
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 5.0) (pow x 5.0)))
double code(double x, double eps) {
return pow((x + eps), 5.0) - pow(x, 5.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
}
def code(x, eps): return math.pow((x + eps), 5.0) - math.pow(x, 5.0)
function code(x, eps) return Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) end
function tmp = code(x, eps) tmp = ((x + eps) ^ 5.0) - (x ^ 5.0); end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + \varepsilon\right)}^{5} - {x}^{5}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 5.0) (pow x 5.0)))
double code(double x, double eps) {
return pow((x + eps), 5.0) - pow(x, 5.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
}
def code(x, eps): return math.pow((x + eps), 5.0) - math.pow(x, 5.0)
function code(x, eps) return Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) end
function tmp = code(x, eps) tmp = ((x + eps) ^ 5.0) - (x ^ 5.0); end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + \varepsilon\right)}^{5} - {x}^{5}
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (pow (+ x eps) 5.0) (pow x 5.0))))
(if (<= t_0 -1e-323)
t_0
(if (<= t_0 2e-298)
(fma
eps
(* 5.0 (pow x 4.0))
(*
(pow x 2.0)
(+ (* (pow eps 3.0) 10.0) (* x (* 10.0 (pow eps 2.0))))))
(+ (* x (* 5.0 (pow eps 4.0))) (pow eps 5.0))))))
double code(double x, double eps) {
double t_0 = pow((x + eps), 5.0) - pow(x, 5.0);
double tmp;
if (t_0 <= -1e-323) {
tmp = t_0;
} else if (t_0 <= 2e-298) {
tmp = fma(eps, (5.0 * pow(x, 4.0)), (pow(x, 2.0) * ((pow(eps, 3.0) * 10.0) + (x * (10.0 * pow(eps, 2.0))))));
} else {
tmp = (x * (5.0 * pow(eps, 4.0))) + pow(eps, 5.0);
}
return tmp;
}
function code(x, eps) t_0 = Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) tmp = 0.0 if (t_0 <= -1e-323) tmp = t_0; elseif (t_0 <= 2e-298) tmp = fma(eps, Float64(5.0 * (x ^ 4.0)), Float64((x ^ 2.0) * Float64(Float64((eps ^ 3.0) * 10.0) + Float64(x * Float64(10.0 * (eps ^ 2.0)))))); else tmp = Float64(Float64(x * Float64(5.0 * (eps ^ 4.0))) + (eps ^ 5.0)); end return tmp end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-323], t$95$0, If[LessEqual[t$95$0, 2e-298], N[(eps * N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[eps, 3.0], $MachinePrecision] * 10.0), $MachinePrecision] + N[(x * N[(10.0 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(5.0 * N[Power[eps, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[eps, 5.0], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-323}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{-298}:\\
\;\;\;\;\mathsf{fma}\left(\varepsilon, 5 \cdot {x}^{4}, {x}^{2} \cdot \left({\varepsilon}^{3} \cdot 10 + x \cdot \left(10 \cdot {\varepsilon}^{2}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(5 \cdot {\varepsilon}^{4}\right) + {\varepsilon}^{5}\\
\end{array}
\end{array}
if (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) < -9.88131e-324Initial program 98.1%
if -9.88131e-324 < (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) < 1.99999999999999982e-298Initial program 85.8%
Taylor expanded in x around inf 99.8%
Simplified99.9%
if 1.99999999999999982e-298 < (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) Initial program 99.9%
Taylor expanded in eps around inf 100.0%
Taylor expanded in x around 0 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.7%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (pow (+ x eps) 5.0) (pow x 5.0))))
(if (<= t_0 -1e-323)
t_0
(if (<= t_0 2e-298)
(* eps (+ (* 5.0 (pow x 4.0)) (* eps (* 10.0 (pow x 3.0)))))
(+ (* x (* 5.0 (pow eps 4.0))) (pow eps 5.0))))))
double code(double x, double eps) {
double t_0 = pow((x + eps), 5.0) - pow(x, 5.0);
double tmp;
if (t_0 <= -1e-323) {
tmp = t_0;
} else if (t_0 <= 2e-298) {
tmp = eps * ((5.0 * pow(x, 4.0)) + (eps * (10.0 * pow(x, 3.0))));
} else {
tmp = (x * (5.0 * pow(eps, 4.0))) + pow(eps, 5.0);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
if (t_0 <= (-1d-323)) then
tmp = t_0
else if (t_0 <= 2d-298) then
tmp = eps * ((5.0d0 * (x ** 4.0d0)) + (eps * (10.0d0 * (x ** 3.0d0))))
else
tmp = (x * (5.0d0 * (eps ** 4.0d0))) + (eps ** 5.0d0)
end if
code = tmp
end function
public static double code(double x, double eps) {
double t_0 = Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
double tmp;
if (t_0 <= -1e-323) {
tmp = t_0;
} else if (t_0 <= 2e-298) {
tmp = eps * ((5.0 * Math.pow(x, 4.0)) + (eps * (10.0 * Math.pow(x, 3.0))));
} else {
tmp = (x * (5.0 * Math.pow(eps, 4.0))) + Math.pow(eps, 5.0);
}
return tmp;
}
def code(x, eps): t_0 = math.pow((x + eps), 5.0) - math.pow(x, 5.0) tmp = 0 if t_0 <= -1e-323: tmp = t_0 elif t_0 <= 2e-298: tmp = eps * ((5.0 * math.pow(x, 4.0)) + (eps * (10.0 * math.pow(x, 3.0)))) else: tmp = (x * (5.0 * math.pow(eps, 4.0))) + math.pow(eps, 5.0) return tmp
function code(x, eps) t_0 = Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) tmp = 0.0 if (t_0 <= -1e-323) tmp = t_0; elseif (t_0 <= 2e-298) tmp = Float64(eps * Float64(Float64(5.0 * (x ^ 4.0)) + Float64(eps * Float64(10.0 * (x ^ 3.0))))); else tmp = Float64(Float64(x * Float64(5.0 * (eps ^ 4.0))) + (eps ^ 5.0)); end return tmp end
function tmp_2 = code(x, eps) t_0 = ((x + eps) ^ 5.0) - (x ^ 5.0); tmp = 0.0; if (t_0 <= -1e-323) tmp = t_0; elseif (t_0 <= 2e-298) tmp = eps * ((5.0 * (x ^ 4.0)) + (eps * (10.0 * (x ^ 3.0)))); else tmp = (x * (5.0 * (eps ^ 4.0))) + (eps ^ 5.0); end tmp_2 = tmp; end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-323], t$95$0, If[LessEqual[t$95$0, 2e-298], N[(eps * N[(N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(eps * N[(10.0 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(5.0 * N[Power[eps, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[eps, 5.0], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-323}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{-298}:\\
\;\;\;\;\varepsilon \cdot \left(5 \cdot {x}^{4} + \varepsilon \cdot \left(10 \cdot {x}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(5 \cdot {\varepsilon}^{4}\right) + {\varepsilon}^{5}\\
\end{array}
\end{array}
if (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) < -9.88131e-324Initial program 98.1%
if -9.88131e-324 < (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) < 1.99999999999999982e-298Initial program 85.8%
Taylor expanded in x around inf 99.8%
Simplified99.8%
if 1.99999999999999982e-298 < (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) Initial program 99.9%
Taylor expanded in eps around inf 100.0%
Taylor expanded in x around 0 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.6%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (pow (+ x eps) 5.0) (pow x 5.0))))
(if (or (<= t_0 -1e-323) (not (<= t_0 0.0)))
t_0
(* eps (* 5.0 (pow x 4.0))))))
double code(double x, double eps) {
double t_0 = pow((x + eps), 5.0) - pow(x, 5.0);
double tmp;
if ((t_0 <= -1e-323) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = eps * (5.0 * pow(x, 4.0));
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
if ((t_0 <= (-1d-323)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = eps * (5.0d0 * (x ** 4.0d0))
end if
code = tmp
end function
public static double code(double x, double eps) {
double t_0 = Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
double tmp;
if ((t_0 <= -1e-323) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = eps * (5.0 * Math.pow(x, 4.0));
}
return tmp;
}
def code(x, eps): t_0 = math.pow((x + eps), 5.0) - math.pow(x, 5.0) tmp = 0 if (t_0 <= -1e-323) or not (t_0 <= 0.0): tmp = t_0 else: tmp = eps * (5.0 * math.pow(x, 4.0)) return tmp
function code(x, eps) t_0 = Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) tmp = 0.0 if ((t_0 <= -1e-323) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(eps * Float64(5.0 * (x ^ 4.0))); end return tmp end
function tmp_2 = code(x, eps) t_0 = ((x + eps) ^ 5.0) - (x ^ 5.0); tmp = 0.0; if ((t_0 <= -1e-323) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = eps * (5.0 * (x ^ 4.0)); end tmp_2 = tmp; end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-323], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(eps * N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-323} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left(5 \cdot {x}^{4}\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) < -9.88131e-324 or 0.0 < (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) Initial program 98.3%
if -9.88131e-324 < (-.f64 (pow.f64 (+.f64 x eps) 5) (pow.f64 x 5)) < 0.0Initial program 85.8%
Taylor expanded in x around inf 99.9%
*-commutative99.9%
distribute-rgt1-in99.9%
metadata-eval99.9%
*-commutative99.9%
associate-*r*99.9%
Simplified99.9%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (if (or (<= x -2.7e-30) (not (<= x 3.3e-53))) (* 5.0 (* eps (pow x 4.0))) (pow eps 5.0)))
double code(double x, double eps) {
double tmp;
if ((x <= -2.7e-30) || !(x <= 3.3e-53)) {
tmp = 5.0 * (eps * pow(x, 4.0));
} else {
tmp = pow(eps, 5.0);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((x <= (-2.7d-30)) .or. (.not. (x <= 3.3d-53))) then
tmp = 5.0d0 * (eps * (x ** 4.0d0))
else
tmp = eps ** 5.0d0
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((x <= -2.7e-30) || !(x <= 3.3e-53)) {
tmp = 5.0 * (eps * Math.pow(x, 4.0));
} else {
tmp = Math.pow(eps, 5.0);
}
return tmp;
}
def code(x, eps): tmp = 0 if (x <= -2.7e-30) or not (x <= 3.3e-53): tmp = 5.0 * (eps * math.pow(x, 4.0)) else: tmp = math.pow(eps, 5.0) return tmp
function code(x, eps) tmp = 0.0 if ((x <= -2.7e-30) || !(x <= 3.3e-53)) tmp = Float64(5.0 * Float64(eps * (x ^ 4.0))); else tmp = eps ^ 5.0; end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((x <= -2.7e-30) || ~((x <= 3.3e-53))) tmp = 5.0 * (eps * (x ^ 4.0)); else tmp = eps ^ 5.0; end tmp_2 = tmp; end
code[x_, eps_] := If[Or[LessEqual[x, -2.7e-30], N[Not[LessEqual[x, 3.3e-53]], $MachinePrecision]], N[(5.0 * N[(eps * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[eps, 5.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-30} \lor \neg \left(x \leq 3.3 \cdot 10^{-53}\right):\\
\;\;\;\;5 \cdot \left(\varepsilon \cdot {x}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;{\varepsilon}^{5}\\
\end{array}
\end{array}
if x < -2.69999999999999987e-30 or 3.30000000000000004e-53 < x Initial program 27.6%
Taylor expanded in x around inf 98.7%
distribute-rgt1-in98.7%
metadata-eval98.7%
Simplified98.7%
Taylor expanded in x around 0 98.6%
if -2.69999999999999987e-30 < x < 3.30000000000000004e-53Initial program 99.4%
Taylor expanded in x around 0 98.8%
Final simplification98.7%
(FPCore (x eps) :precision binary64 (if (or (<= x -2.7e-30) (not (<= x 4e-54))) (* eps (* 5.0 (pow x 4.0))) (pow eps 5.0)))
double code(double x, double eps) {
double tmp;
if ((x <= -2.7e-30) || !(x <= 4e-54)) {
tmp = eps * (5.0 * pow(x, 4.0));
} else {
tmp = pow(eps, 5.0);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((x <= (-2.7d-30)) .or. (.not. (x <= 4d-54))) then
tmp = eps * (5.0d0 * (x ** 4.0d0))
else
tmp = eps ** 5.0d0
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((x <= -2.7e-30) || !(x <= 4e-54)) {
tmp = eps * (5.0 * Math.pow(x, 4.0));
} else {
tmp = Math.pow(eps, 5.0);
}
return tmp;
}
def code(x, eps): tmp = 0 if (x <= -2.7e-30) or not (x <= 4e-54): tmp = eps * (5.0 * math.pow(x, 4.0)) else: tmp = math.pow(eps, 5.0) return tmp
function code(x, eps) tmp = 0.0 if ((x <= -2.7e-30) || !(x <= 4e-54)) tmp = Float64(eps * Float64(5.0 * (x ^ 4.0))); else tmp = eps ^ 5.0; end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((x <= -2.7e-30) || ~((x <= 4e-54))) tmp = eps * (5.0 * (x ^ 4.0)); else tmp = eps ^ 5.0; end tmp_2 = tmp; end
code[x_, eps_] := If[Or[LessEqual[x, -2.7e-30], N[Not[LessEqual[x, 4e-54]], $MachinePrecision]], N[(eps * N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[eps, 5.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-30} \lor \neg \left(x \leq 4 \cdot 10^{-54}\right):\\
\;\;\;\;\varepsilon \cdot \left(5 \cdot {x}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;{\varepsilon}^{5}\\
\end{array}
\end{array}
if x < -2.69999999999999987e-30 or 4.0000000000000001e-54 < x Initial program 27.6%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
distribute-rgt1-in98.7%
metadata-eval98.7%
*-commutative98.7%
associate-*r*98.8%
Simplified98.8%
if -2.69999999999999987e-30 < x < 4.0000000000000001e-54Initial program 99.4%
Taylor expanded in x around 0 98.8%
Final simplification98.8%
(FPCore (x eps) :precision binary64 (pow eps 5.0))
double code(double x, double eps) {
return pow(eps, 5.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps ** 5.0d0
end function
public static double code(double x, double eps) {
return Math.pow(eps, 5.0);
}
def code(x, eps): return math.pow(eps, 5.0)
function code(x, eps) return eps ^ 5.0 end
function tmp = code(x, eps) tmp = eps ^ 5.0; end
code[x_, eps_] := N[Power[eps, 5.0], $MachinePrecision]
\begin{array}{l}
\\
{\varepsilon}^{5}
\end{array}
Initial program 88.2%
Taylor expanded in x around 0 87.5%
Final simplification87.5%
herbie shell --seed 2023333
(FPCore (x eps)
:name "ENA, Section 1.4, Exercise 4b, n=5"
:precision binary64
:pre (and (and (<= -1000000000.0 x) (<= x 1000000000.0)) (and (<= -1.0 eps) (<= eps 1.0)))
(- (pow (+ x eps) 5.0) (pow x 5.0)))