.0 x2) (* x1 2.0)) (- (- (* 2.0 x2) x1) 3.0)))))))
(* 3.0 (- (* x2 -2.0) x1))))
(+ x1 (* x1 (+ 1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0))))))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double tmp;
if (x1 <= -8.5e+91) {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + (4.0 * (-3.0 * (x1 * x2)))));
} else if (x1 <= 2.32e+145) {
tmp = x1 + ((x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_0)) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0))))))) + (3.0 * ((x2 * -2.0) - x1)));
} else {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x1 * x1) + 1.0d0
t_1 = x1 * (x1 * 3.0d0)
if (x1 <= (-8.5d+91)) then
tmp = x1 + ((3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_0)) + (x1 + (4.0d0 * ((-3.0d0) * (x1 * x2)))))
else if (x1 <= 2.32d+145) then
tmp = x1 + ((x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0d0 * x2)) - x1) / t_0)) + (t_0 * (((x1 * x1) * 6.0d0) + (((2.0d0 * x2) * (x1 * 2.0d0)) * (((2.0d0 * x2) - x1) - 3.0d0))))))) + (3.0d0 * ((x2 * (-2.0d0)) - x1)))
else
tmp = x1 + (x1 * (1.0d0 + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0)))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double tmp;
if (x1 <= -8.5e+91) {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + (4.0 * (-3.0 * (x1 * x2)))));
} else if (x1 <= 2.32e+145) {
tmp = x1 + ((x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_0)) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0))))))) + (3.0 * ((x2 * -2.0) - x1)));
} else {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) + 1.0 t_1 = x1 * (x1 * 3.0) tmp = 0 if x1 <= -8.5e+91: tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + (4.0 * (-3.0 * (x1 * x2))))) elif x1 <= 2.32e+145: tmp = x1 + ((x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_0)) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0))))))) + (3.0 * ((x2 * -2.0) - x1))) else: tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) + 1.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) tmp = 0.0 if (x1 <= -8.5e+91) tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_0)) + Float64(x1 + Float64(4.0 * Float64(-3.0 * Float64(x1 * x2)))))); elseif (x1 <= 2.32e+145) tmp = Float64(x1 + Float64(Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_1 * Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_0)) + Float64(t_0 * Float64(Float64(Float64(x1 * x1) * 6.0) + Float64(Float64(Float64(2.0 * x2) * Float64(x1 * 2.0)) * Float64(Float64(Float64(2.0 * x2) - x1) - 3.0))))))) + Float64(3.0 * Float64(Float64(x2 * -2.0) - x1)))); else tmp = Float64(x1 + Float64(x1 * Float64(1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) + 1.0; t_1 = x1 * (x1 * 3.0); tmp = 0.0; if (x1 <= -8.5e+91) tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0)) + (x1 + (4.0 * (-3.0 * (x1 * x2))))); elseif (x1 <= 2.32e+145) tmp = x1 + ((x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_0)) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0))))))) + (3.0 * ((x2 * -2.0) - x1))); else tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -8.5e+91], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(4.0 * N[(-3.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 2.32e+145], N[(x1 + N[(N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 * N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * N[(N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision] + N[(N[(N[(2.0 * x2), $MachinePrecision] * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(2.0 * x2), $MachinePrecision] - x1), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(x2 * -2.0), $MachinePrecision] - x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(x1 * N[(1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot x1 + 1\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
\mathbf{if}\;x1 \leq -8.5 \cdot 10^{+91}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t_1 - 2 \cdot x2\right) - x1}{t_0} + \left(x1 + 4 \cdot \left(-3 \cdot \left(x1 \cdot x2\right)\right)\right)\right)\\
\mathbf{elif}\;x1 \leq 2.32 \cdot 10^{+145}:\\
\;\;\;\;x1 + \left(\left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t_1 \cdot \frac{\left(t_1 + 2 \cdot x2\right) - x1}{t_0} + t_0 \cdot \left(\left(x1 \cdot x1\right) \cdot 6 + \left(\left(2 \cdot x2\right) \cdot \left(x1 \cdot 2\right)\right) \cdot \left(\left(2 \cdot x2 - x1\right) - 3\right)\right)\right)\right)\right) + 3 \cdot \left(x2 \cdot -2 - x1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + x1 \cdot \left(1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -8.4999999999999995e91Initial program 6.3%
Taylor expanded in x1 around 0 2.2%
Taylor expanded in x2 around 0 10.7%
*-commutative10.7%
Simplified10.7%
if -8.4999999999999995e91 < x1 < 2.31999999999999999e145Initial program 98.1%
Taylor expanded in x1 around 0 77.9%
Taylor expanded in x1 around 0 91.2%
Taylor expanded in x1 around inf 91.3%
Taylor expanded in x1 around 0 91.3%
if 2.31999999999999999e145 < x1 Initial program 2.8%
Taylor expanded in x1 around 0 2.8%
Taylor expanded in x1 around inf 50.6%
Final simplification70.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* x1 x1) 1.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_0))))
(if (<= x1 -8.5e+91)
(+ x1 (+ t_2 (+ x1 (* 4.0 (* -3.0 (* x1 x2))))))
(if (<= x1 2.32e+145)
(+
x1
(+
t_2
(+
x1
(+
(* x1 (* x1 x1))
(+
(* 3.0 t_1)
(*
t_0
(+
(* (* x1 x1) 6.0)
(* (* (* 2.0 x2) (* x1 2.0)) (- (- (* 2.0 x2) x1) 3.0)))))))))
(+ x1 (* x1 (+ 1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0))))))))))
double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0);
double tmp;
if (x1 <= -8.5e+91) {
tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2)))));
} else if (x1 <= 2.32e+145) {
tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((3.0 * t_1) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0))))))));
} else {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (x1 * x1) + 1.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = 3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_0)
if (x1 <= (-8.5d+91)) then
tmp = x1 + (t_2 + (x1 + (4.0d0 * ((-3.0d0) * (x1 * x2)))))
else if (x1 <= 2.32d+145) then
tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((3.0d0 * t_1) + (t_0 * (((x1 * x1) * 6.0d0) + (((2.0d0 * x2) * (x1 * 2.0d0)) * (((2.0d0 * x2) - x1) - 3.0d0))))))))
else
tmp = x1 + (x1 * (1.0d0 + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0)))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (x1 * x1) + 1.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0);
double tmp;
if (x1 <= -8.5e+91) {
tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2)))));
} else if (x1 <= 2.32e+145) {
tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((3.0 * t_1) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0))))))));
} else {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
}
return tmp;
}
def code(x1, x2): t_0 = (x1 * x1) + 1.0 t_1 = x1 * (x1 * 3.0) t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0) tmp = 0 if x1 <= -8.5e+91: tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2))))) elif x1 <= 2.32e+145: tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((3.0 * t_1) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0)))))))) else: tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(x1 * x1) + 1.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_0)) tmp = 0.0 if (x1 <= -8.5e+91) tmp = Float64(x1 + Float64(t_2 + Float64(x1 + Float64(4.0 * Float64(-3.0 * Float64(x1 * x2)))))); elseif (x1 <= 2.32e+145) tmp = Float64(x1 + Float64(t_2 + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(3.0 * t_1) + Float64(t_0 * Float64(Float64(Float64(x1 * x1) * 6.0) + Float64(Float64(Float64(2.0 * x2) * Float64(x1 * 2.0)) * Float64(Float64(Float64(2.0 * x2) - x1) - 3.0))))))))); else tmp = Float64(x1 + Float64(x1 * Float64(1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (x1 * x1) + 1.0; t_1 = x1 * (x1 * 3.0); t_2 = 3.0 * (((t_1 - (2.0 * x2)) - x1) / t_0); tmp = 0.0; if (x1 <= -8.5e+91) tmp = x1 + (t_2 + (x1 + (4.0 * (-3.0 * (x1 * x2))))); elseif (x1 <= 2.32e+145) tmp = x1 + (t_2 + (x1 + ((x1 * (x1 * x1)) + ((3.0 * t_1) + (t_0 * (((x1 * x1) * 6.0) + (((2.0 * x2) * (x1 * 2.0)) * (((2.0 * x2) - x1) - 3.0)))))))); else tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -8.5e+91], N[(x1 + N[(t$95$2 + N[(x1 + N[(4.0 * N[(-3.0 * N[(x1 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 2.32e+145], N[(x1 + N[(t$95$2 + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(3.0 * t$95$1), $MachinePrecision] + N[(t$95$0 * N[(N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision] + N[(N[(N[(2.0 * x2), $MachinePrecision] * N[(x1 * 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(2.0 * x2), $MachinePrecision] - x1), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(x1 * N[(1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot x1 + 1\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := 3 \cdot \frac{\left(t_1 - 2 \cdot x2\right) - x1}{t_0}\\
\mathbf{if}\;x1 \leq -8.5 \cdot 10^{+91}:\\
\;\;\;\;x1 + \left(t_2 + \left(x1 + 4 \cdot \left(-3 \cdot \left(x1 \cdot x2\right)\right)\right)\right)\\
\mathbf{elif}\;x1 \leq 2.32 \cdot 10^{+145}:\\
\;\;\;\;x1 + \left(t_2 + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(3 \cdot t_1 + t_0 \cdot \left(\left(x1 \cdot x1\right) \cdot 6 + \left(\left(2 \cdot x2\right) \cdot \left(x1 \cdot 2\right)\right) \cdot \left(\left(2 \cdot x2 - x1\right) - 3\right)\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + x1 \cdot \left(1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -8.4999999999999995e91Initial program 6.3%
Taylor expanded in x1 around 0 2.2%
Taylor expanded in x2 around 0 10.7%
*-commutative10.7%
Simplified10.7%
if -8.4999999999999995e91 < x1 < 2.31999999999999999e145Initial program 98.1%
Taylor expanded in x1 around 0 77.9%
Taylor expanded in x1 around 0 91.2%
Taylor expanded in x1 around inf 91.3%
Taylor expanded in x1 around inf 91.2%
if 2.31999999999999999e145 < x1 Initial program 2.8%
Taylor expanded in x1 around 0 2.8%
Taylor expanded in x1 around inf 50.6%
Final simplification70.4%
(FPCore (x1 x2) :precision binary64 (if (or (<= x1 -9.5e-73) (not (<= x1 1.02e-7))) (+ x1 (* x1 (+ 1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0)))))) (+ x1 (+ (* x2 -6.0) (* x1 -2.0)))))
double code(double x1, double x2) {
double tmp;
if ((x1 <= -9.5e-73) || !(x1 <= 1.02e-7)) {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
} else {
tmp = x1 + ((x2 * -6.0) + (x1 * -2.0));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x1 <= (-9.5d-73)) .or. (.not. (x1 <= 1.02d-7))) then
tmp = x1 + (x1 * (1.0d0 + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0)))))
else
tmp = x1 + ((x2 * (-6.0d0)) + (x1 * (-2.0d0)))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x1 <= -9.5e-73) || !(x1 <= 1.02e-7)) {
tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
} else {
tmp = x1 + ((x2 * -6.0) + (x1 * -2.0));
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x1 <= -9.5e-73) or not (x1 <= 1.02e-7): tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))) else: tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)) return tmp
function code(x1, x2) tmp = 0.0 if ((x1 <= -9.5e-73) || !(x1 <= 1.02e-7)) tmp = Float64(x1 + Float64(x1 * Float64(1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)))))); else tmp = Float64(x1 + Float64(Float64(x2 * -6.0) + Float64(x1 * -2.0))); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x1 <= -9.5e-73) || ~((x1 <= 1.02e-7))) tmp = x1 + (x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))); else tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)); end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[x1, -9.5e-73], N[Not[LessEqual[x1, 1.02e-7]], $MachinePrecision]], N[(x1 + N[(x1 * N[(1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -9.5 \cdot 10^{-73} \lor \neg \left(x1 \leq 1.02 \cdot 10^{-7}\right):\\
\;\;\;\;x1 + x1 \cdot \left(1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(x2 \cdot -6 + x1 \cdot -2\right)\\
\end{array}
\end{array}
if x1 < -9.50000000000000005e-73 or 1.02e-7 < x1 Initial program 46.4%
Taylor expanded in x1 around 0 15.2%
Taylor expanded in x1 around inf 23.4%
if -9.50000000000000005e-73 < x1 < 1.02e-7Initial program 99.2%
Taylor expanded in x1 around inf 82.9%
*-commutative82.9%
Simplified82.9%
Taylor expanded in x1 around 0 82.7%
Final simplification47.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (+ 1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0)))))))
(if (<= x1 -2.2e-81)
(+ x1 (+ t_0 9.0))
(if (<= x1 0.0001) (+ x1 (+ (* x2 -6.0) (* x1 -2.0))) (+ x1 t_0)))))
double code(double x1, double x2) {
double t_0 = x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))));
double tmp;
if (x1 <= -2.2e-81) {
tmp = x1 + (t_0 + 9.0);
} else if (x1 <= 0.0001) {
tmp = x1 + ((x2 * -6.0) + (x1 * -2.0));
} else {
tmp = x1 + t_0;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: tmp
t_0 = x1 * (1.0d0 + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0))))
if (x1 <= (-2.2d-81)) then
tmp = x1 + (t_0 + 9.0d0)
else if (x1 <= 0.0001d0) then
tmp = x1 + ((x2 * (-6.0d0)) + (x1 * (-2.0d0)))
else
tmp = x1 + t_0
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))));
double tmp;
if (x1 <= -2.2e-81) {
tmp = x1 + (t_0 + 9.0);
} else if (x1 <= 0.0001) {
tmp = x1 + ((x2 * -6.0) + (x1 * -2.0));
} else {
tmp = x1 + t_0;
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))) tmp = 0 if x1 <= -2.2e-81: tmp = x1 + (t_0 + 9.0) elif x1 <= 0.0001: tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)) else: tmp = x1 + t_0 return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0))))) tmp = 0.0 if (x1 <= -2.2e-81) tmp = Float64(x1 + Float64(t_0 + 9.0)); elseif (x1 <= 0.0001) tmp = Float64(x1 + Float64(Float64(x2 * -6.0) + Float64(x1 * -2.0))); else tmp = Float64(x1 + t_0); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))); tmp = 0.0; if (x1 <= -2.2e-81) tmp = x1 + (t_0 + 9.0); elseif (x1 <= 0.0001) tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)); else tmp = x1 + t_0; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -2.2e-81], N[(x1 + N[(t$95$0 + 9.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 0.0001], N[(x1 + N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\mathbf{if}\;x1 \leq -2.2 \cdot 10^{-81}:\\
\;\;\;\;x1 + \left(t_0 + 9\right)\\
\mathbf{elif}\;x1 \leq 0.0001:\\
\;\;\;\;x1 + \left(x2 \cdot -6 + x1 \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + t_0\\
\end{array}
\end{array}
if x1 < -2.1999999999999999e-81Initial program 42.0%
Taylor expanded in x1 around 0 22.3%
Taylor expanded in x1 around inf 15.6%
if -2.1999999999999999e-81 < x1 < 1.00000000000000005e-4Initial program 99.2%
Taylor expanded in x1 around inf 83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in x1 around 0 83.3%
if 1.00000000000000005e-4 < x1 Initial program 52.2%
Taylor expanded in x1 around 0 10.3%
Taylor expanded in x1 around inf 32.3%
Final simplification47.2%
(FPCore (x1 x2) :precision binary64 (+ x1 (+ (* x2 -6.0) (* x1 (- (* 4.0 (* x2 (- (* 2.0 x2) 3.0))) 2.0)))))
double code(double x1, double x2) {
return x1 + ((x2 * -6.0) + (x1 * ((4.0 * (x2 * ((2.0 * x2) - 3.0))) - 2.0)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = x1 + ((x2 * (-6.0d0)) + (x1 * ((4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0))) - 2.0d0)))
end function
public static double code(double x1, double x2) {
return x1 + ((x2 * -6.0) + (x1 * ((4.0 * (x2 * ((2.0 * x2) - 3.0))) - 2.0)));
}
def code(x1, x2): return x1 + ((x2 * -6.0) + (x1 * ((4.0 * (x2 * ((2.0 * x2) - 3.0))) - 2.0)))
function code(x1, x2) return Float64(x1 + Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0))) - 2.0)))) end
function tmp = code(x1, x2) tmp = x1 + ((x2 * -6.0) + (x1 * ((4.0 * (x2 * ((2.0 * x2) - 3.0))) - 2.0))); end
code[x1_, x2_] := N[(x1 + N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x1 + \left(x2 \cdot -6 + x1 \cdot \left(4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right) - 2\right)\right)
\end{array}
Initial program 67.5%
Taylor expanded in x1 around 0 42.3%
Taylor expanded in x1 around 0 48.5%
Final simplification48.5%
(FPCore (x1 x2) :precision binary64 (+ x1 (+ (* x2 -6.0) (* x1 -2.0))))
double code(double x1, double x2) {
return x1 + ((x2 * -6.0) + (x1 * -2.0));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = x1 + ((x2 * (-6.0d0)) + (x1 * (-2.0d0)))
end function
public static double code(double x1, double x2) {
return x1 + ((x2 * -6.0) + (x1 * -2.0));
}
def code(x1, x2): return x1 + ((x2 * -6.0) + (x1 * -2.0))
function code(x1, x2) return Float64(x1 + Float64(Float64(x2 * -6.0) + Float64(x1 * -2.0))) end
function tmp = code(x1, x2) tmp = x1 + ((x2 * -6.0) + (x1 * -2.0)); end
code[x1_, x2_] := N[(x1 + N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x1 + \left(x2 \cdot -6 + x1 \cdot -2\right)
\end{array}
Initial program 67.5%
Taylor expanded in x1 around inf 58.8%
*-commutative58.8%
Simplified58.8%
Taylor expanded in x1 around 0 35.8%
Final simplification35.8%
(FPCore (x1 x2) :precision binary64 (+ x1 (* x2 -6.0)))
double code(double x1, double x2) {
return x1 + (x2 * -6.0);
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = x1 + (x2 * (-6.0d0))
end function
public static double code(double x1, double x2) {
return x1 + (x2 * -6.0);
}
def code(x1, x2): return x1 + (x2 * -6.0)
function code(x1, x2) return Float64(x1 + Float64(x2 * -6.0)) end
function tmp = code(x1, x2) tmp = x1 + (x2 * -6.0); end
code[x1_, x2_] := N[(x1 + N[(x2 * -6.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x1 + x2 \cdot -6
\end{array}
Initial program 67.5%
Taylor expanded in x1 around 0 42.3%
Taylor expanded in x1 around 0 22.1%
*-commutative22.1%
Simplified22.1%
Final simplification22.1%
(FPCore (x1 x2) :precision binary64 (* x2 -6.0))
double code(double x1, double x2) {
return x2 * -6.0;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = x2 * (-6.0d0)
end function
public static double code(double x1, double x2) {
return x2 * -6.0;
}
def code(x1, x2): return x2 * -6.0
function code(x1, x2) return Float64(x2 * -6.0) end
function tmp = code(x1, x2) tmp = x2 * -6.0; end
code[x1_, x2_] := N[(x2 * -6.0), $MachinePrecision]
\begin{array}{l}
\\
x2 \cdot -6
\end{array}
Initial program 67.5%
Taylor expanded in x1 around 0 42.3%
Taylor expanded in x1 around 0 22.1%
*-commutative22.1%
Simplified22.1%
Taylor expanded in x1 around 0 22.0%
Final simplification22.0%
(FPCore (x1 x2) :precision binary64 x1)
double code(double x1, double x2) {
return x1;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = x1
end function
public static double code(double x1, double x2) {
return x1;
}
def code(x1, x2): return x1
function code(x1, x2) return x1 end
function tmp = code(x1, x2) tmp = x1; end
code[x1_, x2_] := x1
\begin{array}{l}
\\
x1
\end{array}
Initial program 67.5%
Taylor expanded in x1 around 0 42.3%
Taylor expanded in x1 around 0 22.1%
*-commutative22.1%
Simplified22.1%
Taylor expanded in x1 around inf 3.2%
Final simplification3.2%
herbie shell --seed 2023333
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))