
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.7%
log1p-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -5.4e-19)
t_0
(if (<= x -2.7e-122)
(log 2.0)
(if (<= x -5.5e-132) t_0 (+ (log 2.0) (* x 0.5)))))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -5.4e-19) {
tmp = t_0;
} else if (x <= -2.7e-122) {
tmp = log(2.0);
} else if (x <= -5.5e-132) {
tmp = t_0;
} else {
tmp = log(2.0) + (x * 0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-5.4d-19)) then
tmp = t_0
else if (x <= (-2.7d-122)) then
tmp = log(2.0d0)
else if (x <= (-5.5d-132)) then
tmp = t_0
else
tmp = log(2.0d0) + (x * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -5.4e-19) {
tmp = t_0;
} else if (x <= -2.7e-122) {
tmp = Math.log(2.0);
} else if (x <= -5.5e-132) {
tmp = t_0;
} else {
tmp = Math.log(2.0) + (x * 0.5);
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if x <= -5.4e-19: tmp = t_0 elif x <= -2.7e-122: tmp = math.log(2.0) elif x <= -5.5e-132: tmp = t_0 else: tmp = math.log(2.0) + (x * 0.5) return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -5.4e-19) tmp = t_0; elseif (x <= -2.7e-122) tmp = log(2.0); elseif (x <= -5.5e-132) tmp = t_0; else tmp = Float64(log(2.0) + Float64(x * 0.5)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (x <= -5.4e-19) tmp = t_0; elseif (x <= -2.7e-122) tmp = log(2.0); elseif (x <= -5.5e-132) tmp = t_0; else tmp = log(2.0) + (x * 0.5); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -5.4e-19], t$95$0, If[LessEqual[x, -2.7e-122], N[Log[2.0], $MachinePrecision], If[LessEqual[x, -5.5e-132], t$95$0, N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -5.4 \cdot 10^{-19}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-122}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq -5.5 \cdot 10^{-132}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\end{array}
\end{array}
if x < -5.4000000000000002e-19 or -2.70000000000000009e-122 < x < -5.4999999999999999e-132Initial program 99.3%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 95.8%
mul-1-neg95.8%
*-commutative95.8%
distribute-rgt-neg-in95.8%
Simplified95.8%
if -5.4000000000000002e-19 < x < -2.70000000000000009e-122Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 65.4%
if -5.4999999999999999e-132 < x Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.4%
Taylor expanded in y around 0 75.2%
+-commutative75.2%
Simplified75.2%
Final simplification81.6%
(FPCore (x y) :precision binary64 (if (<= x -1.36) (* y (- x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = y * -x;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.36d0)) then
tmp = y * -x
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.36: tmp = y * -x else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.36) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.36) tmp = y * -x; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.36], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.36:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3600000000000001Initial program 99.3%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 98.8%
mul-1-neg98.8%
*-commutative98.8%
distribute-rgt-neg-in98.8%
Simplified98.8%
if -1.3600000000000001 < x Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.3%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (or (<= x -5.6e-18) (and (not (<= x -1.36e-122)) (<= x -5e-132))) (* y (- x)) (log 2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -5.6e-18) || (!(x <= -1.36e-122) && (x <= -5e-132))) {
tmp = y * -x;
} else {
tmp = log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.6d-18)) .or. (.not. (x <= (-1.36d-122))) .and. (x <= (-5d-132))) then
tmp = y * -x
else
tmp = log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.6e-18) || (!(x <= -1.36e-122) && (x <= -5e-132))) {
tmp = y * -x;
} else {
tmp = Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.6e-18) or (not (x <= -1.36e-122) and (x <= -5e-132)): tmp = y * -x else: tmp = math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.6e-18) || (!(x <= -1.36e-122) && (x <= -5e-132))) tmp = Float64(y * Float64(-x)); else tmp = log(2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.6e-18) || (~((x <= -1.36e-122)) && (x <= -5e-132))) tmp = y * -x; else tmp = log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.6e-18], And[N[Not[LessEqual[x, -1.36e-122]], $MachinePrecision], LessEqual[x, -5e-132]]], N[(y * (-x)), $MachinePrecision], N[Log[2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-18} \lor \neg \left(x \leq -1.36 \cdot 10^{-122}\right) \land x \leq -5 \cdot 10^{-132}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2\\
\end{array}
\end{array}
if x < -5.60000000000000025e-18 or -1.36e-122 < x < -4.9999999999999999e-132Initial program 99.3%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 95.8%
mul-1-neg95.8%
*-commutative95.8%
distribute-rgt-neg-in95.8%
Simplified95.8%
if -5.60000000000000025e-18 < x < -1.36e-122 or -4.9999999999999999e-132 < x Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 73.4%
Final simplification81.6%
(FPCore (x y) :precision binary64 (if (<= x -8200000.0) (* y (- x)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -8200000.0) {
tmp = y * -x;
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -8200000.0) {
tmp = y * -x;
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -8200000.0: tmp = y * -x else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -8200000.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -8200000.0], N[(y * (-x)), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8200000:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -8.2e6Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -8.2e6 < x Initial program 99.6%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 98.7%
Taylor expanded in y around inf 98.4%
mul-1-neg98.4%
distribute-rgt-neg-out98.4%
Simplified98.4%
distribute-rgt-neg-out98.4%
unsub-neg98.4%
metadata-eval98.4%
log1p-udef98.4%
Applied egg-rr98.4%
Final simplification98.9%
(FPCore (x y) :precision binary64 (* y (- x)))
double code(double x, double y) {
return y * -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * -x
end function
public static double code(double x, double y) {
return y * -x;
}
def code(x, y): return y * -x
function code(x, y) return Float64(y * Float64(-x)) end
function tmp = code(x, y) tmp = y * -x; end
code[x_, y_] := N[(y * (-x)), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-x\right)
\end{array}
Initial program 99.7%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 51.6%
mul-1-neg51.6%
*-commutative51.6%
distribute-rgt-neg-in51.6%
Simplified51.6%
Final simplification51.6%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.7%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 80.7%
Taylor expanded in y around 0 48.8%
+-commutative48.8%
Simplified48.8%
Taylor expanded in x around inf 3.5%
*-commutative3.5%
Simplified3.5%
Final simplification3.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2023333
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))