
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (-.f64 1 a)) (*.f64 (*.f64 b b) (+.f64 3 a))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
sqr-neg0.0%
fma-def0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-def0.0%
sqr-neg0.0%
Simplified6.5%
Taylor expanded in a around inf 93.9%
Final simplification98.1%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma (* b 12.0) b -1.0)))
(if (<= a -2.3e+30)
(pow a 4.0)
(if (<= a 1.45e-303)
t_0
(if (<= a 6.2e-268)
(pow b 4.0)
(if (<= a 750000.0) t_0 (pow a 4.0)))))))
double code(double a, double b) {
double t_0 = fma((b * 12.0), b, -1.0);
double tmp;
if (a <= -2.3e+30) {
tmp = pow(a, 4.0);
} else if (a <= 1.45e-303) {
tmp = t_0;
} else if (a <= 6.2e-268) {
tmp = pow(b, 4.0);
} else if (a <= 750000.0) {
tmp = t_0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) t_0 = fma(Float64(b * 12.0), b, -1.0) tmp = 0.0 if (a <= -2.3e+30) tmp = a ^ 4.0; elseif (a <= 1.45e-303) tmp = t_0; elseif (a <= 6.2e-268) tmp = b ^ 4.0; elseif (a <= 750000.0) tmp = t_0; else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(N[(b * 12.0), $MachinePrecision] * b + -1.0), $MachinePrecision]}, If[LessEqual[a, -2.3e+30], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 1.45e-303], t$95$0, If[LessEqual[a, 6.2e-268], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 750000.0], t$95$0, N[Power[a, 4.0], $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(b \cdot 12, b, -1\right)\\
\mathbf{if}\;a \leq -2.3 \cdot 10^{+30}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 1.45 \cdot 10^{-303}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a \leq 6.2 \cdot 10^{-268}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 750000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -2.3e30 or 7.5e5 < a Initial program 45.3%
associate--l+45.3%
fma-def45.3%
sqr-neg45.3%
fma-def45.3%
distribute-rgt-in45.3%
sqr-neg45.3%
distribute-rgt-in45.3%
fma-def45.3%
sqr-neg45.3%
Simplified48.9%
Taylor expanded in a around inf 91.9%
if -2.3e30 < a < 1.45000000000000007e-303 or 6.1999999999999996e-268 < a < 7.5e5Initial program 99.0%
associate--l+99.0%
fma-def99.0%
sqr-neg99.0%
fma-def99.0%
distribute-rgt-in99.0%
sqr-neg99.0%
distribute-rgt-in99.0%
fma-def99.0%
sqr-neg99.0%
Simplified99.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 73.9%
unpow273.9%
associate-*r*73.9%
fma-neg73.9%
metadata-eval73.9%
Applied egg-rr73.9%
if 1.45000000000000007e-303 < a < 6.1999999999999996e-268Initial program 99.7%
associate--l+99.7%
fma-def99.7%
sqr-neg99.7%
fma-def99.7%
distribute-rgt-in99.7%
sqr-neg99.7%
distribute-rgt-in99.7%
fma-def99.7%
sqr-neg99.7%
Simplified99.7%
Taylor expanded in b around inf 76.7%
Final simplification83.8%
(FPCore (a b)
:precision binary64
(if (<= a -6.2e+29)
(pow a 4.0)
(if (<= a -1.65e-158)
(pow b 4.0)
(if (<= a 4.4e-304) -1.0 (if (<= a 2.35e+51) (pow b 4.0) (pow a 4.0))))))
double code(double a, double b) {
double tmp;
if (a <= -6.2e+29) {
tmp = pow(a, 4.0);
} else if (a <= -1.65e-158) {
tmp = pow(b, 4.0);
} else if (a <= 4.4e-304) {
tmp = -1.0;
} else if (a <= 2.35e+51) {
tmp = pow(b, 4.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-6.2d+29)) then
tmp = a ** 4.0d0
else if (a <= (-1.65d-158)) then
tmp = b ** 4.0d0
else if (a <= 4.4d-304) then
tmp = -1.0d0
else if (a <= 2.35d+51) then
tmp = b ** 4.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -6.2e+29) {
tmp = Math.pow(a, 4.0);
} else if (a <= -1.65e-158) {
tmp = Math.pow(b, 4.0);
} else if (a <= 4.4e-304) {
tmp = -1.0;
} else if (a <= 2.35e+51) {
tmp = Math.pow(b, 4.0);
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -6.2e+29: tmp = math.pow(a, 4.0) elif a <= -1.65e-158: tmp = math.pow(b, 4.0) elif a <= 4.4e-304: tmp = -1.0 elif a <= 2.35e+51: tmp = math.pow(b, 4.0) else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -6.2e+29) tmp = a ^ 4.0; elseif (a <= -1.65e-158) tmp = b ^ 4.0; elseif (a <= 4.4e-304) tmp = -1.0; elseif (a <= 2.35e+51) tmp = b ^ 4.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -6.2e+29) tmp = a ^ 4.0; elseif (a <= -1.65e-158) tmp = b ^ 4.0; elseif (a <= 4.4e-304) tmp = -1.0; elseif (a <= 2.35e+51) tmp = b ^ 4.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -6.2e+29], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -1.65e-158], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 4.4e-304], -1.0, If[LessEqual[a, 2.35e+51], N[Power[b, 4.0], $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.2 \cdot 10^{+29}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -1.65 \cdot 10^{-158}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{-304}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq 2.35 \cdot 10^{+51}:\\
\;\;\;\;{b}^{4}\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -6.1999999999999998e29 or 2.3500000000000001e51 < a Initial program 41.9%
associate--l+41.9%
fma-def41.9%
sqr-neg41.9%
fma-def41.9%
distribute-rgt-in41.9%
sqr-neg41.9%
distribute-rgt-in41.9%
fma-def41.9%
sqr-neg41.9%
Simplified45.8%
Taylor expanded in a around inf 95.1%
if -6.1999999999999998e29 < a < -1.6500000000000001e-158 or 4.4e-304 < a < 2.3500000000000001e51Initial program 98.9%
associate--l+98.9%
fma-def98.9%
sqr-neg98.9%
fma-def98.9%
distribute-rgt-in98.9%
sqr-neg98.9%
distribute-rgt-in98.9%
fma-def98.9%
sqr-neg98.9%
Simplified98.9%
Taylor expanded in b around inf 65.2%
if -1.6500000000000001e-158 < a < 4.4e-304Initial program 99.9%
associate--l+99.9%
fma-def99.9%
sqr-neg99.9%
fma-def99.9%
distribute-rgt-in99.9%
sqr-neg99.9%
distribute-rgt-in99.9%
fma-def99.9%
sqr-neg99.9%
Simplified99.9%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 78.6%
Final simplification81.7%
(FPCore (a b) :precision binary64 (if (or (<= a -0.41) (not (<= a 1.05e-28))) (pow a 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -0.41) || !(a <= 1.05e-28)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.41d0)) .or. (.not. (a <= 1.05d-28))) then
tmp = a ** 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -0.41) || !(a <= 1.05e-28)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -0.41) or not (a <= 1.05e-28): tmp = math.pow(a, 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -0.41) || !(a <= 1.05e-28)) tmp = a ^ 4.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -0.41) || ~((a <= 1.05e-28))) tmp = a ^ 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -0.41], N[Not[LessEqual[a, 1.05e-28]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.41 \lor \neg \left(a \leq 1.05 \cdot 10^{-28}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -0.409999999999999976 or 1.05000000000000003e-28 < a Initial program 47.2%
associate--l+47.2%
fma-def47.2%
sqr-neg47.2%
fma-def47.2%
distribute-rgt-in47.2%
sqr-neg47.2%
distribute-rgt-in47.2%
fma-def47.2%
sqr-neg47.2%
Simplified50.6%
Taylor expanded in a around inf 87.6%
if -0.409999999999999976 < a < 1.05000000000000003e-28Initial program 99.9%
associate--l+99.9%
fma-def99.9%
sqr-neg99.9%
fma-def99.9%
distribute-rgt-in99.9%
sqr-neg99.9%
distribute-rgt-in99.9%
fma-def99.9%
sqr-neg99.9%
Simplified99.9%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 45.7%
Final simplification69.6%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 69.8%
associate--l+69.8%
fma-def69.8%
sqr-neg69.8%
fma-def69.8%
distribute-rgt-in69.8%
sqr-neg69.8%
distribute-rgt-in69.8%
fma-def69.8%
sqr-neg69.8%
Simplified71.8%
Taylor expanded in a around 0 67.7%
Taylor expanded in b around 0 20.0%
Final simplification20.0%
herbie shell --seed 2023332
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))