
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0 (* (* b b) (+ a 3.0))))
(if (<=
(+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) t_0)))
INFINITY)
(+ (pow (hypot a b) 4.0) (fma 4.0 (fma a (* a (- 1.0 a)) t_0) -1.0))
(pow a 4.0))))
double code(double a, double b) {
double t_0 = (b * b) * (a + 3.0);
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + t_0))) <= ((double) INFINITY)) {
tmp = pow(hypot(a, b), 4.0) + fma(4.0, fma(a, (a * (1.0 - a)), t_0), -1.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) t_0 = Float64(Float64(b * b) * Float64(a + 3.0)) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + t_0))) <= Inf) tmp = Float64((hypot(a, b) ^ 4.0) + fma(4.0, fma(a, Float64(a * Float64(1.0 - a)), t_0), -1.0)); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(4.0 * N[(a * N[(a * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(b \cdot b\right) \cdot \left(a + 3\right)\\
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + t_0\right) \leq \infty:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(4, \mathsf{fma}\left(a, a \cdot \left(1 - a\right), t_0\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.9%
associate--l+99.9%
sqr-pow99.9%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-neg0.0%
+-commutative0.0%
sqr-neg0.0%
+-commutative0.0%
Simplified6.9%
Taylor expanded in a around inf 31.4%
Taylor expanded in a around inf 31.4%
Taylor expanded in a around inf 93.4%
Final simplification98.5%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
sub-neg0.0%
sqr-neg0.0%
+-commutative0.0%
sqr-neg0.0%
+-commutative0.0%
Simplified6.9%
Taylor expanded in a around inf 31.4%
Taylor expanded in a around inf 31.4%
Taylor expanded in a around inf 93.4%
Final simplification98.4%
(FPCore (a b)
:precision binary64
(let* ((t_0 (+ -1.0 (* (* b b) (+ 12.0 (* a 4.0))))))
(if (<= a -1e+46)
(pow a 4.0)
(if (<= a -4.2e-33)
(pow b 4.0)
(if (<= a 5.6e-199)
t_0
(if (<= a 1.35e-179)
(pow b 4.0)
(if (<= a 9.5e+24) t_0 (pow a 4.0))))))))
double code(double a, double b) {
double t_0 = -1.0 + ((b * b) * (12.0 + (a * 4.0)));
double tmp;
if (a <= -1e+46) {
tmp = pow(a, 4.0);
} else if (a <= -4.2e-33) {
tmp = pow(b, 4.0);
} else if (a <= 5.6e-199) {
tmp = t_0;
} else if (a <= 1.35e-179) {
tmp = pow(b, 4.0);
} else if (a <= 9.5e+24) {
tmp = t_0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + ((b * b) * (12.0d0 + (a * 4.0d0)))
if (a <= (-1d+46)) then
tmp = a ** 4.0d0
else if (a <= (-4.2d-33)) then
tmp = b ** 4.0d0
else if (a <= 5.6d-199) then
tmp = t_0
else if (a <= 1.35d-179) then
tmp = b ** 4.0d0
else if (a <= 9.5d+24) then
tmp = t_0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = -1.0 + ((b * b) * (12.0 + (a * 4.0)));
double tmp;
if (a <= -1e+46) {
tmp = Math.pow(a, 4.0);
} else if (a <= -4.2e-33) {
tmp = Math.pow(b, 4.0);
} else if (a <= 5.6e-199) {
tmp = t_0;
} else if (a <= 1.35e-179) {
tmp = Math.pow(b, 4.0);
} else if (a <= 9.5e+24) {
tmp = t_0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = -1.0 + ((b * b) * (12.0 + (a * 4.0))) tmp = 0 if a <= -1e+46: tmp = math.pow(a, 4.0) elif a <= -4.2e-33: tmp = math.pow(b, 4.0) elif a <= 5.6e-199: tmp = t_0 elif a <= 1.35e-179: tmp = math.pow(b, 4.0) elif a <= 9.5e+24: tmp = t_0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64(-1.0 + Float64(Float64(b * b) * Float64(12.0 + Float64(a * 4.0)))) tmp = 0.0 if (a <= -1e+46) tmp = a ^ 4.0; elseif (a <= -4.2e-33) tmp = b ^ 4.0; elseif (a <= 5.6e-199) tmp = t_0; elseif (a <= 1.35e-179) tmp = b ^ 4.0; elseif (a <= 9.5e+24) tmp = t_0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = -1.0 + ((b * b) * (12.0 + (a * 4.0))); tmp = 0.0; if (a <= -1e+46) tmp = a ^ 4.0; elseif (a <= -4.2e-33) tmp = b ^ 4.0; elseif (a <= 5.6e-199) tmp = t_0; elseif (a <= 1.35e-179) tmp = b ^ 4.0; elseif (a <= 9.5e+24) tmp = t_0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(-1.0 + N[(N[(b * b), $MachinePrecision] * N[(12.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1e+46], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -4.2e-33], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 5.6e-199], t$95$0, If[LessEqual[a, 1.35e-179], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 9.5e+24], t$95$0, N[Power[a, 4.0], $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \left(b \cdot b\right) \cdot \left(12 + a \cdot 4\right)\\
\mathbf{if}\;a \leq -1 \cdot 10^{+46}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -4.2 \cdot 10^{-33}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 5.6 \cdot 10^{-199}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a \leq 1.35 \cdot 10^{-179}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 9.5 \cdot 10^{+24}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -9.9999999999999999e45 or 9.5000000000000001e24 < a Initial program 43.8%
sub-neg43.8%
sqr-neg43.8%
+-commutative43.8%
sqr-neg43.8%
+-commutative43.8%
Simplified47.9%
Taylor expanded in a around inf 57.6%
Taylor expanded in a around inf 57.6%
Taylor expanded in a around inf 94.3%
if -9.9999999999999999e45 < a < -4.2e-33 or 5.60000000000000036e-199 < a < 1.34999999999999994e-179Initial program 86.7%
associate--l+86.7%
sqr-pow86.7%
Simplified87.0%
Taylor expanded in a around 0 61.0%
sub-neg61.0%
associate-+r+61.0%
associate-*r*61.0%
distribute-rgt-out74.1%
metadata-eval74.1%
distribute-lft-in74.1%
+-commutative74.1%
metadata-eval74.1%
associate-+l+74.1%
distribute-lft-in74.1%
metadata-eval74.1%
Simplified74.1%
Taylor expanded in b around inf 83.0%
if -4.2e-33 < a < 5.60000000000000036e-199 or 1.34999999999999994e-179 < a < 9.5000000000000001e24Initial program 99.9%
associate--l+99.9%
sqr-pow99.9%
Simplified100.0%
Taylor expanded in a around 0 87.5%
sub-neg87.5%
associate-+r+87.5%
associate-*r*87.5%
distribute-rgt-out97.9%
metadata-eval97.9%
distribute-lft-in97.9%
+-commutative97.9%
metadata-eval97.9%
associate-+l+97.9%
distribute-lft-in97.9%
metadata-eval97.9%
Simplified97.9%
Taylor expanded in b around 0 83.8%
unpow283.8%
Applied egg-rr83.8%
Final simplification87.8%
(FPCore (a b) :precision binary64 (if (or (<= a -6.2e+44) (not (<= a 5.3e+25))) (pow a 4.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -6.2e+44) || !(a <= 5.3e+25)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-6.2d+44)) .or. (.not. (a <= 5.3d+25))) then
tmp = a ** 4.0d0
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -6.2e+44) || !(a <= 5.3e+25)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -6.2e+44) or not (a <= 5.3e+25): tmp = math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -6.2e+44) || !(a <= 5.3e+25)) tmp = a ^ 4.0; else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -6.2e+44) || ~((a <= 5.3e+25))) tmp = a ^ 4.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -6.2e+44], N[Not[LessEqual[a, 5.3e+25]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.2 \cdot 10^{+44} \lor \neg \left(a \leq 5.3 \cdot 10^{+25}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if a < -6.19999999999999991e44 or 5.29999999999999986e25 < a Initial program 43.8%
sub-neg43.8%
sqr-neg43.8%
+-commutative43.8%
sqr-neg43.8%
+-commutative43.8%
Simplified47.9%
Taylor expanded in a around inf 57.6%
Taylor expanded in a around inf 57.6%
Taylor expanded in a around inf 94.3%
if -6.19999999999999991e44 < a < 5.29999999999999986e25Initial program 98.0%
sub-neg98.0%
sqr-neg98.0%
+-commutative98.0%
sqr-neg98.0%
+-commutative98.0%
Simplified98.0%
Taylor expanded in b around inf 94.5%
Final simplification94.4%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e+70) (+ -1.0 (pow a 4.0)) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+70) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d+70) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+70) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e+70: tmp = -1.0 + math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e+70) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e+70) tmp = -1.0 + (a ^ 4.0); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e+70], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{+70}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 1.00000000000000007e70Initial program 86.6%
sub-neg86.6%
sqr-neg86.6%
+-commutative86.6%
sqr-neg86.6%
+-commutative86.6%
Simplified86.6%
Taylor expanded in a around inf 95.0%
if 1.00000000000000007e70 < (*.f64 b b) Initial program 65.4%
associate--l+65.4%
sqr-pow65.4%
Simplified69.0%
Taylor expanded in a around 0 64.8%
sub-neg64.8%
associate-+r+64.8%
associate-*r*64.8%
distribute-rgt-out79.9%
metadata-eval79.9%
distribute-lft-in79.9%
+-commutative79.9%
metadata-eval79.9%
associate-+l+79.9%
distribute-lft-in79.9%
metadata-eval79.9%
Simplified79.9%
Taylor expanded in b around inf 92.8%
Final simplification94.0%
(FPCore (a b) :precision binary64 (if (or (<= a -3.0) (not (<= a 9.5e+24))) (pow a 4.0) (+ -1.0 (* (* b b) (+ 12.0 (* a 4.0))))))
double code(double a, double b) {
double tmp;
if ((a <= -3.0) || !(a <= 9.5e+24)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0 + ((b * b) * (12.0 + (a * 4.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3.0d0)) .or. (.not. (a <= 9.5d+24))) then
tmp = a ** 4.0d0
else
tmp = (-1.0d0) + ((b * b) * (12.0d0 + (a * 4.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -3.0) || !(a <= 9.5e+24)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0 + ((b * b) * (12.0 + (a * 4.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -3.0) or not (a <= 9.5e+24): tmp = math.pow(a, 4.0) else: tmp = -1.0 + ((b * b) * (12.0 + (a * 4.0))) return tmp
function code(a, b) tmp = 0.0 if ((a <= -3.0) || !(a <= 9.5e+24)) tmp = a ^ 4.0; else tmp = Float64(-1.0 + Float64(Float64(b * b) * Float64(12.0 + Float64(a * 4.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -3.0) || ~((a <= 9.5e+24))) tmp = a ^ 4.0; else tmp = -1.0 + ((b * b) * (12.0 + (a * 4.0))); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -3.0], N[Not[LessEqual[a, 9.5e+24]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(-1.0 + N[(N[(b * b), $MachinePrecision] * N[(12.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3 \lor \neg \left(a \leq 9.5 \cdot 10^{+24}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(b \cdot b\right) \cdot \left(12 + a \cdot 4\right)\\
\end{array}
\end{array}
if a < -3 or 9.5000000000000001e24 < a Initial program 46.2%
sub-neg46.2%
sqr-neg46.2%
+-commutative46.2%
sqr-neg46.2%
+-commutative46.2%
Simplified49.9%
Taylor expanded in a around inf 55.0%
Taylor expanded in a around inf 55.0%
Taylor expanded in a around inf 88.1%
if -3 < a < 9.5000000000000001e24Initial program 99.9%
associate--l+99.9%
sqr-pow99.9%
Simplified100.0%
Taylor expanded in a around 0 86.6%
sub-neg86.6%
associate-+r+86.6%
associate-*r*86.6%
distribute-rgt-out98.0%
metadata-eval98.0%
distribute-lft-in98.0%
+-commutative98.0%
metadata-eval98.0%
associate-+l+98.1%
distribute-lft-in98.1%
metadata-eval98.1%
Simplified98.1%
Taylor expanded in b around 0 80.1%
unpow280.1%
Applied egg-rr80.1%
Final simplification83.5%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* b b) (+ 12.0 (* a 4.0)))))
double code(double a, double b) {
return -1.0 + ((b * b) * (12.0 + (a * 4.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((b * b) * (12.0d0 + (a * 4.0d0)))
end function
public static double code(double a, double b) {
return -1.0 + ((b * b) * (12.0 + (a * 4.0)));
}
def code(a, b): return -1.0 + ((b * b) * (12.0 + (a * 4.0)))
function code(a, b) return Float64(-1.0 + Float64(Float64(b * b) * Float64(12.0 + Float64(a * 4.0)))) end
function tmp = code(a, b) tmp = -1.0 + ((b * b) * (12.0 + (a * 4.0))); end
code[a_, b_] := N[(-1.0 + N[(N[(b * b), $MachinePrecision] * N[(12.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(b \cdot b\right) \cdot \left(12 + a \cdot 4\right)
\end{array}
Initial program 77.3%
associate--l+77.3%
sqr-pow77.3%
Simplified78.9%
Taylor expanded in a around 0 62.1%
sub-neg62.1%
associate-+r+62.1%
associate-*r*62.1%
distribute-rgt-out68.8%
metadata-eval68.8%
distribute-lft-in68.8%
+-commutative68.8%
metadata-eval68.8%
associate-+l+68.8%
distribute-lft-in68.8%
metadata-eval68.8%
Simplified68.8%
Taylor expanded in b around 0 55.7%
unpow255.7%
Applied egg-rr55.7%
Final simplification55.7%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 77.3%
sub-neg77.3%
sqr-neg77.3%
+-commutative77.3%
sqr-neg77.3%
+-commutative77.3%
Simplified78.8%
Taylor expanded in a around inf 55.5%
Taylor expanded in a around 0 31.5%
Final simplification31.5%
herbie shell --seed 2023333
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))