
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (+ (/ (cbrt (- g)) (cbrt a)) (cbrt (* (- g g) (/ -0.5 a)))))
double code(double g, double h, double a) {
return (cbrt(-g) / cbrt(a)) + cbrt(((g - g) * (-0.5 / a)));
}
public static double code(double g, double h, double a) {
return (Math.cbrt(-g) / Math.cbrt(a)) + Math.cbrt(((g - g) * (-0.5 / a)));
}
function code(g, h, a) return Float64(Float64(cbrt(Float64(-g)) / cbrt(a)) + cbrt(Float64(Float64(g - g) * Float64(-0.5 / a)))) end
code[g_, h_, a_] := N[(N[(N[Power[(-g), 1/3], $MachinePrecision] / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision] + N[Power[N[(N[(g - g), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{-g}}{\sqrt[3]{a}} + \sqrt[3]{\left(g - g\right) \cdot \frac{-0.5}{a}}
\end{array}
Initial program 47.7%
Simplified47.7%
Taylor expanded in g around -inf 31.0%
*-commutative31.0%
Simplified31.0%
Taylor expanded in g around -inf 73.5%
neg-mul-173.5%
Simplified73.5%
associate-*l/73.6%
cbrt-div95.5%
*-commutative95.5%
associate-*r*95.5%
metadata-eval95.5%
neg-mul-195.5%
Applied egg-rr95.5%
Final simplification95.5%
(FPCore (g h a) :precision binary64 (+ (cbrt 0.0) (cbrt (/ (- g) a))))
double code(double g, double h, double a) {
return cbrt(0.0) + cbrt((-g / a));
}
public static double code(double g, double h, double a) {
return Math.cbrt(0.0) + Math.cbrt((-g / a));
}
function code(g, h, a) return Float64(cbrt(0.0) + cbrt(Float64(Float64(-g) / a))) end
code[g_, h_, a_] := N[(N[Power[0.0, 1/3], $MachinePrecision] + N[Power[N[((-g) / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{0} + \sqrt[3]{\frac{-g}{a}}
\end{array}
Initial program 47.7%
Simplified47.7%
Taylor expanded in g around -inf 31.0%
*-commutative31.0%
Simplified31.0%
Taylor expanded in g around inf 15.3%
Applied egg-rr73.5%
Taylor expanded in g around 0 73.6%
associate-*r/73.6%
mul-1-neg73.6%
Simplified73.6%
Final simplification73.6%
herbie shell --seed 2023332
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))