
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (<= x -1.6e-6) (/ (- 1.0 x) (tan B)) (if (<= x 4.4e-5) (/ 1.0 (sin B)) (- (/ 1.0 B) (/ x (tan B))))))
double code(double B, double x) {
double tmp;
if (x <= -1.6e-6) {
tmp = (1.0 - x) / tan(B);
} else if (x <= 4.4e-5) {
tmp = 1.0 / sin(B);
} else {
tmp = (1.0 / B) - (x / tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.6d-6)) then
tmp = (1.0d0 - x) / tan(b)
else if (x <= 4.4d-5) then
tmp = 1.0d0 / sin(b)
else
tmp = (1.0d0 / b) - (x / tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1.6e-6) {
tmp = (1.0 - x) / Math.tan(B);
} else if (x <= 4.4e-5) {
tmp = 1.0 / Math.sin(B);
} else {
tmp = (1.0 / B) - (x / Math.tan(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1.6e-6: tmp = (1.0 - x) / math.tan(B) elif x <= 4.4e-5: tmp = 1.0 / math.sin(B) else: tmp = (1.0 / B) - (x / math.tan(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -1.6e-6) tmp = Float64(Float64(1.0 - x) / tan(B)); elseif (x <= 4.4e-5) tmp = Float64(1.0 / sin(B)); else tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1.6e-6) tmp = (1.0 - x) / tan(B); elseif (x <= 4.4e-5) tmp = 1.0 / sin(B); else tmp = (1.0 / B) - (x / tan(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1.6e-6], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.4e-5], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-6}:\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{elif}\;x \leq 4.4 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\end{array}
\end{array}
if x < -1.5999999999999999e-6Initial program 99.6%
+-commutative99.6%
div-inv99.7%
sub-neg99.7%
frac-sub93.5%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 98.5%
if -1.5999999999999999e-6 < x < 4.3999999999999999e-5Initial program 99.8%
Taylor expanded in x around 0 97.7%
if 4.3999999999999999e-5 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
*-commutative99.6%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in B around 0 95.7%
Final simplification97.5%
(FPCore (B x) :precision binary64 (if (or (<= x -4.4e-7) (not (<= x 4.2e-5))) (/ (- 1.0 x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -4.4e-7) || !(x <= 4.2e-5)) {
tmp = (1.0 - x) / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-4.4d-7)) .or. (.not. (x <= 4.2d-5))) then
tmp = (1.0d0 - x) / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -4.4e-7) || !(x <= 4.2e-5)) {
tmp = (1.0 - x) / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -4.4e-7) or not (x <= 4.2e-5): tmp = (1.0 - x) / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -4.4e-7) || !(x <= 4.2e-5)) tmp = Float64(Float64(1.0 - x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -4.4e-7) || ~((x <= 4.2e-5))) tmp = (1.0 - x) / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -4.4e-7], N[Not[LessEqual[x, 4.2e-5]], $MachinePrecision]], N[(N[(1.0 - x), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-7} \lor \neg \left(x \leq 4.2 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{1 - x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -4.4000000000000002e-7 or 4.19999999999999977e-5 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
frac-sub93.4%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 97.3%
if -4.4000000000000002e-7 < x < 4.19999999999999977e-5Initial program 99.8%
Taylor expanded in x around 0 97.7%
Final simplification97.5%
(FPCore (B x) :precision binary64 (if (or (<= x -1.6) (not (<= x 1.32))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.6) || !(x <= 1.32)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.6d0)) .or. (.not. (x <= 1.32d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.6) || !(x <= 1.32)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.6) or not (x <= 1.32): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.6) || !(x <= 1.32)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.6) || ~((x <= 1.32))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.6], N[Not[LessEqual[x, 1.32]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \lor \neg \left(x \leq 1.32\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.6000000000000001 or 1.32000000000000006 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
frac-sub94.1%
associate-/r*99.7%
*-un-lft-identity99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 97.2%
neg-mul-197.2%
Simplified97.2%
if -1.6000000000000001 < x < 1.32000000000000006Initial program 99.8%
Taylor expanded in x around 0 96.6%
Final simplification97.0%
(FPCore (B x) :precision binary64 (if (<= B 0.55) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.55) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.55d0) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.55) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.55: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.55) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.55) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.55], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.55:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 0.55000000000000004Initial program 99.8%
Taylor expanded in B around 0 65.6%
associate--l+65.6%
*-commutative65.6%
div-sub65.6%
Simplified65.6%
if 0.55000000000000004 < B Initial program 99.3%
Taylor expanded in x around 0 45.9%
Final simplification60.8%
(FPCore (B x) :precision binary64 (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
def code(B, x): return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 50.5%
associate--l+50.5%
*-commutative50.5%
div-sub50.5%
Simplified50.5%
Final simplification50.5%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* 0.3333333333333333 (* B x))))
double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (0.3333333333333333d0 * (b * x))
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
def code(B, x): return ((1.0 - x) / B) + (0.3333333333333333 * (B * x))
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(0.3333333333333333 * Float64(B * x))) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x)); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + 0.3333333333333333 \cdot \left(B \cdot x\right)
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 75.2%
Taylor expanded in B around 0 50.4%
associate--l+50.4%
*-commutative50.4%
div-sub50.5%
Simplified50.5%
Final simplification50.5%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 3e+46))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 3e+46)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 3d+46))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 3e+46)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 3e+46): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 3e+46)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 3e+46))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 3e+46]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 3 \cdot 10^{+46}\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 3.00000000000000023e46 < x Initial program 99.6%
Taylor expanded in x around inf 98.4%
mul-1-neg98.4%
associate-*l/98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in B around 0 51.3%
if -1 < x < 3.00000000000000023e46Initial program 99.8%
Taylor expanded in B around 0 54.1%
Taylor expanded in x around 0 47.6%
Final simplification49.4%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 50.2%
Final simplification50.2%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 75.2%
Taylor expanded in x around 0 26.6%
Final simplification26.6%
herbie shell --seed 2023331
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))