
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_i_m = (fabs.f32 cosTheta_i)
cosTheta_i_s = (copysign.f32 1 cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i (- sinTheta_O)) v))
(* (* (/ 1.0 v) cosTheta_i_m) cosTheta_O))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * -sinTheta_O) / v)) * (((1.0f / v) * cosTheta_i_m) * cosTheta_O)) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * -sintheta_o) / v)) * (((1.0e0 / v) * costheta_i_m) * costheta_o)) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v)) * Float32(Float32(Float32(Float32(1.0) / v) * cosTheta_i_m) * cosTheta_O)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * -sinTheta_O) / v)) * (((single(1.0) / v) * cosTheta_i_m) * cosTheta_O)) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \frac{e^{\frac{sinTheta_i \cdot \left(-sinTheta_O\right)}{v}} \cdot \left(\left(\frac{1}{v} \cdot cosTheta_i_m\right) \cdot cosTheta_O\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
associate-/l*98.7%
associate-/r/98.6%
Applied egg-rr98.6%
associate-*l/98.6%
clear-num94.0%
Applied egg-rr94.0%
associate-/r/98.7%
associate-*r*98.8%
Simplified98.8%
Final simplification98.8%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (/ (exp (/ sinTheta_i (/ v (- sinTheta_O)))) (* (sinh (/ 1.0 v)) 2.0)) (* (/ 1.0 v) (* cosTheta_i_m (/ cosTheta_O v))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf((sinTheta_i / (v / -sinTheta_O))) / (sinhf((1.0f / v)) * 2.0f)) * ((1.0f / v) * (cosTheta_i_m * (cosTheta_O / v))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp((sintheta_i / (v / -sintheta_o))) / (sinh((1.0e0 / v)) * 2.0e0)) * ((1.0e0 / v) * (costheta_i_m * (costheta_o / v))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(sinTheta_i / Float32(v / Float32(-sinTheta_O)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i_m * Float32(cosTheta_O / v))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp((sinTheta_i / (v / -sinTheta_O))) / (sinh((single(1.0) / v)) * single(2.0))) * ((single(1.0) / v) * (cosTheta_i_m * (cosTheta_O / v))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{e^{\frac{sinTheta_i}{\frac{v}{-sinTheta_O}}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \left(\frac{1}{v} \cdot \left(cosTheta_i_m \cdot \frac{cosTheta_O}{v}\right)\right)\right)
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
distribute-neg-frac98.6%
*-commutative98.6%
distribute-rgt-neg-out98.6%
associate-/l*98.6%
associate-/l*98.6%
Simplified98.6%
div-inv98.8%
associate-/l*98.7%
associate-*r/98.8%
Applied egg-rr98.8%
Final simplification98.8%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (/ (exp (* sinTheta_O (/ (- sinTheta_i) v))) (* (sinh (/ 1.0 v)) 2.0)) (/ cosTheta_i_m (* v (/ v cosTheta_O))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf((sinTheta_O * (-sinTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f)) * (cosTheta_i_m / (v * (v / cosTheta_O))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp((sintheta_o * (-sintheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0)) * (costheta_i_m / (v * (v / costheta_o))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(sinTheta_O * Float32(Float32(-sinTheta_i) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(cosTheta_i_m / Float32(v * Float32(v / cosTheta_O))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp((sinTheta_O * (-sinTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0))) * (cosTheta_i_m / (v * (v / cosTheta_O))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{e^{sinTheta_O \cdot \frac{-sinTheta_i}{v}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta_i_m}{v \cdot \frac{v}{cosTheta_O}}\right)
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Final simplification98.6%
cosTheta_i_m = (fabs.f32 cosTheta_i)
cosTheta_i_s = (copysign.f32 1 cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(let* ((t_0 (exp (/ 1.0 v))))
(*
cosTheta_i_s
(* (/ cosTheta_i_m (* v (/ v cosTheta_O))) (/ 1.0 (- t_0 (/ 1.0 t_0)))))))cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float t_0 = expf((1.0f / v));
return cosTheta_i_s * ((cosTheta_i_m / (v * (v / cosTheta_O))) * (1.0f / (t_0 - (1.0f / t_0))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: t_0
t_0 = exp((1.0e0 / v))
code = costheta_i_s * ((costheta_i_m / (v * (v / costheta_o))) * (1.0e0 / (t_0 - (1.0e0 / t_0))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) t_0 = exp(Float32(Float32(1.0) / v)) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_i_m / Float32(v * Float32(v / cosTheta_O))) * Float32(Float32(1.0) / Float32(t_0 - Float32(Float32(1.0) / t_0))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
t_0 = exp((single(1.0) / v));
tmp = cosTheta_i_s * ((cosTheta_i_m / (v * (v / cosTheta_O))) * (single(1.0) / (t_0 - (single(1.0) / t_0))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\begin{array}{l}
t_0 := e^{\frac{1}{v}}\\
cosTheta_i_s \cdot \left(\frac{cosTheta_i_m}{v \cdot \frac{v}{cosTheta_O}} \cdot \frac{1}{t_0 - \frac{1}{t_0}}\right)
\end{array}
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Taylor expanded in sinTheta_i around 0 98.2%
Final simplification98.2%
cosTheta_i_m = (fabs.f32 cosTheta_i)
cosTheta_i_s = (copysign.f32 1 cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(*
(/ cosTheta_O v)
(/
(* (exp (/ sinTheta_i (/ v sinTheta_O))) (/ cosTheta_i_m v))
(* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_O / v) * ((expf((sinTheta_i / (v / sinTheta_O))) * (cosTheta_i_m / v)) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_o / v) * ((exp((sintheta_i / (v / sintheta_o))) * (costheta_i_m / v)) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_O / v) * Float32(Float32(exp(Float32(sinTheta_i / Float32(v / sinTheta_O))) * Float32(cosTheta_i_m / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_O / v) * ((exp((sinTheta_i / (v / sinTheta_O))) * (cosTheta_i_m / v)) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{cosTheta_O}{v} \cdot \frac{e^{\frac{sinTheta_i}{\frac{v}{sinTheta_O}}} \cdot \frac{cosTheta_i_m}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.6%
associate-/l*98.7%
associate-/r/98.6%
Applied egg-rr98.6%
add-sqr-sqrt98.5%
unpow298.5%
associate-*r*98.5%
times-frac98.6%
Applied egg-rr98.3%
Final simplification98.3%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (/ cosTheta_i_m (* v (/ v cosTheta_O))) (/ 1.0 (- (exp (/ 1.0 v)) (exp (/ -1.0 v)))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_i_m / (v * (v / cosTheta_O))) * (1.0f / (expf((1.0f / v)) - expf((-1.0f / v)))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_i_m / (v * (v / costheta_o))) * (1.0e0 / (exp((1.0e0 / v)) - exp(((-1.0e0) / v)))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_i_m / Float32(v * Float32(v / cosTheta_O))) * Float32(Float32(1.0) / Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v)))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_i_m / (v * (v / cosTheta_O))) * (single(1.0) / (exp((single(1.0) / v)) - exp((single(-1.0) / v)))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{cosTheta_i_m}{v \cdot \frac{v}{cosTheta_O}} \cdot \frac{1}{e^{\frac{1}{v}} - e^{\frac{-1}{v}}}\right)
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Taylor expanded in sinTheta_i around 0 98.2%
rec-exp98.2%
distribute-neg-frac98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification98.2%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (/ cosTheta_i_m (* v (/ v cosTheta_O))) (/ 0.5 (sinh (/ 1.0 v))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_i_m / (v * (v / cosTheta_O))) * (0.5f / sinhf((1.0f / v))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_i_m / (v * (v / costheta_o))) * (0.5e0 / sinh((1.0e0 / v))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_i_m / Float32(v * Float32(v / cosTheta_O))) * Float32(Float32(0.5) / sinh(Float32(Float32(1.0) / v))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_i_m / (v * (v / cosTheta_O))) * (single(0.5) / sinh((single(1.0) / v))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\frac{cosTheta_i_m}{v \cdot \frac{v}{cosTheta_O}} \cdot \frac{0.5}{\sinh \left(\frac{1}{v}\right)}\right)
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Taylor expanded in sinTheta_i around 0 98.2%
rec-exp98.2%
sinh-undef98.2%
*-commutative98.2%
add-sqr-sqrt98.2%
pow298.2%
Applied egg-rr98.2%
expm1-log1p-u98.2%
expm1-udef94.4%
inv-pow94.4%
unpow294.4%
add-sqr-sqrt94.4%
*-commutative94.4%
unpow-prod-down94.4%
metadata-eval94.4%
Applied egg-rr94.4%
expm1-def98.2%
expm1-log1p98.2%
unpow-198.2%
associate-*r/98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification98.2%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ cosTheta_i_m (* (* v (/ v cosTheta_O)) (expm1 (/ 1.0 v))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (cosTheta_i_m / ((v * (v / cosTheta_O)) * expm1f((1.0f / v))));
}
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(cosTheta_i_m / Float32(Float32(v * Float32(v / cosTheta_O)) * expm1(Float32(Float32(1.0) / v))))) end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \frac{cosTheta_i_m}{\left(v \cdot \frac{v}{cosTheta_O}\right) \cdot \mathsf{expm1}\left(\frac{1}{v}\right)}
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Taylor expanded in sinTheta_i around 0 98.2%
Taylor expanded in v around inf 68.6%
associate-/r*68.6%
frac-times68.5%
metadata-eval68.5%
times-frac68.5%
*-un-lft-identity68.5%
*-un-lft-identity68.5%
metadata-eval68.5%
expm1-def68.5%
Applied egg-rr68.5%
associate-/l/68.5%
associate-*l*68.5%
Simplified68.5%
Final simplification68.5%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (/ 1.0 (/ v (* cosTheta_i_m cosTheta_O))))))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (1.0f / (v / (cosTheta_i_m * cosTheta_O))));
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (1.0e0 / (v / (costheta_i_m * costheta_o))))
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_i_m * cosTheta_O))))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (single(1.0) / (v / (cosTheta_i_m * cosTheta_O))));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(0.5 \cdot \frac{1}{\frac{v}{cosTheta_i_m \cdot cosTheta_O}}\right)
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Taylor expanded in v around inf 59.0%
associate-*l/59.0%
*-commutative59.0%
Simplified59.0%
associate-*r/59.0%
clear-num59.7%
*-commutative59.7%
Applied egg-rr59.7%
Final simplification59.7%
cosTheta_i_m = (fabs.f32 cosTheta_i) cosTheta_i_s = (copysign.f32 1 cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (* cosTheta_i_m (/ cosTheta_O v)) 0.5)))
cosTheta_i_m = fabs(cosTheta_i);
cosTheta_i_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_i_m * (cosTheta_O / v)) * 0.5f);
}
cosTheta_i_m = abs(cosTheta_i)
cosTheta_i_s = copysign(1.0d0, cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_i_m * (costheta_o / v)) * 0.5e0)
end function
cosTheta_i_m = abs(cosTheta_i) cosTheta_i_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_i_m * Float32(cosTheta_O / v)) * Float32(0.5))) end
cosTheta_i_m = abs(cosTheta_i);
cosTheta_i_s = sign(double(cosTheta_i)) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_i_m * (cosTheta_O / v)) * single(0.5));
end
\begin{array}{l}
cosTheta_i_m = \left|cosTheta_i\right|
\\
cosTheta_i_s = \mathsf{copysign}\left(1, cosTheta_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta_i_s \cdot \left(\left(cosTheta_i_m \cdot \frac{cosTheta_O}{v}\right) \cdot 0.5\right)
\end{array}
Initial program 98.6%
times-frac98.6%
exp-neg98.6%
*-commutative98.6%
exp-neg98.6%
*-commutative98.6%
associate-/l*98.6%
distribute-frac-neg98.6%
associate-/r/98.6%
associate-/l*98.6%
associate-/l/98.6%
Simplified98.6%
Taylor expanded in v around inf 59.0%
associate-*l/59.0%
*-commutative59.0%
Simplified59.0%
Final simplification59.0%
herbie shell --seed 2023332
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))