
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) m))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * m
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * m;
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * m
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * m) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * m; end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * m), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot m
\end{array}
(FPCore (m v) :precision binary64 (* m (+ (* (/ m v) (- 1.0 m)) -1.0)))
double code(double m, double v) {
return m * (((m / v) * (1.0 - m)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * (((m / v) * (1.0d0 - m)) + (-1.0d0))
end function
public static double code(double m, double v) {
return m * (((m / v) * (1.0 - m)) + -1.0);
}
def code(m, v): return m * (((m / v) * (1.0 - m)) + -1.0)
function code(m, v) return Float64(m * Float64(Float64(Float64(m / v) * Float64(1.0 - m)) + -1.0)) end
function tmp = code(m, v) tmp = m * (((m / v) * (1.0 - m)) + -1.0); end
code[m_, v_] := N[(m * N[(N[(N[(m / v), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(\frac{m}{v} \cdot \left(1 - m\right) + -1\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* m (+ (/ m v) -1.0)) (* m (- -1.0 (/ m v)))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m * (-1.0 - (m / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = m * ((m / v) + (-1.0d0))
else
tmp = m * ((-1.0d0) - (m / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = m * ((m / v) + -1.0);
} else {
tmp = m * (-1.0 - (m / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = m * ((m / v) + -1.0) else: tmp = m * (-1.0 - (m / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(m * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(-1.0 - Float64(m / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = m * ((m / v) + -1.0); else tmp = m * (-1.0 - (m / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(m * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(-1.0 - N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;m \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(-1 - \frac{m}{v}\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 99.2%
if 1 < m Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
associate-*l/99.8%
clear-num99.8%
Applied egg-rr99.8%
Taylor expanded in m around 0 0.1%
frac-2neg0.1%
associate-/r/0.1%
add-sqr-sqrt0.0%
sqrt-unprod73.2%
sqr-neg73.2%
sqrt-prod73.2%
add-sqr-sqrt73.2%
Applied egg-rr73.2%
Taylor expanded in m around 0 73.2%
fma-def73.2%
mul-1-neg73.2%
fma-neg73.2%
unpow273.2%
associate-*l/73.2%
distribute-rgt-out--73.2%
Simplified73.2%
Final simplification85.5%
(FPCore (m v) :precision binary64 (* m (- -1.0 (/ m v))))
double code(double m, double v) {
return m * (-1.0 - (m / v));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m * ((-1.0d0) - (m / v))
end function
public static double code(double m, double v) {
return m * (-1.0 - (m / v));
}
def code(m, v): return m * (-1.0 - (m / v))
function code(m, v) return Float64(m * Float64(-1.0 - Float64(m / v))) end
function tmp = code(m, v) tmp = m * (-1.0 - (m / v)); end
code[m_, v_] := N[(m * N[(-1.0 - N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
m \cdot \left(-1 - \frac{m}{v}\right)
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
associate-*l/99.8%
clear-num99.8%
Applied egg-rr99.8%
Taylor expanded in m around 0 46.9%
frac-2neg46.9%
associate-/r/46.9%
add-sqr-sqrt0.0%
sqrt-unprod68.4%
sqr-neg68.4%
sqrt-prod68.4%
add-sqr-sqrt68.4%
Applied egg-rr68.4%
Taylor expanded in m around 0 68.4%
fma-def68.4%
mul-1-neg68.4%
fma-neg68.4%
unpow268.4%
associate-*l/68.4%
distribute-rgt-out--68.4%
Simplified68.4%
Final simplification68.4%
(FPCore (m v) :precision binary64 (- m))
double code(double m, double v) {
return -m;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -m
end function
public static double code(double m, double v) {
return -m;
}
def code(m, v): return -m
function code(m, v) return Float64(-m) end
function tmp = code(m, v) tmp = -m; end
code[m_, v_] := (-m)
\begin{array}{l}
\\
-m
\end{array}
Initial program 99.8%
*-commutative99.8%
sub-neg99.8%
associate-*l/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 32.9%
neg-mul-132.9%
Simplified32.9%
Final simplification32.9%
herbie shell --seed 2023332
(FPCore (m v)
:name "a parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) m))