
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.72e+267)
(* y z)
(if (<= y -1e+63)
(* y (- x))
(if (or (<= y -1.18e-23)
(and (not (<= y -2.7e-49))
(or (<= y -2.06e-97) (not (<= y 6.5e-52)))))
(* y z)
x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.72e+267) {
tmp = y * z;
} else if (y <= -1e+63) {
tmp = y * -x;
} else if ((y <= -1.18e-23) || (!(y <= -2.7e-49) && ((y <= -2.06e-97) || !(y <= 6.5e-52)))) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.72d+267)) then
tmp = y * z
else if (y <= (-1d+63)) then
tmp = y * -x
else if ((y <= (-1.18d-23)) .or. (.not. (y <= (-2.7d-49))) .and. (y <= (-2.06d-97)) .or. (.not. (y <= 6.5d-52))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.72e+267) {
tmp = y * z;
} else if (y <= -1e+63) {
tmp = y * -x;
} else if ((y <= -1.18e-23) || (!(y <= -2.7e-49) && ((y <= -2.06e-97) || !(y <= 6.5e-52)))) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.72e+267: tmp = y * z elif y <= -1e+63: tmp = y * -x elif (y <= -1.18e-23) or (not (y <= -2.7e-49) and ((y <= -2.06e-97) or not (y <= 6.5e-52))): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.72e+267) tmp = Float64(y * z); elseif (y <= -1e+63) tmp = Float64(y * Float64(-x)); elseif ((y <= -1.18e-23) || (!(y <= -2.7e-49) && ((y <= -2.06e-97) || !(y <= 6.5e-52)))) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.72e+267) tmp = y * z; elseif (y <= -1e+63) tmp = y * -x; elseif ((y <= -1.18e-23) || (~((y <= -2.7e-49)) && ((y <= -2.06e-97) || ~((y <= 6.5e-52))))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.72e+267], N[(y * z), $MachinePrecision], If[LessEqual[y, -1e+63], N[(y * (-x)), $MachinePrecision], If[Or[LessEqual[y, -1.18e-23], And[N[Not[LessEqual[y, -2.7e-49]], $MachinePrecision], Or[LessEqual[y, -2.06e-97], N[Not[LessEqual[y, 6.5e-52]], $MachinePrecision]]]], N[(y * z), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.72 \cdot 10^{+267}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1 \cdot 10^{+63}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq -1.18 \cdot 10^{-23} \lor \neg \left(y \leq -2.7 \cdot 10^{-49}\right) \land \left(y \leq -2.06 \cdot 10^{-97} \lor \neg \left(y \leq 6.5 \cdot 10^{-52}\right)\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.7200000000000001e267 or -1.00000000000000006e63 < y < -1.18e-23 or -2.7e-49 < y < -2.0600000000000001e-97 or 6.5e-52 < y Initial program 100.0%
Taylor expanded in x around 0 65.8%
if -1.7200000000000001e267 < y < -1.00000000000000006e63Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around 0 61.1%
mul-1-neg61.1%
distribute-lft-neg-out61.1%
*-commutative61.1%
Simplified61.1%
if -1.18e-23 < y < -2.7e-49 or -2.0600000000000001e-97 < y < 6.5e-52Initial program 100.0%
Taylor expanded in y around 0 75.6%
Final simplification69.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z x))))
(if (<= y -1.48e-24)
t_0
(if (<= y -2.85e-49)
x
(if (<= y -5.5e-97) (* y z) (if (<= y 1.18e-51) x t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.48e-24) {
tmp = t_0;
} else if (y <= -2.85e-49) {
tmp = x;
} else if (y <= -5.5e-97) {
tmp = y * z;
} else if (y <= 1.18e-51) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-1.48d-24)) then
tmp = t_0
else if (y <= (-2.85d-49)) then
tmp = x
else if (y <= (-5.5d-97)) then
tmp = y * z
else if (y <= 1.18d-51) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.48e-24) {
tmp = t_0;
} else if (y <= -2.85e-49) {
tmp = x;
} else if (y <= -5.5e-97) {
tmp = y * z;
} else if (y <= 1.18e-51) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -1.48e-24: tmp = t_0 elif y <= -2.85e-49: tmp = x elif y <= -5.5e-97: tmp = y * z elif y <= 1.18e-51: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -1.48e-24) tmp = t_0; elseif (y <= -2.85e-49) tmp = x; elseif (y <= -5.5e-97) tmp = Float64(y * z); elseif (y <= 1.18e-51) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -1.48e-24) tmp = t_0; elseif (y <= -2.85e-49) tmp = x; elseif (y <= -5.5e-97) tmp = y * z; elseif (y <= 1.18e-51) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.48e-24], t$95$0, If[LessEqual[y, -2.85e-49], x, If[LessEqual[y, -5.5e-97], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.18e-51], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -1.48 \cdot 10^{-24}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.85 \cdot 10^{-49}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{-97}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.18 \cdot 10^{-51}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.48000000000000003e-24 or 1.18000000000000004e-51 < y Initial program 100.0%
Taylor expanded in y around inf 96.9%
if -1.48000000000000003e-24 < y < -2.8500000000000002e-49 or -5.49999999999999948e-97 < y < 1.18000000000000004e-51Initial program 100.0%
Taylor expanded in y around 0 75.6%
if -2.8500000000000002e-49 < y < -5.49999999999999948e-97Initial program 100.0%
Taylor expanded in x around 0 87.1%
Final simplification87.6%
(FPCore (x y z)
:precision binary64
(if (or (<= y -3.3e-24)
(and (not (<= y -5.2e-46))
(or (<= y -5.5e-97) (not (<= y 1.25e-51)))))
(* y z)
x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.3e-24) || (!(y <= -5.2e-46) && ((y <= -5.5e-97) || !(y <= 1.25e-51)))) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.3d-24)) .or. (.not. (y <= (-5.2d-46))) .and. (y <= (-5.5d-97)) .or. (.not. (y <= 1.25d-51))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.3e-24) || (!(y <= -5.2e-46) && ((y <= -5.5e-97) || !(y <= 1.25e-51)))) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.3e-24) or (not (y <= -5.2e-46) and ((y <= -5.5e-97) or not (y <= 1.25e-51))): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.3e-24) || (!(y <= -5.2e-46) && ((y <= -5.5e-97) || !(y <= 1.25e-51)))) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.3e-24) || (~((y <= -5.2e-46)) && ((y <= -5.5e-97) || ~((y <= 1.25e-51))))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.3e-24], And[N[Not[LessEqual[y, -5.2e-46]], $MachinePrecision], Or[LessEqual[y, -5.5e-97], N[Not[LessEqual[y, 1.25e-51]], $MachinePrecision]]]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{-24} \lor \neg \left(y \leq -5.2 \cdot 10^{-46}\right) \land \left(y \leq -5.5 \cdot 10^{-97} \lor \neg \left(y \leq 1.25 \cdot 10^{-51}\right)\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.29999999999999984e-24 or -5.2000000000000004e-46 < y < -5.49999999999999948e-97 or 1.25000000000000001e-51 < y Initial program 100.0%
Taylor expanded in x around 0 57.4%
if -3.29999999999999984e-24 < y < -5.2000000000000004e-46 or -5.49999999999999948e-97 < y < 1.25000000000000001e-51Initial program 100.0%
Taylor expanded in y around 0 75.6%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.65e-12) (not (<= x 1.06e-32))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.65e-12) || !(x <= 1.06e-32)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.65d-12)) .or. (.not. (x <= 1.06d-32))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.65e-12) || !(x <= 1.06e-32)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.65e-12) or not (x <= 1.06e-32): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.65e-12) || !(x <= 1.06e-32)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.65e-12) || ~((x <= 1.06e-32))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.65e-12], N[Not[LessEqual[x, 1.06e-32]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{-12} \lor \neg \left(x \leq 1.06 \cdot 10^{-32}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -1.65e-12 or 1.05999999999999994e-32 < x Initial program 100.0%
Taylor expanded in x around inf 82.8%
mul-1-neg82.8%
unsub-neg82.8%
Simplified82.8%
if -1.65e-12 < x < 1.05999999999999994e-32Initial program 100.0%
Taylor expanded in x around 0 69.8%
Final simplification76.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 3.4e-12))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 3.4e-12)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 3.4d-12))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 3.4e-12)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 3.4e-12): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 3.4e-12)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 3.4e-12))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 3.4e-12]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 3.4 \cdot 10^{-12}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 3.4000000000000001e-12 < y Initial program 100.0%
Taylor expanded in y around inf 99.5%
if -1 < y < 3.4000000000000001e-12Initial program 100.0%
sub-neg100.0%
distribute-rgt-in100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 99.4%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 35.4%
Final simplification35.4%
herbie shell --seed 2023332
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))