
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (expm1 (log1p (* angle_m (* PI 0.005555555555555556)))))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(expm1(log1p((angle_m * (((double) M_PI) * 0.005555555555555556)))))), 2.0) + pow(b, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(Math.expm1(Math.log1p((angle_m * (Math.PI * 0.005555555555555556)))))), 2.0) + Math.pow(b, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin(math.expm1(math.log1p((angle_m * (math.pi * 0.005555555555555556)))))), 2.0) + math.pow(b, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(expm1(log1p(Float64(angle_m * Float64(pi * 0.005555555555555556)))))) ^ 2.0) + (b ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(Exp[N[Log[1 + N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(angle_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right)\right)}^{2} + {b}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
div-inv81.4%
metadata-eval81.4%
expm1-log1p-u66.5%
Applied egg-rr66.5%
Final simplification66.5%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* 0.005555555555555556 (* angle_m PI)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((0.005555555555555556 * (angle_m * ((double) M_PI))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((0.005555555555555556 * (angle_m * Math.PI)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((0.005555555555555556 * (angle_m * math.pi)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(0.005555555555555556 * Float64(angle_m * pi)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((0.005555555555555556 * (angle_m * pi)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(0.005555555555555556 \cdot \left(angle_m \cdot \pi\right)\right)\right)}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
Taylor expanded in angle around 0 81.4%
Final simplification81.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((angle_m * (pi / 180.0)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(angle_m \cdot \frac{\pi}{180}\right)\right)}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
Final simplification81.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
Taylor expanded in angle around 0 81.4%
*-commutative81.4%
associate-*r*81.4%
*-commutative81.4%
associate-*l*81.4%
Simplified81.4%
Final simplification81.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (/ (* angle_m PI) 180.0))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin(((angle_m * ((double) M_PI)) / 180.0))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin(((angle_m * Math.PI) / 180.0))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin(((angle_m * math.pi) / 180.0))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(Float64(angle_m * pi) / 180.0))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin(((angle_m * pi) / 180.0))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(\frac{angle_m \cdot \pi}{180}\right)\right)}^{2}
\end{array}
Initial program 81.3%
associate-*l/81.3%
Applied egg-rr81.3%
Taylor expanded in angle around 0 81.4%
Final simplification81.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* 3.08641975308642e-5 (* PI (* (* a (* angle_m PI)) (* a angle_m))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + (3.08641975308642e-5 * (((double) M_PI) * ((a * (angle_m * ((double) M_PI))) * (a * angle_m))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + (3.08641975308642e-5 * (Math.PI * ((a * (angle_m * Math.PI)) * (a * angle_m))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + (3.08641975308642e-5 * (math.pi * ((a * (angle_m * math.pi)) * (a * angle_m))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(3.08641975308642e-5 * Float64(pi * Float64(Float64(a * Float64(angle_m * pi)) * Float64(a * angle_m))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + (3.08641975308642e-5 * (pi * ((a * (angle_m * pi)) * (a * angle_m)))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(3.08641975308642e-5 * N[(Pi * N[(N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot \left(\pi \cdot \left(\left(a \cdot \left(angle_m \cdot \pi\right)\right) \cdot \left(a \cdot angle_m\right)\right)\right)
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
Taylor expanded in angle around 0 76.2%
*-commutative76.2%
*-commutative76.2%
associate-*l*76.2%
Simplified76.2%
Taylor expanded in angle around 0 63.9%
*-commutative63.9%
*-commutative63.9%
associate-*l*64.0%
unpow264.0%
unpow264.0%
swap-sqr76.2%
unpow276.2%
unpow276.2%
unpow276.2%
unswap-sqr76.2%
associate-*r*76.2%
*-commutative76.2%
associate-*r*76.2%
*-commutative76.2%
associate-*r*76.2%
associate-*r*76.2%
Simplified76.2%
unpow276.2%
*-commutative76.2%
associate-*r*76.2%
*-commutative76.2%
*-commutative76.2%
associate-*l*76.2%
*-commutative76.2%
Applied egg-rr76.2%
Final simplification76.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* 3.08641975308642e-5 (pow (* PI (* a angle_m)) 2.0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + (3.08641975308642e-5 * pow((((double) M_PI) * (a * angle_m)), 2.0));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + (3.08641975308642e-5 * Math.pow((Math.PI * (a * angle_m)), 2.0));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + (3.08641975308642e-5 * math.pow((math.pi * (a * angle_m)), 2.0))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(3.08641975308642e-5 * (Float64(pi * Float64(a * angle_m)) ^ 2.0))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + (3.08641975308642e-5 * ((pi * (a * angle_m)) ^ 2.0)); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(3.08641975308642e-5 * N[Power[N[(Pi * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + 3.08641975308642 \cdot 10^{-5} \cdot {\left(\pi \cdot \left(a \cdot angle_m\right)\right)}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
Taylor expanded in angle around 0 76.2%
*-commutative76.2%
*-commutative76.2%
associate-*l*76.2%
Simplified76.2%
Taylor expanded in angle around 0 63.9%
*-commutative63.9%
*-commutative63.9%
associate-*l*64.0%
unpow264.0%
unpow264.0%
swap-sqr76.2%
unpow276.2%
unpow276.2%
unpow276.2%
unswap-sqr76.2%
associate-*r*76.2%
*-commutative76.2%
associate-*r*76.2%
*-commutative76.2%
associate-*r*76.2%
associate-*r*76.2%
Simplified76.2%
Final simplification76.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* 0.005555555555555556 (* PI (* a angle_m))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((0.005555555555555556 * (((double) M_PI) * (a * angle_m))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((0.005555555555555556 * (Math.PI * (a * angle_m))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((0.005555555555555556 * (math.pi * (a * angle_m))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(0.005555555555555556 * Float64(pi * Float64(a * angle_m))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((0.005555555555555556 * (pi * (a * angle_m))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(0.005555555555555556 * N[(Pi * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(0.005555555555555556 \cdot \left(\pi \cdot \left(a \cdot angle_m\right)\right)\right)}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
Taylor expanded in angle around 0 76.2%
*-commutative76.2%
*-commutative76.2%
associate-*l*76.2%
Simplified76.2%
Final simplification76.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* (* angle_m PI) (* a 0.005555555555555556)) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow(((angle_m * ((double) M_PI)) * (a * 0.005555555555555556)), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow(((angle_m * Math.PI) * (a * 0.005555555555555556)), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow(((angle_m * math.pi) * (a * 0.005555555555555556)), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(Float64(angle_m * pi) * Float64(a * 0.005555555555555556)) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + (((angle_m * pi) * (a * 0.005555555555555556)) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(a * 0.005555555555555556), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(\left(angle_m \cdot \pi\right) \cdot \left(a \cdot 0.005555555555555556\right)\right)}^{2}
\end{array}
Initial program 81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
*-commutative81.3%
associate-*r/81.3%
associate-*l/81.3%
*-commutative81.3%
Simplified81.3%
Taylor expanded in angle around 0 81.4%
div-inv81.4%
metadata-eval81.4%
expm1-log1p-u66.5%
Applied egg-rr66.5%
Taylor expanded in angle around 0 76.2%
associate-*r*76.2%
*-commutative76.2%
Simplified76.2%
Final simplification76.2%
herbie shell --seed 2023326
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))