
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (pow (fma a a (* b b)) 2.0) (* (+ (* b 2.0) 1.0) (+ (* b 2.0) -1.0))))
double code(double a, double b) {
return pow(fma(a, a, (b * b)), 2.0) + (((b * 2.0) + 1.0) * ((b * 2.0) + -1.0));
}
function code(a, b) return Float64((fma(a, a, Float64(b * b)) ^ 2.0) + Float64(Float64(Float64(b * 2.0) + 1.0) * Float64(Float64(b * 2.0) + -1.0))) end
code[a_, b_] := N[(N[Power[N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(N[(N[(b * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(b * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{fma}\left(a, a, b \cdot b\right)\right)}^{2} + \left(b \cdot 2 + 1\right) \cdot \left(b \cdot 2 + -1\right)
\end{array}
Initial program 71.0%
associate--l+71.0%
fma-def71.0%
distribute-rgt-in71.0%
sqr-neg71.0%
distribute-rgt-in71.0%
Simplified73.3%
Taylor expanded in a around 0 99.9%
pow299.9%
add-sqr-sqrt99.9%
difference-of-sqr-199.9%
*-commutative99.9%
sqrt-prod99.9%
sqrt-prod54.7%
add-sqr-sqrt89.9%
metadata-eval89.9%
*-commutative89.9%
sqrt-prod89.9%
sqrt-prod54.7%
add-sqr-sqrt99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* b b) (* a a)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((b * b) + (a * a)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified8.1%
Taylor expanded in a around inf 95.0%
Final simplification98.5%
(FPCore (a b) :precision binary64 (if (or (<= a -2.35e+30) (not (<= a 7.5e+49))) (pow a 4.0) (+ (* (+ (* b 2.0) 1.0) (+ (* b 2.0) -1.0)) (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -2.35e+30) || !(a <= 7.5e+49)) {
tmp = pow(a, 4.0);
} else {
tmp = (((b * 2.0) + 1.0) * ((b * 2.0) + -1.0)) + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.35d+30)) .or. (.not. (a <= 7.5d+49))) then
tmp = a ** 4.0d0
else
tmp = (((b * 2.0d0) + 1.0d0) * ((b * 2.0d0) + (-1.0d0))) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.35e+30) || !(a <= 7.5e+49)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = (((b * 2.0) + 1.0) * ((b * 2.0) + -1.0)) + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.35e+30) or not (a <= 7.5e+49): tmp = math.pow(a, 4.0) else: tmp = (((b * 2.0) + 1.0) * ((b * 2.0) + -1.0)) + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.35e+30) || !(a <= 7.5e+49)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(Float64(b * 2.0) + 1.0) * Float64(Float64(b * 2.0) + -1.0)) + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.35e+30) || ~((a <= 7.5e+49))) tmp = a ^ 4.0; else tmp = (((b * 2.0) + 1.0) * ((b * 2.0) + -1.0)) + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.35e+30], N[Not[LessEqual[a, 7.5e+49]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(N[(b * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(b * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.35 \cdot 10^{+30} \lor \neg \left(a \leq 7.5 \cdot 10^{+49}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot 2 + 1\right) \cdot \left(b \cdot 2 + -1\right) + {b}^{4}\\
\end{array}
\end{array}
if a < -2.34999999999999995e30 or 7.4999999999999995e49 < a Initial program 45.0%
associate--l+45.0%
fma-def45.0%
distribute-rgt-in45.0%
sqr-neg45.0%
distribute-rgt-in45.0%
Simplified49.6%
Taylor expanded in a around inf 95.1%
if -2.34999999999999995e30 < a < 7.4999999999999995e49Initial program 98.3%
associate--l+98.3%
fma-def98.3%
distribute-rgt-in98.3%
sqr-neg98.3%
distribute-rgt-in98.3%
Simplified98.3%
Taylor expanded in a around 0 99.8%
pow299.8%
add-sqr-sqrt99.8%
difference-of-sqr-199.8%
*-commutative99.8%
sqrt-prod99.8%
sqrt-prod56.0%
add-sqr-sqrt89.0%
metadata-eval89.0%
*-commutative89.0%
sqrt-prod89.0%
sqrt-prod56.0%
add-sqr-sqrt99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in a around 0 97.5%
*-un-lft-identity97.5%
*-commutative97.5%
pow-pow97.6%
metadata-eval97.6%
Applied egg-rr97.6%
Final simplification96.3%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* (+ (* b 2.0) 1.0) (+ (* b 2.0) -1.0))))
(if (<= a -5.8e+29)
(pow a 4.0)
(if (<= a 1.45e-303)
t_0
(if (<= a 3e-268)
(pow b 4.0)
(if (<= a 21000000000000.0) t_0 (pow a 4.0)))))))
double code(double a, double b) {
double t_0 = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0);
double tmp;
if (a <= -5.8e+29) {
tmp = pow(a, 4.0);
} else if (a <= 1.45e-303) {
tmp = t_0;
} else if (a <= 3e-268) {
tmp = pow(b, 4.0);
} else if (a <= 21000000000000.0) {
tmp = t_0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = ((b * 2.0d0) + 1.0d0) * ((b * 2.0d0) + (-1.0d0))
if (a <= (-5.8d+29)) then
tmp = a ** 4.0d0
else if (a <= 1.45d-303) then
tmp = t_0
else if (a <= 3d-268) then
tmp = b ** 4.0d0
else if (a <= 21000000000000.0d0) then
tmp = t_0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0);
double tmp;
if (a <= -5.8e+29) {
tmp = Math.pow(a, 4.0);
} else if (a <= 1.45e-303) {
tmp = t_0;
} else if (a <= 3e-268) {
tmp = Math.pow(b, 4.0);
} else if (a <= 21000000000000.0) {
tmp = t_0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0) tmp = 0 if a <= -5.8e+29: tmp = math.pow(a, 4.0) elif a <= 1.45e-303: tmp = t_0 elif a <= 3e-268: tmp = math.pow(b, 4.0) elif a <= 21000000000000.0: tmp = t_0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64(Float64(Float64(b * 2.0) + 1.0) * Float64(Float64(b * 2.0) + -1.0)) tmp = 0.0 if (a <= -5.8e+29) tmp = a ^ 4.0; elseif (a <= 1.45e-303) tmp = t_0; elseif (a <= 3e-268) tmp = b ^ 4.0; elseif (a <= 21000000000000.0) tmp = t_0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0); tmp = 0.0; if (a <= -5.8e+29) tmp = a ^ 4.0; elseif (a <= 1.45e-303) tmp = t_0; elseif (a <= 3e-268) tmp = b ^ 4.0; elseif (a <= 21000000000000.0) tmp = t_0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[(N[(b * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(b * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.8e+29], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 1.45e-303], t$95$0, If[LessEqual[a, 3e-268], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 21000000000000.0], t$95$0, N[Power[a, 4.0], $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(b \cdot 2 + 1\right) \cdot \left(b \cdot 2 + -1\right)\\
\mathbf{if}\;a \leq -5.8 \cdot 10^{+29}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 1.45 \cdot 10^{-303}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a \leq 3 \cdot 10^{-268}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 21000000000000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -5.7999999999999999e29 or 2.1e13 < a Initial program 47.4%
associate--l+47.4%
fma-def47.4%
distribute-rgt-in47.4%
sqr-neg47.4%
distribute-rgt-in47.4%
Simplified51.7%
Taylor expanded in a around inf 91.9%
if -5.7999999999999999e29 < a < 1.45000000000000007e-303 or 2.9999999999999997e-268 < a < 2.1e13Initial program 99.0%
associate--l+99.0%
fma-def99.0%
distribute-rgt-in99.0%
sqr-neg99.0%
distribute-rgt-in99.0%
Simplified99.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 73.9%
pow299.9%
add-sqr-sqrt99.9%
difference-of-sqr-199.9%
*-commutative99.9%
sqrt-prod99.9%
sqrt-prod56.0%
add-sqr-sqrt87.8%
metadata-eval87.8%
*-commutative87.8%
sqrt-prod87.8%
sqrt-prod56.0%
add-sqr-sqrt99.9%
metadata-eval99.9%
Applied egg-rr73.9%
if 1.45000000000000007e-303 < a < 2.9999999999999997e-268Initial program 99.7%
associate--l+99.7%
fma-def99.7%
distribute-rgt-in99.7%
sqr-neg99.7%
distribute-rgt-in99.7%
Simplified99.7%
Taylor expanded in b around inf 77.5%
Final simplification83.8%
(FPCore (a b) :precision binary64 (if (or (<= a -6.4e+31) (not (<= a 5.4e+47))) (pow a 4.0) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -6.4e+31) || !(a <= 5.4e+47)) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-6.4d+31)) .or. (.not. (a <= 5.4d+47))) then
tmp = a ** 4.0d0
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -6.4e+31) || !(a <= 5.4e+47)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -6.4e+31) or not (a <= 5.4e+47): tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -6.4e+31) || !(a <= 5.4e+47)) tmp = a ^ 4.0; else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -6.4e+31) || ~((a <= 5.4e+47))) tmp = a ^ 4.0; else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -6.4e+31], N[Not[LessEqual[a, 5.4e+47]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.4 \cdot 10^{+31} \lor \neg \left(a \leq 5.4 \cdot 10^{+47}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if a < -6.4000000000000001e31 or 5.39999999999999991e47 < a Initial program 45.0%
associate--l+45.0%
fma-def45.0%
distribute-rgt-in45.0%
sqr-neg45.0%
distribute-rgt-in45.0%
Simplified49.6%
Taylor expanded in a around inf 95.1%
if -6.4000000000000001e31 < a < 5.39999999999999991e47Initial program 98.3%
associate--l+98.3%
fma-def98.3%
distribute-rgt-in98.3%
sqr-neg98.3%
distribute-rgt-in98.3%
Simplified98.3%
Taylor expanded in a around 0 97.6%
Taylor expanded in b around inf 95.8%
Final simplification95.4%
(FPCore (a b) :precision binary64 (if (or (<= a -5.8e+29) (not (<= a 31000000.0))) (pow a 4.0) (* (+ (* b 2.0) 1.0) (+ (* b 2.0) -1.0))))
double code(double a, double b) {
double tmp;
if ((a <= -5.8e+29) || !(a <= 31000000.0)) {
tmp = pow(a, 4.0);
} else {
tmp = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-5.8d+29)) .or. (.not. (a <= 31000000.0d0))) then
tmp = a ** 4.0d0
else
tmp = ((b * 2.0d0) + 1.0d0) * ((b * 2.0d0) + (-1.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -5.8e+29) || !(a <= 31000000.0)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -5.8e+29) or not (a <= 31000000.0): tmp = math.pow(a, 4.0) else: tmp = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -5.8e+29) || !(a <= 31000000.0)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(b * 2.0) + 1.0) * Float64(Float64(b * 2.0) + -1.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -5.8e+29) || ~((a <= 31000000.0))) tmp = a ^ 4.0; else tmp = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -5.8e+29], N[Not[LessEqual[a, 31000000.0]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(b * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(b * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.8 \cdot 10^{+29} \lor \neg \left(a \leq 31000000\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot 2 + 1\right) \cdot \left(b \cdot 2 + -1\right)\\
\end{array}
\end{array}
if a < -5.7999999999999999e29 or 3.1e7 < a Initial program 47.4%
associate--l+47.4%
fma-def47.4%
distribute-rgt-in47.4%
sqr-neg47.4%
distribute-rgt-in47.4%
Simplified51.7%
Taylor expanded in a around inf 91.9%
if -5.7999999999999999e29 < a < 3.1e7Initial program 99.0%
associate--l+99.0%
fma-def99.0%
distribute-rgt-in99.0%
sqr-neg99.0%
distribute-rgt-in99.0%
Simplified99.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 69.8%
pow299.9%
add-sqr-sqrt99.9%
difference-of-sqr-199.9%
*-commutative99.9%
sqrt-prod99.9%
sqrt-prod57.2%
add-sqr-sqrt88.3%
metadata-eval88.3%
*-commutative88.3%
sqrt-prod88.3%
sqrt-prod57.2%
add-sqr-sqrt99.9%
metadata-eval99.9%
Applied egg-rr69.8%
Final simplification81.8%
(FPCore (a b) :precision binary64 (* (+ (* b 2.0) 1.0) (+ (* b 2.0) -1.0)))
double code(double a, double b) {
return ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * 2.0d0) + 1.0d0) * ((b * 2.0d0) + (-1.0d0))
end function
public static double code(double a, double b) {
return ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0);
}
def code(a, b): return ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0)
function code(a, b) return Float64(Float64(Float64(b * 2.0) + 1.0) * Float64(Float64(b * 2.0) + -1.0)) end
function tmp = code(a, b) tmp = ((b * 2.0) + 1.0) * ((b * 2.0) + -1.0); end
code[a_, b_] := N[(N[(N[(b * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(b * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot 2 + 1\right) \cdot \left(b \cdot 2 + -1\right)
\end{array}
Initial program 71.0%
associate--l+71.0%
fma-def71.0%
distribute-rgt-in71.0%
sqr-neg71.0%
distribute-rgt-in71.0%
Simplified73.3%
Taylor expanded in a around 0 67.7%
Taylor expanded in b around 0 45.2%
pow299.9%
add-sqr-sqrt99.9%
difference-of-sqr-199.9%
*-commutative99.9%
sqrt-prod99.9%
sqrt-prod54.7%
add-sqr-sqrt89.9%
metadata-eval89.9%
*-commutative89.9%
sqrt-prod89.9%
sqrt-prod54.7%
add-sqr-sqrt99.9%
metadata-eval99.9%
Applied egg-rr45.2%
Final simplification45.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 71.0%
associate--l+71.0%
fma-def71.0%
distribute-rgt-in71.0%
sqr-neg71.0%
distribute-rgt-in71.0%
Simplified73.3%
Taylor expanded in a around 0 67.7%
Taylor expanded in b around 0 45.2%
Taylor expanded in b around 0 20.1%
Final simplification20.1%
herbie shell --seed 2023332
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))