
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -3.5e+39)
(* 2.0 (pow (exp (* 0.25 (- (log (- (- z) x)) (log (/ -1.0 y))))) 2.0))
(if (<= y -1.1e-191)
(* 2.0 (sqrt (+ (* y x) (* x z))))
(if (<= y 9.2e-306)
(* 2.0 (pow (exp (* 0.25 (- (log (- (- z) y)) (log (/ -1.0 x))))) 2.0))
(* 2.0 (* (sqrt (+ y x)) (sqrt z)))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e+39) {
tmp = 2.0 * pow(exp((0.25 * (log((-z - x)) - log((-1.0 / y))))), 2.0);
} else if (y <= -1.1e-191) {
tmp = 2.0 * sqrt(((y * x) + (x * z)));
} else if (y <= 9.2e-306) {
tmp = 2.0 * pow(exp((0.25 * (log((-z - y)) - log((-1.0 / x))))), 2.0);
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d+39)) then
tmp = 2.0d0 * (exp((0.25d0 * (log((-z - x)) - log(((-1.0d0) / y))))) ** 2.0d0)
else if (y <= (-1.1d-191)) then
tmp = 2.0d0 * sqrt(((y * x) + (x * z)))
else if (y <= 9.2d-306) then
tmp = 2.0d0 * (exp((0.25d0 * (log((-z - y)) - log(((-1.0d0) / x))))) ** 2.0d0)
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e+39) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-z - x)) - Math.log((-1.0 / y))))), 2.0);
} else if (y <= -1.1e-191) {
tmp = 2.0 * Math.sqrt(((y * x) + (x * z)));
} else if (y <= 9.2e-306) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-z - y)) - Math.log((-1.0 / x))))), 2.0);
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -3.5e+39: tmp = 2.0 * math.pow(math.exp((0.25 * (math.log((-z - x)) - math.log((-1.0 / y))))), 2.0) elif y <= -1.1e-191: tmp = 2.0 * math.sqrt(((y * x) + (x * z))) elif y <= 9.2e-306: tmp = 2.0 * math.pow(math.exp((0.25 * (math.log((-z - y)) - math.log((-1.0 / x))))), 2.0) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -3.5e+39) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-z) - x)) - log(Float64(-1.0 / y))))) ^ 2.0)); elseif (y <= -1.1e-191) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(x * z)))); elseif (y <= 9.2e-306) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-z) - y)) - log(Float64(-1.0 / x))))) ^ 2.0)); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -3.5e+39)
tmp = 2.0 * (exp((0.25 * (log((-z - x)) - log((-1.0 / y))))) ^ 2.0);
elseif (y <= -1.1e-191)
tmp = 2.0 * sqrt(((y * x) + (x * z)));
elseif (y <= 9.2e-306)
tmp = 2.0 * (exp((0.25 * (log((-z - y)) - log((-1.0 / x))))) ^ 2.0);
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -3.5e+39], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-z) - x), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.1e-191], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.2e-306], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-z) - y), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-z\right) - x\right) - \log \left(\frac{-1}{y}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{-191}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + x \cdot z}\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{-306}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -3.5000000000000002e39Initial program 62.7%
associate-+l+62.7%
distribute-rgt-out62.7%
+-commutative62.7%
Simplified62.7%
distribute-rgt-in62.7%
associate-+r+62.7%
*-commutative62.7%
distribute-lft-in62.7%
+-commutative62.7%
fma-udef62.9%
add-sqr-sqrt62.4%
pow262.4%
pow1/262.8%
sqrt-pow162.8%
fma-udef62.3%
+-commutative62.3%
fma-def62.8%
metadata-eval62.8%
Applied egg-rr62.8%
Taylor expanded in y around -inf 82.7%
if -3.5000000000000002e39 < y < -1.09999999999999999e-191Initial program 92.7%
associate-+l+92.7%
distribute-rgt-out92.6%
+-commutative92.6%
Simplified92.6%
flip-+72.4%
associate-*r/66.3%
pow266.3%
pow266.3%
Applied egg-rr66.3%
*-commutative66.3%
associate-/l*67.9%
Simplified67.9%
Taylor expanded in y around 0 69.5%
if -1.09999999999999999e-191 < y < 9.19999999999999956e-306Initial program 82.9%
associate-+l+82.9%
distribute-rgt-out82.9%
+-commutative82.9%
Simplified82.9%
distribute-rgt-in82.9%
associate-+r+82.9%
*-commutative82.9%
distribute-lft-in82.9%
+-commutative82.9%
fma-udef82.9%
add-sqr-sqrt82.4%
pow282.4%
pow1/282.4%
sqrt-pow182.4%
fma-udef82.4%
+-commutative82.4%
fma-def82.4%
metadata-eval82.4%
Applied egg-rr82.4%
Taylor expanded in x around -inf 43.1%
if 9.19999999999999956e-306 < y Initial program 69.1%
associate-+l+69.1%
distribute-rgt-out69.1%
+-commutative69.1%
Simplified69.1%
Taylor expanded in z around inf 47.3%
+-commutative47.3%
Simplified47.3%
*-commutative47.3%
sqrt-prod53.0%
Applied egg-rr53.0%
Final simplification60.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -7.2e+39)
(* 2.0 (pow (exp 0.25) (* 2.0 (- (log (- (- z) y)) (log (/ -1.0 x))))))
(if (<= y 5e-297)
(* 2.0 (sqrt (+ (* y x) (* x z))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -7.2e+39) {
tmp = 2.0 * pow(exp(0.25), (2.0 * (log((-z - y)) - log((-1.0 / x)))));
} else if (y <= 5e-297) {
tmp = 2.0 * sqrt(((y * x) + (x * z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.2d+39)) then
tmp = 2.0d0 * (exp(0.25d0) ** (2.0d0 * (log((-z - y)) - log(((-1.0d0) / x)))))
else if (y <= 5d-297) then
tmp = 2.0d0 * sqrt(((y * x) + (x * z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -7.2e+39) {
tmp = 2.0 * Math.pow(Math.exp(0.25), (2.0 * (Math.log((-z - y)) - Math.log((-1.0 / x)))));
} else if (y <= 5e-297) {
tmp = 2.0 * Math.sqrt(((y * x) + (x * z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -7.2e+39: tmp = 2.0 * math.pow(math.exp(0.25), (2.0 * (math.log((-z - y)) - math.log((-1.0 / x))))) elif y <= 5e-297: tmp = 2.0 * math.sqrt(((y * x) + (x * z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -7.2e+39) tmp = Float64(2.0 * (exp(0.25) ^ Float64(2.0 * Float64(log(Float64(Float64(-z) - y)) - log(Float64(-1.0 / x)))))); elseif (y <= 5e-297) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(x * z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -7.2e+39)
tmp = 2.0 * (exp(0.25) ^ (2.0 * (log((-z - y)) - log((-1.0 / x)))));
elseif (y <= 5e-297)
tmp = 2.0 * sqrt(((y * x) + (x * z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -7.2e+39], N[(2.0 * N[Power[N[Exp[0.25], $MachinePrecision], N[(2.0 * N[(N[Log[N[((-z) - y), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-297], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot {\left(e^{0.25}\right)}^{\left(2 \cdot \left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right)\right)}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-297}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -7.19999999999999969e39Initial program 62.7%
associate-+l+62.7%
distribute-rgt-out62.7%
+-commutative62.7%
Simplified62.7%
distribute-rgt-in62.7%
associate-+r+62.7%
*-commutative62.7%
distribute-lft-in62.7%
+-commutative62.7%
fma-udef62.9%
add-sqr-sqrt62.4%
pow262.4%
pow1/262.8%
sqrt-pow162.8%
fma-udef62.3%
+-commutative62.3%
fma-def62.8%
metadata-eval62.8%
Applied egg-rr62.8%
Taylor expanded in x around -inf 48.7%
unpow248.7%
exp-prod47.6%
exp-prod46.7%
pow-sqr46.7%
mul-1-neg46.7%
unsub-neg46.7%
+-commutative46.7%
mul-1-neg46.7%
unsub-neg46.7%
neg-mul-146.7%
Simplified46.7%
if -7.19999999999999969e39 < y < 5e-297Initial program 88.0%
associate-+l+88.0%
distribute-rgt-out87.9%
+-commutative87.9%
Simplified87.9%
flip-+66.6%
associate-*r/61.2%
pow261.2%
pow261.2%
Applied egg-rr61.2%
*-commutative61.2%
associate-/l*61.7%
Simplified61.7%
Taylor expanded in y around 0 69.3%
if 5e-297 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
Taylor expanded in z around inf 47.6%
+-commutative47.6%
Simplified47.6%
*-commutative47.6%
sqrt-prod52.7%
Applied egg-rr52.7%
Final simplification57.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -4.8e+39)
(* 2.0 (pow (exp (* 0.25 (- (log (- (- z) x)) (log (/ -1.0 y))))) 2.0))
(if (<= y 5e-297)
(* 2.0 (sqrt (+ (* y x) (* x z))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e+39) {
tmp = 2.0 * pow(exp((0.25 * (log((-z - x)) - log((-1.0 / y))))), 2.0);
} else if (y <= 5e-297) {
tmp = 2.0 * sqrt(((y * x) + (x * z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.8d+39)) then
tmp = 2.0d0 * (exp((0.25d0 * (log((-z - x)) - log(((-1.0d0) / y))))) ** 2.0d0)
else if (y <= 5d-297) then
tmp = 2.0d0 * sqrt(((y * x) + (x * z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e+39) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-z - x)) - Math.log((-1.0 / y))))), 2.0);
} else if (y <= 5e-297) {
tmp = 2.0 * Math.sqrt(((y * x) + (x * z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -4.8e+39: tmp = 2.0 * math.pow(math.exp((0.25 * (math.log((-z - x)) - math.log((-1.0 / y))))), 2.0) elif y <= 5e-297: tmp = 2.0 * math.sqrt(((y * x) + (x * z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -4.8e+39) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-z) - x)) - log(Float64(-1.0 / y))))) ^ 2.0)); elseif (y <= 5e-297) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(x * z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -4.8e+39)
tmp = 2.0 * (exp((0.25 * (log((-z - x)) - log((-1.0 / y))))) ^ 2.0);
elseif (y <= 5e-297)
tmp = 2.0 * sqrt(((y * x) + (x * z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -4.8e+39], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-z) - x), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-297], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-z\right) - x\right) - \log \left(\frac{-1}{y}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-297}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -4.8000000000000002e39Initial program 62.7%
associate-+l+62.7%
distribute-rgt-out62.7%
+-commutative62.7%
Simplified62.7%
distribute-rgt-in62.7%
associate-+r+62.7%
*-commutative62.7%
distribute-lft-in62.7%
+-commutative62.7%
fma-udef62.9%
add-sqr-sqrt62.4%
pow262.4%
pow1/262.8%
sqrt-pow162.8%
fma-udef62.3%
+-commutative62.3%
fma-def62.8%
metadata-eval62.8%
Applied egg-rr62.8%
Taylor expanded in y around -inf 82.7%
if -4.8000000000000002e39 < y < 5e-297Initial program 88.0%
associate-+l+88.0%
distribute-rgt-out87.9%
+-commutative87.9%
Simplified87.9%
flip-+66.6%
associate-*r/61.2%
pow261.2%
pow261.2%
Applied egg-rr61.2%
*-commutative61.2%
associate-/l*61.7%
Simplified61.7%
Taylor expanded in y around 0 69.3%
if 5e-297 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
Taylor expanded in z around inf 47.6%
+-commutative47.6%
Simplified47.6%
*-commutative47.6%
sqrt-prod52.7%
Applied egg-rr52.7%
Final simplification63.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5e-297) (* 2.0 (sqrt (fma x z (* y (+ x z))))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5e-297) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5e-297], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-297}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 5e-297Initial program 79.1%
associate-+l+79.1%
*-commutative79.1%
*-commutative79.1%
*-commutative79.1%
+-commutative79.1%
+-commutative79.1%
+-commutative79.1%
*-commutative79.1%
*-commutative79.1%
associate-+l+79.1%
+-commutative79.1%
fma-def79.1%
distribute-lft-out79.2%
Simplified79.2%
if 5e-297 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
Taylor expanded in z around inf 47.6%
+-commutative47.6%
Simplified47.6%
*-commutative47.6%
sqrt-prod52.7%
Applied egg-rr52.7%
Final simplification66.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5e-297) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5d-297) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5e-297: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5e-297) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5e-297)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5e-297], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-297}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 5e-297Initial program 79.1%
associate-+l+79.1%
distribute-rgt-out79.1%
+-commutative79.1%
Simplified79.1%
Taylor expanded in x around inf 58.9%
if 5e-297 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
Taylor expanded in z around inf 47.6%
+-commutative47.6%
Simplified47.6%
*-commutative47.6%
sqrt-prod52.7%
Applied egg-rr52.7%
Final simplification55.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5e-297) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5d-297) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5e-297: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5e-297) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5e-297)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5e-297], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-297}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 5e-297Initial program 79.1%
associate-+l+79.1%
distribute-rgt-out79.1%
+-commutative79.1%
Simplified79.1%
Taylor expanded in x around inf 58.9%
if 5e-297 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
distribute-rgt-in69.6%
associate-+r+69.6%
*-commutative69.6%
distribute-lft-in69.6%
+-commutative69.6%
fma-udef69.7%
add-sqr-sqrt69.2%
pow269.2%
pow1/269.2%
sqrt-pow169.3%
fma-udef69.1%
+-commutative69.1%
fma-def69.3%
metadata-eval69.3%
Applied egg-rr69.3%
Taylor expanded in x around 0 26.4%
*-commutative26.4%
Simplified26.4%
sqrt-prod36.8%
Applied egg-rr36.8%
Final simplification48.1%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1e-299)
(* 2.0 (sqrt (* x (+ y z))))
(if (<= y 440000.0)
(* 2.0 (sqrt (* z (+ y x))))
(* 2.0 (/ y (sqrt (/ (- y x) z)))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-299) {
tmp = 2.0 * sqrt((x * (y + z)));
} else if (y <= 440000.0) {
tmp = 2.0 * sqrt((z * (y + x)));
} else {
tmp = 2.0 * (y / sqrt(((y - x) / z)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-299)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else if (y <= 440000.0d0) then
tmp = 2.0d0 * sqrt((z * (y + x)))
else
tmp = 2.0d0 * (y / sqrt(((y - x) / z)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-299) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else if (y <= 440000.0) {
tmp = 2.0 * Math.sqrt((z * (y + x)));
} else {
tmp = 2.0 * (y / Math.sqrt(((y - x) / z)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1e-299: tmp = 2.0 * math.sqrt((x * (y + z))) elif y <= 440000.0: tmp = 2.0 * math.sqrt((z * (y + x))) else: tmp = 2.0 * (y / math.sqrt(((y - x) / z))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1e-299) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); elseif (y <= 440000.0) tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); else tmp = Float64(2.0 * Float64(y / sqrt(Float64(Float64(y - x) / z)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1e-299)
tmp = 2.0 * sqrt((x * (y + z)));
elseif (y <= 440000.0)
tmp = 2.0 * sqrt((z * (y + x)));
else
tmp = 2.0 * (y / sqrt(((y - x) / z)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1e-299], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 440000.0], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(y / N[Sqrt[N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-299}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{elif}\;y \leq 440000:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{y}{\sqrt{\frac{y - x}{z}}}\\
\end{array}
\end{array}
if y < -9.99999999999999992e-300Initial program 79.3%
associate-+l+79.3%
distribute-rgt-out79.3%
+-commutative79.3%
Simplified79.3%
Taylor expanded in x around inf 58.7%
if -9.99999999999999992e-300 < y < 4.4e5Initial program 79.5%
associate-+l+79.5%
distribute-rgt-out79.5%
+-commutative79.5%
Simplified79.5%
Taylor expanded in z around inf 65.5%
+-commutative65.5%
Simplified65.5%
if 4.4e5 < y Initial program 59.3%
associate-+l+59.3%
distribute-rgt-out59.4%
+-commutative59.4%
Simplified59.4%
Taylor expanded in z around inf 30.2%
+-commutative30.2%
Simplified30.2%
*-commutative30.2%
flip-+22.9%
unpow222.9%
unpow222.9%
associate-/r/22.5%
sqrt-div23.6%
Applied egg-rr23.6%
Taylor expanded in y around inf 45.4%
Final simplification57.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 1120000.0) (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))) (* 2.0 (/ y (sqrt (/ (- y x) z))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 1120000.0) {
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (y / sqrt(((y - x) / z)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1120000.0d0) then
tmp = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
else
tmp = 2.0d0 * (y / sqrt(((y - x) / z)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1120000.0) {
tmp = 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (y / Math.sqrt(((y - x) / z)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 1120000.0: tmp = 2.0 * math.sqrt(((y * x) + (z * (y + x)))) else: tmp = 2.0 * (y / math.sqrt(((y - x) / z))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 1120000.0) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(y / sqrt(Float64(Float64(y - x) / z)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 1120000.0)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
else
tmp = 2.0 * (y / sqrt(((y - x) / z)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 1120000.0], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(y / N[Sqrt[N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1120000:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{y}{\sqrt{\frac{y - x}{z}}}\\
\end{array}
\end{array}
if y < 1.12e6Initial program 79.4%
associate-+l+79.4%
distribute-rgt-out79.4%
+-commutative79.4%
Simplified79.4%
if 1.12e6 < y Initial program 59.3%
associate-+l+59.3%
distribute-rgt-out59.4%
+-commutative59.4%
Simplified59.4%
Taylor expanded in z around inf 30.2%
+-commutative30.2%
Simplified30.2%
*-commutative30.2%
flip-+22.9%
unpow222.9%
unpow222.9%
associate-/r/22.5%
sqrt-div23.6%
Applied egg-rr23.6%
Taylor expanded in y around inf 45.4%
Final simplification71.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5e-297) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5d-297) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5e-297) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5e-297: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5e-297) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5e-297)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5e-297], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-297}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 5e-297Initial program 79.1%
associate-+l+79.1%
distribute-rgt-out79.1%
+-commutative79.1%
Simplified79.1%
Taylor expanded in x around inf 58.9%
if 5e-297 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
Taylor expanded in x around 0 26.4%
Final simplification43.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -1e-299) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-299) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-299)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-299) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1e-299: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1e-299) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1e-299)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1e-299], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-299}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -9.99999999999999992e-300Initial program 79.3%
associate-+l+79.3%
distribute-rgt-out79.3%
+-commutative79.3%
Simplified79.3%
Taylor expanded in x around inf 58.7%
if -9.99999999999999992e-300 < y Initial program 69.6%
associate-+l+69.6%
distribute-rgt-out69.6%
+-commutative69.6%
Simplified69.6%
Taylor expanded in z around inf 48.1%
+-commutative48.1%
Simplified48.1%
Final simplification53.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 79.7%
associate-+l+79.7%
distribute-rgt-out79.6%
+-commutative79.6%
Simplified79.6%
Taylor expanded in z around 0 29.3%
*-commutative29.3%
Simplified29.3%
if -1.999999999999994e-310 < y Initial program 69.1%
associate-+l+69.1%
distribute-rgt-out69.1%
+-commutative69.1%
Simplified69.1%
Taylor expanded in x around 0 26.2%
Final simplification27.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 74.4%
associate-+l+74.4%
distribute-rgt-out74.5%
+-commutative74.5%
Simplified74.5%
Taylor expanded in z around 0 27.2%
*-commutative27.2%
Simplified27.2%
Final simplification27.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t_0 \cdot t_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2023332
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))