
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -100.0)
(* 0.5 (* t_0 (cos re)))
(-
(*
(cos re)
(+
(* (pow im_m 3.0) -0.16666666666666666)
(* (pow im_m 5.0) -0.008333333333333333)))
(* im_m (cos re)))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -100.0) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = (cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) + (pow(im_m, 5.0) * -0.008333333333333333))) - (im_m * cos(re));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-100.0d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = (cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) + ((im_m ** 5.0d0) * (-0.008333333333333333d0)))) - (im_m * cos(re))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -100.0) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = (Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) + (Math.pow(im_m, 5.0) * -0.008333333333333333))) - (im_m * Math.cos(re));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -100.0: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = (math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) + (math.pow(im_m, 5.0) * -0.008333333333333333))) - (im_m * math.cos(re)) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -100.0) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) + Float64((im_m ^ 5.0) * -0.008333333333333333))) - Float64(im_m * cos(re))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -100.0) tmp = 0.5 * (t_0 * cos(re)); else tmp = (cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) + ((im_m ^ 5.0) * -0.008333333333333333))) - (im_m * cos(re)); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -100.0], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] + N[(N[Power[im$95$m, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(im$95$m * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im_m} - e^{im_m}\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 \leq -100:\\
\;\;\;\;0.5 \cdot \left(t_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666 + {im_m}^{5} \cdot -0.008333333333333333\right) - im_m \cdot \cos re\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < -100Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -100 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) Initial program 38.9%
sub-neg38.9%
neg-sub038.9%
remove-double-neg38.9%
remove-double-neg38.9%
sub0-neg38.9%
distribute-neg-in38.9%
+-commutative38.9%
sub-neg38.9%
cos-neg38.9%
associate-*l*38.9%
distribute-rgt-neg-in38.9%
*-commutative38.9%
Simplified38.9%
Taylor expanded in im around 0 96.1%
+-commutative96.1%
mul-1-neg96.1%
unsub-neg96.1%
associate-*r*96.1%
associate-*r*96.1%
distribute-rgt-out96.1%
*-commutative96.1%
*-commutative96.1%
Simplified96.1%
Final simplification97.0%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -100.0)
(* 0.5 (* t_0 (cos re)))
(*
0.5
(*
(cos re)
(+
(* im_m -2.0)
(+
(* (pow im_m 3.0) -0.3333333333333333)
(* (pow im_m 5.0) -0.016666666666666666)))))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -100.0) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = 0.5 * (cos(re) * ((im_m * -2.0) + ((pow(im_m, 3.0) * -0.3333333333333333) + (pow(im_m, 5.0) * -0.016666666666666666))));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-100.0d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = 0.5d0 * (cos(re) * ((im_m * (-2.0d0)) + (((im_m ** 3.0d0) * (-0.3333333333333333d0)) + ((im_m ** 5.0d0) * (-0.016666666666666666d0)))))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -100.0) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = 0.5 * (Math.cos(re) * ((im_m * -2.0) + ((Math.pow(im_m, 3.0) * -0.3333333333333333) + (Math.pow(im_m, 5.0) * -0.016666666666666666))));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -100.0: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = 0.5 * (math.cos(re) * ((im_m * -2.0) + ((math.pow(im_m, 3.0) * -0.3333333333333333) + (math.pow(im_m, 5.0) * -0.016666666666666666)))) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -100.0) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(im_m * -2.0) + Float64(Float64((im_m ^ 3.0) * -0.3333333333333333) + Float64((im_m ^ 5.0) * -0.016666666666666666))))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -100.0) tmp = 0.5 * (t_0 * cos(re)); else tmp = 0.5 * (cos(re) * ((im_m * -2.0) + (((im_m ^ 3.0) * -0.3333333333333333) + ((im_m ^ 5.0) * -0.016666666666666666)))); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -100.0], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(im$95$m * -2.0), $MachinePrecision] + N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] + N[(N[Power[im$95$m, 5.0], $MachinePrecision] * -0.016666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im_m} - e^{im_m}\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 \leq -100:\\
\;\;\;\;0.5 \cdot \left(t_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im_m \cdot -2 + \left({im_m}^{3} \cdot -0.3333333333333333 + {im_m}^{5} \cdot -0.016666666666666666\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < -100Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -100 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) Initial program 38.9%
sub-neg38.9%
neg-sub038.9%
remove-double-neg38.9%
remove-double-neg38.9%
sub0-neg38.9%
distribute-neg-in38.9%
+-commutative38.9%
sub-neg38.9%
cos-neg38.9%
associate-*l*38.9%
distribute-rgt-neg-in38.9%
*-commutative38.9%
Simplified38.9%
Taylor expanded in im around 0 96.1%
Final simplification97.0%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -0.01)
(* 0.5 (* t_0 (cos re)))
(* (cos re) (- (* (pow im_m 3.0) -0.16666666666666666) im_m))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -0.01) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) - im_m);
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-0.01d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m)
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -0.01) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m);
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -0.01: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) - im_m) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -0.01) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m)); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -0.01) tmp = 0.5 * (t_0 * cos(re)); else tmp = cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) - im_m); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -0.01], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im_m} - e^{im_m}\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 \leq -0.01:\\
\;\;\;\;0.5 \cdot \left(t_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666 - im_m\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) < -0.0100000000000000002Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -0.0100000000000000002 < (-.f64 (exp.f64 (-.f64 0 im)) (exp.f64 im)) Initial program 38.9%
sub-neg38.9%
neg-sub038.9%
remove-double-neg38.9%
remove-double-neg38.9%
sub0-neg38.9%
distribute-neg-in38.9%
+-commutative38.9%
sub-neg38.9%
cos-neg38.9%
associate-*l*38.9%
distribute-rgt-neg-in38.9%
*-commutative38.9%
Simplified38.9%
Taylor expanded in im around 0 91.0%
+-commutative91.0%
mul-1-neg91.0%
unsub-neg91.0%
associate-*r*91.0%
distribute-rgt-out--91.0%
*-commutative91.0%
Simplified91.0%
Final simplification93.1%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.006)
(* (- im_m) (cos re))
(if (<= im_m 3.2e+42)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(* 0.5 (* -0.0003968253968253968 (* (cos re) (pow im_m 7.0))))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.006) {
tmp = -im_m * cos(re);
} else if (im_m <= 3.2e+42) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (cos(re) * pow(im_m, 7.0)));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.006d0) then
tmp = -im_m * cos(re)
else if (im_m <= 3.2d+42) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = 0.5d0 * ((-0.0003968253968253968d0) * (cos(re) * (im_m ** 7.0d0)))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.006) {
tmp = -im_m * Math.cos(re);
} else if (im_m <= 3.2e+42) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (Math.cos(re) * Math.pow(im_m, 7.0)));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.006: tmp = -im_m * math.cos(re) elif im_m <= 3.2e+42: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = 0.5 * (-0.0003968253968253968 * (math.cos(re) * math.pow(im_m, 7.0))) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.006) tmp = Float64(Float64(-im_m) * cos(re)); elseif (im_m <= 3.2e+42) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * Float64(cos(re) * (im_m ^ 7.0)))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.006) tmp = -im_m * cos(re); elseif (im_m <= 3.2e+42) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = 0.5 * (-0.0003968253968253968 * (cos(re) * (im_m ^ 7.0))); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.006], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 3.2e+42], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[(N[Cos[re], $MachinePrecision] * N[Power[im$95$m, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 0.006:\\
\;\;\;\;\left(-im_m\right) \cdot \cos re\\
\mathbf{elif}\;im_m \leq 3.2 \cdot 10^{+42}:\\
\;\;\;\;0.5 \cdot \left(e^{-im_m} - e^{im_m}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot \left(\cos re \cdot {im_m}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 0.0060000000000000001Initial program 38.9%
sub-neg38.9%
neg-sub038.9%
remove-double-neg38.9%
remove-double-neg38.9%
sub0-neg38.9%
distribute-neg-in38.9%
+-commutative38.9%
sub-neg38.9%
cos-neg38.9%
associate-*l*38.9%
distribute-rgt-neg-in38.9%
*-commutative38.9%
Simplified38.9%
Taylor expanded in im around 0 68.2%
associate-*r*68.2%
neg-mul-168.2%
Simplified68.2%
if 0.0060000000000000001 < im < 3.20000000000000002e42Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 68.4%
*-commutative68.4%
Simplified68.4%
if 3.20000000000000002e42 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification74.6%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0095)
(* (cos re) (- (* (pow im_m 3.0) -0.16666666666666666) im_m))
(if (<= im_m 3.2e+42)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(* 0.5 (* -0.0003968253968253968 (* (cos re) (pow im_m 7.0))))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0095) {
tmp = cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) - im_m);
} else if (im_m <= 3.2e+42) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (cos(re) * pow(im_m, 7.0)));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0095d0) then
tmp = cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m)
else if (im_m <= 3.2d+42) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = 0.5d0 * ((-0.0003968253968253968d0) * (cos(re) * (im_m ** 7.0d0)))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0095) {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m);
} else if (im_m <= 3.2e+42) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = 0.5 * (-0.0003968253968253968 * (Math.cos(re) * Math.pow(im_m, 7.0)));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0095: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) - im_m) elif im_m <= 3.2e+42: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = 0.5 * (-0.0003968253968253968 * (math.cos(re) * math.pow(im_m, 7.0))) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0095) tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m)); elseif (im_m <= 3.2e+42) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * Float64(cos(re) * (im_m ^ 7.0)))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0095) tmp = cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) - im_m); elseif (im_m <= 3.2e+42) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = 0.5 * (-0.0003968253968253968 * (cos(re) * (im_m ^ 7.0))); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0095], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 3.2e+42], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[(N[Cos[re], $MachinePrecision] * N[Power[im$95$m, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 0.0095:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666 - im_m\right)\\
\mathbf{elif}\;im_m \leq 3.2 \cdot 10^{+42}:\\
\;\;\;\;0.5 \cdot \left(e^{-im_m} - e^{im_m}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot \left(\cos re \cdot {im_m}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 0.00949999999999999976Initial program 38.9%
sub-neg38.9%
neg-sub038.9%
remove-double-neg38.9%
remove-double-neg38.9%
sub0-neg38.9%
distribute-neg-in38.9%
+-commutative38.9%
sub-neg38.9%
cos-neg38.9%
associate-*l*38.9%
distribute-rgt-neg-in38.9%
*-commutative38.9%
Simplified38.9%
Taylor expanded in im around 0 91.0%
+-commutative91.0%
mul-1-neg91.0%
unsub-neg91.0%
associate-*r*91.0%
distribute-rgt-out--91.0%
*-commutative91.0%
Simplified91.0%
if 0.00949999999999999976 < im < 3.20000000000000002e42Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 68.4%
*-commutative68.4%
Simplified68.4%
if 3.20000000000000002e42 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification92.0%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 4.6e+20)
(* (- im_m) (cos re))
(if (<= im_m 1.04e+102)
(* 0.5 (* -0.0003968253968253968 (pow im_m 7.0)))
(* (cos re) (* (pow im_m 3.0) -0.16666666666666666))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.6e+20) {
tmp = -im_m * cos(re);
} else if (im_m <= 1.04e+102) {
tmp = 0.5 * (-0.0003968253968253968 * pow(im_m, 7.0));
} else {
tmp = cos(re) * (pow(im_m, 3.0) * -0.16666666666666666);
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 4.6d+20) then
tmp = -im_m * cos(re)
else if (im_m <= 1.04d+102) then
tmp = 0.5d0 * ((-0.0003968253968253968d0) * (im_m ** 7.0d0))
else
tmp = cos(re) * ((im_m ** 3.0d0) * (-0.16666666666666666d0))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.6e+20) {
tmp = -im_m * Math.cos(re);
} else if (im_m <= 1.04e+102) {
tmp = 0.5 * (-0.0003968253968253968 * Math.pow(im_m, 7.0));
} else {
tmp = Math.cos(re) * (Math.pow(im_m, 3.0) * -0.16666666666666666);
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 4.6e+20: tmp = -im_m * math.cos(re) elif im_m <= 1.04e+102: tmp = 0.5 * (-0.0003968253968253968 * math.pow(im_m, 7.0)) else: tmp = math.cos(re) * (math.pow(im_m, 3.0) * -0.16666666666666666) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 4.6e+20) tmp = Float64(Float64(-im_m) * cos(re)); elseif (im_m <= 1.04e+102) tmp = Float64(0.5 * Float64(-0.0003968253968253968 * (im_m ^ 7.0))); else tmp = Float64(cos(re) * Float64((im_m ^ 3.0) * -0.16666666666666666)); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 4.6e+20) tmp = -im_m * cos(re); elseif (im_m <= 1.04e+102) tmp = 0.5 * (-0.0003968253968253968 * (im_m ^ 7.0)); else tmp = cos(re) * ((im_m ^ 3.0) * -0.16666666666666666); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 4.6e+20], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 1.04e+102], N[(0.5 * N[(-0.0003968253968253968 * N[Power[im$95$m, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 4.6 \cdot 10^{+20}:\\
\;\;\;\;\left(-im_m\right) \cdot \cos re\\
\mathbf{elif}\;im_m \leq 1.04 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot {im_m}^{7}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666\right)\\
\end{array}
\end{array}
if im < 4.6e20Initial program 40.4%
sub-neg40.4%
neg-sub040.4%
remove-double-neg40.4%
remove-double-neg40.4%
sub0-neg40.4%
distribute-neg-in40.4%
+-commutative40.4%
sub-neg40.4%
cos-neg40.4%
associate-*l*40.4%
distribute-rgt-neg-in40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in im around 0 66.7%
associate-*r*66.7%
neg-mul-166.7%
Simplified66.7%
if 4.6e20 < im < 1.04e102Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 78.1%
Taylor expanded in im around inf 78.1%
Taylor expanded in re around 0 71.9%
if 1.04e102 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 97.7%
+-commutative97.7%
mul-1-neg97.7%
unsub-neg97.7%
associate-*r*97.7%
distribute-rgt-out--97.7%
*-commutative97.7%
Simplified97.7%
Taylor expanded in im around inf 97.7%
*-commutative97.7%
*-commutative97.7%
associate-*r*97.7%
Simplified97.7%
Final simplification71.6%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0062)
(* (- im_m) (cos re))
(if (<= im_m 1.04e+102)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(* (cos re) (* (pow im_m 3.0) -0.16666666666666666))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0062) {
tmp = -im_m * cos(re);
} else if (im_m <= 1.04e+102) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = cos(re) * (pow(im_m, 3.0) * -0.16666666666666666);
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0062d0) then
tmp = -im_m * cos(re)
else if (im_m <= 1.04d+102) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = cos(re) * ((im_m ** 3.0d0) * (-0.16666666666666666d0))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0062) {
tmp = -im_m * Math.cos(re);
} else if (im_m <= 1.04e+102) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = Math.cos(re) * (Math.pow(im_m, 3.0) * -0.16666666666666666);
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0062: tmp = -im_m * math.cos(re) elif im_m <= 1.04e+102: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = math.cos(re) * (math.pow(im_m, 3.0) * -0.16666666666666666) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0062) tmp = Float64(Float64(-im_m) * cos(re)); elseif (im_m <= 1.04e+102) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64(cos(re) * Float64((im_m ^ 3.0) * -0.16666666666666666)); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0062) tmp = -im_m * cos(re); elseif (im_m <= 1.04e+102) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = cos(re) * ((im_m ^ 3.0) * -0.16666666666666666); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0062], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 1.04e+102], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 0.0062:\\
\;\;\;\;\left(-im_m\right) \cdot \cos re\\
\mathbf{elif}\;im_m \leq 1.04 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(e^{-im_m} - e^{im_m}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666\right)\\
\end{array}
\end{array}
if im < 0.00619999999999999978Initial program 38.9%
sub-neg38.9%
neg-sub038.9%
remove-double-neg38.9%
remove-double-neg38.9%
sub0-neg38.9%
distribute-neg-in38.9%
+-commutative38.9%
sub-neg38.9%
cos-neg38.9%
associate-*l*38.9%
distribute-rgt-neg-in38.9%
*-commutative38.9%
Simplified38.9%
Taylor expanded in im around 0 68.2%
associate-*r*68.2%
neg-mul-168.2%
Simplified68.2%
if 0.00619999999999999978 < im < 1.04e102Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 82.5%
*-commutative82.5%
Simplified82.5%
if 1.04e102 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 97.7%
+-commutative97.7%
mul-1-neg97.7%
unsub-neg97.7%
associate-*r*97.7%
distribute-rgt-out--97.7%
*-commutative97.7%
Simplified97.7%
Taylor expanded in im around inf 97.7%
*-commutative97.7%
*-commutative97.7%
associate-*r*97.7%
Simplified97.7%
Final simplification73.8%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 5e+20)
(* (- im_m) (cos re))
(* 0.5 (* -0.0003968253968253968 (pow im_m 7.0))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 5e+20) {
tmp = -im_m * cos(re);
} else {
tmp = 0.5 * (-0.0003968253968253968 * pow(im_m, 7.0));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 5d+20) then
tmp = -im_m * cos(re)
else
tmp = 0.5d0 * ((-0.0003968253968253968d0) * (im_m ** 7.0d0))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 5e+20) {
tmp = -im_m * Math.cos(re);
} else {
tmp = 0.5 * (-0.0003968253968253968 * Math.pow(im_m, 7.0));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 5e+20: tmp = -im_m * math.cos(re) else: tmp = 0.5 * (-0.0003968253968253968 * math.pow(im_m, 7.0)) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 5e+20) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(0.5 * Float64(-0.0003968253968253968 * (im_m ^ 7.0))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 5e+20) tmp = -im_m * cos(re); else tmp = 0.5 * (-0.0003968253968253968 * (im_m ^ 7.0)); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 5e+20], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.0003968253968253968 * N[Power[im$95$m, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 5 \cdot 10^{+20}:\\
\;\;\;\;\left(-im_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.0003968253968253968 \cdot {im_m}^{7}\right)\\
\end{array}
\end{array}
if im < 5e20Initial program 40.4%
sub-neg40.4%
neg-sub040.4%
remove-double-neg40.4%
remove-double-neg40.4%
sub0-neg40.4%
distribute-neg-in40.4%
+-commutative40.4%
sub-neg40.4%
cos-neg40.4%
associate-*l*40.4%
distribute-rgt-neg-in40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in im around 0 66.7%
associate-*r*66.7%
neg-mul-166.7%
Simplified66.7%
if 5e20 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 93.2%
Taylor expanded in im around inf 93.2%
Taylor expanded in re around 0 76.8%
Final simplification68.8%
im_m = (fabs.f64 im) im_s = (copysign.f64 1 im) (FPCore (im_s re im_m) :precision binary64 (* im_s (if (<= im_m 4.8) (- im_m) (* (pow im_m 3.0) -0.16666666666666666))))
im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.8) {
tmp = -im_m;
} else {
tmp = pow(im_m, 3.0) * -0.16666666666666666;
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 4.8d0) then
tmp = -im_m
else
tmp = (im_m ** 3.0d0) * (-0.16666666666666666d0)
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.8) {
tmp = -im_m;
} else {
tmp = Math.pow(im_m, 3.0) * -0.16666666666666666;
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 4.8: tmp = -im_m else: tmp = math.pow(im_m, 3.0) * -0.16666666666666666 return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 4.8) tmp = Float64(-im_m); else tmp = Float64((im_m ^ 3.0) * -0.16666666666666666); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 4.8) tmp = -im_m; else tmp = (im_m ^ 3.0) * -0.16666666666666666; end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 4.8], (-im$95$m), N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 4.8:\\
\;\;\;\;-im_m\\
\mathbf{else}:\\
\;\;\;\;{im_m}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 4.79999999999999982Initial program 39.2%
sub-neg39.2%
neg-sub039.2%
remove-double-neg39.2%
remove-double-neg39.2%
sub0-neg39.2%
distribute-neg-in39.2%
+-commutative39.2%
sub-neg39.2%
cos-neg39.2%
associate-*l*39.2%
distribute-rgt-neg-in39.2%
*-commutative39.2%
Simplified39.2%
Taylor expanded in im around 0 68.0%
associate-*r*68.0%
neg-mul-168.0%
Simplified68.0%
Taylor expanded in re around 0 45.4%
mul-1-neg45.4%
Simplified45.4%
if 4.79999999999999982 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 65.0%
+-commutative65.0%
mul-1-neg65.0%
unsub-neg65.0%
associate-*r*65.0%
distribute-rgt-out--65.0%
*-commutative65.0%
Simplified65.0%
Taylor expanded in im around inf 65.0%
*-commutative65.0%
*-commutative65.0%
associate-*r*65.0%
Simplified65.0%
Taylor expanded in re around 0 52.7%
Final simplification47.1%
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 1.25e+54)
(* (- im_m) (cos re))
(* (pow im_m 3.0) -0.16666666666666666))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1.25e+54) {
tmp = -im_m * cos(re);
} else {
tmp = pow(im_m, 3.0) * -0.16666666666666666;
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 1.25d+54) then
tmp = -im_m * cos(re)
else
tmp = (im_m ** 3.0d0) * (-0.16666666666666666d0)
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 1.25e+54) {
tmp = -im_m * Math.cos(re);
} else {
tmp = Math.pow(im_m, 3.0) * -0.16666666666666666;
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 1.25e+54: tmp = -im_m * math.cos(re) else: tmp = math.pow(im_m, 3.0) * -0.16666666666666666 return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 1.25e+54) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64((im_m ^ 3.0) * -0.16666666666666666); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 1.25e+54) tmp = -im_m * cos(re); else tmp = (im_m ^ 3.0) * -0.16666666666666666; end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 1.25e+54], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 1.25 \cdot 10^{+54}:\\
\;\;\;\;\left(-im_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;{im_m}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 1.25000000000000001e54Initial program 41.8%
sub-neg41.8%
neg-sub041.8%
remove-double-neg41.8%
remove-double-neg41.8%
sub0-neg41.8%
distribute-neg-in41.8%
+-commutative41.8%
sub-neg41.8%
cos-neg41.8%
associate-*l*41.8%
distribute-rgt-neg-in41.8%
*-commutative41.8%
Simplified41.8%
Taylor expanded in im around 0 65.1%
associate-*r*65.1%
neg-mul-165.1%
Simplified65.1%
if 1.25000000000000001e54 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 76.0%
+-commutative76.0%
mul-1-neg76.0%
unsub-neg76.0%
associate-*r*76.0%
distribute-rgt-out--76.0%
*-commutative76.0%
Simplified76.0%
Taylor expanded in im around inf 76.0%
*-commutative76.0%
*-commutative76.0%
associate-*r*76.0%
Simplified76.0%
Taylor expanded in re around 0 61.7%
Final simplification64.5%
im_m = (fabs.f64 im) im_s = (copysign.f64 1 im) (FPCore (im_s re im_m) :precision binary64 (* im_s (- im_m)))
im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * -im_m
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -im_m
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(-im_m)) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -im_m; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * (-im$95$m)), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \left(-im_m\right)
\end{array}
Initial program 53.2%
sub-neg53.2%
neg-sub053.2%
remove-double-neg53.2%
remove-double-neg53.2%
sub0-neg53.2%
distribute-neg-in53.2%
+-commutative53.2%
sub-neg53.2%
cos-neg53.2%
associate-*l*53.2%
distribute-rgt-neg-in53.2%
*-commutative53.2%
Simplified53.2%
Taylor expanded in im around 0 53.6%
associate-*r*53.6%
neg-mul-153.6%
Simplified53.6%
Taylor expanded in re around 0 36.0%
mul-1-neg36.0%
Simplified36.0%
Final simplification36.0%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2023333
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))