
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i (- sinTheta_O)) v)) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * -sinTheta_O) / v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * -sintheta_o) / v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * -sinTheta_O) / v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta_i \cdot \left(-sinTheta_O\right)}{v}} \cdot \left(\left(cosTheta_O \cdot cosTheta_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
div-inv98.7%
*-commutative98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (/ sinTheta_i (/ v (- sinTheta_O)))) (* (sinh (/ 1.0 v)) 2.0)) (* (/ 1.0 v) (* cosTheta_i (/ cosTheta_O v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i / (v / -sinTheta_O))) / (sinhf((1.0f / v)) * 2.0f)) * ((1.0f / v) * (cosTheta_i * (cosTheta_O / v)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i / (v / -sintheta_o))) / (sinh((1.0e0 / v)) * 2.0e0)) * ((1.0e0 / v) * (costheta_i * (costheta_o / v)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i / Float32(v / Float32(-sinTheta_O)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i * Float32(cosTheta_O / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i / (v / -sinTheta_O))) / (sinh((single(1.0) / v)) * single(2.0))) * ((single(1.0) / v) * (cosTheta_i * (cosTheta_O / v))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta_i}{\frac{v}{-sinTheta_O}}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \left(\frac{1}{v} \cdot \left(cosTheta_i \cdot \frac{cosTheta_O}{v}\right)\right)
\end{array}
Initial program 98.4%
times-frac98.3%
exp-neg98.3%
*-commutative98.3%
exp-neg98.3%
distribute-neg-frac98.3%
*-commutative98.3%
distribute-rgt-neg-out98.3%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
div-inv98.5%
associate-/l*98.5%
associate-*r/98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (* sinTheta_O (/ (- sinTheta_i) v))) (* (sinh (/ 1.0 v)) 2.0)) (/ cosTheta_i (* v (/ v cosTheta_O)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_O * (-sinTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f)) * (cosTheta_i / (v * (v / cosTheta_O)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_o * (-sintheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0)) * (costheta_i / (v * (v / costheta_o)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_O * Float32(Float32(-sinTheta_i) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(cosTheta_i / Float32(v * Float32(v / cosTheta_O)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_O * (-sinTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0))) * (cosTheta_i / (v * (v / cosTheta_O))); end
\begin{array}{l}
\\
\frac{e^{sinTheta_O \cdot \frac{-sinTheta_i}{v}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta_i}{v \cdot \frac{v}{cosTheta_O}}
\end{array}
Initial program 98.4%
times-frac98.3%
exp-neg98.3%
*-commutative98.3%
exp-neg98.3%
*-commutative98.3%
associate-/l*98.3%
distribute-frac-neg98.3%
associate-/r/98.3%
associate-/l*98.4%
associate-/l/98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i (- sinTheta_O)) v)) (* cosTheta_i (/ cosTheta_O v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * -sintheta_o) / v)) * (costheta_i * (costheta_o / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(cosTheta_i * Float32(cosTheta_O / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * -sinTheta_O) / v)) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta_i \cdot \left(-sinTheta_O\right)}{v}} \cdot \left(cosTheta_i \cdot \frac{cosTheta_O}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
associate-*r/98.4%
*-commutative98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ cosTheta_O v) (/ (- (exp (/ 1.0 v)) (exp (/ -1.0 v))) (/ cosTheta_i v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / v) / ((expf((1.0f / v)) - expf((-1.0f / v))) / (cosTheta_i / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / v) / ((exp((1.0e0 / v)) - exp(((-1.0e0) / v))) / (costheta_i / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / v) / Float32(Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v))) / Float32(cosTheta_i / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / v) / ((exp((single(1.0) / v)) - exp((single(-1.0) / v))) / (cosTheta_i / v)); end
\begin{array}{l}
\\
\frac{\frac{cosTheta_O}{v}}{\frac{e^{\frac{1}{v}} - e^{\frac{-1}{v}}}{\frac{cosTheta_i}{v}}}
\end{array}
Initial program 98.4%
Simplified98.4%
clear-num93.0%
inv-pow93.0%
Applied egg-rr93.0%
unpow-193.0%
associate-/l*93.0%
associate-/l*93.1%
*-commutative93.1%
Simplified93.1%
Taylor expanded in sinTheta_O around 0 92.5%
associate-/r*92.7%
associate-*r/92.5%
rec-exp92.5%
distribute-neg-frac92.5%
metadata-eval92.5%
Simplified92.5%
div-inv92.7%
Applied egg-rr92.7%
expm1-log1p-u92.7%
expm1-udef53.0%
associate-/r/53.0%
associate-/l*53.0%
un-div-inv53.0%
Applied egg-rr53.0%
expm1-def97.8%
expm1-log1p97.8%
associate-*r/98.4%
*-commutative98.4%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(/
1.0
(/
v
(/
(/ cosTheta_i (* (/ 1.0 cosTheta_O) (+ v (* sinTheta_i sinTheta_O))))
(* (sinh (/ 1.0 v)) 2.0)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (v / ((cosTheta_i / ((1.0f / cosTheta_O) * (v + (sinTheta_i * sinTheta_O)))) / (sinhf((1.0f / v)) * 2.0f)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / (v / ((costheta_i / ((1.0e0 / costheta_o) * (v + (sintheta_i * sintheta_o)))) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(v / Float32(Float32(cosTheta_i / Float32(Float32(Float32(1.0) / cosTheta_O) * Float32(v + Float32(sinTheta_i * sinTheta_O)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0) / (v / ((cosTheta_i / ((single(1.0) / cosTheta_O) * (v + (sinTheta_i * sinTheta_O)))) / (sinh((single(1.0) / v)) * single(2.0)))); end
\begin{array}{l}
\\
\frac{1}{\frac{v}{\frac{\frac{cosTheta_i}{\frac{1}{cosTheta_O} \cdot \left(v + sinTheta_i \cdot sinTheta_O\right)}}{\sinh \left(\frac{1}{v}\right) \cdot 2}}}
\end{array}
Initial program 98.4%
Simplified98.4%
clear-num93.0%
inv-pow93.0%
Applied egg-rr93.0%
unpow-193.0%
associate-/l*93.0%
associate-/l*93.1%
*-commutative93.1%
Simplified93.1%
*-un-lft-identity93.1%
div-inv93.1%
times-frac93.1%
Applied egg-rr93.1%
Taylor expanded in sinTheta_O around 0 93.0%
Final simplification93.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(if (<= v 0.49000000953674316)
(/ 1.0 (/ v (/ (* cosTheta_O (/ cosTheta_i v)) (+ (exp (/ 1.0 v)) -1.0))))
(*
cosTheta_i
(+
(* -0.08333333333333333 (/ cosTheta_O (pow v 3.0)))
(* (/ cosTheta_O v) 0.5)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float tmp;
if (v <= 0.49000000953674316f) {
tmp = 1.0f / (v / ((cosTheta_O * (cosTheta_i / v)) / (expf((1.0f / v)) + -1.0f)));
} else {
tmp = cosTheta_i * ((-0.08333333333333333f * (cosTheta_O / powf(v, 3.0f))) + ((cosTheta_O / v) * 0.5f));
}
return tmp;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.49000000953674316e0) then
tmp = 1.0e0 / (v / ((costheta_o * (costheta_i / v)) / (exp((1.0e0 / v)) + (-1.0e0))))
else
tmp = costheta_i * (((-0.08333333333333333e0) * (costheta_o / (v ** 3.0e0))) + ((costheta_o / v) * 0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = Float32(0.0) if (v <= Float32(0.49000000953674316)) tmp = Float32(Float32(1.0) / Float32(v / Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / Float32(exp(Float32(Float32(1.0) / v)) + Float32(-1.0))))); else tmp = Float32(cosTheta_i * Float32(Float32(Float32(-0.08333333333333333) * Float32(cosTheta_O / (v ^ Float32(3.0)))) + Float32(Float32(cosTheta_O / v) * Float32(0.5)))); end return tmp end
function tmp_2 = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.0); if (v <= single(0.49000000953674316)) tmp = single(1.0) / (v / ((cosTheta_O * (cosTheta_i / v)) / (exp((single(1.0) / v)) + single(-1.0)))); else tmp = cosTheta_i * ((single(-0.08333333333333333) * (cosTheta_O / (v ^ single(3.0)))) + ((cosTheta_O / v) * single(0.5))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.49000000953674316:\\
\;\;\;\;\frac{1}{\frac{v}{\frac{cosTheta_O \cdot \frac{cosTheta_i}{v}}{e^{\frac{1}{v}} + -1}}}\\
\mathbf{else}:\\
\;\;\;\;cosTheta_i \cdot \left(-0.08333333333333333 \cdot \frac{cosTheta_O}{{v}^{3}} + \frac{cosTheta_O}{v} \cdot 0.5\right)\\
\end{array}
\end{array}
if v < 0.49000001Initial program 98.0%
Simplified98.1%
clear-num94.3%
inv-pow94.3%
Applied egg-rr94.3%
unpow-194.3%
associate-/l*94.2%
associate-/l*94.3%
*-commutative94.3%
Simplified94.3%
Taylor expanded in sinTheta_O around 0 93.9%
associate-/r*94.0%
associate-*r/94.0%
rec-exp94.0%
distribute-neg-frac94.0%
metadata-eval94.0%
Simplified94.0%
Taylor expanded in v around inf 70.8%
if 0.49000001 < v Initial program 99.0%
Simplified98.8%
clear-num91.1%
inv-pow91.1%
Applied egg-rr91.1%
unpow-191.1%
associate-/l*91.1%
associate-/l*91.2%
*-commutative91.2%
Simplified91.2%
Taylor expanded in sinTheta_O around 0 90.6%
associate-/r*90.7%
associate-*r/90.4%
rec-exp90.4%
distribute-neg-frac90.4%
metadata-eval90.4%
Simplified90.4%
Taylor expanded in v around inf 68.4%
Taylor expanded in cosTheta_i around 0 68.5%
Final simplification69.9%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (/ v (/ (/ cosTheta_i (* v (/ 1.0 cosTheta_O))) (* (sinh (/ 1.0 v)) 2.0)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (v / ((cosTheta_i / (v * (1.0f / cosTheta_O))) / (sinhf((1.0f / v)) * 2.0f)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / (v / ((costheta_i / (v * (1.0e0 / costheta_o))) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(v / Float32(Float32(cosTheta_i / Float32(v * Float32(Float32(1.0) / cosTheta_O))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0) / (v / ((cosTheta_i / (v * (single(1.0) / cosTheta_O))) / (sinh((single(1.0) / v)) * single(2.0)))); end
\begin{array}{l}
\\
\frac{1}{\frac{v}{\frac{\frac{cosTheta_i}{v \cdot \frac{1}{cosTheta_O}}}{\sinh \left(\frac{1}{v}\right) \cdot 2}}}
\end{array}
Initial program 98.4%
Simplified98.4%
clear-num93.0%
inv-pow93.0%
Applied egg-rr93.0%
unpow-193.0%
associate-/l*93.0%
associate-/l*93.1%
*-commutative93.1%
Simplified93.1%
*-un-lft-identity93.1%
div-inv93.1%
times-frac93.1%
Applied egg-rr93.1%
Taylor expanded in sinTheta_O around 0 92.6%
Final simplification92.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (/ v (/ (/ cosTheta_i (/ v cosTheta_O)) (* (sinh (/ 1.0 v)) 2.0)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (v / ((cosTheta_i / (v / cosTheta_O)) / (sinhf((1.0f / v)) * 2.0f)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / (v / ((costheta_i / (v / costheta_o)) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(v / Float32(Float32(cosTheta_i / Float32(v / cosTheta_O)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0) / (v / ((cosTheta_i / (v / cosTheta_O)) / (sinh((single(1.0) / v)) * single(2.0)))); end
\begin{array}{l}
\\
\frac{1}{\frac{v}{\frac{\frac{cosTheta_i}{\frac{v}{cosTheta_O}}}{\sinh \left(\frac{1}{v}\right) \cdot 2}}}
\end{array}
Initial program 98.4%
Simplified98.4%
clear-num93.0%
inv-pow93.0%
Applied egg-rr93.0%
unpow-193.0%
associate-/l*93.0%
associate-/l*93.1%
*-commutative93.1%
Simplified93.1%
Taylor expanded in sinTheta_O around 0 92.7%
Final simplification92.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ 1.0 (/ (/ v cosTheta_O) cosTheta_i))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (1.0f / ((v / cosTheta_O) / cosTheta_i));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (1.0e0 / ((v / costheta_o) / costheta_i))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(Float32(v / cosTheta_O) / cosTheta_i))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (single(1.0) / ((v / cosTheta_O) / cosTheta_i)); end
\begin{array}{l}
\\
0.5 \cdot \frac{1}{\frac{\frac{v}{cosTheta_O}}{cosTheta_i}}
\end{array}
Initial program 98.4%
times-frac98.3%
exp-neg98.3%
*-commutative98.3%
exp-neg98.3%
*-commutative98.3%
associate-/l*98.3%
distribute-frac-neg98.3%
associate-/r/98.3%
associate-/l*98.4%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in v around inf 58.6%
associate-*l/58.6%
*-commutative58.6%
Simplified58.6%
associate-*r/58.6%
associate-/l*58.6%
clear-num58.8%
Applied egg-rr58.8%
Final simplification58.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O (/ cosTheta_i v)) 0.5))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) * 0.5f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) * 0.5e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) * Float32(0.5)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) * single(0.5); end
\begin{array}{l}
\\
\left(cosTheta_O \cdot \frac{cosTheta_i}{v}\right) \cdot 0.5
\end{array}
Initial program 98.4%
times-frac98.3%
exp-neg98.3%
*-commutative98.3%
exp-neg98.3%
*-commutative98.3%
associate-/l*98.3%
distribute-frac-neg98.3%
associate-/r/98.3%
associate-/l*98.4%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in v around inf 58.6%
associate-*l/58.6%
*-commutative58.6%
Simplified58.6%
Taylor expanded in cosTheta_i around 0 58.6%
associate-*r/58.6%
Simplified58.6%
Final simplification58.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_O cosTheta_i) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_O * cosTheta_i) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_o * costheta_i) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * ((cosTheta_O * cosTheta_i) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{cosTheta_O \cdot cosTheta_i}{v}
\end{array}
Initial program 98.4%
times-frac98.3%
exp-neg98.3%
*-commutative98.3%
exp-neg98.3%
*-commutative98.3%
associate-/l*98.3%
distribute-frac-neg98.3%
associate-/r/98.3%
associate-/l*98.4%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in v around inf 58.6%
Final simplification58.6%
herbie shell --seed 2023333
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))