
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y): return (x * y) / (y + 1.0)
function code(x, y) return Float64(Float64(x * y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x * y) / (y + 1.0); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y): return (x * y) / (y + 1.0)
function code(x, y) return Float64(Float64(x * y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x * y) / (y + 1.0); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -3100000000.0) (not (<= y 50000000.0))) (- x (/ x y)) (* y (/ x (+ 1.0 y)))))
double code(double x, double y) {
double tmp;
if ((y <= -3100000000.0) || !(y <= 50000000.0)) {
tmp = x - (x / y);
} else {
tmp = y * (x / (1.0 + y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3100000000.0d0)) .or. (.not. (y <= 50000000.0d0))) then
tmp = x - (x / y)
else
tmp = y * (x / (1.0d0 + y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3100000000.0) || !(y <= 50000000.0)) {
tmp = x - (x / y);
} else {
tmp = y * (x / (1.0 + y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3100000000.0) or not (y <= 50000000.0): tmp = x - (x / y) else: tmp = y * (x / (1.0 + y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3100000000.0) || !(y <= 50000000.0)) tmp = Float64(x - Float64(x / y)); else tmp = Float64(y * Float64(x / Float64(1.0 + y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3100000000.0) || ~((y <= 50000000.0))) tmp = x - (x / y); else tmp = y * (x / (1.0 + y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3100000000.0], N[Not[LessEqual[y, 50000000.0]], $MachinePrecision]], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3100000000 \lor \neg \left(y \leq 50000000\right):\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{1 + y}\\
\end{array}
\end{array}
if y < -3.1e9 or 5e7 < y Initial program 72.3%
associate-*l/74.4%
Simplified74.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if -3.1e9 < y < 5e7Initial program 99.9%
associate-*l/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.32))) (- x (/ x y)) (* x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.32)) {
tmp = x - (x / y);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.32d0))) then
tmp = x - (x / y)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.32)) {
tmp = x - (x / y);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.32): tmp = x - (x / y) else: tmp = x * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.32)) tmp = Float64(x - Float64(x / y)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.32))) tmp = x - (x / y); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.32]], $MachinePrecision]], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.32\right):\\
\;\;\;\;x - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1.32000000000000006 < y Initial program 72.9%
associate-*l/74.9%
Simplified74.9%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if -1 < y < 1.32000000000000006Initial program 99.9%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 97.1%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.0) (* x y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.0) {
tmp = x * y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.0d0) then
tmp = x * y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.0) {
tmp = x * y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.0: tmp = x * y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.0) tmp = Float64(x * y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.0) tmp = x * y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.0], N[(x * y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 72.9%
associate-*l/74.9%
Simplified74.9%
Taylor expanded in y around inf 98.1%
if -1 < y < 1Initial program 99.9%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in y around 0 97.1%
Final simplification97.6%
(FPCore (x y) :precision binary64 (/ x (- (/ 1.0 y) -1.0)))
double code(double x, double y) {
return x / ((1.0 / y) - -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((1.0d0 / y) - (-1.0d0))
end function
public static double code(double x, double y) {
return x / ((1.0 / y) - -1.0);
}
def code(x, y): return x / ((1.0 / y) - -1.0)
function code(x, y) return Float64(x / Float64(Float64(1.0 / y) - -1.0)) end
function tmp = code(x, y) tmp = x / ((1.0 / y) - -1.0); end
code[x_, y_] := N[(x / N[(N[(1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{1}{y} - -1}
\end{array}
Initial program 85.9%
associate-/l*99.9%
+-commutative99.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
distribute-frac-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.9%
associate-*l/87.0%
Simplified87.0%
Taylor expanded in y around inf 53.2%
Final simplification53.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ x (* y y)) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) t_0))))
double code(double x, double y) {
double t_0 = (x / (y * y)) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = (x * y) / (y + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (y * y)) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = (x * y) / (y + 1.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / (y * y)) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = (x * y) / (y + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / (y * y)) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = (x * y) / (y + 1.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / Float64(y * y)) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(Float64(x * y) / Float64(y + 1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x / (y * y)) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = (x * y) / (y + 1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;\frac{x \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023332
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, B"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ x (* y y)) (- (/ x y) x)) (if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) (- (/ x (* y y)) (- (/ x y) x))))
(/ (* x y) (+ y 1.0)))