
(FPCore (x) :precision binary64 (* (sqrt (- x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x - 1.0)) * sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x - 1.0d0)) * sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x - 1.0)) * Math.sqrt(x);
}
def code(x): return math.sqrt((x - 1.0)) * math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x - 1.0)) * sqrt(x)) end
function tmp = code(x) tmp = sqrt((x - 1.0)) * sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x - 1.0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x - 1} \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (sqrt (- x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x - 1.0)) * sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x - 1.0d0)) * sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x - 1.0)) * Math.sqrt(x);
}
def code(x): return math.sqrt((x - 1.0)) * math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x - 1.0)) * sqrt(x)) end
function tmp = code(x) tmp = sqrt((x - 1.0)) * sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x - 1.0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x - 1} \cdot \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (+ (/ (- -0.125 (/ 0.0625 x)) x) (+ x -0.5)))
double code(double x) {
return ((-0.125 - (0.0625 / x)) / x) + (x + -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((-0.125d0) - (0.0625d0 / x)) / x) + (x + (-0.5d0))
end function
public static double code(double x) {
return ((-0.125 - (0.0625 / x)) / x) + (x + -0.5);
}
def code(x): return ((-0.125 - (0.0625 / x)) / x) + (x + -0.5)
function code(x) return Float64(Float64(Float64(-0.125 - Float64(0.0625 / x)) / x) + Float64(x + -0.5)) end
function tmp = code(x) tmp = ((-0.125 - (0.0625 / x)) / x) + (x + -0.5); end
code[x_] := N[(N[(N[(-0.125 - N[(0.0625 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(x + -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.125 - \frac{0.0625}{x}}{x} + \left(x + -0.5\right)
\end{array}
Initial program 99.1%
Taylor expanded in x around inf 99.9%
Simplified99.9%
fma-udef99.9%
+-commutative99.9%
frac-2neg99.9%
metadata-eval99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
distribute-neg-in99.9%
unsub-neg99.9%
associate-*r/99.9%
metadata-eval99.9%
distribute-neg-frac99.9%
metadata-eval99.9%
associate-*r/99.9%
metadata-eval99.9%
unpow299.9%
associate-/r*99.9%
div-sub99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (+ (/ -0.125 x) (- x 0.5)))
double code(double x) {
return (-0.125 / x) + (x - 0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-0.125d0) / x) + (x - 0.5d0)
end function
public static double code(double x) {
return (-0.125 / x) + (x - 0.5);
}
def code(x): return (-0.125 / x) + (x - 0.5)
function code(x) return Float64(Float64(-0.125 / x) + Float64(x - 0.5)) end
function tmp = code(x) tmp = (-0.125 / x) + (x - 0.5); end
code[x_] := N[(N[(-0.125 / x), $MachinePrecision] + N[(x - 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.125}{x} + \left(x - 0.5\right)
\end{array}
Initial program 99.1%
Taylor expanded in x around inf 99.8%
sub-neg99.8%
+-commutative99.8%
+-commutative99.8%
distribute-neg-in99.8%
distribute-rgt-neg-in99.8%
distribute-neg-frac99.8%
metadata-eval99.8%
rem-square-sqrt0.0%
unpow20.0%
sub-neg0.0%
associate-+l-0.0%
associate-*r/0.0%
unpow20.0%
rem-square-sqrt99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (- x 0.5))
double code(double x) {
return x - 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x - 0.5d0
end function
public static double code(double x) {
return x - 0.5;
}
def code(x): return x - 0.5
function code(x) return Float64(x - 0.5) end
function tmp = code(x) tmp = x - 0.5; end
code[x_] := N[(x - 0.5), $MachinePrecision]
\begin{array}{l}
\\
x - 0.5
\end{array}
Initial program 99.1%
Taylor expanded in x around inf 99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.1%
Taylor expanded in x around inf 98.3%
Final simplification98.3%
herbie shell --seed 2023332
(FPCore (x)
:name "sqrt times"
:precision binary64
(* (sqrt (- x 1.0)) (sqrt x)))