
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (cbrt (log (* PI (* angle_m 0.005555555555555556))))))
(+
(pow (* a (sin (* (/ angle_m 180.0) PI))) 2.0)
(pow (* b (cos (pow (exp (pow t_0 2.0)) t_0))) 2.0))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = cbrt(log((((double) M_PI) * (angle_m * 0.005555555555555556))));
return pow((a * sin(((angle_m / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos(pow(exp(pow(t_0, 2.0)), t_0))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = Math.cbrt(Math.log((Math.PI * (angle_m * 0.005555555555555556))));
return Math.pow((a * Math.sin(((angle_m / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos(Math.pow(Math.exp(Math.pow(t_0, 2.0)), t_0))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) t_0 = cbrt(log(Float64(pi * Float64(angle_m * 0.005555555555555556)))) return Float64((Float64(a * sin(Float64(Float64(angle_m / 180.0) * pi))) ^ 2.0) + (Float64(b * cos((exp((t_0 ^ 2.0)) ^ t_0))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[Power[N[Log[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[Power[N[Exp[N[Power[t$95$0, 2.0], $MachinePrecision]], $MachinePrecision], t$95$0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \sqrt[3]{\log \left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)}\\
{\left(a \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left({\left(e^{{t_0}^{2}}\right)}^{t_0}\right)\right)}^{2}
\end{array}
\end{array}
Initial program 79.9%
add-exp-log38.4%
associate-*l/38.4%
associate-*r/38.4%
div-inv38.4%
metadata-eval38.4%
Applied egg-rr38.4%
add-cube-cbrt38.3%
exp-prod38.4%
pow238.4%
associate-*r*38.4%
*-commutative38.4%
associate-*r*38.4%
*-commutative38.4%
Applied egg-rr38.4%
*-commutative38.4%
associate-*r*38.4%
*-commutative38.4%
associate-*l*38.4%
*-commutative38.4%
associate-*r*38.4%
*-commutative38.4%
associate-*l*38.4%
Simplified38.4%
Final simplification38.4%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow (* a (sin (* (/ angle_m 180.0) PI))) 2.0)
(pow
(*
b
(cos
(*
(pow (cbrt (* angle_m 0.005555555555555556)) 2.0)
(* PI (pow (* angle_m 0.005555555555555556) 0.3333333333333333)))))
2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(((angle_m / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos((pow(cbrt((angle_m * 0.005555555555555556)), 2.0) * (((double) M_PI) * pow((angle_m * 0.005555555555555556), 0.3333333333333333))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(((angle_m / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos((Math.pow(Math.cbrt((angle_m * 0.005555555555555556)), 2.0) * (Math.PI * Math.pow((angle_m * 0.005555555555555556), 0.3333333333333333))))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(Float64(angle_m / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(Float64((cbrt(Float64(angle_m * 0.005555555555555556)) ^ 2.0) * Float64(pi * (Float64(angle_m * 0.005555555555555556) ^ 0.3333333333333333))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(N[Power[N[Power[N[(angle$95$m * 0.005555555555555556), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[(Pi * N[Power[N[(angle$95$m * 0.005555555555555556), $MachinePrecision], 0.3333333333333333], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left({\left(\sqrt[3]{angle_m \cdot 0.005555555555555556}\right)}^{2} \cdot \left(\pi \cdot {\left(angle_m \cdot 0.005555555555555556\right)}^{0.3333333333333333}\right)\right)\right)}^{2}
\end{array}
Initial program 79.9%
add-exp-log38.4%
associate-*l/38.4%
associate-*r/38.4%
div-inv38.4%
metadata-eval38.4%
Applied egg-rr38.4%
rem-exp-log80.0%
metadata-eval80.0%
div-inv80.0%
associate-*r/80.0%
associate-*l/79.9%
add-cube-cbrt80.1%
associate-*l*79.9%
pow279.9%
div-inv80.0%
metadata-eval80.0%
div-inv79.9%
metadata-eval79.9%
Applied egg-rr79.9%
pow1/338.4%
*-commutative38.4%
Applied egg-rr38.4%
Final simplification38.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* (/ angle_m 180.0) PI))) 2.0) (pow (* b (cos (exp (log (* angle_m (* PI 0.005555555555555556)))))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(((angle_m / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos(exp(log((angle_m * (((double) M_PI) * 0.005555555555555556)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(((angle_m / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos(Math.exp(Math.log((angle_m * (Math.PI * 0.005555555555555556)))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin(((angle_m / 180.0) * math.pi))), 2.0) + math.pow((b * math.cos(math.exp(math.log((angle_m * (math.pi * 0.005555555555555556)))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(Float64(angle_m / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(exp(log(Float64(angle_m * Float64(pi * 0.005555555555555556)))))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin(((angle_m / 180.0) * pi))) ^ 2.0) + ((b * cos(exp(log((angle_m * (pi * 0.005555555555555556)))))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[Exp[N[Log[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(e^{\log \left(angle_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)}\right)\right)}^{2}
\end{array}
Initial program 79.9%
add-exp-log38.4%
associate-*l/38.4%
associate-*r/38.4%
div-inv38.4%
metadata-eval38.4%
Applied egg-rr38.4%
Final simplification38.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* 0.005555555555555556 (* angle_m PI)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((0.005555555555555556 * (angle_m * ((double) M_PI))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((0.005555555555555556 * (angle_m * Math.PI)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((0.005555555555555556 * (angle_m * math.pi)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(0.005555555555555556 * Float64(angle_m * pi)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((0.005555555555555556 * (angle_m * pi)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(0.005555555555555556 \cdot \left(angle_m \cdot \pi\right)\right)\right)}^{2}
\end{array}
Initial program 79.9%
*-commutative79.9%
associate-*r/79.9%
associate-*l/80.0%
*-commutative80.0%
*-commutative80.0%
associate-*r/80.0%
associate-*l/80.0%
*-commutative80.0%
Simplified80.0%
Taylor expanded in angle around 0 80.1%
Taylor expanded in angle around inf 80.0%
Final simplification80.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((angle_m * (pi / 180.0)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(angle_m \cdot \frac{\pi}{180}\right)\right)}^{2}
\end{array}
Initial program 79.9%
*-commutative79.9%
associate-*r/79.9%
associate-*l/80.0%
*-commutative80.0%
*-commutative80.0%
associate-*r/80.0%
associate-*l/80.0%
*-commutative80.0%
Simplified80.0%
Taylor expanded in angle around 0 80.1%
Final simplification80.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow(b, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow(b, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow(b, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (b ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + (b ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {b}^{2}
\end{array}
Initial program 79.9%
*-commutative79.9%
associate-*r/79.9%
associate-*l/80.0%
*-commutative80.0%
*-commutative80.0%
associate-*r/80.0%
associate-*l/80.0%
*-commutative80.0%
Simplified80.0%
Taylor expanded in angle around 0 80.1%
add-exp-log79.3%
associate-*r/79.3%
associate-*l/79.3%
add-sqr-sqrt50.4%
add-sqr-sqrt79.3%
associate-*l/79.3%
associate-*r/79.3%
div-inv79.3%
metadata-eval79.3%
Applied egg-rr79.3%
add-sqr-sqrt79.3%
pow279.3%
rem-exp-log80.1%
sqrt-pow180.1%
metadata-eval80.1%
pow180.1%
*-commutative80.1%
associate-*r*80.1%
Applied egg-rr80.1%
Final simplification80.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* a (* angle_m (* PI 0.005555555555555556))) (* 0.005555555555555556 (* PI (* a angle_m))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((a * (angle_m * (((double) M_PI) * 0.005555555555555556))) * (0.005555555555555556 * (((double) M_PI) * (a * angle_m))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((a * (angle_m * (Math.PI * 0.005555555555555556))) * (0.005555555555555556 * (Math.PI * (a * angle_m))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((a * (angle_m * (math.pi * 0.005555555555555556))) * (0.005555555555555556 * (math.pi * (a * angle_m))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(a * Float64(angle_m * Float64(pi * 0.005555555555555556))) * Float64(0.005555555555555556 * Float64(pi * Float64(a * angle_m))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * (angle_m * (pi * 0.005555555555555556))) * (0.005555555555555556 * (pi * (a * angle_m)))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(a * N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(0.005555555555555556 * N[(Pi * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(a \cdot \left(angle_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right) \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot \left(a \cdot angle_m\right)\right)\right)
\end{array}
Initial program 79.9%
*-commutative79.9%
associate-*r/79.9%
associate-*l/80.0%
*-commutative80.0%
*-commutative80.0%
associate-*r/80.0%
associate-*l/80.0%
*-commutative80.0%
Simplified80.0%
Taylor expanded in angle around 0 80.1%
Taylor expanded in angle around 0 75.0%
*-commutative75.0%
Simplified75.0%
unpow275.0%
associate-*l*75.0%
*-commutative75.0%
associate-*l*75.0%
*-commutative75.0%
*-commutative75.0%
associate-*l*75.0%
associate-*r*75.0%
*-commutative75.0%
associate-*r*75.0%
Applied egg-rr75.0%
associate-*r*75.1%
*-commutative75.1%
associate-*r*75.1%
*-commutative75.1%
*-commutative75.1%
Simplified75.1%
Final simplification75.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (pow (* a (* angle_m PI)) 2.0) 3.08641975308642e-5)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + (pow((a * (angle_m * ((double) M_PI))), 2.0) * 3.08641975308642e-5);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + (Math.pow((a * (angle_m * Math.PI)), 2.0) * 3.08641975308642e-5);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + (math.pow((a * (angle_m * math.pi)), 2.0) * 3.08641975308642e-5)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64((Float64(a * Float64(angle_m * pi)) ^ 2.0) * 3.08641975308642e-5)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + (((a * (angle_m * pi)) ^ 2.0) * 3.08641975308642e-5); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[Power[N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \left(angle_m \cdot \pi\right)\right)}^{2} \cdot 3.08641975308642 \cdot 10^{-5}
\end{array}
Initial program 79.9%
*-commutative79.9%
associate-*r/79.9%
associate-*l/80.0%
*-commutative80.0%
*-commutative80.0%
associate-*r/80.0%
associate-*l/80.0%
*-commutative80.0%
Simplified80.0%
Taylor expanded in angle around 0 80.1%
Taylor expanded in angle around 0 75.0%
*-commutative75.0%
Simplified75.0%
*-commutative75.0%
unpow-prod-down75.0%
*-commutative75.0%
associate-*l*75.0%
metadata-eval75.0%
Applied egg-rr75.0%
Taylor expanded in angle around 0 75.0%
Final simplification75.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* (* PI 0.005555555555555556) (* a angle_m)) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow(((((double) M_PI) * 0.005555555555555556) * (a * angle_m)), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow(((Math.PI * 0.005555555555555556) * (a * angle_m)), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow(((math.pi * 0.005555555555555556) * (a * angle_m)), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(Float64(pi * 0.005555555555555556) * Float64(a * angle_m)) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + (((pi * 0.005555555555555556) * (a * angle_m)) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(N[(Pi * 0.005555555555555556), $MachinePrecision] * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(\left(\pi \cdot 0.005555555555555556\right) \cdot \left(a \cdot angle_m\right)\right)}^{2}
\end{array}
Initial program 79.9%
*-commutative79.9%
associate-*r/79.9%
associate-*l/80.0%
*-commutative80.0%
*-commutative80.0%
associate-*r/80.0%
associate-*l/80.0%
*-commutative80.0%
Simplified80.0%
Taylor expanded in angle around 0 80.1%
Taylor expanded in angle around 0 75.0%
*-commutative75.0%
associate-*r*75.0%
associate-*l*75.1%
*-commutative75.1%
Simplified75.1%
Final simplification75.1%
herbie shell --seed 2023333
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))